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Website is not really fully back, at least not here. Its slow as heck. I'm guessing he was expecting a lot of traffic, but not as much as he got. Might not have the xp in dealing with a super high volume of traffic. You only learn how to deal with it once you've run though it.
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# ¿ Jul 2, 2013 18:03 |
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# ¿ May 18, 2024 09:01 |
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15~EUR 20~USD
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# ¿ Jul 2, 2013 18:18 |
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AlmightyBob posted:So if there aren't going to be any quests is the game just running around aimlessly? I mean, the game sounds cool and all but I guess I kind of need at least a little bit of actual structure or I get bogged down and can't find anything to do. There are missions/quests to be done. They reward more xp than grinding monsters.
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# ¿ Jul 2, 2013 18:25 |
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AlmightyBob posted:Oh, I saw the update that said they removed all quests because they were getting in the way of freedom. Frist I've heard of this... where did you see it?
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# ¿ Jul 2, 2013 18:32 |
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AlmightyBob posted:I just reread the blogpost linked there and I guess it was supposed to be temporary. That blog post is old. If you check the live streams, and youtube vids that have been up, you'll see missions in game.
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# ¿ Jul 2, 2013 18:59 |
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AlmightyBob posted:You can tell how long it's been since I've checked in on this game. Give the semi-sporadic/very slow burn we've had up until the last two weeks, its pretty easy to see why you'd have missed something. Though I was out of the country over the weekend, so just as easy for me to miss something.
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# ¿ Jul 2, 2013 19:45 |
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Megafunk posted:So apparently this is up on their store for 20 dollars? I guess it got overloaded and their poo poo is broke. They got so much traffic it killed the servers, people who ordered had issues getting their games delivered. They seem to have it down until they sort out the people who've paid for the game.
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# ¿ Jul 2, 2013 20:31 |
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Humble store doesn't fix his server being able to cope with people creating accounts on his site, generating keys, dealing with support/billing requests. I'd rather he take the time to get stuff working as well as possible upfront. As someone who deals with customer billing issues, I'd hate to see the nightmare that would be their email inbox if 15-20k people bought the day game one, and then couldn't download it.
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# ¿ Jul 3, 2013 21:24 |
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tooooooo bad posted:Opening it for pre-orders a few days in advance sure would have. Not really, until you've dealt with _insane_ server requirements, you're not really prepared to deal with it. He could do all the prep work he could hope for, but it won't matter until you see real data. Real data is never the same or as predicable as what you'd throw at a server in a test environment. This is speaking from experience in dealing with fairly high traffic websites and dealing with some of the _insane_ traffic that they happen to deal with a few times a year.
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# ¿ Jul 3, 2013 21:33 |
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Mini demo is back up again: https://s3.amazonaws.com/picroma/demo/CubeDemo.zip You'll need to wait after launching it for it to render the world. The longer you wait (up until a point) the more it generates. It just spins quote:It's basically just a starting screen with a rotating landscape in the background. If it runs smoothly and you can see the logo and the text below it, your PC is ready for Cube World.
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# ¿ Jul 3, 2013 22:46 |
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A PC Game posted:What's the pricing structure for this? If we pay the $20 for the alpha will that be all the rest of the updates forever? So far its pledged to be like Minecraft, pay now, get updates for the long haul. quote:@wol_lay: The new launcher is necesary to fix the updating system which overloaded the site yesterday. quote:@wol_lay: You can also install it to a different location and copy save files if you worry about your working installation. Edit: #cubeworld on twitter has been getting crazier as the day goes on, people are getting upset, going crazy. Its weird to watch this. I'm glad I'm not in their shoes right now. Rawrbomb fucked around with this message at 01:03 on Jul 4, 2013 |
# ¿ Jul 3, 2013 22:52 |
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Solvency posted:I would love to be in their shoes, crazed white spoiled suburban child fans included. Once they get the store stable they will easily make more then any of us on this thread do in a year within just a few hours. I wouldn't want to be in their shoes as far as support/sales services goes. Something like this is what nightmares are made of, and I've already lived though something like this once. The biggest benefit for them, is that they make the profit.
