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Dragon mods. I'm using Ultimate Dragons because the pretty great tesgeneral guide recommended it, but it... doesn't seem to change much so far. I'm level 13, using Deadly Combat with a Nord barbarian, and dragons still fall far easier than they did for my first couple of characters, who generally got OHKO'd by bite attacks or flame breath (my first two characters died like this to most enemies, to be fair). Do they get harder or does this mod just not do very much? I'm hesitant to install Dragon Combat Overhaul due to the author's unfortunate mental illness, and didn't like Deadly Dragons much.
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# ¿ Aug 17, 2014 20:41 |
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# ¿ May 15, 2024 18:54 |
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I was looking forward to fighting Alduin with World Eater Beater but I get to the end of the first stage of the fight and it disables my controls and Alduin just sits there staring at me gormlessly forever Anyone else had this problem/know how to fix it? I've seen others report it, but nothing on how to get past it.
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# ¿ Aug 30, 2014 20:32 |
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Hello again friends!! If anyone encounters the same World Eater Beater trouble I was having, the culprit was Ultimate Dragons. Easily fixed by turning UD off in the MCM before leaving the doors of Sovngarde and turning it back on after the end of the main quest. Are any magic overhaul mods recommended on top of SPERG? I had a thoroughly miserable time trying to be a mage my first playthrough of the game, and frankly would rather be overpowered than underpowered, but stuff like Mighty Magic seems kind of redundant with SPERG already in place. And obviously I'll be grabbing Apocalypse and Dwemertech and other spell packs like that.
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# ¿ Aug 31, 2014 22:06 |
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I'm afraid to use any ENBs because my rig is getting a bit old. Are there any that don't cause much/any performance hits?Agents are GO! posted:Everything by EnaiSiaion, and Forgotten Magic, as is Midas Magic Redone (avoid Midas Magic Expanded though, its poo poo) is pretty sweet. SPERG alone makes casting much more fun. Lunchmeat Larry fucked around with this message at 19:57 on Sep 2, 2014 |
# ¿ Sep 2, 2014 19:53 |
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Pit Fighter is really good fun, especially with the travelling to other provinces. I played the one with the giant and it was poo poo, go to random island, get some equipment, wander through tiny cave, fight giant that has been set to 1.5x size, get generic loot chest. Then I played the one with the Daedric realms and they were loving tiny. Three new areas, one of them literally just walking past a bookshelf and clicking an item, the other two not much better. And I had to uninstall Oakwood or whatever because it made Lakeview Manor crash constantly. I haven't bothered with the rest.
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# ¿ Sep 14, 2014 01:23 |
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I tried playing SkyRE with a nightblade-type character, illusion and one-handed and sneak and archery. It was a profoundly miserable experience and I never once felt remotely competent or empowered. In a bad way, not in a challenging struggle kind of way. This was ages ago though, about six months after the game came out I think, so I guess it's maybe better than it used to be?
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# ¿ Sep 21, 2014 18:00 |
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LoonShia posted:Okay, looking forward to that. I'm rubbish at leveling Alteration though, so it'll be a while.
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# ¿ Sep 24, 2014 16:42 |
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Deadly Combat is good
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# ¿ Sep 25, 2014 13:11 |
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Thirding Brhuce Hammar
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# ¿ Sep 28, 2014 13:27 |
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It's a lot better now.
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# ¿ Sep 28, 2014 17:31 |
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Dwemertech felt like a bit of a letdown after specter verse, the quest is 100 minutes of buggy hack and slash and the spells either seem to be more or less the same or just not as interesting. Nothing as cool as the spell that lets you hover in space firing lasers at your enemies before throwing them into an exploding star.
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# ¿ Sep 29, 2014 17:10 |
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Elth posted:Smithing XP gain is tied to the value of the produced object, but I'm not sure how enchanting works. I'm pretty sure it's tied into he value of the enchantment, but I don't know if the item's value is considered at any point.
