Who What Now posted:I'm not sure I'm gonna be able to beat the game because of this one particular boss. Not even Zarpedon was as big a bastard. This in a game where the previous installment had a guy built around dual wielding and it put the offhand gun onto the other trigger/mouse button like any sensible setup. Why change poo poo?
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# ¿ Oct 22, 2014 23:43 |
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# ¿ Apr 29, 2024 13:34 |
Polaron posted:Bungie's always sucked at boss fights. The Halo games were at their best when you had an interesting battlefield in which to take out a horde of enemies, not having to deal with a gimmicky enemy who can kill you nigh-instantly (Tartarus, the Prophet in Halo 2) or a fight that might as well have been a cutscene (343 Guilty Spark). And the one time they introduced an enemy that could have been a fun, thematically consistent boss fight, they don't even have him put in more than a token appearance in the final game (the Gravemind)! The first Halo was perfectly fine without some lovely bossfight* yet the felt the need to shove them into the later games for no particular reason. *Beyond the occasional Golden armored Elite with a sword out to you. And the bolded is one of the biggest problems with Destiny. Really, all these somewhat large outdoor areas and a supposed team game but no multiperson vehicles? Cmon guys
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# ¿ Nov 21, 2014 21:42 |
I think we all know very drat well by now that cutting the power during a save can cause Bad Stuff.
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# ¿ Feb 6, 2015 01:41 |
Len posted:This one makes the most sense to me. Just always assume someone somewhere is playing a game for the first time. You have to learn that somewhere and if it were in a manual nobody would ever see or read that. Yeah I'd say its one of the few legitimate tips/warnings that every game should have, and I like how most have integrated it into the copyright/legalese splash screen where its very unobtrusive. 15 minutes of camera controls can start to grate, especially every time you start a new game.
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# ¿ Feb 6, 2015 01:46 |
I'm not mlg level but I really enjoy Destiny pvp. Yeah, the super is an I-win button. But everyone gets it. I don't really have a problem with the weapon balance* (possibly because I'm a shotgun lover ) But realy, when everything is CoD and BF wants to be CoD (to its detriment) I'll for sure play some fuckin Halo-like with TTK's a hair longer than "split faction of a second". *Except that one sniper rifle that has a 3rd mag and can OHK with the final shot even from a body shot when they're at full hp. People just run around wasting the first two shots into walls and then they have a single shot Q3 railgun.
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# ¿ Feb 18, 2015 21:00 |
Kugyou no Tenshi posted:No, I said the only mod I won't play without is the IWR. Personally I don't give a crap about achievements, and I wasn't so much as running into the invisible walls while exploring but falling into cracks and folds in the terrain where I'd get stuck. So noclip was the best option. Suited me just fine when I ran into the occasional invisible wall, too.
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# ¿ Apr 7, 2015 05:47 |
I'm gonna have to go with a general complaint: The death of splitscreen. For the next few months I'm living out of a hotel room with a friend of mine while we work on a construction project. I have my xbone and two controllers, but there just aren't that many games we can play together on the same console anymore. Racing and sports games are just about the only ones these days, along with the Halo collection.
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# ¿ Apr 27, 2015 17:33 |
RyokoTK posted:Losing the cops in GTA5 is loving annoying, it takes too long, and the cops can just spawn out of nowhere virtually on top of you, or they can psychically divine where you're hiding if you manage to duck into an alley or something. Being diverted into a tedious 10-minute escape because you accidentally nick a cop's bumper on the way to a mission can just get bent. Don't worry, I felt exactly the same about the cops when I started playing but now I can slip away from the cops in my sleep. It comes with time.
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# ¿ Apr 28, 2015 13:00 |
The tip of taking off your mask to lose a star is an excellent one to keep in mind, especially if you shoot the convenience store clerk during the robbery, like I do. Haul rear end out of there, break LOS and take off the mask to go from 3 to 2 stars, no more choppers making my life miserable. RyokoTK posted:I just love that no matter what issue in whatever game is brought up in this thread, there's someone ready to post "no that doesn't happen, you just suck, git gud" Zaphod may be, but I do think it's a valid complaint. I felt the same way at first. Like Lap Lem said, its not particularly hard once you get the hang of it (though losing choppers can be tricky if you have a crappy car) but it may not always be the most enjoyable activity. "Hey, I did something fun! Now I have to hide in an alley for a minute before I can have fun again." It really does get easier and easier as you play more, and it goes from a challenge to a somewhat annoying hassle every now and then. I make it more enjoyable by chucking out tons of grenades and sticky bombs to make the chase a little more interesting for the cops. But then, I really only play
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# ¿ Apr 28, 2015 16:53 |
Its really my mistake for making my getaway in a 200mph straight line through the dunes, but man is it annoying when a chopper spawns in the air directly ahead of me.
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# ¿ Apr 28, 2015 17:18 |
it's weird, when I was learning to drive I'd have nightmares about taking the car off of a cliff and just rolling and flipping endlessly because it was apparently bottomless. Then in FC2-4, Just Cause 2, GTA, etc the first thing I do is hop on a quad/bike and bomb it off the highest mountain I can find just for shits and giggles.