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# ¿ Jul 4, 2013 01:15 |
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He's done a very slow controlled burn, and by applying Cartman's "You can't come technique" to his game, he's made people want it more. It was worsened when a few bigger youtube/twitch people got copies to play. Like a lot of other big beta's for games, everyone wants in, its worse when you can only look on. To be given a glimmer of access yourself and then to have all that dashed stirs people to want it more.
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# ¿ Jul 4, 2013 04:13 |
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I spent nearly two hours playing, and almost all of my time while doing that was streaming. I got to level 3, and after getting to level 3, I still couldn't defeat an "easy" area "boss". Decided to give it a rest tonight, and will pick back up later today after work. I'd like to see someone spawn with you, and give you a bit of a heads up where to go. It'd be nice if the shops had gear for you (when solo) that is a tiny upgrade :/ A filter for the buying areas that show you gear for you would be nice too. Being picky for an alpha... The only thing right now I feel I NEED, is the ability to rebind keys. MMB is not ideal for me (its my vent bind) to dodge. I'd much rather have a double tap to dodge too.
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# ¿ Jul 4, 2013 12:39 |
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Haven't had any server crashes yet, though we tossed ours up on a vps.
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# ¿ Jul 4, 2013 23:27 |
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Sendo posted:What are the icons below your pets xp bar ? As above, thirst. As long as they're near a source of water it refills pretty quickly. Edit: Only shows on pets which can be ridden, not all pets can be ridden. http://www.twitch.tv/rawrbmb/b/425908844 crazy 7 hour stream. https://www.youtube.com/watch?v=BS_QlDnhazY this was our first mission kill (its about 2.5 hours into the stream), once you get over that hurdle its pretty awesome. Had a good duh moment, harder to stealth when your lamp is on Rawrbomb fucked around with this message at 10:28 on Jul 5, 2013 |
# ¿ Jul 5, 2013 10:23 |
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Ovenmaster posted:Some things aren't really explained in the game so here's a few helpful tips: You can change specs in the field by right clicking talents, or swapping talents. It'll charge you a fee to confirm.
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# ¿ Jul 5, 2013 18:16 |
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wylker posted:Some things about running a server: We're okay on our end with connecting to hostnames, and not ips.
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# ¿ Jul 5, 2013 19:59 |
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TShields posted:Am I doing something wrong, or is it okay to be level 1 for like an hour? This game is in serious need of some XP balancing. Everything I murder is like 1-2 XP, and I've been wiped off the face of the planet a half dozen times by wandering wizard swarms. This game is fun though, wish I had someone to play with. Yea, my suggestion is to find orange/white colored mobs, and pick stuff off. Melee is a lot harder earlier on, ranged has the advantage of huge distance to whittle things down. Don't forget to dodge, it makes a huge difference. In the 7 hours me and my friends played last night, I think our first two hours, we got to level 3, then, we rocketed up to level 19~ in the next 5 hours.
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# ¿ Jul 5, 2013 20:11 |
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Me and my friends found two jungle/ocean biomes last night, that was pretty kickass. Also found a blue slime to tame, and a death god mosquito that dropped a level 100 wind spirit cube Its pretty amazing how much time you can spend in this game and not realize it. https://www.youtube.com/watch?v=9KpDDPHPhmY Pets in multiplayer seem to de-level when you change gear, to their base level. This doesn't happen in single player.
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# ¿ Jul 6, 2013 17:30 |
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The platinum coin scaling is a bit off. It takes way too many coins to adapt anything way too quickly.
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# ¿ Jul 6, 2013 18:11 |
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Doh004 posted:I had a bug where it seemed there weren't any NPCs and there weren't any enemies. I also couldn't pick up any items with E. What is going on Playing on a server? Server likely crashed.
