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happyhippy posted:Anyone know if they are selling videos of the play, or theres a full version of it online? Word is "mid-May", one of the teachers is editing videos. Alien somehow made it all the way out to rural Northern California to a town only 4 miles up the river in first run. A bunch of us kids saw it, it was awesome, I was 11 at the time and thought it was amazing. Then a few months later, the second-run/rep house theater in my town got it. Word of mouth had been huge, so the place was packed. Whole families turned up, including kids as young as 5 or 6. And that proved to be even more unfortunate than you'd expect. See, it was a theater that showed cult classics and second run films. Alien was top bill and the second film of the night. First up ? Cronenberg's "They Came From Within". https://www.youtube.com/watch?v=XC-wkbUL814 The voiceover in the trailer isn't hyperbole, that's a seriously disturbing film. The manager came out afterwards and made an abject apology, he always screens the films before putting them on the schedule. Except for this, of all nightmares to go into cold. I'm sure there are some people who still have bad dreams because of it and they were to young to remember the trauma that was They Came From Within. After that he put Alien on and nobody got scared by a drat thing in the whole film, we were all too numb. Oh, and I saw Close Encounters at the same theater. During the saucer chase sequence towards the beginning of the movie... some poor SOB ran their car into a utility pole, so the lights went out while spaceships were zooming about.
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# ¿ Apr 27, 2019 16:43 |
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# ¿ May 16, 2024 00:42 |
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I've played the first chunk of the side campaign in Colonial Marines, Hypersleep Interrupted, and it's pretty loving good. Creepy, atmospheric, sentry guns all over the place, and I've killed as many people as I've seen xenomorphs take down. I only just got a weapon. Looking forward to the next time I feel like being scared in space.
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# ¿ May 6, 2019 07:34 |
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Xenomrph posted:Today is my birthday and while I'm not thrilled with that for reasons unrelated to Aliens or this thread, expect photos of some of my random Aliens (and maybe Predator) merchandise posted later today. Well happy birthday anyway.
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# ¿ May 11, 2019 18:17 |
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Is there a decent set of deck plans for the Sulaco ? I've got an RPG itch and I need deck plans to scratch it. I've seen the exterior diagrams and one side view with the interior detailed, but I want deck plans. My Google-fu is failing me, help !
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# ¿ May 27, 2019 22:25 |
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Hell Stink posted:That's a pretty metal dream. Your subconscious is a badass. Every so often I've lucid dreamed myself into an Aliens scenario. I've done this four times and so far I've had a fantastic, terrifying run through what should be a nightmare every time. I am very grateful to my subconscious that I've woken myself up when the situation has turned irretrievably bad, with dripping jaws pushing into my personal space and not woken myself up screaming. Oh, and this is why I'm keenly interested in a set of Sulacco deck plans: Aliens RPG transcript Ok then ! That was a well-run mission. There's a batch of colonists who'll read the loving fine print in the contracts about labor organizations. It was even a nice, clean deployment ! Now it's back on the ship, back in the tube, and a long sleep home to Gateway. Lid on the tube comes down, lights go out. Time passes. Lid on the tube comes up. Give me your best "I love the corps" one-liner for waking up with a pocket full of mission-success bonus money. Nothing better than waking up & getting my toys out. Oh-rah! I LOVE THE CORPS! Nobody laughs. *gives a finger to the waking playoon* Aww screw you guys. Bunch of grumpy rear end in a top hat you are. *gets dressed and ready for breakfast* Looking around, yours is the only tube open. The chamber is lit by emergency lighting and the consoles on the hypersleep tubes. Which are showing an unusual amount of amber. You're wearing shorts and a tank top that should be burned sooner rather than later. What do you do ? *looks around an frowns* Okay that’s weird. I swear if that fuggin synth screwed something up I’ll space 'em myself. *walks over to her locker stripping as she goes & tosses the disposable pajamas into a bin at the foot of the row of lockers* Locker doesn't open. Code pad is giving you a lovely amber "Access Denied" *growls an smacks the locker* Swear this thing always sticks. S’why I always carry this. *pulls out an ancient, well used an cared