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Lum_
Jun 5, 2006

iminers posted:

The game has about another year or two before its really done

I said that and got flamed so I won't say that!

iminers posted:

(HI LUM TELL RICHARD TO PLEASE WORK ON THE COMBAT CAUSE ITS TERRIBLE)

He's 100% on story since we kind of need one. Which means that he basically yells at me since I do a lot of the implementation. Our offices are next to each other and I've joked that we're going to put in a glass window in the wall so he can just open it up and yell at me directly.

iminers posted:

Most people ive spoken to in the past 2 weeks get frustrated over the lack of working quests

(refer back to not being done yet)

iminers posted:

no mail system and no in game map. Also the schedules of the npc's throws alotta people off (they sleep at night and work whenever they decide to wake up). Nothing like riding into town to try to sell something and the npc is asleep and wont get up.

That's all Richard bringing you that 1999 feeling. Hey, it took a lot to get 1999 instead of 1985 (the conversation system is still 1991ish but we're hoping to bump it a few years soon)

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Lum_
Jun 5, 2006

iminers posted:

Im not being a jerk or anything but this is what i dont understand. You guys have been writing/coding getting lots of money for over *2 YEARS*. How the hell is the writing part of the game NOT done. Why is the combat still hilariously terrible and the game still runs like garbage?(unoptimized)

Im not sure how big your team is, but thats alot of time and ALOT of money to NOT to have a few basic things ready.

Most games take longer than 2 years to complete with larger teams and budgets.

Lum_
Jun 5, 2006

Node posted:

I definitely like the way conversations and quests work. Giant exclamation points and magical pathways are stupid.

However, despite that, I can not tell Stanley in Soltown that Harry lit the fire. That is supposed to be the way you report the crime, but Stanley only sees the keyword FIRE and tells you his feelings about it, instead of responding to my accusation of the crime.

yeah, found that bug today and going to try to get it patched in a hotfix (implementing/fixing that sort of crap is actually what I do all day, well when not posting in political threads while waiting on Unity to load)

Lum_
Jun 5, 2006

DancingShade posted:

People flocked to the already mostly completed towns and cities. There are loads of plots free in the ones that haven't seen much development yet.

This isn't official but it's accurate as far as I can tell

https://docs.google.com/spreadsheets/d/1_hs82dzPHslknz8jv0euMY_xwyuMbv5CRGoXbqM0zxg/

First tab is NPC towns, second tab is PRTs. Only difference is that there's no plot/quest NPCs in PRTs.

Lum_ fucked around with this message at 20:25 on Aug 11, 2016

Lum_
Jun 5, 2006

Node posted:

Thanks for fixing the Soltown fire quest, Lum!

If you don't mind taking more quest report bugs in this thread (too lazy to log into the main forums,) Bodan in Braemar gives a quest to kill a wolf pack leader in the South Vale Trail. I killed it, but didn't get an update, and he doesn't respond to me when I told him about it.

e: Also I will accept all Release Grand Tour hats as a thank you. thank you

Tracking who gets credit on a mob kill for a quest is currently borked up for scenes with other players. Go kill the stupid wolf in SPO for now. (I don't know why you're bothering)

Lum_
Jun 5, 2006

Node posted:

Lord British wouldn't hide behind a pseudonym. If He were to ever arrive on Something Awful, we would know it, and bend our knees.

He spends his time on Twitter.

https://twitter.com/RichardGarriott

Lum_
Jun 5, 2006

Lobus posted:

What is happening
:psypop:

We're doing a 12 hour telethon. That's me in the corner trying to work while having people poke cameras at me.

Lum_
Jun 5, 2006

30.5 Days posted:

The things Lum does for this game: https://clips.twitch.tv/shroudoftheavatar/PleasantJellyfishTheThing

Not pictured: this continuing on for another 90 seconds while other people on camera get increasingly uncomfortable.

It's either that or drink shots and I want to actually go home in my own car today.

Lum_
Jun 5, 2006

30.5 Days posted:

Wait did these larpers add their own chyrons to their webcam output?

Google Hangouts does that natively, so enjoy!

Lum_
Jun 5, 2006

Node posted:

Speaking of orcs, there aren't any in this game :(. I wish there were, orcs were fun to slaughter in UO.

It also needs dragons, ettins, and jwilsons.

We have dragons. No ettins but trolls are kind of like that but just with one head. Also have slimes but not the jwilson variety for obvious reasons.

