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Welcome to the wonderful world of warships thailors! World of Warships is a product of our Russian friends at Wargaming. Same dudes as World of Tanks and the aborted baby called World of Warplanes. It is a naval themed WWII arcade sim MMOG. Official release was September of 2015 and it has been receiving frequent updates along the way making things miserable for some while others jump for joy when their X ship is nerfed. Naval fleets consist of Destroyers, Crusiers, Battleships and Aircraft Carriers. No, there are no Submarines, don't ask.. get over it now. There are a number of guides on the different classes which were linked above and some additional guides from Wargaming. There are loads of videos on YouTube as well from different players. Wargaming has also put together some funny videos on how not to be terrible called 'Bad Advice' that you should check out. It is a team based game but like any other game where you have to rely on other shitters it is usually you versus the other team versus the rest of the shitters on your team determined to lose at all costs. Mercifully you can form a division of three like-minded goons who want to win and you can do surprisingly well most of the time. UPDATE: WG in their infinite wisdom decided not to let the WoT clan name carry over and we lost SEAMN in botes to some other shitters. There are currently four goon clans in botes... DONGS, GOONS, UNCUT and 4SKIN. There are only 30 slots per clan as of this update (01/21/17) Methods of communication that don't involve signal flags, smoke signals or morse code: For your IRC fix there is the channel #worldofwarships on synirc.net for those of you who prefer using that, kindly provided by Bitter Beard. TeamSpeak is dead, All hail Discord! We are switching to a different platform and change is good! You can run it in the browser, from a stand alone app or even on your mobile device. The VOIP has been really good quality as well. Minus the shitload of custom tags we had in TS this does the job and it's free plus I don't have people pissed off at me about the server status. The link below will take you directly to the voice chat lobby on the Discord server. From there you can jump down to the World of Warships channel, go to one of the text only channels or go AFK like everyone else seems to do. Participation is key here and sitting in AFK never being sociable won't help but it is a goon thing I guess so w/e. I run the server so I will give permissions as soon as I see you or anytime a new person has logged I can go back and add them. https://discord.gg/0lSMRHzXe0APB3Bo Playing this in a two or three man division using coordinated play can practically guarantee victory since these shitters in pubs for the most part do not play as a team and with the influx of people coming in with beta that have no clue what the gently caress is going on you can absolutely rear end rape teams. There is a separate channel for WoWS with a looking for group lobby, two division channels with a 4 player max cap on the channel and one super division for sync drops. The super division should be viable since the server pop is so low you stand a good chance of really loving wrecking poo poo with two goon divisions. I limited the division channel to four in case you are a solo and looking to get into a division and want to drop into the channel to wait for someone to leave or die. I am trying to avoid having ten people sitting in one channel where there is an active division playing. It can be distracting to the guys playing and sometimes they don't want to say get the gently caress out please I am trying to concentrate on killing bads you shitlord. Seriously, get in TS you bads and don't try to do this alone. Is there organized play where we can poo poo on other bads? For now we have to live with three man divisions and sync drops but clan wars will also be implemented in the game at some point with the different clans taking control of regions of a map but who knows what mess Wargaming will make of it knowing their level of incompetence with things like this. Currently this does not exist and there is no mention of it yet so don't cry about it. There are people forming organized clans though so you can still be part of something that technically isn't but is. What is warships anyways and why do I want to play it? World of Warships is another free-to-play but feel free to pay as well WWII area MMO game being produced by Wargaming. You might already be familiar with their other titles World of Tanks and aborted baby that is World of Warplanes. The game features several types of military ships fulfilling different roles although being poo poo on by torpedoes is the current meta. There will be ships you are familiar with and in true Wargaming fashion in order to fill the tech tree there will probably ships that never made it off the drawing board or worse were found scrawled on a napkin in someone's archive next to a stale cheese sandwich. What kind of ships can I play? Currently there are destroyers, cruisers, battleships and aircraft carriers in the game representing the US Navy and Imperial Japanese Navy. There is one lone premium Soviet Navy ship you can buy but meh. Eventually we will see the Royal Navy and Kriegsmarine for all you wehraboos. From another thread and edited for your enjoyment.. Missing Name posted:A quick rundown: Are there submarines? No! There are no submarines,there never will be, there are no plans to introduce them and no matter how much you ask they will never be added. It has been stated from day one, there is no way to deal with them and they have no intention of introducing them so there we got that out of the way. I get there are