for, Leatherman from a sheathe on her ankle an opens a flat screwdriver head* Now if I remember right Stony said you need to push here.... *mutters an slides it between the lock an frame an begins to gently pry* ((playing as support gunner & squad gunsmith so would have a multitool on at all times)) drat right That gets the locker open. *smiles an sheathes the tool back in place* Call me paranoid huh? Prepared is more like it. *reaches into locker to get fresh underwear & BDU’s* Dressed, equipped with a multitool, and suffering a hypersleep hangover is definitely an improvement over skivvies. multitool, and a hangover The chamber is dimly lit, still just the e-lights. An unfamiliar vibration from the deck plates suggests you're still in FTL rather than in normal space under thrust. *yawns an stretches* Ugh. An they say hangovers are worse. The FTL’s are still lit so why the hell am I awake? *wanders to a terminal in the squad bay* Now before coffee let’s see what’s going on. If this is a joke someone is going to get some cosmo in their boots. *taps some keys* Mother. Ship status. Ship status: 23 days out of Gateway stations Crew status: hypersleep pods nominal *frowns* Nominal? Well at least they’re not corpscicles. But also means the synth isn’t active either. Da’fuk....? *types more keys* Mother. Why was my pod activated? Additional query. Why is emergency lighting active? All pods nominal for hypersleep. Life support variance detected. *raises eyebrow* Query. Define life support variance. Additional query. Run diagnostics on my pod. *types in usmc serial* Rise in CO2 level. Temperature shift from nominal for hypersleep conditions. Diagnostic access denied. *frowns* Helpful as always I see. Okay... Let’s try this. Query. Command override. Corporal Silverfox. Emergency access code A39b@!cenAC. Run diagnostic query on hypersleep pod. Additional query. Locate source of CO2 rise. *finishes typing* Swear if one of you assclowns jimmied my pod you’re on report. That’s not funny Invalid Code. Access denied. Voice over the PA "Mother, you don't need to entertain our guest." It's the ship's synth. The terminal powers down. What do you do ? Tha hell...?! *yells* I know you can hear me you glorified toaster. Dunno what game you’re playing but it’s not funny. *walks to squad bay door an activates the door mechanism* An when I find you we’re going to review USCM regs an you’re going to help me fix whatever you hosed up Door doesn't open. Code panel showing amber. *smirks* You’re going to play that way? This is my ship synth... *kneels an takes out multitool & opens the panel below the door panel & activates the manual bolt release* "I may be synthetic, but I'm still a person." Door opens. *puts panel back in place an wipes off hands on BDU’s as gets up* Remains to be seen. I’ve heard stories & know how Yutani loves to use you guys. *looks down each corridor* An I don’t wish to be your next biological experiment.
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# ¿ Jun 7, 2019 06:50 |
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Crocoduck posted:Stephen Perry was ridiculous about that poo poo. The Man Who Never Missed was cool as gently caress, but the rest of the Matador series got into some very kinky and abusive sex in way, way too much detail. He toned his poo poo way down in his Alien novelizations,. Even for a series with a strong Geiger influence he could go much too far, and has.
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# ¿ Aug 9, 2019 06:12 |
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Everything everybody already said, plus OMG that 80s hair.
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# ¿ Aug 13, 2019 06:24 |
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PhotoKirk posted:David Drake had something like that in his Hammer's Slammers books. Genefran flirts. I hesitate to think of what real life incident he's drawing from. Probably something where you could throw a dozen darts at the UCMJ and each one hits a relevant charge,
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# ¿ Aug 17, 2019 05:38 |
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So there's a documentary coming out that looks interesting. https://www.youtube.com/watch?v=UgWinF5VsNw T2 is an amazing action movie, but it's an amazing PG-13 action movie. Terminator is a horror movie with action. An underappreciated scene is where Sarah's roommate gets killed. https://www.youtube.com/watch?v=XYeRhDdtryc The scene starts with setup, Sarah learns that someone with her name was shot and killed. Then, off to her apartment. First the jump scare with Puggsley. Then the boyfriend gets beaten to death. The the second scare with the bloody body thrown through the door. Lastly the desperate run for for safety, doomed before she took her first step away. Five rounds in the back. The drat machine keeps shooting until she stops twitching. Then the machine gets startled when the phone rings and the answering machine picks up. "Machines need love too" indeed.
