|
Friction posted:Had a bit of a break with the game and surprisingly my city from the previous batch loaded just fine with all the assets and stuff intact. Not going to retrofit tunnels here, so I'm going to call this one done. That is amazing, the attention to detail and the roads. They are perfect. You have won the game.
|
# ¿ Jun 26, 2015 12:55 |
|
|
# ¿ May 12, 2024 02:46 |
|
Ineptitude posted:We don't have these at all in my country. What DO they do? They are for water pressure in places where the water source is not high up. In Norway for example, all the sources are lakes higher up in the terrain, giving enough pressure without towers. In Denmark however, they get the water from below the ground, and to save money on giant pumps to give pressure for a big area, they pump it high up into a tower and let gravity do it for them. Water towers are also usually(always?) the highest thing in the city/area. Fairly sure that's how it works, please correct me if I'm wrong.
|
# ¿ Jul 27, 2015 10:14 |
|
piratepilates posted:I would like to know the world where this is qualified as a city. A place where this is the capital: https://www.google.com/maps/@59.923322,10.7500233,6970m/data=!3m1!1e3 Norway is not a very densely populated place, our cities are actually quite small. I think you just need 6000 inhabitants to qualify as a city, though I'm not quite sure. It's also a place where we sure do love our roundabouts: https://www.google.com/maps/@59.8886875,10.5220696,1032m/data=!3m1!1e3 Count the number of roundabouts in that city, compared to the size. Not a single traffic light in that city, it's the ultimate Cities Skylines city.
|
# ¿ Aug 2, 2015 22:03 |
|
Friction posted:They're cool, OK? The airplanes in the lower left corner are stuck there until that one plane moves. There is also way to few taxi paths. But I like the looks of the place. Maybe some more parking in the lower right part of the picture? Airports have massive fields of cars, like a farm.
|
# ¿ Aug 7, 2015 07:02 |
|
Avocados posted:Gonna subscribe when I get home. I love CS but I hate building the foundation, especially because cities wont grow unless they're connected to a highway. I get some weird anxiety about making the perfect entrance to the city because it always becomes congested. I use this one: http://steamcommunity.com/sharedfiles/filedetails/?id=419052551 Tiny solar panel that will power a couple of pumps/drains.
|
# ¿ Aug 24, 2015 12:04 |
|
So related to the ice cube factory chat earlier... What do ice cube factories do that requires ore shipments from "Ur Uranium" ?
|
# ¿ Aug 25, 2015 22:10 |
|
slidebite posted:So I deleted and put the road back, same thing. I deleted all the building around it and re-laid all the roads nearby, same thing too. It's sort of near a cliffside to I'm limited with what I can do on the water side but it was accepting corpses no problem before it was full. I have no idea what is wrong. Just to test it out, try placing a road that goes nowhere, with just the graveyard and a crematorium connected to it. See if you can empty the graveyard straight into the furnace.
|
# ¿ Aug 30, 2015 17:43 |
|
Hadlock posted:Just throw up a square of road, place the park next to it, add a single panel solar panel, doze the road, profit If you do that, dead people, crime and fire will make the park a very unpleasant place to be.
|
# ¿ Sep 28, 2015 06:29 |
|
Croccers posted:Do water pumps need to hooked into pipes to suck water up or just powered? Saw someone mentioned they need pipes (to eachother for example), but you can turn them off, they will keep sucking. I know nighttime in this game is new and cool, but can we please get daytime screenshots as well if you are trying to show off an intersection or some road spaghetti? It's hard to trace roads when you can't see them.
|
# ¿ Oct 3, 2015 10:08 |
|
Fabulousity posted:Braided ramps? Let's braid entire freeways! That is amazing, lovely chaotic organised mess!
|
# ¿ Oct 3, 2015 11:02 |
|
Bel Monte posted:Yeah, the strip is two one way 2-lane roads. Can we get a copy of the save file? Linking to your steam profile will let us see what mods you use, if you don't want to list all the assets. Saves (and mods) are saved in %AppData%\Local\Colossal Order\Cities_Skylines
|
# ¿ Oct 7, 2015 06:23 |
|
Another Person posted:Is there a way to up the cap on the amount of trees you can add? I got like 30 seconds of the tree brush tool in before I was not longer allowed to use it. There is, but it will reduce the amount of other stuff you can have. Not sure if it's entire buildings, or if it's just stuff attached to buildings that is reduced, but something is. Found it: http://steamcommunity.com/sharedfiles/filedetails/?id=455403039&searchtext=limit And this to see how many you have maybe? Trip report please. http://steamcommunity.com/sharedfiles/filedetails/?id=531738447 Dunno-Lars fucked around with this message at 09:30 on Oct 10, 2015 |
# ¿ Oct 10, 2015 09:27 |
|
http://steamcommunity.com/sharedfiles/filedetails/?id=527875077
|
# ¿ Oct 10, 2015 11:46 |
|
Another Person posted:the best thing about this is that if you look at the bridge on the top right corner you can see all that it simply isn't solving anything other than the citizens desire to hang themselves from a roundabout bridge No, the best thing is that they don't come out anywhere. It's literally a traffic black hole.
|
# ¿ Oct 10, 2015 16:48 |
|
Try Alt + Enter to toggle full screen.
|
# ¿ Nov 11, 2015 07:52 |
|
Friction posted:No, in near future cars fit in pockets. Is there a Pokemon shaped like a car? Cause that would explain a lot. Cities Skylines is essentially Pokemon.
