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[ASK] me about taking four newbies at the same time through Vow of the Disciple. It was fine. It took a couple of hours, but we got it done and everyone was patient and understanding of each other's learning curve.
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# ¿ Feb 12, 2023 18:18 |
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# ¿ May 11, 2024 21:54 |
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Bobby Deluxe posted:I tried playing D1 but it's really hard without mantling and class abilities. I don't mean in terms of skill, I mean in terms of really, really missing having those abilities. Cheap Trick posted:Then based on how pressured I felt while soloing the Xenophage quest, I must be the living embodiment of "skill issue". I wish they would scale boss health or damage phase durations to fireteam size though, just to make solo dungeons a bit less of a slog. Ghalran is a clear example of this, where the mechanics phase can be done in one trip into the nightmare realm if you're in a team, but you need two trips if you do it solo meaning you need to spend several more minutes doing mechanics between each damage phase in addition to requiring more damage phases. There's a trick to extending the damage phase by ~10 seconds, but it still takes way too long and there's a bunch of bullshit physics that can randomly kill you no matter how well you play.
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# ¿ Feb 13, 2023 14:47 |
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The biggest problem with Taken Phalanxes is their knockback attack has immense range. You think you're safe because you're far away but nope, you just get knocked right off the map by a phalanx on the other side of the room.
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# ¿ Feb 20, 2023 10:17 |
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arsenicCatnip posted:Rhulks fight makes more sense with the detail that he isn't taking it seriously until the final stand and is basically just loving with you until then My headcanon is Rhulk is in that pyramid because the Witness got tired of his constant monologuing and gave it to him as a playground just to keep him busy.
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# ¿ Feb 21, 2023 09:52 |
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Bobby Deluxe posted:Also funny to be like 'we care about accessibility, also we are removing the lowest difficulty setting.'
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# ¿ Feb 21, 2023 22:34 |
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PERMACAV 50 posted:the utility of always on time is honestly massively overstated; it’s just good for the opening of DSC and that middle part of grasp. You can easily make the DSC sparrow section without ever boosting anywhere except a few jumps, and it's not the sparrowing that makes the Grasp gauntlet tricky, it's not getting randomly physics killed by the launchers at the end.
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# ¿ Feb 25, 2023 22:09 |
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A lot of stuff in the game at this point is tribal knowledge and is never directly explained. There's nothing in game that explains the armor mod system for instance, but you don't need to worry about that as it's all changing on Tuesday anyway. Or Xur showing up in odd places each weekend to sell you random exotics for legendary shards. This weekend he's up in the big tree in Watcher's Grave on Nessus. Each lost sector needs to be completed once on normal before you get the option to do it on legend/master difficulty, and this is per-character. Only one lost sector is available each day for higher difficulty, and completing it gives you a chance of getting exotic armor for a specific slot. It will prioritize giving you armors you don't have yet.
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# ¿ Feb 26, 2023 09:09 |
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SUNKOS posted:I've been getting back into the game (finally finished Beyond Light campaign kinda, it's now telling me to see Variks for post-campaign missions) and this is very new to me. How do I find the daily lost sector for doing this, is there some way of knowing which one on which planet it is? Or is it just whatever lost sector you choose to do on the higher difficulty and that gets locked-in for the day if you complete on the higher difficulty?
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# ¿ Feb 26, 2023 17:37 |
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haveblue posted:Yeah legendary mode assumes you are matching shield elements and are supported by a good mod loadout (at least for the parts where it isn’t forcing you to use a different subclass). Trying to go through it with just the first few drops you got in your Destiny career is way harder than intended, and it’s intended to be really hard
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# ¿ Mar 3, 2023 15:58 |
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Even if you do it legitimately and don't cheese it the Calus fight is incredibly unimaginative. Calus himself is barely a threat, the threat is all from the Tormentors and getting booped into the void by incendiors. One of the biggest threats we've faced lore wise and the random servitor boss in Warden of Nothing has better fight mechanics. Cheese it just to get it over with, you're not missing anything.
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# ¿ Mar 5, 2023 16:39 |
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Mr Hootington posted:Should I do anything with my yellow weapons and armor? Is there a way to upgrade them or see if they are worth using still? Any weapon with a grey corner such as the one on the left here can be safely discarded, those guns have been sunset and can't be raised above the power floor. As for armor, I didn't play during the pre-Armor 2.0 days, but was armor ever sunset or was it just converted to Armor 2.0? Nowadays armor has 6 different stats like your typical MMO. Max total stats is 68, with a max of 30 in any one stat. Until you've found your footing again, just wear whatever you have that has the highest Resilience. Collateral Damage fucked around with this message at 10:16 on Mar 6, 2023 |
# ¿ Mar 6, 2023 10:08 |
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Mr Hootington posted:Yeah I was talking about exotics. I guess I just smash higher leveled same items into it and that raises the stats.
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# ¿ Mar 6, 2023 13:43 |
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Mods?
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# ¿ Mar 18, 2023 13:31 |
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I don't like the midpoint boss in Lake of Shadows. The taken meatball wasn't fun in Gambit and it isn't fun in nightfalls.
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# ¿ Apr 5, 2023 16:46 |
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The blight on the floor only spreads while the cruxes are up. Shoot them as soon as they spawn and you have all the space in the arena available.
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# ¿ Apr 10, 2023 17:35 |
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Remove deepsights and make the pattern unlock after you've trashed x copies of the gun.
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# ¿ Apr 17, 2023 12:57 |
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I wish they'd put less subclass specific perks on the artifact and more neutral ones.
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# ¿ May 11, 2023 10:16 |
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Glad to see my ACD/0 Feedback Fence playstyle is safe.