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# ¿ Sep 3, 2019 04:56 |
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And don't forget Xenophobe: https://www.arcade-museum.com/game_detail.php?game_id=10503
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# ¿ Sep 9, 2019 19:25 |
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Class Warcraft posted:Ah-fur-ma-tive I'm testing it out in a one-on-one using a Traveller starship, the Kinunir, as a stand-in for a Conestoga-Class marine transport pending. I've got to review the stress rules and get another session scheduled, but so far the system looks like to should do the job.
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# ¿ Sep 24, 2019 16:35 |
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Xenomrph posted:I just got this in the mail and holy loving poo poo is it good. It’s WAY more comprehensive than I expected it to be. I would hear about this the day I drop some serious coin on dental work.
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# ¿ Sep 25, 2019 05:12 |
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Xenomrph posted:I’d say the intent was there, the scene is in the script and it got filmed. In my head canon that’s what happened to him. The audience deserves to see Burke get it, and I favor the inner-jaw to the forehead method. Unfortunately it'd kill the pacing, so I'll just have to do without.
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# ¿ Oct 10, 2019 05:30 |
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SimonCat posted:Watching "Chariots of the Gods" 1970. The makers of Prometheus must have watched this a lot. Skip to 1 hour in to see stone carvings of an Engineer who visited ancient South America. That's a creepy landscape at 1:00:00 in the video. Cue it up there and spend the next few minutes expecting to see an Engineer starship parked just out in the open. I totally buy that the people who lived there carved some crazy poo poo.
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# ¿ Oct 16, 2019 08:04 |
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"I may be synthetic, but I'm not stupid."
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# ¿ Oct 28, 2019 06:31 |
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So the Alien RPG, amazing as a sourcebook it is doesn't have deck plans for the Sulacco. Lucky for me, and everyone else, the blueprints book is deeply discounted right now; $28.49. https://smile.amazon.com/Alien-Blueprints-Graham-Langridge/dp/1785654950/ref=sr_1_1
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# ¿ Dec 7, 2019 02:43 |
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Pennywise the Frown posted:That's awesome. Yes it is and yes they do, it's back in print. The Zombie Guy posted:I still can't decide if this canonically makes Ripley or the Queen Xeno a Disney Princess. Both.
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# ¿ Dec 7, 2019 13:42 |
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Owlbear Camus posted:Is there a canonical/semi-canonical source for how much a synthetic costs in the Aliens universe? The crew's synthetic might be provided by their mortgage or insurance company as a way to protect the investment. I am pretty sure I didn't see costs in the new RPG. What I did see was a system for hidden agendas for all the PCs to make cinematic-style games more interesting; and a synthetic belonging to your insurance company will certainly have some obvious agendas.
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# ¿ Jan 2, 2020 22:24 |
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The Zombie Guy posted:I was playing Mad Max today, and I ran into a couple of Buzzards (the Russian guys with the spiky cars in Fury Road). My on-board mechanic goes "Oh no, we're in Buzzard territory! They mostly come out at night... Mostly..." It goes on sale for as low as $5. It really captures the setting, the environment is vast a beautifully barren, the combat has a visceral impact to it that very few games achieve. And you get a harpoon gun that you can use to snag dudes out of their cars with. Highly recommended. frogge posted:One of those synthetics built by synthetics that's hiding out from being purged? I have an RPG scenario I'm working on involving a colony of rogue synthetics. Was there a source for this or is it just an obvious development of the Blade Runner 'verse ?
