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madjackmcmad posted:Really cool combat mechanics, everyone has all these attacks that have side effects. Still early enough in the game that I haven't found any super synergistic wombocombos but I imagine it won't be long. try void psyker + soldier; the former strips shields like a pro and the latter wrecks targets without shields
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# ¿ Jul 6, 2017 19:44 |
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# ¿ May 20, 2024 08:31 |
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madjackmcmad posted:Isn't "floating around somewhere here" an actual inventory slot in Incursion, used to toss items from hand to hand, or swapping them out of your backpack? that's amazing
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# ¿ Aug 18, 2017 12:58 |
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Pvt.Scott posted:So, is a hyperbolic plane shaped kinda like a shoe horn or a maxi pad? My brain is smoking. Standard references for hyperbolic planes: saddle, Pringle
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# ¿ Sep 2, 2017 20:27 |
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Unormal posted:Freehold is now officially signed as exec producers/investors too. The full weight of something very awful now bears on Tangledeep. I mostly just lurk these threads but
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# ¿ Sep 21, 2017 04:04 |
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Black August posted:God dammit now when I get home from work I’ll have to explain why ADOM is true trash and why I still decided to ultra it with a human farmer and will drat well do it again with a volcanic cataclysm eating the chain once he finally finishes his updates in another six years holy poo poo I read this post before reading the username and I knew it was you
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# ¿ Nov 5, 2017 01:59 |
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Black August posted:gently caress me with a brick it’s you Pretty good, hope you're well! You still active in the 103?
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# ¿ Nov 5, 2017 02:35 |
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vorebane posted:Enter the Gungeon is getting a big overhaul, though they're pretty vague about what means just yet. 'Too slow' is among the things they're fixing. And which is the popcorn enemy? I only remember the popcorn left by the poo slimes, and those are harmless. popcorn enemy == trash mob
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# ¿ Nov 5, 2017 02:51 |
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Artificer posted:Nuclear Throne is super depressing though. At no part of the game is there any hope of poo poo getting better, storywise. everything hurts
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# ¿ Nov 5, 2017 03:20 |
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Black August posted:I’m doin’ ok. Ditched into the background noise from TG once SA started to decline. Just keeping on and loafing in my treehouse in irc with Muk and Aeo. Them, me, No Control and Fraction have been running ADOM 3 for the last 5 years, and it’s about to end in a year. Finally caught the big one. Mirrors my story, basically, I'm barely around though I have been running some successful and some failed Apocalypse World games, and am mostly in 219 and Twitter these days. Bringing it back to roguelikes, sort of, I always thought ADOM had amazing world building and was conceptually cool but the mechanics were brutal. Incidentally, what Black August did, converting the setting into a tabletop rpg, was really, really cool.
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# ¿ Nov 5, 2017 16:03 |
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Razakai posted:I spent my $10 solely because I was mad as hell about Black August' s ADOM game dying and had to know how it would have ended via PMs.
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# ¿ Nov 17, 2017 14:24 |
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Captain Foo posted:I always thought ADOM had amazing world building and was conceptually cool but the mechanics were brutal. Incidentally, what Black August did, converting the setting into a tabletop rpg, was really, really cool. which was originally run on our own forumid=103 years and years ago e- https://forums.somethingawful.com/showthread.php?threadid=2266908 though the tribulations of archives have likely eaten some of the posts, here's where it all began e2- this is adom 2, a near 4k post game, and like a proper sequel, vastly expands on what had come before and makes it all better https://forums.somethingawful.com/showthread.php?threadid=2764063 Captain Foo fucked around with this message at 15:19 on Nov 17, 2017 |
# ¿ Nov 17, 2017 15:07 |
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Mr. Glass posted:so i loaded up a new game of CoQ and in the first few turns (before i could even get the girshling quest) Warden Ualraig blasted Mehmet with ice and killed him is that a bug? i tried the same world seed again and the same thing happened
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# ¿ Nov 22, 2017 05:05 |
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Black August posted:Not just max level but like capped xp, the full own 50/999999999 lmao
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# ¿ Jan 17, 2018 01:42 |
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DisDisDis posted:I'm watching this dragon suicide by golem poo poo right now and it does not make me want to play ADOM but it does make me want to hear more about people completely breaking ADOM I don't like playing roguelikes, really, but I love hearing about people beating the snot out of them
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# ¿ Jan 17, 2018 01:42 |
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Threads in archives are there forever, time to start a new one!