torpedoes but I have zero skills and cannot hit the side of a barn now what? Ramming - yes you can do this. Sometimes it is a glorious last act of desperation and both ships blow up sinking to the bottom of the ocean. It's fun, try it. I want to play with other like-minded bote spergs and rage about my battleship being sunk can I do this? You can play in three man divisions which is similar to platoons in tanks. Matchmaker is currently not able to handle poo poo like this, case in point if you have a tier 9 ship and a tier 1 in your division then launch a match the MM will pick the lowest tier to set the bar. Congratulations your tier 9 will ship all over the other team and you can even poo poo on your own since teamkiling is not penalized right now. Where can I get more information about the game? World of Warships Vengarr posted:Here are a few videos you might want to watch if you haven't seen them yet: It only took me six hours from the release of closed beta to win this distinction. The thread will be updated as necessary with new content, just PM me if you want to contribute something. ====== Woah, wait. There's an anticollision system? Yes, it will help you by guiding your bote right into an island and run you aground or maybe even hit another bote. Remedy the problem by going into the settings > controls then under Mouse Sensitivity you should see it.. turn it off. While you are at it, turn on the Display Team Panels and Alternative Battle Interface Mode. Thank me later. Mods please because I hate playing vanilla Yes.. Aslain has a modpack There is also an 'aim assist' but really you should be playing without that poo poo and learn to aim on your own. Crutches are great but you won't become a better player for it. If you really are adamant about one Google is your friend just beware of dodgy Russian websites and for the love of Lowtax don't pay for poo poo, it is out there for free. Helpful poo poo Posted by Other Goons Area: Magni posted:How To MREBoy posted:Submitting the following for OP inclusion. You folks can feel free to nitpick or something if you feel like it grrarg posted:Long range artillery warning is pretty useless. 6+ second flight times are either from a battleship sniping and hoping to get lucky or a cruiser that should be immediately obvious without wasting two skill points. I seriously can't hit poo poo, how do I aim this thing and actually hit something? Click this. https://www.youtube.com/watch?v=UdcqYAUP1vQ +++++++++++++ Should I fire AP or HE? +++++++++++++ xthetenth posted:Here's my raving AP fanboy take on matters (actually the raving AP fanboy answer is shoot AP at everything, and it's viable). Okay so where exactly should I be shooting my hot loads into these long hard ships full of seamen? xthetenth posted:
Hazdoc posted:Taking a quick detour from writing up the commander skills post to quickly explain some things about the sights. I'll do a more indepth post about it later, maybe. Its not an easy thing to explain without a video. Hazdoc posted:+++++++++++++ +++++++++++++ Skills +++++++++++++ Hazdoc has updated his skills post, it's long as hell and informative also it's his opinion. Being is he gud and if you need to read it, you are probably not so enjoy. https://forums.somethingawful.com/showthread.php?action=showpost&postid=468837686 Pacra posted:+++++++++++++ Notable Quotes: Hazdoc posted:the accumulated filth of all their waifus and anime will foam up around their sterns and all the BBs and CAs will look up and shout "Save Us!" demonR6 fucked around with this message at 04:08 on Jan 29, 2017 |
# ? Mar 11, 2015 15:17 |
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# ? May 16, 2024 17:37 |
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Off the top of my head from the Beta weekend. The rock, paper, scissors of this game is: Battleships poo poo on cruisers with their big guns and can go toe-to-toe with other battleships. Slow moving battleships are vulnerable to torpedoes. Cruisers can poo poo on aircraft as some have heavy AA batteries, plink away at battleships and hurt destroyers with their main guns. Little to no armor, so hits from battleships or torpedoes are deadly. Some cruisers have torpedoes as well. Destroyers spam torpedoes and are fast and maneuverable, but little health so can be destroyed easily by cruisers or battleships. Dive bombers also rip apart destroyers. Aircraft carriers can poo poo on anyone all over the map, but are pretty defenseless if someone gets close. All ships have damage control parties which put out fires, stop flooding, etc., all of which cause damage over time. They have a cool-down period so using it wisely. Fires do less damage than flooding so nothing sucks harder than using a DC party on a fire to take a full spread torpedoes 30 seconds later sucks. Destroyers can lay down smoke to obscure friendly ships from enemy ones. It's also on a cool-down and has "charges" so you can only do it a few times. Cruisers can focus AA fire which can be really deadly to aircraft when the right cruiser is using it. Also has "charges" if I remember correctly.("Intensify the forward batteries. I don't want anything to get through.") Battleships have super damage control parties that actually repair hitpoints. Also has limited uses. I didn't play carriers, so I can't remember their special function. Moral_Hazard fucked around with this message at 15:46 on Mar 11, 2015 |
# ? Mar 11, 2015 15:33 |
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Welp there goes my weekend. This means that the whole tree will be available for play correct? Also the cruisers when focusing their secondary turrets on an air group plus the AA boost will tear poo poo up. I assume they didn't knock alpha off of torps either?
