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Midjack
Dec 24, 2007



Pierzak posted:

Finally, if someone has the full set of the resources available on GW Specialist Games before they were pulled (Car Wars etc.), speak up!

I think you mean Dark Future; Car Wars was made by Steve Jackson Games.

Dark Future had at least one supplement called White Line Fever; my dad has the base game and maybe some other stuff too but I won't have a chance to go through it till Christmas.

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Midjack
Dec 24, 2007



White Dwarf had a few years where it was a good magazine. Before the era you describe above, it was horrible not because it was all ads. Quite the opposite: it was terrible because it was literally the only place you could get rules for anything new for many of their games!

As an example, Space Fleet. The box came with 2 Imperial ships and 2 Eldar ships, all of which had identical rules, and what rules you got were very basic. Released alongside with the basic set, they put out about 12 other ships. However, unless you got a copy of WD 140, which had the advanced rules and rules for the other ships, you had no way to know about any of it and would be stuck playing the basic game unless someone hooked you up with a photocopy of the WD article. Space Fleet limped along for another year or so before they pulled the plug. Had they done so much as put out a rules supplement book, or even better put all the rules in the basic box, it would have been much better all around.

Several other games suffered similar fates before GW finally decided to start publishing stronger basic sets and previewing new stuff in WD before eventually putting it into a supplement you could buy without needing to subscribe to WD.

Midjack
Dec 24, 2007



moths posted:


e: I'd say that Space Dreadfleet or Advanced Space Crusade are more likely contenders.

Space Crusade is probably too similar to Space Hulk.

Midjack
Dec 24, 2007



berzerkmonkey posted:

We're trying to get people interested in Man O' War again, but it is such a pain in the rear end to get models anymore.

Unless you just gotta have the GW miniatures, it's pretty easy to find stand-ins for just about all the races.

Midjack
Dec 24, 2007



berzerkmonkey posted:

Honestly, I think it's partially because the game never was that popular to begin with, so it doesn't have that nostalgia level like some of the other games. That being said, what alternatives are out there? I've seen some Fantasy naval combat lines, but they don't look too hot. And I know scale really doesn't matter, but Uncharted Seas is a little large, isn't it?

You don't even really need fantasy for some of them:

http://www.veltd.net/
http://www.warrioronline.demon.co.uk/gallery/index.htm

Making Chaos, Skaven, Black Dwarves, and Elves will be harder, admittedly.

Midjack
Dec 24, 2007



I think there was a lot of fear from the WFB and 40K crowd that when LotR came out and was popular that GW would drop everything else and rally around that. Neither WFB nor especially 40K is used to not being the focus of GW for more than a month or two and when LotR didn't just go away after the big box and first expansion, people were scared.

Midjack
Dec 24, 2007



moths posted:

Holy poo poo what's wrong with that guy?

I'm sure we all would have found that hilarious when we were 14 years old too.

Midjack
Dec 24, 2007



While grognardy as all hell that is a pretty sweet burn on GW. The miniature is straight over the top.

Midjack
Dec 24, 2007



Here's the archived thread from 2009 when Space Hulk was re-released:

http://forums.somethingawful.com/showthread.php?threadid=3197399

Midjack
Dec 24, 2007



berzerkmonkey posted:

Tyranid players also usually scratchbuild their ships, since you can get a more varied looking fleet.

If you can find some of the now 20-year-old Space Fleet Tyranid minis you can get some more variety too.

Midjack
Dec 24, 2007



TheBlobThing posted:

Oh god. I've just bid £72 for a copy of Space Hulk. 24 hours left and I still have the winning bid. This might not be good for me.

Which one? Actually it doesn't matter, since they all own.

Midjack
Dec 24, 2007



berzerkmonkey posted:

At an Epic tourney this weekend in Pennsylvania, I noticed the store owner had a copy of Warhammer Quest and the two expansions sitting behind the counter. I asked how much he wanted for them, and after he had some time to look up the prices on Ebay, he asked what I'd offer for the lot. I told him $200, and expecting him to laugh me off, he accepted. It looks like the game was never played at all, though all of the minis are painted to a reasonable standard. I imagine some poor guy painted them all up in the hopes of playing someday, and nobody would give him the time of day...

The base game goes for about $200 on Ebay. The expansions alone go for $150-200 each. In addition, all three treasure deck expansions were in the box, unopened - they each go for around $50.

I've been looking for this game for a long time, but man, I am sorely tempted to flip it on Ebay seeing as how I can conservatively get about $500 for all of it... :ohdear:

So do you actually want it? Because you just pointed out that you'll pay more and get less if you sell this set and try to hunt down another one. If you don't actually want it, then unload it on ebay and don't look back.