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# ¿ May 6, 2015 15:58 |
Len posted:So the town screen is just a menu for upgrades and units? Not sure why it would be a big thing to not have them then. Because its been an essential part of the game from the get-go and to not have it is to break tradition and be a different game entirely! But yeah, it was just a neat representation of the progress of your city. Build a barracks or a wizard tower and now the town screen shows a barracks or a wizard tower! The world reacts and grows as you do things! Just like the city screen in Civ II. While I don't particularly care either way, the posted example of VII's town screen is butt ugly, drat.
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# ¿ May 8, 2015 15:51 |
Hunky Joe posted:Okay well I stand corrected but in fairness I only played 3 and 4. I am not sure how you healed yourself when you nearly drowned though in 4...punched yourself in the guy and spit up water? Yeah, drowing yourself is kind of an edge case Generally it was good about picking an animation suitable to the damage you've been taking. My complaint is that 3 (and probably 4, haven't played it yet) seem to have a much smaller selection of animations to use. I reset my broken thumb and wrapped my forearm so many times in FC3.
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# ¿ May 12, 2015 19:31 |
I was the reverse, especially in FC2. I basically never carried syringes cause the healing animations were so cool.
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# ¿ May 12, 2015 20:55 |
moosecow333 posted:It was also great because if you were reading the map you could barely see the road. The number of times I ran off the road, or ran over something because I wasn't paying attention is too high to count Yuuup, I ran into so much poo poo while trying to sneak a quick peek at the map. I loved it. Fry Cry 2 was a flawed game but drat did it do a lot right, especially in the details of the animations.
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# ¿ Jun 14, 2015 05:44 |
Evilreaver posted:First time I played Fallout NV, I walk outside Doc's and am armed with pocket lint and a few caps. That's what I like, starting from nothing and working my way up. I played on PS3, eventually the save file corrupted. poo poo happens ...so drop them on the ground?
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# ¿ Aug 6, 2015 04:56 |
I'm one of those murderous psychopaths (only once triggered, like if someone kills me first) so GTA:O is a helluva lot of fun. A buddy and I camped a guy for like 45 minutes after he blew my friends head off for the insult of driving out of a car shop. He went passive after like 20 minutes so I just teabagged him with a helicopter for a while.
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# ¿ Aug 7, 2015 18:40 |
The best counter is also jumping around like an rear end in a top hat, ideally with a shotgun and stims.
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# ¿ Aug 16, 2015 06:18 |
Alteisen posted:I love that this is an actual in game description of how the fallen think guardians are, a bunch of space assholes wielding space magic who just want to shoot and loot. And never loving die. The guardian way must be a hell of a thing to be on the receiving end of. "Well guardian, there's only so many of them, just take this shotgun and run right at them until there aren't any left. Ghost will patch you up, no big."
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# ¿ Sep 26, 2015 17:50 |
Howabout realizing "Oh wait I'm not wearing power armor right now" shortly after jumping off of a big tower/industrial building. Thank god for autosaves.
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# ¿ Nov 15, 2015 20:47 |
Justin Godscock posted:Would you believe me biggest complaint about Fallout 4 right now is when you are backing out of a work bench (armor, weapons, any of them) you hit TAB a few times but to finally exit out of it you need to hit Enter? E also functions as the 'confirm' button, unless you've remapped it.
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# ¿ Nov 17, 2015 00:49 |
Atasnaya Vaflja posted:The PC control mapping is really off sometimes. Most of the metal walls don't even have proper corner pieces to link them with
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# ¿ Nov 17, 2015 01:02 |
Cleretic posted:Didn't Morrowind not even tell you the main quest until later on? You're just dropped off at a dock and told 'go do whatever'. Well, you're told to go meet the agent in Balmora but IIRC (its been a while) he has you faffing around delivering memos and drugs and delving into ruins for quite a while before the whole prophecy thing starts coming up.
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# ¿ Nov 17, 2015 03:46 |
Back to Fallout 4 real quick: Random terminals that don't let you use them while wearing power armor for some unknown reason.
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# ¿ Nov 17, 2015 12:51 |
In Just Cause 2 you'd never take falling damage as long as the grappling hook was attached to something. Falling at the ground at terminal velocity? Fire the hook at the ground and accelerate into a perfectly safe landing!
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# ¿ Nov 24, 2015 05:04 |
Gestalt Intellect posted:It's not quite as extreme but fallout 3 had something similar where pretty early on it when you went to galaxy news radio for the main quest, you had to fight a super-super mutant and it gave you a mini nuke launcher to do it with. Makes sense. They were pushing the Fat Man big in articles and previews and the like. So they give one to the player early on and after all it is nice to have in your pocket in case you need to blow up a high level guy you wandered into on accident, a common problem in open world games. Your Dunkle Sans posted:It's so the game looks "epic" and impressive to first look previews like Conan and etc who won't be playing more than two hours anyways to hook in new consumers. Same here with Fallout 4, the commercials end with the guy finding a suit and walking around with his dog. Not only does it play good on Conan (and they don't have to make a separate demo, bonus!) but it shows players a decent bit of the action-y side of the game and the impetus to go explore more. So you've got the armor and a minigun but no fuel or ammo. Get out there and find some! You're probably still all "man shooting those guys was fun- holdup is that an abandoned factory on the horizon!" Front-loading the cool goodies and new features may also be because so many fickle gamers hardly even start playing a game before giving it up.