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# ¿ Sep 29, 2014 20:50 |
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Tir McDohl posted:How is that Khajit one, Moonpaths to Elswyr or something?
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# ¿ Oct 15, 2014 17:34 |
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Doulos posted:Thanks to the help in the thread, I'm pretty sure I've got everything working nicely together. Game's pretty, SPERG's cool, new gear is nice. Only last thing I'm considering is some enemy difficulty stuff perhaps. I've heard SPERG makes you a little strong, and I have Deadly Combat as well. On my first vanilla play through I got stupid strong really quick. With Morrowloot I know good gear won't be prevalent, but I'm still kinda worried. Having cool new combat options is kinda wasted if everyone still dies to mashing left click. What would people recommend that would play nicely with SPERG, Deadly Combat, and Morrowloot? I'm considering ASIS or some kind of deleveller, I saw someone describe the ERSO enemy leveling module as New Vegas-y which sounds perfect.
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# ¿ Nov 11, 2014 16:35 |
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PlatinumJukebox posted:Thinking about downloading Moonpath to Elsweyr, what are peoples' thoughts on it?
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# ¿ Nov 27, 2014 23:11 |
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I'm looking for mods to make Skyrim as much like Dragonball Z as possible. Thanks. By that I mean are there any particularly good hand-to-hand combat mods with martial arts and such? Having done a playthrough as a beefy Conan type and a pure mage with far too many spell mods, I'm considering a playthrough as a completely silly character that plays pretty differently to those (not stealth, gently caress Skyrim stealth). Lunchmeat Larry fucked around with this message at 17:10 on Mar 19, 2015 |
# ¿ Mar 19, 2015 17:07 |
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Speaking of perk overhauls, what's the consensus on PerMA? Probably going to fire up a new character soon and wondering whether to move on from SPERG at last.
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# ¿ Aug 3, 2015 20:12 |
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No it's terrible. I spent the entire thing laughing at how dumb and poo poo it was.
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# ¿ Aug 5, 2015 23:22 |
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Have there been any good quest mods in the last six months or so other than Wheels of Lull?
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# ¿ Aug 9, 2015 22:11 |
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I don't know what character build to play as now. Last year I did light armour shouty Conan (fun as heck) and pure mage (fun until I overstimulated myself with twelve tabs of mod spells). Played a thief a couple years back with SkyRE and kind of hated it, and Conan was sometimes stealthy anyway. Are Grandmaster and Way of the Monk still the only unarmed mods?
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# ¿ Aug 11, 2015 16:29 |
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Herrvillain posted:
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# ¿ Aug 13, 2015 09:37 |
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I run Morrowloot and SPERG together and never really noticed any weirdness.
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# ¿ Aug 15, 2015 14:52 |
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Dongattack posted:If anyone was surprised by this you are far too gullible for this (gaming) world. Paid modding is coming no matter how hard we kick and scream and games will be even more buggy and unfinished because of it. Modmakers will grovel in the corner with the scraps Bethesda deign to bestow upon them while bathing in money themselves. In the dark hallway nearby, you stand, mewling: "i-i-i just want a complete game... please..." Still, there could be a bright side - PC gamers could move en masse to games that don't pull this kind of thing, of which there'll be plenty, and that in turn will inspire the makers of those games to make better, more robust toolsets. Bethesda have had a stranglehold over RPGs with modding support for a while, which is exactly what's led to this complacency.
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# ¿ Aug 28, 2015 23:35 |
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Tasteful Dickpic posted:Do we know why Bethesda isn't bothering about using a different engine? Maybe one that isn't made of biscuits and Scotch tape?
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# ¿ Oct 10, 2015 18:32 |
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Woolie Wool posted:They won't be, because Morrowind grognards won't let them be fixed.