It took me a few years to run down complete copies of all the 1E Space Hulk stuff and there's no way I'd part with any of it.

Midjack
Dec 24, 2007



berzerkmonkey posted:

No. The only "real" gangs were from the basic and Outlanders set. There were a few gangs that appeared in the Citadel Journal and the Necromunda magazines, but those gangs were never really tested and are pretty much fan lists.

That being said, you could easily sub Redemptionists for Chaos - hell, they even look pretty similar.

You could port in any of the 40K 2nd edition armies using the Arbites as a conversion example for skills and points since the Arbites had rules in Necromunda and 40K 2nd edition both.

Even with his cost run run way up you could still have a single Space Marine wipe the floor with a dozen gangers so espect some lopsidedness.

Midjack
Dec 24, 2007



Wolfsbane posted:

I'm sure I remember rules for Space Marine scout squads in Necromunda. Maybe in one of the magazines?

I want to say that and Eldar scouts too but can't remember where.

And yes, we kind of expected the Marines to dominate but we were taken a bit aback by how one sided it was. Say what you will about GW's 2E skirmish rules, they described what happens when street thugs go up again elite soldiers pretty well. :v:

Midjack
Dec 24, 2007



Proletariat Beowulf posted:

I hear you're the boys I can ask about this lot of goofy poo poo I landed:



http://imgur.com/a/HbleD <--- has more pictures.

What the hell am I looking at, here? I don't have the time, money, or inclination to play 6mm games, honestly. Thanks for any help (especially related to selling)!

Looks like you have a bunch of Epic scale imperial guard and space marine stuff with a few Battlefleet Gothic ships. Not sure what the minotaur looking guys are, some chaos unit maybe. The figures are useful for people who still play.

The red book is the 40K Compendium, a roundup of useful articles from White Dwarf that were a rules patch for the first edition of Warhammer 40,000. They're up to 6th edition now, so it's not very useful with the official game now though it does have some classic units that people miss from the current editions. There are a few on ebay for $20.

Ebay the whole lot with an opening bid of $30 and see what you get.

Midjack
Dec 24, 2007



Shadoer posted:

Hey guys, I just looked on the Canadian Games Workshop store to buy some Battlefleet Gothic Ships only to find that they are all but gone. At least for Canada, it looks like Games Workshop has stopped stocking it's specialist games and are selling off the remaining stock.

Is this just for Canada, or is everyone else having the same issue?

GW cut off Specialist back in April 2013. You did notice the thread title, right?

Midjack
Dec 24, 2007



Indolent Bastard posted:

I would worry that the thick diagonal band of hazard striping across the base would obscure the text, and that any offset ones would just look like miscut ones. Though I do get your point.

Though compared to the originals mine are high art.


If I remember right many of their games of that era used the same counter designs so they didn't want them to be very thematic.

Midjack
Dec 24, 2007



enri posted:

Yea nothing stopping you using guard minis for a human team for instance, most people will like to see a theme anyway :) one of our local BB players uses dark eldar as a pretty decent substitute for dark elves. Just find your closest match and run with it, post pics and earn fake internet points for awesomeness.

Most of the 40K stuff is just "fantasy thing IN SPAAAAAACE" so yeah, they would just be oddly attired.

I'm giggling over Necrons and Tyranids in Blood Bowl 40K, though.

Midjack
Dec 24, 2007



Beer4TheBeerGod posted:

It's easy money for them as well. I don't know why they don't do it.

Gotta get that license. No telling what GW is asking for it.

Midjack
Dec 24, 2007



Looks like a 3E re-release with some new plastic parts (boarding torps and elevator). Much as I love Space Hulk I'll probably pass on this one.

Midjack
Dec 24, 2007



berzerkmonkey posted:

Yeah, it is a re-release, and I think the extras are just counters, not plastics. The thing that pisses me off the most is that they are doing another "limited release" to milk the cash cow a little more. Just release the loving game and keep it in stock already. Also, as someone who purchased the release a couple of years ago, will I get the opportunity to purchase the new missions and counters without buying a whole new game? (Doubtful.)

GW releasing an update pack would be pretty sweet, I admit, but fat loving chance.

Midjack
Dec 24, 2007



berzerkmonkey posted:

I hear Trafalgar is pretty close (though good luck getting you hands on that too.) No magic though - they didn't want Lord Horatio Nelson to be any more powerful than he already was.

EDIT: If anyone out there has a sheet of the Bretonnian sails or a Bret sail template that can be provided electronically, please email me at portablezombie at gmail. I just realized that I don't have any sails for these guys...

