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"why does being a majora's mask fan suck so much" asks goon, less than 72 hours after a gorgeously-polished portable remake of Majora's Mask is released 15 years after the original
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# ¿ Feb 15, 2015 01:18 |
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# ¿ Apr 28, 2024 22:24 |
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nah you're still being a big dorkus. just get a decal in a month or so once people start making them to fit the nuXL
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# ¿ Feb 15, 2015 01:20 |
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Bloomington posted:I pre-ordered the monster hunter 4u version and got it at the midnight launch. send it to nintendo and they'll give you a new mh one
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# ¿ Feb 15, 2015 01:44 |
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Ciaphas posted:Neat. Apparently New 3DSXLs are sold out across the city, though. Doggone it Nintendo. i'm so glad you can hun mons in comfort
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# ¿ Feb 15, 2015 04:34 |
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tlarn posted:Is it weird that the main reason I wanted a New 3DS XL was because I discovered the scaling on DS games isn't quite right on the regular 3DS, leading to some blurriness, and it scales correctly on the XL's larger resolution screens? The XL has the same resolution screens as the regular, and the New doesn't change that. However, on both the XL and Bite-Size models, you can hold START (or SELECT) while DS games boot up to get them to render at native resolution, with black space around the image, and on the XL models, the reduced screen size is less egregious.
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# ¿ Feb 15, 2015 07:10 |
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the magnet that activates sleep mode on my laptop sometimes activates the sleep mode on my New3DS if I put the 3DS down on the corresponding place on my laptop’s wristrest. Which is, you know, TERRIFYING the first time it happens, because the screen and sound shut off suddenly and you don’t know what’s going on, but becomes extremely amusing in retrospect.
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# ¿ Feb 15, 2015 22:44 |
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noirstronaut posted:Why would you want Plex on your 3DS when you probably have a smartphone with an actual good screen For 3D, obviously. And I can confirm that Plex works on 3DS AND that any side-by-side or top/bottom formatted 3D video file, in either orientation, is compatible with the 3DS Web Browser's Video Player!
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# ¿ Feb 16, 2015 08:27 |
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MaxDuo posted:You mean that Nintendo is doomed and will go out of business in 1-2 years because smart phones are the future of gaming! (also high Pokemon sales have doomed the company to bankruptcy) You can disable the super-stable effect somewhere deep in the settings, restoring the inverted 3d.
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# ¿ Feb 18, 2015 05:05 |
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Also, I've said it before and I'll say it again: the mechanism for the Circle Pad takes up the entire thickness of the 3DS. A full Right Circle Pad would take up space for the battery and/or other internals, in addition to aesthetic and ergonomic issues.
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# ¿ Feb 18, 2015 19:40 |
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Monkey Fracas posted:I guess it just depends how many N3DS-only games they wind up actually releasing. Can't see why someone would make a game for a system with a much smaller install base than the OG 3DS platform that only comes with seemingly minimal graphical/memory upgrades. I'm more interested in n3DS enhancements than exclusives. CPP (and ZL/ZR) support, better texture quality, etc.
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# ¿ Feb 18, 2015 19:51 |
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Louisgod posted:the people that own stock in Nintendo are massively stupid so how much Nintendo stock do you own?
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# ¿ Feb 18, 2015 19:54 |
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Jim Silly-Balls posted:Because otherwise there is no reason to buy the small one so why make the small one?
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# ¿ Feb 19, 2015 03:44 |
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Dieting Hippo posted:ok i just 3d printed a plastic cover for my c-nub and it controls perfectly now. why nintendo made a smooth-rubber pressure sensitinve nub for games is beyond me. put it on shapeways
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# ¿ Feb 19, 2015 05:46 |
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but it's analog, how does that work?
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# ¿ Feb 19, 2015 05:52 |
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it's the righteous fury of organized labor bringing capitalist hegemony to its knees workers of the world, unite
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# ¿ Feb 19, 2015 21:48 |
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gyro aiming + stable 3D feels like it's the future. if they actually COMBINED them to, say, alter the HUD perspective in real-time based on face-tracking... can you imagine???
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# ¿ Feb 19, 2015 22:02 |
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Supercar Gautier posted:It should be possible for games to change their camera angle on the fly based on head tracking and give you a diorama effect, IF games have access to that tracking data. Hopefully something comes along that does it. well, games have access to the inside camera and the gyro. all the IR light does is allow the inner camera to work in low-light conditions, it doesn't handle any special sensing, so there's no real reason why n3DS games couldn't implement face-tracking either via Nintendo's internal systems or via their own parallel interpretation.
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# ¿ Feb 19, 2015 22:06 |
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homeless snail posted:There's an IPC interface for talking to the headtracking system, but who knows if anyone will ever use it. how do you know this?
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# ¿ Feb 19, 2015 22:22 |
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Most of the grinding for those sorts of consumables gets factored out by midgame (you can just buy most stuff) but it's still about constantly re-fighting bosses for drops. play multiplayer tho, it owns
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# ¿ Feb 19, 2015 22:59 |
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Waltzing Along posted:What sort of game is Monster Hunter? I see it is well-regarded but I can't figure out exactly what it is. It's Monster Hunter. Download the demo.
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# ¿ Feb 19, 2015 23:50 |
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system transfer (assuming you aren't doing full card-to-card wifi transfer) takes about an hour, but you kinda have to babysit it so you might wanna wait till you get home anyway
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# ¿ Feb 20, 2015 00:12 |
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That's a bummer. You can turn off the super-stable without turning off the 3D but that's not super-fun either.