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# ¿ Jan 4, 2020 02:34 |
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The only constraints I am aware of about the Derelict's location are: * Not so far away from the colony that a prospector's ATV can't reach it. * Not so close that one of the prospectors hadn't already stumbled across it. * On the other side of a mountain range. * Not so far away that the chestburster in Newt's dad wouldn't have "hatched" before they got back to the colony. It's remotely possible that it popped on the way back, followed mom and the kids back to the colony, matured, and started capturing people. I just don't think it's at all likely. That holds travel time to under about 12 hours. At an average 10kph cross country speed - not totally unreasonable given there's a mountain range to cross - that puts the Derelict anywhere up to 100km from the colony as an extremely conservative estimate. Ten hours travel time at 20kph doubles that, 30 kph adds another 100km to the range. There are very few things that will slow down a thermonuclear explosion, but a mountain range is one of them. My guess is 30-80 km from the colony, with at least one substantial ridge line in between. It could be several times that, but it won't be much less. I'm also completely willing to accept that the orbital photo reconnaissance survey of the colony site missed it; and there would necessarily have been some orbital photo coverage of the site before construction started. Either it was too far away for hi-res coverage, or the Derelict site was mapped, but the expert system processing the imagery didn't "see" an artifact there. It's probably plainly visible if you know what an Engineer ship looks like, but until we got a good look at an Engineer ship, nobody had any idea that technological artifacts could look like that. So naturally the photo processing software wouldn't be trained to flag fit.
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# ¿ Jan 5, 2020 08:17 |
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Nice ! I just read Alien: Prototype. I was pretty good, I say read it. It's got an unscrupulous scientist, Zula Hendricks and Davis from her comic run, and a unique take on the Xenomorph's adaption to the genetic material of its host. See, the unscrupulous scientist runs a lot of tests, and pays workers in the colony to act as test subjects. The poor SOB who gets facehugged had previously been a test subject for a vaccine against a necromorphic virus; you go all over black spots, angry black boils, and melt until you die. He survived that because the vaccine worked, but he still had some traces of it in his system when he was infected. So the Xeno he produces is also a carrier of a really loving nasty disease. Its make up is part human and part necromorphic disease, which affects both its physiology and its behavior. The scientist calls it a Necromorph. The novel also sets up Zula Hendricks as a recurring character On A Mission. Solid novel with a good twist on your standard Xeno.
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# ¿ Jan 9, 2020 06:14 |
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Mushika posted:Just thought it appropriate. That's some really good fire discipline by Vasquez, short bursts well placed will keep you alive a lot longer than going full auto. Gorman had one last experience-related fuckup - he left a short clip in his pistol even though he had time to put a fresh one in. And that made the difference.
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# ¿ Jan 13, 2020 04:24 |
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Phi230 posted:Was thinking about adding Replicants as a good plot hook to an Alien Colonial Marines game. I'm developing a scenario with only synthetics, go for it !
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# ¿ Jan 24, 2020 17:17 |
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Keltar posted:Try the Venture Bros. The Harley Quinn animated show turned out to be surprisingly great. The writing and voice acting are top notch, and their takes on, for example, Bane and Clayface are amazing.
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# ¿ Feb 21, 2020 03:43 |
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The Breakfast Sampler posted:genuinely funny at moments and surprisingly... heartfelt? Heartfelt is right. The show has developed an emotional core as Harley's crew bonds. e. Xenomrph posted:Is that on any streaming platform? Just DC's.
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# ¿ Feb 21, 2020 18:49 |
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Wild T posted:The first season was watchable. I'm not a huge Star Wars guy, but the vibe was much more of a spaghetti western or samurai flick in space. A lot of practical effects and costumes, too, which was cool. Nick Nolte is fun. Not just practical effects, in-camera effects. They're shooting in a 21' high, 70' diameter sound stage with LED walls and ceiling. Unreal Engine drives the 3D environment in the background and they shoot the action against the 3d background. No greenscreen, no being able to tell its a composite image because the lighting doesn't quite match, the action is lit by the environment. It's going to be a gamechanger for video production. https://www.youtube.com/watch?v=bErPsq5kPzE https://www.youtube.com/watch?v=gUnxzVOs3rk
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# ¿ Mar 26, 2020 20:13 |
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Shaocaholica posted:The tech is neat but its not quite there yet. Any environments with a strong direction light like the sun or spot lights etc doesn't work. You can't get a LED screen to simulate a direction light. That's why all the demos have been in diffuse soft light. The lighting always looked a bit off to me as well on the show for some of the environments. I mean its super cool but it can be gimmicky if over used. And the Unreal Engine is better at rocky deserts than forested rolling hills. But it's a huge step and will mature in a year or two. The interiors work they did with it fooled everyone - who thought Werner Herzog's office was a virtual set ?