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# ¿ Jul 8, 2013 16:19 |
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Saxophone posted:I think missions are the one thing I haven't gotten so far. Where do you get them? I have to assume in town, but the most I've ever received was the 'let me mark this on your map' thing. Its just an objective to complete at a spot in the world. Normally involves beating down the boss of the area. Me and my friends "fastest" boss kill, it just happened not to have a ton of other stuff around: https://www.youtube.com/watch?v=GgULIhN_RnY&t=110s Edit: fastest in terms of, there wasn't any major amount of trash surrounding him, or a castle/temple to get though. Rawrbomb fucked around with this message at 17:01 on Jul 8, 2013 |
# ¿ Jul 8, 2013 16:58 |
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Dr. VooDoo posted:So I'm gonna set up a server wit ha friend. What are the big things that cause crashes right now so I can tell him what to avoid so I'm not resetting my server every ten minutes? Sprint the ranger skill, users chosing to exit game while connected, instead of going back to the start menu.
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# ¿ Jul 8, 2013 18:20 |
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something posted:Because he gave copies of his alpha to youtubers in return for some plug or whatever. This makes him literally hitler to some people. Or at least some baron. I mean, heck, his name is Wolfram Von Funck. Imagine prefixing it with baron: Some people think giving people who play video games for a living and review them a free copy makes it viral marketing. Its not.
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# ¿ Jul 9, 2013 19:01 |
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Slimes are the best mount, hoverslime for life.
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# ¿ Jul 10, 2013 00:57 |
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Me and a fellow goon went exploring on the seed while I was streaming last week. We found the ocean biome area, and its jungle-y and water-y. Hordes of undead areas and giant mosquitos of death. This is our seed 86161981, we're near the end of the path in the image Map: http://imgur.com/DaXoB97
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# ¿ Jul 12, 2013 08:50 |
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https://twitter.com/wol_lay/status/355784616738693123quote:@wol_lay: Things have settled down a lot now and we hope to post more updates soon. Thanks for your patience, bug reports, suggestions & support! He isn't dead.. huzzah!
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# ¿ Jul 12, 2013 21:29 |
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Baloogan posted:Yeah I wish I didn't buy it. Its not worth 20 bux. Its more along the lines of a game that should have been released for free. I got about 14 hours of playtime out of the game, purely in co-op with 3 others. We're all kind of in a holding pattern on updates as we don't want to burn ourselves out on the game before it has more content in it. A few of the fan sites are hugely crazy busy with people ranting on about the game. I've spent more money, on games that have given me less hours. It wasn't a waste in my mind.
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# ¿ Jul 19, 2013 21:56 |
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I see a lot of promise in this game, I want to support the developer. If someone else thinks the same, they'll probably enjoy the game and be okay paying 20USD to support the developer.
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# ¿ Jul 19, 2013 22:26 |
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hitze posted:Server certainly doesn't work His server that he hosts the store on, or the game's multiplayer server? Both seem reasonably fine.
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# ¿ Jul 22, 2013 21:24 |
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Kikas posted:My biggest gripe is that the server only allows one player to join and spawns no mobs at all when run on XP, cause I have a separate PC for running various game servers, and it's still on XP because I didn't feel the need to upgrade. And my PC kinda fries when I try to host and play on it at once, so this makes playing with friends hard. Other then that, I got exactly what I'd think I get. That's super weird, you don't have any firewalls blocking any of its communication right?
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# ¿ Jul 22, 2013 23:15 |
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tooterfish posted:You only really notice it on mobs that do big charged attacks, but things like trolls and ember golems can drop you in one shot if you're not careful. Take that stuff to the platinum coin upgrader, to downgrade it.