|
# ¿ Nov 14, 2015 09:14 |
|
For money, use this and pretend it's a grant from the government to build that intersection or whatever: http://steamcommunity.com/sharedfiles/filedetails/?id=417188095 Click a button, put in text box how much money to add and click ok or something.
|
# ¿ Dec 27, 2015 09:35 |
|
WMain00 posted:You can see from the bypass where i'm aiming to make the city boundary. After that's done I'll fill out the rest of the island with small towns and seaside places. I would love to see some close up shots of this part: Daytime please. Looks... Interesting.
|
# ¿ Jan 24, 2016 17:10 |
|
2 hours and 10 minutes from this post was made until snow cities is supposed to go live on Steam. I feel very unsure what to do really. Buy or not buy. Content seems scarce, but the base game is still good.
|
# ¿ Feb 18, 2016 12:50 |
|
516.3 MB update according to Steam. I am weak and foolish with money, and bought it. Can't play it until later tonight, have to be a dad first and have to wait until kids have gone to bed.
|
# ¿ Feb 18, 2016 16:14 |
|
Ad by Khad posted:Absolutely destroyed one of the biggest traffic problems I've had in weeks. Junctioned timed traffic lights are cool and all, but I never considered they could go on freaking ROUNDABOUTS. Swap out the 6 lane avenue in that roundabout with 3 lane highway. No lights on them, higher speed and you won't need the 3 extra lanes anyway. Love the funky angles all over.
|
# ¿ Feb 24, 2016 13:17 |
|
Le0 posted:So I didnt buy the expansion yet but I've been playing my old city from before the patch and all of a sudden I noticed crime was at 60% and continuing to climb. I think high unemployment now increases crime rate, that might be it? I have also noticed higher crime rate then before the patch, so they did something.
|
# ¿ Feb 25, 2016 07:26 |
|
Fabulousity posted:Has anyone encountered the game crashing when saving after the 1.4 patch? Quick saving crashes the game, trying to save by taking the scenic route through the main menu also crashes but takes the whole system with it. Was just wondering if anyone had encountered this before I start ripping out mods, etc. If it's taking the whole system down, it's probably not the game itself, but rather the game triggering something else. CS can eat a lot of memory, so check if your RAM is corrupted. Memtest or something.
|
# ¿ Mar 29, 2016 13:12 |
|
Eric the Mauve posted:Dumb question: I don't suppose a mod exists that just, say, quadruples office jobs? I'm not into the overhaul mods, I'm mostly fine with the vanilla experience, but it's annoying how a big 3x3 building provides like 6 or 8 jobs and you have to create massive swaths of office. There is the one that set everything to realistic amounts of jobs and families. But that might mess up your city when you load it while rearranging everyone. It will turn the 3-8 family homes into 1-2 family homes, high rises will have quite a few more, office will have a lot more, and so on. This one: http://steamcommunity.com/sharedfiles/filedetails/?id=426163185
|
# ¿ May 15, 2016 07:11 |
|
UnfortunateSexFart posted:Tried some monorails and was not very impressed. Stations create noise pollution and there's no reason to pick them over subways as far as I can tell. Living in a city with a very successful "monorail," I was hoping it would be a more desirable option. First thing I did after making a short monorail and making people sick, was going on the workshop and found some silent monorail stations. Having a monorail station right outside your door should be a good thing, should increase land value, not make people sick. I feel they dropped the ball on that one. Cable car is fantastic though. Lot's of vehicles, no traffic jams, surprisingly fast. Boats are amusing, two fresh water outlets into the double size canal on a hill is enough water for ferries. They don't care about the 10 cm deep torrent going 100 mph against them.
|
# ¿ May 26, 2017 09:12 |
|
Baronjutter posted:I can't find it on google, so it's once again one of those mods that doesn't name itself something intuitive. I'll report when I get home. It's a great little mod, lets you turn a whole bunch of things on/off. Just reminding you that we are waiting for that mod... Deathwave because of monorail is bullshit.
|
# ¿ Jun 23, 2017 09:53 |
|
Ofaloaf posted:
Now, that poo poo looks impressive. I would 100% keep it that way.
|
# ¿ Mar 24, 2018 21:29 |
|
Use tunnels if bridges are to ugly.
|
# ¿ May 5, 2018 20:45 |
|
Need a new title now that the teeth have been pulled.
|
# ¿ Dec 15, 2023 22:40 |
|
Asproigerosis posted:Also is it normal to constantly have these insane crashes? I have numerous road maintenance shops and all the roads are green condition. Since this seems to have been lost, you do have four highways going into an intersection, I can see how that might cause problems. You could try changing the last part going into the intersection into normal 2-lane one-way roads to reduce the speed.
|
# ¿ Dec 22, 2023 15:56 |
|
What might make it better is merging the on and off ramp into a 2 way road so you only have a 4 way intersection. I bet turning it into the biggest roundabout would also work. Or just ban cars and go full public transport.
|
# ¿ Dec 23, 2023 19:05 |
|
And if you want boats under it, it needs to be some 50 meters tall with a wide span between pylons.
|
# ¿ Dec 30, 2023 23:39 |
|
|
# ¿ May 12, 2024 02:46 |
|
Mandoric posted:I think this is the end source of my frustration with service road weighting; I'd definitely believe assholes parking in the bus stop bonus lane, but you can also lay out only services-only lanes as the one highway connection thinking "oh hey I can get the trash pickup from neighbors" and lo and behold, every single household in town crams their brodozer down it while moving in. That would be lovely dystopian. All roads are service roads and the main income of the city is fining anyone with a car.
|
# ¿ Apr 24, 2024 09:39 |