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# ¿ Mar 28, 2020 03:38 |
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mllaneza - PST
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# ¿ Apr 10, 2020 22:12 |
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Pennywise the Frown posted:I have absolutely no life so I can do that. It'd be 3pm here. Unfortunately I won't be drunk at that time but we'll see how it goes anyway. I can be drunk then. Which game are we actually using ? I want to get some practice in with the controls... if I die stupid I want it to be on me, not frantically pressing the wrong buttons.
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# ¿ Apr 11, 2020 06:06 |
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Xenomrph posted:I should have more time for games since I got laid off on Wednesday. Good positive outlook on a lovely situation !
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# ¿ Apr 18, 2020 00:37 |
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Remember the Feminist take on Alien: Nobody listens to the smart woman so they all die.
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# ¿ Apr 23, 2020 02:16 |
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Phi230 posted:I'm really jealous of your campaign, dude. I've been trying to get my friends to do Alien but we settled on CoC again CoC is about the only system where if the GM wants to drop in Xenomorphs, the players can't say poo poo because there's worse on the menu. You wanted to run Alien, you run Alien. Tommy guns and bundles of dynamite are a perfectly reasonable response to a Xeno infestation.
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# ¿ Apr 23, 2020 09:18 |
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I watched Alien:Resurrection last night. It hits most of the right notes, but my god is the melody loving awful.
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# ¿ May 6, 2020 01:01 |
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Resurrection is a good opportunity to teach "why are all of these people horrible".
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# ¿ May 9, 2020 09:50 |
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Android Apocalypse posted:Avatar was cool to see in the theater because of the 3D. The fact it looked like instead of looking at a screen you were looking through a window was is one of the prime reasons it did well at the box office: it was a feat that couldn't easily be replicated at home. Say what you will about the story and characters, but the in-theater experience for Avatar was unprecedented. I was swatting things away from my face in most of the forest scenes, and the flying action in the big finale was more real than anything I've ever scene. it's kind of sad that this amazingly beautiful tech demo also had a good story about corporate shenanigans to tell, and nobody noticed because the 3D effects were so loving good. Everything about it, look, feel, tone, style, message, whatever says the movie should be on the same level as T1, Predator2, and at least Alien 3. But it isn't and that's just odd.
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# ¿ May 26, 2020 07:48 |
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Zartosht posted:Objective scientific fact. Corollary: Aliens is still really good.
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# ¿ Jun 19, 2020 07:43 |
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Wowshawk posted:So with that steam sale going on, is colonial marines worth it? With the ACM Overhaul mod it's decent. The worst part of it by far was the literally broken AI, and this fixes it and makes it pretty.. https://www.moddb.com/mods/templargfxs-acm-overhaul
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# ¿ Jul 4, 2020 15:20 |
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Sunswipe posted:Ok, but also don't stop believin' in Robocop. loving hell, pro-click of pro-clicks.
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# ¿ Jul 6, 2020 02:31 |
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Genetic issues might get passed to the Alien parasite, but they might filter for the worst of those effects.
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# ¿ Jul 21, 2020 03:35 |
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# ¿ May 16, 2024 00:42 |
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Android Apocalypse posted:I kind of liked the ending of A.I.: Artificial Intelligence. Finally had that weird Kubrick feel of that was hinted at if you knew that he was initially was interested in working on it. Then it went full Spielberg with the saccharine tone. AI pisses me off so much. Spielberg did so much, so very visible, damage to Kubrick's vision it's maddening. I am deeply indebted to the friend who showed it to me for letting me pause it every 15 minutes or so to yell at the director.
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# ¿ Jul 25, 2020 03:19 |