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# ¿ Nov 28, 2015 05:42 |
Your Dunkle Sans posted:Then the devs are like "haha got your $60 sucker! gently caress youuuuuuuuu!" Well yeah but they also want people to play enough to be interested in the DLC ..but maybe not enough to be tired to bad design decisions and then not get the DLC. Huh. Oh but we're goons who'll buy it anyway.
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# ¿ Nov 28, 2015 06:39 |
Evilreaver posted:In Fallout 4, I like to keep a suit of charisma gear on underneath my power armor since most mods don't stack; whenever I get into a town/talk I pop out of the suit with max CHR ready to go. There is, it's called Fast Power Armor Exit or something like that. Fakeedit: http://www.nexusmods.com/fallout4/mods/586/
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# ¿ Dec 2, 2015 23:35 |
How much effort did you put into illustrating those leaves?
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# ¿ Dec 11, 2015 10:35 |
I felt the same way about the game studio sequences in Black Flag (the only AssCreed I've played) and just couldn't wait for them to be over so I could get back to being a motherfuckin pirate.
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# ¿ Jan 3, 2016 13:21 |
Oh yes Far Cry 3, give me cool tools like flamethrowers and sniper rifles with exploding bullets but all the assassination missions require you to shank the targets. What if I get tired of sneaking around and want to go guns blazing? Mission failed, awesome.
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# ¿ Jan 19, 2016 18:29 |
Deceitful Penguin posted:I mean, just take the food for example. Your settlers all need 1 unit of food to eat. Settlers told to farm can work on up to 6 food plants. You need water to let them grow. All the different types of food only give 0.5 food units, except for mutfruit. I've read that growing a variety of food crops will increase happiness over just going for the optimal mutfruit orchard. Buuuut the settlement system is so fuckin half-assed that there is absolutely no feedback or even a settlement overview ui to let you know that
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# ¿ Jan 26, 2016 02:49 |
Do you expect the hag to just let your guy out of her pot because you up and ran away? Sounds like you're abandoning that party member to their stew-ey end.
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# ¿ Jan 28, 2016 20:58 |
Orange Fluffy Sheep posted:I have a brother and we have similar taste in games, so one save file poo poo is annoying as hell wherever it pops up. It made sense with Pokemon on the Game Boy, but if I can download sixty gigs of uncompressed dirt textures then certainly I can spare another 40 megs for a second save. Really trying to share like that can cause huge problems. Once a friend was playing some ARPG on my xbox and had no idea that the save game list re-ordered itself so the most recent save was on top. Meaning, of course, he kept saving his game to the 3rd one, casually overwriting all my saves as the list shuffled around to keep his most recent save at the top.
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# ¿ Feb 5, 2016 18:23 |
Digirat posted:The only time I've ever used one of those buttons was one time in bioshock infinite where I wanted to know which which was the wrong way to go, so I could get all the items that way in case I passed a one-way event, since that's what you do in games. Hah, same here. The Dead Space line says I go right at this junction? Okay but first I'll head left and loot everything/trigger the jump scare.
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# ¿ Feb 6, 2016 00:09 |
Inspector Gesicht posted:Advance dialogue in Mass Effect: Spacebar/A Button ZeldaTutorialRepeat.jpg
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# ¿ Feb 17, 2016 22:52 |
Maybe watch an lp or something of Cities? It honestly is pretty easy to stay cash-flow positive in that game. Start small, expand slowly as your surplus rebuilds and demand rises. Don't overbuild a massive road network at the beginning and you should be golden.
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# ¿ Feb 19, 2016 16:12 |
Mokinokaro posted:And don't be afraid of the loans. Sometimes you'll need one to stop things from spiralling downwards. And, especially early on where there isn't the demand, reduce your budgets from 100%. You actually won't regret it. All that extra power production or sewage capacity is just wasted $.
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# ¿ Feb 19, 2016 16:49 |
Weapon variety was gutted in FO4 compared to NV thanks to spending so much time developing a pile of different receivers for the same dumb zip tied pipe gun.
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# ¿ Feb 22, 2016 20:32 |
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# ¿ Apr 29, 2024 13:34 |
Sleeveless posted:New Vegas was also a sequel that was able to recycle the guns from its predecessor. Plus most of the new guns in NV were real-world guns so there was way less actual design work to do. I get why there are fewer guns, it's still a thing dragging the game down for me. I also think it was a little much to allow you to change pistols to rifles and back, I think it would have been better for the two to be separate, then you could put stubby stocks and auto receivers onto pistols to turn them into smgs, cut down rifle stocks to make carbines, that kinda thing. As it is you find one dinky pistol and a few minutes with a blow-torch and some duct tape, heyo presto I've got an overpowered sniper rifle.
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# ¿ Feb 22, 2016 21:06 |