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# ¿ May 12, 2023 11:32 |
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I was doing Bay of Drowned Wishes on Master as strand titan yesterday, and is it just a thing on master or is the strand suspend really only meant to stun unstoppables for 2-3 seconds? Obviously the suspend lasts much longer, but you get a very short time before they regain their damage resistance.
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# ¿ Jul 4, 2023 10:01 |
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Harbinger, Presage, Seraph Station, all great exotic quest activities. Whetstone, not that.
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# ¿ Jul 10, 2023 18:15 |
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ullerrm posted:NGL, I wasn't a huge fan of Harbinger. Having Match Game active with all three shield colors meant that Arbalest (or a kinetic with Osmosis) was practically mandatory. The constantly respawning Vandal snipers in the big arena were a huge pain and basically locked you into always building for solar resist. It felt good on difficulty, had nice design and nice story payoffs, but it had a very fixed and inflexible solution build-wise. Vox Obscura was okay, but I didn't enjoy it as much as I enjoyed Presage or Seraph Station. I never did Whisper or Zero Hour, I came into the game at the tail end of Arrivals and didn't really start playing in earnest until Beyond Light.
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# ¿ Jul 10, 2023 21:30 |
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haveblue posted:Vox Obscura was a time limit done right (or at least better), since it kicked you back to a checkpoint or mission start on failure. Presage and Seraph let you take your time and absorb them which is the right thing to do for a mission in a cool brand new environment
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# ¿ Jul 10, 2023 22:17 |
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I attempted solo master presage twice but ran out of time about halfway through the boss fight both times. There was no triumph or other reward for doing it solo on master so I didn't put a ton of effort into it but it felt like it was doable.
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# ¿ Jul 10, 2023 23:08 |
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What? Strafe Lift is jumping puzzle easy mode.
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# ¿ Jul 11, 2023 08:14 |
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magiccarpet posted:After a bit of a break I'm trying to get back into the game, but this GODDAMN TORMENTOR has kicked me off the platform in Parting the Veil twelve times and I'm done for a few weeks. I don't understand this game.
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# ¿ Jul 11, 2023 23:14 |
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PERMACAV 50 posted:Absolutely batshit read. This loser hosed with DMG's family so hard Washington came up with a new kind of tort.
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# ¿ Jul 13, 2023 09:42 |
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This year's solstice armor looking classy af.
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# ¿ Jul 13, 2023 20:29 |
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smallmouth posted:I did my first legendary lost sector today. The cosmodrome one is nice because you aren’t trapped in the room with the boss and you can turtle. I got the telesto catalyst. Assuming you mean Exodus Garden 2A, it's one of many lost sectors where the champions are a bigger speedbump than the boss. There's one section where you get a barrier and an overload at the same time and it can be a right pain in the rear end, especially on master where the overload will just about oneshot you while getting shielded by the barrier.
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# ¿ Jul 17, 2023 10:05 |
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RBA Starblade posted:Lol well gently caress, the only triumphs that count for this last cheevo are Dredgen, Rivensbane, and Cursebreaker. I'm not going to grind the raid or Gambit, and I'm not waiting over a month to shoot an egg, so screw that lmao
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# ¿ Aug 1, 2023 21:27 |
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TheTrend posted:Jesus who still wears skull fort. RBA Starblade posted:Also for the hell of it, my current dude. He's seen better days
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# ¿ Aug 2, 2023 15:37 |
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Counterpoint:
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# ¿ Aug 2, 2023 16:36 |
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The main thing Gambit needs is a reason to play it. The loot has been the same since forever and none of it is noteworthy nowadays. The only reason people touch Gambit at all is to complete seasonal challenges. They also need to tone down the power/importance of having a good invader, but that alone won't make a difference if there's no incentive to play it in the first place.
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# ¿ Aug 3, 2023 19:36 |
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The very long transport sections in some activities gets a bit annoying yeah. At least put some token enemies there to break it up. Ghosts of the Deep is especially annoying in this regard, where you have the whole section between opening the door and getting to the first boss that's almost 10 minutes of just running and swimming with only a handful of enemies along the way.
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# ¿ Aug 6, 2023 19:24 |
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I was doing the Lightfall campaign on my long-neglected hunter and suddenly enemies stopped moving and killing them just caused them to immediately come back. After a little while I got kicked to orbit and I was unable to relaunch the mission. Time to go to bed.
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# ¿ Aug 15, 2023 01:42 |
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Showcase has me hyped. The Tower model was kind of unimpressive, but I wasn't looking to buy the CE anyway.
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# ¿ Aug 22, 2023 18:35 |
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Oxyclean posted:ugh, why's the seasonal LMG gotta be an arc rapid? We already got a craftable one like that. All of Eleatic Principle's stats are better than Planck's, and it has a better perk selection.
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# ¿ Aug 23, 2023 11:06 |
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aledesma posted:lol Warlock aspect got disabled
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# ¿ Aug 27, 2023 04:08 |
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Just create a separate matchmaking pool for people with vac bans.
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# ¿ Aug 29, 2023 02:21 |
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Ghosts of the Deep solo is miserable even with broken guns. Mostly because it's not the enemies that test your patience, it's the slog before the first boss that's at least twice as long as it needs to be.
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# ¿ Sep 17, 2023 12:24 |
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# ¿ May 11, 2024 21:54 |
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Yeah, I believe she has about 10 million HP which is way too much for a dungeon boss imo. Most raid bosses have less or similar health pools. My hot take is that dungeon boss health should scale with fireteam size. Everything else can be the same, but give the boss 25% less health if there are two players in the fireteam and 50% less if you're solo. It's challenging enough to solo a dungeon, it doesn't need to be such a test of patience too.
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# ¿ Sep 17, 2023 15:47 |