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# ¿ Feb 20, 2015 05:38 |
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Fuzz posted:Wait, seriously? You could emulate SNES on a regular DS Lite... like, really easily. That is the dumbest excuse I've ever heard Nintendo give, wow. easily but badly
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# ¿ Feb 20, 2015 07:29 |
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Well, there's the above question of Absolute Accuracy and the associated issue of performance Furthermore, while most SNES games do (just barely) render in juuust within the 3DS's native resolution, many use a "hires" mode at 512x448 for special effects that would be difficult or impossible to faithfully reproduce on the 3DS's 240p screen. (One such game is Earthbound, FYI.)
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# ¿ Feb 20, 2015 07:35 |
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Neddy Seagoon posted:Also I'd like to thank whoever donated to the TG Sanity fund. zuh?
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# ¿ Feb 20, 2015 07:36 |
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Neddy Seagoon posted:Did you not see his avatar as it was of about five-ten minutes ago of the obese naked man sitting at a computer? ...no. i'll check SOAP
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# ¿ Feb 20, 2015 07:42 |
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Awesome! posted:what happens when you start a wii with no game in the slot? not the wii channels menu, the home-button menu. the one that says "reset" or "manual" and has the wiimote options
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# ¿ Feb 21, 2015 06:32 |
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precision posted:Which two did I miss? I was counting: Phat Lite DSi DSiXL 3DS 3DSXL 2DS n3DS+n3DSXL
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# ¿ Feb 22, 2015 10:24 |
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Uncle at Nintendo posted:Nothing did pop up on the new console. I was planning on doing a system transfer but never did it. have you tried putting the new card in the 3DS via an adapter? Are you sure the filesystem is arranged the exact same way as before?
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# ¿ Feb 22, 2015 23:31 |
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he's lying. Xenoblade 3DS is going to be available on the eShop.
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# ¿ Feb 27, 2015 01:49 |
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Glenn posted:A friend of mine was awesome enough to buy me a New 3DS XL a few days ago, but I didn't set it up until just now because I had been waiting for a microSD card in the mail. The system transfer was pretty painless and the console itself is pretty slick. In case anyone is wondering (because I was), the red New 3DS XL looks a lot better in person. We have a Monhun Megathread, but in short: expect what is essentially a boss rush with MMO-style grinding play-pattern. You smash monsters to turn their corpses into better armor and weapons so that you can smash future monsters more effectively. The monster-smashing itself is extremely fun and intense and technical, so it's not just a Diablo-type bigger-numbers skinner box, either.
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# ¿ Mar 2, 2015 09:50 |
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Wamdoodle posted:Just call. They can do it over the phone. If he does that, he'll lose his save data.
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# ¿ Mar 4, 2015 15:59 |
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Deceptive Thinker posted:This made me laugh partially because I have co-workers who actually took a field trip to a "place that makes batteries" today Was it as exciting as the trip to the box factory?
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# ¿ Mar 4, 2015 20:48 |
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Kanfy posted:They're also incredibly difficult to All Critical because they're way more strict about the timing than the rest of the tracks. Screw EMS, it's only a good thing there's so few of them. Wow, that is a REALLY BLATANT pastiche of that Nightmare Before Christmas song, ahaa
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# ¿ Mar 5, 2015 18:38 |
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Kid Icarus was The Multiplayer Game for a little while but now it's Monster Hunter. Play Monster Hunter.
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# ¿ Mar 5, 2015 18:40 |
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JesusLovesRonwell posted:Nothing yet really, but there is that Pokemon MMO for the N3DS due out later this year. That should fill the big multiplayer game to unite us all slot nicely. lolwut
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# ¿ Mar 5, 2015 18:42 |
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Housh posted:Oh poo poo it looks like Icarus is winning. I've been avoiding it because every review mentions hand/arm discomfort. I'm on the cusp of getting wrist surgery cause of carpal tunnel so that poo poo scares me. I wish they made Nintendo branded wrist supports. Normally I'd say the Hand Pain Stories for KI are overstated but if you're predisposed to that sort of discomfort I'd avoid it. Monhun has better multiplayer anyway. hun mons with us
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# ¿ Mar 5, 2015 19:34 |
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Monkey Fracas posted:I wonder how committed to the 3D effect they are and if it will be on future handheld systems. Considering the head-tracking of the n3DS, I expect any successors will continue to implement it in increasingly refined forms.
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# ¿ Mar 5, 2015 23:12 |
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kater posted:I bought a Newds on a whim and the upgrade from an old standard 3ds is pretty amazing. The 3d refuses to work if I hold it six inches from my face and it sometimes feels so flimsy that I get eye daggers every time I press a button, but overall it's just really good looking and I'm extremely happy with the purchase. Six inches is way too close for the 3D. It wprks best at 10-14 inches.
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# ¿ Mar 9, 2015 10:38 |
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# ¿ Apr 28, 2024 22:24 |
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noirstronaut posted:Does anyone else actually understand resolution between DS mode and 3DS mode? Basically, Shantae is on the eShop, the 3DS Virtual Console. However, it can be played in DS Mode as well and I'm wondering what the differences, in visual quality, would be. Those are different games. Shantae for GBC is a 3DS game via the VC. Shantae: RIsky's Revenge is a DSiWare game that runs in DS mode. Shantae and the Pirate's Curse is a 3DS eShop game that runs in 3DS mode. There's a 3DS VERSION of Risky's Revenge coming out soon, to make things more confusing for weird people who can't read.
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# ¿ Mar 17, 2015 12:27 |