Lum_
Jun 5, 2006
goddam plot getting in the way of getting in your trailer parkpalatial estate

If you started in Highvale you already did step 1, go to step 2, otherwise:

1) go to highvale, find "dying knight" on ground at the top of a hill, talk to him and get his "amulet of testimony"
2) go to resolute, find live drunk knight named Brigid in tavern, talk to her, she will trade his amulet for hers and tell you to go to Valhold yet (don't bother, it's still buggy/incomplete)
3) now that you have her amulet the guards will let you pass

Lum_ fucked around with this message at 19:34 on Aug 25, 2016

Lum_
Jun 5, 2006
There are multiple paths to get into the city, that's the easiest. They'll give you smack about giving a traitor the time of day but open the gates for you since she sent you on a ~~MISSION~~

Lum_
Jun 5, 2006
You can also find the paperwork of a dead guard in Highvale and pretend to be him, if you're carrying "Identification Papers: Tracy of Resolute" around they'll work. You'll be a filthy filthy liar though

Lum_
Jun 5, 2006
I just got a bug report that one of the gates may be bugged, you could have gotten that one. I'll look into it regardless, you're not the only one complaining of being gate-blocked

Edit: you can thank my boss for saying "you locked the gate where people live? wtf". Next live patch (prolly tonight) it'll be just open without any requirements again and will remain so until the entire quest line is complete and everyone has plenty of warning.

Lum_ fucked around with this message at 20:33 on Aug 25, 2016

Lum_
Jun 5, 2006
There wasn't any patch notes posted to the web site yet (they went up on Steam earlier, going up on the web now - we had auth issues thanks to another bug that was blocking web site logins, yay) but as of this PM no one in Estgard gives a crap any more and the doors are perpetually open (and will remain so until we finish that part of the game).

Everything else incomplete is for you to discover and yell about at your leisure.

Lum_
Jun 5, 2006

Node posted:

Greymark Forest got changed quite a bit too.

Surprisingly we do basic data mining and figure out when one zone gives 99% of XP gain for the entire game.

Lum_
Jun 5, 2006

30.5 Days posted:

That's atos' department.

Actually it's a cooperative endeavor but still not mine, I just worry about the plot crap that few here are concerned with unless they need to powerlevel through quests quickly.

Lum_
Jun 5, 2006

Node posted:

You may want to patch in the elves so they equip their weapons, it makes mages and archers relatively harmless.

Mages should still be fine (they have spells like players do) but I'll mention it to the designer who redid the scene tomorrow

And yeah most of the longterm powerleveller types hang out in Hidden Vale because it's home to the most busted out of balance content. I cringe every time I get a bug report on the Clink dungeon, which literally no one has looked at in 3 years and was the first dungeon in the entire game. YES I KNOW IT'S BROKEN, WE HAVE OTHERS, GET OUT

Lum_
Jun 5, 2006

yoloer420 posted:

I hope this is true. I would love to see more PvP areas, stealing, etc.

I want to build a theif.

We're redoing Buc's Den (PvP+ town) very soon.

Lum_
Jun 5, 2006

Bunch of those got fixed late last night so hopefully with today's patch you will no longer be looking at a wall.

DancingShade posted:

On this topic, because the designer who was originally working on Estgard left before finishing the job and it hasn't been fixed up yet it looks particularly half-assed at the moment.

The designer who did the Port Graff revision is working on Estgard this month, we know it's incomplete.

Lum_
Jun 5, 2006

Node posted:

What the gently caress? I was literally staring at that thing. I can't click on it. Nothing happens.

Got bugged last patch for some reason, fixed it for today's patch

Lum_
Jun 5, 2006

Node posted:

Hooray! Thank you.

e: Well, you can loot it, but there isn't a key inside it.

You can, it just takes chests a minute or two to load their contents now.

Lum_
Jun 5, 2006
Speaking as someone who rolled first week of DAOC in a guild with nothing but porn star names, I'd say you should stick with Sunny Fruit and pass out oranges and apples to the good people of Novia.

(I assume we have implemented oranges and apples)

Lum_
Jun 5, 2006

Node posted:

However, if you want metal bits, holy poo poo this is a good place. This is a town, except with civilians there are bad guys. So far I've found three shops that have four plate chests in each of them, and those can salvage over 50 metal bits at a time. I'm guessing Lum might see reason to nerf that if he reads this, but I wouldn't blame him since we're still testing.

I don't do economy nerfing but as long as you're fighting bad guys it's not nearly as bad as other exploits people are using.

(I *do* do Tower of the Shuttered Eye nerfing this week!)

Lum_
Jun 5, 2006

Node posted:

I wonder how they will handle it. I'm sure it will affect your standing with the oracle. Personally, I hope a guard teleports to your location and instagibs you, and puts the item back. This way, if you want to steal something, you need to either be a thief and sneak + steal, or wait until the NPC has left the room.

Eventually the plan is for guards to whack you if you get warned enough. There will be plenty of warning but I'm sure players will complain about no longer being able to steal everything nailed down.

30.5 Days posted:

There's a weird HUD program on the sota forums that will parse combat logs & if you /stats it'll also parse that out into the program. One of the values is your truth virtue.

whoops

Lum_
Jun 5, 2006

Node posted:

Next thing you know, you're going to lower your Love statistic every time you bump into someone and they complain.