If you haven't scored by December pm me the week before Christmas and I can raid dad's stash when I visit.

Midjack
Dec 24, 2007



Numlock posted:

I actually had this discussion last night with some of the guys I regularly play table top games, though more about Full Thrust, BFG and other such spaceship games.

Those that had tried Full Thrust reported bad experiences because of guys doing exactly that.

Full Thrust is like Tomorrow's war or Battletech in that you can design your own ships and such in it. Naturally this means you can break the gently caress out if it and have super-cheese units fighting other super min-max cheese units (Doubly so when you ignore half the rules). Which quickly resulted in everybody in their previous groups quitting the game (keep in mind my group skew's older so we may be talking about poo poo that happened in the 80's).

You and your group simply need the maturity to realize that if you want to play a game that gives you some freedom to design your own stuff (units, missions, rules, whatever) that you are going to have to take the other's player's experience into consideration.

Sure you can upcheese to hell and back, and you opponent can too, but it won't be fun and you will all quit SO DON'T DO IT.

I know that this hobby is overflowing with people who have serious social disabilities that simply can't handle that kind of freedom so it may be something you have to spend some effort seeking out with your friends. I seem to be fairly lucky that my group is a bit older and most of the real assburger types have long since dropped out of the hobby for MTG or full on basement hermitage.

Full Thrust v1 had size cutoffs at which engine costs, weapon capacity, and a number of other formulas changed; meaning a ship just under the cutoff was way better than one just over it for the same point cost. It was blatant enough that they acknowledged it in the rules and basically said "please don't do this, OK?" FTv2 used the same formula regardless of size so that problem went away (though there are still plenty of other minmax opportunities).

Midjack
Dec 24, 2007



berzerkmonkey posted:

I was able to get my hands on not one, but two - TWO! - full sets of Necromunda terrain for a darn good price. I'll be bringing it this Saturday to the store so we can get a few games in - and I'll take pics this time. I'm hoping for many gangers tumbling off of impossibly high structures this time around. Oh yes, there will be blood...

I popped for some hotshot shells, so hopefully, there be plenty of :flame: as well.

If you can find the old Building Blasters toys from like 20 years ago they make good Necromunda terrain too.

Midjack
Dec 24, 2007



berzerkmonkey posted:

Huh, I've never heard of those, but yeah, they do look like they would fit into NM with a paint job. I think I'm all set with terrain though - I've got two full sets now along with one set of the laser cut stuff you find on Ebay.



Why did I buy the two sets when I already had the wooden set? :iiam:

Now you have 3! :getin:

Midjack
Dec 24, 2007



TKIY posted:

Everything else is NIB or identified, except for these Rhinos and Land Raiders which seem to be made of plastic or resin? Not sure if these were ever released in anything but metal?





In the very early days of Epic (up to the mid 2000s at least) Land Raiders and Rhinos came in plastic on the sprues alongside Space Marines.

Midjack
Dec 24, 2007



EdBlackadder posted:

There were plastic rhinos and land raiders in the Epic 40,000 box too.

Weren't those the new design tanks by then?

Midjack
Dec 24, 2007



The Ho Chi Minh Waaaaaagh!

Midjack
Dec 24, 2007



berzerkmonkey posted:

GW is obviously selling rights to no-name companies who are willing to sign away most of their stake in the game for a chance at producing something with name recognition that might hit it big. Unlike most properties, GW could give zero shits about the final product, as it can only make them some money for no effort on their part. It's not going to hurt their product line if the game fails, because the game isn't tied to an existing product!

On those lines, has anyone tried the recently released Space Hulk game? I'd love SH on my Vita but am unwilling to drop $35 with basically zero information, not even screenshots on the PSN store.

Midjack
Dec 24, 2007



Leperflesh posted:

It's two special rules directly conflicting one another and kind of arbitrary to decide which trumps which.

That is the essence of the Epic experience for the whole history of the game line.

Midjack
Dec 24, 2007



enri posted:

A lot of people are wrong :mad:

Midjack
Dec 24, 2007



JcDent posted:

Necromunda with found vehicles

Isn't this pretty much just Gorkamorka?

Midjack
Dec 24, 2007



Resin models will be a turnoff for a lot of people. Also lol at the scale change.

Midjack
Dec 24, 2007



JcDent posted:

At least there were no actual Roman weebs drawing Ceasar as kawaii waifu.

Dude they had billboards with celebrity endorsements. I guarantee they had hosed up fanart of everything too.

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Midjack
Dec 24, 2007



Good luck to them. Maybe I'll buy their stuff again sometime.

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