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# ¿ Jul 24, 2013 00:59 |
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Malt posted:I picked up this game and I feel like I'm missing something. Bosses are punishingly hard, they can take a while. Worse if your solo. Bosses tend to have high armor, and health, and until you build up a good set of hits on them, your damage to them tends to be low-0. After a successful group of hits, you do more damage. If you break that cycle by taking damage, or dodging when you shouldn't, you lose the buildup. This game right now, is really meant for co-op.
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# ¿ Jul 25, 2013 19:13 |
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A Fancy 400 lbs posted:What changed is he started taking money for a product. When someone takes money for a product, it's expected they'll have a channel to communicate with the purchasers just due to basic consumer rights. You paid money, you got a good/service in return. I've paid more for shittier software/products in the past. If it really irks you, request a refund, or something. poo poo.
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# ¿ Sep 12, 2013 01:15 |
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virtualboyCOLOR posted:This game is garbage and isn't worth playing for free. Definitely feels like the author is taking people's money and running. It pretty obvious that he doesn't know what he is doing what with the sparse updates, terrible distribution service, lack of server features (none really), terrible leveling (underpowered in single player, over powered in multiplayer), lack of promised features. Basically anyone on the fence should run to someone else's yard. In your opinion. I got about 20 hours of gameplay out of cubeworld, playing with friends, exploring, etc. It was great, I got my monies worth. If you're not okay, with a lack of real content, or don't like to explore, or don't like more action combat, then this game might not be for you, and you should not buy it.
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# ¿ Sep 12, 2013 01:28 |
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Baloogan posted:Where is the developer based? I want to complain to the better business organization wherever the gently caress this guy is. Germany, best of luck. virtualboyCOLOR posted:For 5 bones I can get a poo poo ton of awesome games right now. Hell, even this is a better deal. This isn't just "like your opinion man". This is an unfinished product that simply isn't worth $20. The developer is a no name who absolutely needs to prove his game is worth the price of admission during a time when indie games are experiencing a renaissance of sorts. The developer could post at least some weekly/bi-weekly minor updates on what he is working on. Here's an example of it being done right (hell they even admit when the gently caress up hardcore). Last update from Wollay was in July. This is unacceptable. Which features, listed on the products website, are not working for you based on the product description? https://picroma.com/cubeworld Where did the developer lie to you, and rip you off?
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# ¿ Sep 12, 2013 01:44 |
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A Fancy 400 lbs posted:I've already accepted I made a bad investment. What irks me is the people who feel the need to defend poo poo business practices because "But he made a game I like"/"But it's only $20"/"But there are even worse business people"/etc. I bought Oniken and was given an invalid activation key. I emailed them and got a new, valid activation key 2 business days later, even though it's a three person team. If they could handle that in 2 days while also running an IndieGoGo campaign and working on their next game, I think this dude can handle five minutes telling people what he's working on. What irks me is people comparing apples and oranges. Did you have a billing, or activation issue when you made your purchase for Cubeworld?
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# ¿ Sep 12, 2013 02:28 |
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IIRC we had two mages in our group, I think they were both water at one point. Its kind of sad fire doesn't get an AOE damage to boost itself. Fire never seemed to do more damage, than water, and water had healing going for it. Wands/braclets I think leave water spots the ground that heal your friends/yourself, also. I tried playing as a warrior early on, but found I either did no damage, and couldn't hold anything well. I went back to my ninja and we continued to own things pretty hard.
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# ¿ Sep 12, 2013 19:28 |
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# ¿ May 18, 2024 09:01 |
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Above Our Own posted:IN MY OPINION fire is strictly worse in every way. Wands/lets do also heal friendlies in the path of the projectile, but it doesn't end up being nearly as much passive healing as the swirly. I meant dot, not AOE, though having similar fire patches on the ground for fire would have been neat, even if just a clone on what water was doing. I preferred the ninja's play style, and tanked fairly well, as long as I had someone baking me up. I could never not get hit, you're not 100% immune even while dodging.
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# ¿ Sep 13, 2013 03:11 |