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# ¿ Feb 10, 2018 23:53 |
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Jawnycat posted:Brigador is a rather fun game, but I wouldn't even call it a roguelite. If you die you go back to the mission select screen is the full of it; all the maps are static, though there are allot of them, and enemy placement/loadouts can vary. Tons of mechs/tanks/etc to unlock and use tho, from a golf cart with an artillery mount to a tank the size of a (small) city block. I wouldn't say it's worth the price out of sale, I didn't get my $1=1h out of it before putting it down, but I mean, look at this goddamn thing: On the other hand, I have well surpassed the $1=1hr ratio, and love the game to death. It's not without its learning curve, but the game is very rewarding, has fantastic music, and its own thread and goon developers. It's also not really a roguelike, but you should still buy and play it!
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# ¿ Feb 16, 2018 14:20 |
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Brigador has added various other control schemes, yes. e- The new control schemes objectively handle worse than the default, but are easier to pick up.
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# ¿ Feb 16, 2018 17:45 |
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zirconmusic posted:I'm not 100% committed to making difficulty-lowering stuff disable achievements, it just seems right to me? There are people who legit give negative reviews (in part) due to things related to achievements and I kind of don't want to give people any more ammo to lower the game's review score. That's the main motivation. I think the suggestion above to increase the overall number of achievements is pretty solid: "Achieve goal" / "Achieve goal with no easy modifiers" / "Achieve goal with only hard modifiers"
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# ¿ Mar 15, 2018 19:24 |
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just watched that video of madjackmcmad's Escape From Aeon stream and wanted to say cool stream presence and nifty looking game; i much prefer reading about dev and play of RLs than actually playing them. shotgun op as fucc
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# ¿ Apr 3, 2018 13:13 |
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spider wisdom posted:Hey thanks! Made us kinda anxious to see the pre-alpha-as-fucc thing up and streaming for an hour+, but Jim seemed to like it. I'll crosspost from the Making Games thread: yeah one thing that jumped out at me was the health bar on the character: i know that it's there because many people die from forgetting to look at the stat bar, but it also makes your character look like he's got a staff at all times. All in all extremely cool for how WIP your project is. the aesthetics are great.
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# ¿ Apr 3, 2018 20:56 |
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Hero siege seems a bit... Unbalanced?
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# ¿ May 29, 2018 00:33 |
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Synthetik is pretty cool
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# ¿ Jul 1, 2018 22:42 |
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RyokoTK posted:Yeah I think its great. I got a win the other day at 155% difficulty and I just want to go higher and higher, it owns. I've cleared the first boss twice and reached the second boss once
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# ¿ Jul 1, 2018 23:01 |
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RyokoTK posted:It did take a lot of grinding to get my first win... and the metaprogression does make a slight but distinct difference. I can see that. It's really interesting sorting out which weapons are good at what.
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# ¿ Jul 1, 2018 23:53 |
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Awesome! posted:have you played with it since they redid the pathing behavior a couple leagues ago? it's ten bux?
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# ¿ Jul 2, 2018 00:56 |
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Floodkiller posted:I picked it up as well, and it plays like a modern Crusader: No Remorse. Combat is quick and turns dirty fast, but you often get a lot of time between fights to plan your next attack. The shields on top of your health also help to give you a bit of leeway for mistakes without feeling like you are getting chipped away and death spiraling. Boss fights seemed a bit more brutal, but I don't think I have given it enough playtime yet to adjust to the pace shift when they occur. the Raptor is way more bullet-hell than I was expecting given the rest of the game up to that point.