I actually have many open bugs about things like this, including to lower your Truth stat whenever you lie about your name to an NPC.

Lord British is serious about your virtues, yo.

Lum_
Jun 5, 2006

DancingShade posted:

Lum is your Necropolis revamp on the QA server yet? I did a fresh run through last night but it still felt rather highly tuned for a place people go freshly after Ardoris.

Don't know if I did my latest run a bit early :v:

If you were fighting poison-spitting red spiders you weren't on the latest version

Lum_
Jun 5, 2006
We do releases on Thursdays because doing a major release on Friday is just stupid. So R34 will be going up tomorrow.

Lum_
Jun 5, 2006

30.5 Days posted:

Played necropolis tonight and it's really good now.

Next release the Tower of Shuttered Eye retune is coming out in that vein - lowering difficulty a tad, especially with tweaking aggro ranges so you don't get dogpiled from 4 floors of monsters at once. Also no more treasure rooms, gotta kill things to get shinies. (turning the upstairs into more of a torture chamber)

Lum_
Jun 5, 2006

30.5 Days posted:

Are there going to be polish passes on malice & ma-whatever ruins? Don't want to check them out until they're something approachign done.

Malice yes. Midras is pretty solid already

Lum_
Jun 5, 2006

Strontosaurus posted:

If you could send a single message to Richard Garriott, what would it be?

STOP SENDING ME SO MANY BUGS

Lum_
Jun 5, 2006

A lot of players don't add their accounts to steam because then the accounts aren't re-sellable.

Lum_
Jun 5, 2006
We did have someone complain the helmet didn't light up when you were listening, though, so never fear, someone is still mad!

Lum_
Jun 5, 2006
If there's still a goon house/presence in Estgard, we just opened up NPC submissions for them for Dev+ people. If you have access, here is the thread:

https://www.shroudoftheavatar.com/forum/index.php?threads/npc-submissions-requested-for-estgard.80921/

Note that as much as I personally would like to, I am not going to name the banker Butts Buttlord.

Lum_
Jun 5, 2006

TheAgent posted:

hey lum,

why don't you come on down and try to explain all this poo poo to us, the people who helped pay you for a couple years

thanks

Top 8 List Of Why Lum Doesn't Post Here Any More:

8: Because "I don't post here in any official capacity" is respected about as often as Richard's sartorial choices?
7: Because extra stout mocked me in LOTRO?
6: Low tolerance for being screamed at incoherently?
5: Reddit has new, shinier hatred?
4: goons.txt
3: Because I literally cannot by law talk about anything investment related thanks to SEC rules?
2: Because, surprisingly, many people who post in these threads confuse "working somewhere" with "making all the decisions"?
1: I hate you?

Lum_
Jun 5, 2006

CoffeeBooze posted:

I kind of suspect Lum's not finding a lot of work as a B tier MMO database guy these days and took the job because work is work.

Oh, come on. Have you SEEN how most MMO databases are laid out? I'm B+ tier, easy.

At the risk of being baited into touching the poop once again (by pretty much the same folks as last time) I'm fine, the game's fine, even if it turns out not to be, I'll still be fine, amazingly it's not my name on the cover so blaming me for everything you're ranting about (justifiably or not) is silly, and I fully understand the irony. Hell, I work with the people daily whose lives I made miserable 20 years ago. Irony is my morning coffee.

Lum_
Jun 5, 2006

Mr. Pickles posted:

We could always make lum the mad kill himself

Remember the post about RIchard Gariott firing an uzi within his private mansion to repel evil feefs. I sure do. Kill yourself.

haven't worked on this game in a year but i'll give your advice proper consideration regardless, thanks random internet person

Lum_
Jun 5, 2006

Good Dumplings posted:

To get the topic somewhere less hosed up: is your name based off that anime Night Crew freaked out over?

oh GOD no

https://greyhawk.fandom.com/wiki/Lum_the_Mad

(upon further reflection maybe the anime would be less geeky)

Lum_ fucked around with this message at 21:10 on Mar 19, 2019

Lum_
Jun 5, 2006

Rhymenoserous posted:

So are you under an nda re: train wrecks coz holy moly

I indeed am, so kindly look elsewhere for commentary on trains

(there's plenty of ex-employees who apparently have been leaking to the reddit, including lots of stuff about me which because of said NDA I can't refute or talk about, so fun times)

Suffice to say I'm working in a very boring job learning kubernetes and am happy for it. If I decide to wear a game dev hat again I'll work on a mod and if it blows up I can yell at myself.

Lum_ fucked around with this message at 02:51 on Mar 20, 2019

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Lum_
Jun 5, 2006
Note that the office tour no longer is offered, given that, well.

Unfortunately I really have no clue how the Episode 2 commitment will be met without a cash infusion (much larger than $8000) and getting about 15+ new hires up to speed.

Lum_ fucked around with this message at 16:46 on Jul 9, 2019

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