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# ¿ Oct 12, 2015 12:18 |
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I might try PerMa or Ordinator next time but I'm probably just going to use SPERG again
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# ¿ Oct 13, 2015 21:40 |
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Woolie Wool posted:Yeah I'm just saying that the damaged imperial dragon could be appropriated by an ambitious and ballsy Dragonborn to essentially declare himself to be the Talosine. General Tullius (Talos) = King Ulfric Stormcloak (Stormcrown) = Rebel Dragonborn = the other one
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# ¿ Oct 15, 2015 22:46 |
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Woolie Wool posted:Looking up "enantiomorph" got me a bunch of Michael Kirkbride nonsense, what drugs do I need to parse this poo poo? Most pertinent thing is that it's what Tiber Septim did
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# ¿ Oct 15, 2015 23:54 |
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Woolie Wool posted:How much of this is deliberate contradiction/obfuscation and how much of it is a combination of their inability to keep their own stories straight from game to game and their unwillingness to just openly retcon something? They could have just said "we changed our minds about Cyrodiil, we decided it's like this now" instead of the whole story about Talos altering history with a shout because his soldiers hated jungles. I mean, I could accept this in things like The Thirty-Six Lessons of Vivec because it's in-character for Vivec to deliberately try to make no sense, but this sort of thing has gone completely out of control. The Cyrodiil thing is just straight loving stupid though. Hey, it’s Oblivion.
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# ¿ Oct 16, 2015 09:34 |
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I remember when Oblivion came out I was the only person I could find outside fuckin RPGCodex that didn't like it, and now it seems like everyone agrees that it was a terrible misstep. I'm glad but it's very confusing
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# ¿ Oct 18, 2015 03:14 |
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sticklefifer posted:I was keeping track of Skywind so much I had no idea they had finished a working version of Morroblivion. Has anyone tried it and is it worth playing? Or should I not bother and wait for Skywind?
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# ¿ Oct 20, 2015 12:10 |
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Woolie Wool posted:Does Morrowind Combat Enhanced remove dice roll combat? If not, then Morroblivion is better just for not having that.
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# ¿ Oct 20, 2015 14:43 |
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Praetorian Mage posted:It's not just a matter of semantics for me.
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# ¿ Oct 20, 2015 22:06 |
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Sporkie posted:Okay, so Duel is right out then. Would there be a recommendation between Ultimate Combat or Deadly Combat then, and if either/both play well with additional spawns and such? Also, still looking for Dragon mod recommendations, or should I just go back with Deadly Dragons? How is Ultimate Dragons or Elemental Dragons?
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# ¿ Oct 21, 2015 13:07 |
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FadedReality posted:Does it make said spells hit like a truck? Because that was the problem I was having last time I played. Melee and ranged projectile fights were just fine but add in a mage and it was two hits and I'm dead almost every fight.
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# ¿ Oct 21, 2015 19:35 |
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Everyone should have Dawnguard because of the time they made it free on Steam for the weekend and it turns out if you played it once during that time you have Dawnguard forever. My girlfriend got the DLCs free because she played my Skyrim on Steam Family Share, liked it enough to buy the vanilla version and apparently Steam decided she should get to keep the DLCs from playing mine they’re just .esms, I guess.
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# ¿ Oct 26, 2015 10:16 |
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Wildtortilla posted:I'm planning to wrap up Fallout 4 this weekend and then let it simmer for a year or so. In the mean time I'm looking to take Skyrim out for another whirl. Two years ago I used Skyrim... Redone? I remember referring to it as Skyre.
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# ¿ Dec 3, 2015 14:54 |
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Mod Organizer is the first time I've actually used a mod manager and it's great.
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# ¿ Jan 18, 2016 23:29 |
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Trainwiz is loving excellent and is the kind of modder I want to be when I grow up. Wasn't Morrowloot him as well?
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# ¿ Apr 27, 2016 15:36 |
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# ¿ May 15, 2024 18:54 |
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Wyrmstooth guy appears to have deleted all traces of himself from the Internet. Weird.
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# ¿ May 4, 2016 01:37 |