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# ¿ Jul 2, 2018 14:44 |
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Kanos posted:Most of his bullet hell is just to force you to keep moving in a direction instead of sitting in a safe spot. He doesn't have much that forces you to actively weave except for the periodic missile barrage. It's one of the only times in the game I feel the need to rebind the eject/reload buttons; I hope support for mouse4/5 buttons comes soon!
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# ¿ Jul 2, 2018 15:58 |
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RyokoTK posted:You can bind eject and reload to the same button, by the way. I have both set to space and it helps a lot. I wasn't able to do this? It wouldn't let me bind it to the same button as the other was already assigned to
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# ¿ Jul 2, 2018 16:39 |
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Naar posted:You can do it if you set it in the alternate controls, for some reason. hm, I'll try that
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# ¿ Jul 2, 2018 16:44 |
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oh my god i just found the greatest weapon in synthetik it's the 420 sniperdragon and it comes with a 360 noscope bonus and if you actually spin around 360 in a short amount of time you get bonus damage
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# ¿ Jul 3, 2018 03:54 |
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dogstile posted:I think you just sold me the game.
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# ¿ Jul 3, 2018 13:22 |
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i shoot the alien with the 420 sniperdragon
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# ¿ Jul 4, 2018 02:12 |
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dyzzy posted:That's good, I don't think there's a single boss fight that feels like it belongs in the game I've never been able to even make it to the Disco room but I share your opinion
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# ¿ Jul 18, 2018 22:04 |
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TooMuchAbstraction posted:I got the 360 noscope sniper rifle in my last Synthetik run. I would have had no clue how that worked if someone here hadn't spoiled it, but since they did I had a lot of fun spinning around and then trying to pin a dude before the buff wore off. The damage that thing puts out is nuts.
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# ¿ Jul 23, 2018 14:18 |
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TooMuchAbstraction posted:Every class also has a special ability permanently mapped to RMB. The Guardian gets a stun grenade (and in this game, grenades are just teleported into place, even if you can't see where they'd go), the Rogue gets to toggle increased accuracy at the cost of slower movement and higher incoming damage, the Specialist gets a ridiculous shotgun blast (11 projectiles that each deal 100% of your main weapon's damage!), and the...fourth guy gets...I forget. They're all cooldown abilities except for the Rogue's, but they're also the kind of thing that can make fights a lot simpler if you can remember to use them. I generally agree with your assessment of the game. The RMB item can be swapped out pre-game for any other starting item, and you can remap it in-game by right-dragging your items around, just like you would to recycle something.
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# ¿ Jul 28, 2018 04:20 |
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The book y'all are looking for is Rodomonte's Revenge
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# ¿ Sep 13, 2018 15:58 |
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Does anyone have the post about avoiding degenerate cases that some gamers will use to find any edge no matter how boring? I think it was Unormal or madjack that had a good effortpost on the subject...
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# ¿ Sep 13, 2018 17:46 |
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TooMuchAbstraction posted:I'm not sure if this is the article you're thinking of, but it touches on the topic. this is exactly what I was thinking of, thank you
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# ¿ Sep 13, 2018 20:51 |
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genericnick posted:Not 100% sure this is the right thread for it, but some points on Star Crawlers? I run a (main) Smuggler, malware Hacker, Haiku Prototype and sentinel Void Guardian. Up to level 10 and I'm clearing missions without much trouble since the team is super tanky, but the fights are starting to take forever. I must admit I've been ignoring weapon upgrades, but it isn't super obvious that they would help. Is that just how the game goes? Combat just kinda takes forever, that's how the game works. Upgraded weapons will help but most of the low tier upgrades are kinda meh. The big thing you want to do is try to kill things before they summon more help. Hacking is a late addition to the game, it was supposed to be a full expansion pack, but I think they ran out of time and just added it to the base game for everyone. Haven't played a full Gabe since it was released, but it seems super unbalanced and not worthwhile at all.
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# ¿ Sep 22, 2018 15:06 |
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# ¿ May 20, 2024 08:31 |
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GreyjoyBastard posted:The free Heat Signature content patch is Very, Very Good. oh man i played about 30 hours of heat signature before burning out, what's included?
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# ¿ Oct 1, 2018 18:06 |