Also wood blocks. You can build SO much more from a tree if you make blocks out of the logs. Also that’s my favorite bit of head canon, that dwarves have no notion of boards, they just call everything like that a block.
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# ¿ Feb 11, 2023 21:58 |
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# ¿ May 13, 2024 01:25 |
The tavern thing is a red herring, just fyi. Current fort I never made more of a meeting area than the OG wagon, and I had dozens of the dudes. Migrants were scarce though, so I accepted almost all of them, and maybe because the only meeting area was the wagon for like three years, they actually spent a TON of time randomly patrolling the caves, it was pretty rad!
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# ¿ Feb 12, 2023 05:45 |
I do suspect the tavern distracts them, though. They’d much rather sit around and drink and party instead of the dangerous thing they promised in exchange for citizenship.
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# ¿ Feb 12, 2023 07:08 |
Correct me if I’m wrong, but I thought they’d grow no matter what if planted, the season just constrains when that can happen. I could be way off though.
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# ¿ Feb 15, 2023 03:19 |
Okay, well, note to self I guess. Not that I’d ever care to do anything about it. That amount of collateral damage is probably pretty minimal most of the time.
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# ¿ Feb 15, 2023 03:39 |
Tuna-Fish posted:Of course, in very few situations will you actually need *that much* magma. Dream big
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# ¿ Feb 15, 2023 22:10 |
CuriousSymptoms posted:I am going to make my first forays, as a fortress novice, into trying to get a waterfall to spray mist into my tavern; how long will it be in game seconds before I flood the entire fort It was flooded the whole time
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# ¿ Feb 16, 2023 20:07 |
My favorite part of this game is just finding weird new places to start forts: Weird actually-square box canyon surrounded by distinctly round spires, a secret back entrance, and a big ol' magma tube right there. Has a wide variety of metals, including flux and iron. The canyon floor is covered in fruit trees. Bad Munki fucked around with this message at 20:43 on Feb 18, 2023 |
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# ¿ Feb 18, 2023 20:41 |
Zeruel posted:can I have this world? this looks great I have all the settings and the seeds but I can’t get it to regenerate the same. I did save immediately after embarking, though, I can post that if you want, you’d just have to deal with my particular embark loadout. Which isn’t bad imo.
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# ¿ Feb 19, 2023 00:10 |
This is the best part
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# ¿ Feb 19, 2023 02:48 |
Please tell me you have like two weeks to vacate that spot before it melts
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# ¿ Feb 19, 2023 22:00 |
Build a roof over his new swimming pool and I think it won’t freeze Make him the Lady Of The Indoor Swimming Pool. Set the room up as a gathering hall.
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# ¿ Feb 19, 2023 23:36 |
Similarly to the screenshot question, is there a way to get a much wider area displayed at once by stonesense? I’d like, say, the entire map.
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# ¿ Feb 28, 2023 00:58 |
Dang, that’s nice. My poo poo’s always a hodge podge. Although that’s often on purpose because otherwise I get completely paralyzed trying to make the most perfectly symmetric and organized masterpiece with zero do-overs. There is no middle ground between those two approaches.
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# ¿ Feb 28, 2023 03:48 |
magma
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# ¿ Mar 1, 2023 16:24 |
Is it possible to get goblin caravans? Likelihood aside, I mean is it technically possible, without modding the game.
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# ¿ Mar 2, 2023 18:42 |
Synthbuttrange posted:I dont think transporting dwarves to the afterlife was the intention of that question. But that's the entire game, what else could there be?
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# ¿ Mar 3, 2023 15:23 |
Angry Diplomat posted:Once adventure mode is back in, I wonder whether one could theoretically settle adjacent sites and carve out a continuous minecart track to set up some kind of adventurer superhighway. Take the train between the local human, dwarf, and elf capital cities to efficiently gather quests and spread word of your deeds! Might be easier if we could just do some of the dwarf actions in adventurer mode. Like if my guy could dig or carve tracks into stone or whatever. I never played much adventurer mode before so I don't really know the bounds of the crossover between that and fortress mode.
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# ¿ Mar 3, 2023 15:25 |
Virtual Russian posted:How does that work? Wouldn't you have to channel first? Wouldn't that release the demon? Nah, it’s a minor glitch. You build the floor, you can see through it from above—and only from above. You haven’t actually “revealed” the tile.
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# ¿ Mar 20, 2023 07:19 |
The cure is for them to make a million masterwork items so losing one or one hundred is no big deal.
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# ¿ Mar 24, 2023 01:14 |
Are they actually moving or is it just flashing between creatures sharing a square? Time genuinely fully halts on pause.
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# ¿ Apr 1, 2023 15:44 |
Lead’s good for floors at the bottom of pit traps
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# ¿ Apr 17, 2023 06:19 |
I take it to mean they are 100% identical to dwarves in every physical way except they lack beards. This, of course, absolutely confounds the dwarves.
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# ¿ Apr 30, 2023 21:24 |
What’s the alert when your brew job gets canceled?
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# ¿ May 8, 2023 02:34 |
Freakazoid_ posted:the active forest fire is a nice touch Uhh, I believe you mean “charcoal production at scale”
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# ¿ May 10, 2023 17:37 |
Facebook Aunt posted:Okay, mystery partially solved. I accidentally selected the hauling job on exactly one guy, so nothing was getting hauled. Sisyfish
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# ¿ May 17, 2023 14:27 |
Hihohe posted:Purring maggots got titties More like purrfect maggots
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# ¿ Jun 18, 2023 17:55 |
Telsa Cola posted:I give it 1 hour upon release before someone makes a literal pool of tears. And a week after that to discover a bug wherein the bad thoughts that generate tears stick with them, and transfer to anyone who comes in contact with those tears, leading to literal Swamps of Sadness filled via Tragedy Engines for the mass extraction of tears with the express purpose of depressing invading armies to death.
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# ¿ Jul 5, 2023 18:53 |
Werelephants is the most amazing curse. You are absolutely blessed.
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# ¿ Sep 30, 2023 21:24 |
Brown Moses posted:I've been playing around with AI image generators to see if they can handle creating images based on DF item descriptions, and how that's changing over time as improved AI image generators are released. Back in April I made images with Midjourney based on various descriptions, which had mixed results. For example here's a fairly complicated ring, as rendered by Midjourney: Surely a mod to automatically fetch and display these in game is in the works???
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# ¿ Oct 2, 2023 14:18 |
Griddle of Love posted:
I am just absolutely in love with feeding these things to AI image generators, thanks to whoever posted that ring a bit back. I consider it absolutely canon that, due to the vast quantities of alcohol the dwarves constantly imbibe, the weird AI artifacts are how dwarves actually see the world, thus these depictions of their work are entirely accurate and correct.
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# ¿ Oct 8, 2023 19:30 |
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# ¿ May 13, 2024 01:25 |
Hihohe posted:any one else getting headless dwarven children with a negative age? Is this too long for a thread title
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# ¿ Oct 9, 2023 01:36 |