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# ? Mar 11, 2015 16:11 |
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I liked tanks, then I didn't like tanks. Hopefully I will like boats.
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# ? Mar 11, 2015 16:27 |
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I hated the snipefest of World of Tanks but I hope that World of Ships will be a little better.
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# ? Mar 11, 2015 16:49 |
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Does ships have the same spotting system as in tanks so a giant battleship will just disappear?
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# ? Mar 11, 2015 16:51 |
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When I played on that weekend test, yes it used the spotting system so a battleship did just disappear. Hopefully, that will get fixed.
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# ? Mar 11, 2015 16:54 |
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Shipwarboating is fun. The sound really makes the game. There's some Tier 2 or 3 US cruiser that has crazy amounts of guns and broadsiding some unsuspecting carrier is just awe-inspiring. The destroyer play is like playing light tanks on ice skates on a jet powered surfboard while shooting bazookas while farting out smoke screens for all your friends.
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# ? Mar 11, 2015 16:56 |
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I'm looking forward to more players. Maybe it will make the matchmaker behave better.
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# ? Mar 11, 2015 17:04 |
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demonR6 posted:Are there submarines? This will never stop pissing me off.
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# ? Mar 11, 2015 17:16 |
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World of Warplanes was a gigantic disaster, so i'm not nearly as hyped for Warships as I was two years ago. World of Tanks is still really solid though.
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# ? Mar 11, 2015 17:18 |
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rex rabidorum vires posted:Welp there goes my weekend. This means that the whole tree will be available for play correct? Also the cruisers when focusing their secondary turrets on an air group plus the AA boost will tear poo poo up. I assume they didn't knock alpha off of torps either? The same tree that is available in Alpha will supposedly carry over to the Beta but you know how things can change when you get two people in the room with opinions..
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# ? Mar 11, 2015 17:25 |
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Have they said how invites will work? I was in an earlier alpha weekend a few months ago, does that mean I'm automatically in now as well?
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# ? Mar 11, 2015 17:28 |
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Der Shovel posted:Have they said how invites will work? I was in an earlier alpha weekend a few months ago, does that mean I'm automatically in now as well? Yea the weekend testers get automatics. Granted that is assuming WG doesn't gently caress that up. The spotting question earlier if a BB fires within a certain range and there isn't any smoke being laid down it will be spotted. Even without firing the min spitting range is basically the same for every ship except destroyers. Ships do disappear every once and a while but they usually reappear fairly quickly when they fire OR just shoot a blind volley because pubbies are awful about changing course and speed.
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# ? Mar 11, 2015 17:35 |
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I said come in! posted:World of Warplanes was a gigantic disaster, so i'm not nearly as hyped for Warships as I was two years ago. World of Tanks is still really solid though. It is a different development team as I understand it. Botes is actually good and fun to play*. *Based on the beta weekends.
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# ? Mar 11, 2015 17:46 |
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Is Gaijin going to put subs in their naval game? I haven't heard much about what they had planned to gently caress up Wargaming's pie.
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# ? Mar 11, 2015 17:48 |
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subhelios posted:It is a different development team as I understand it. Botes is actually good and fun to play*. Tanks got a lot less fun as the tanks got slower and slower and slower.
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# ? Mar 11, 2015 17:52 |
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Republicanus posted:Is Gaijin going to put subs in their naval game? I haven't heard much about what they had planned to gently caress up Wargaming's pie. As far as I'm aware Gaijin can't make subs work either, so it's going to be a pretty straight contest between Gaijin's damage modeling system versus Wargaming's HP system. And also maybe how the different developers handle upgrades, considering that in WT upgrades are relatively minor improvements whereas in WoT/WoWP you can get things like a completely different engine or a new turret for your tank.
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# ? Mar 11, 2015 17:58 |
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What is their match making in this game like, as non-existent as it is in WoT?
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# ? Mar 11, 2015 18:05 |
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Teron D Amun posted:What is their match making in this game like, as non-existent as it is in WoT? According to the OP, quote:You can play in three man divisions which is similar to platoons in tanks. Matchmaker is currently not able to handle poo poo like this, case in point if you have a tier 9 ship and a tier 1 in your division then launch a match the MM will pick the lowest tier to set the bar. Congratulations your tier 9 will ship all over the other team and you can even poo poo on your own since teamkiling is not penalized right now.
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# ? Mar 11, 2015 18:06 |
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YellerBill posted:As far as I'm aware Gaijin can't make subs work either, so it's going to be a pretty straight contest between Gaijin's damage modeling system versus Wargaming's HP system. And also maybe how the different developers handle upgrades, considering that in WT upgrades are relatively minor improvements whereas in WoT/WoWP you can get things like a completely different engine or a new turret for your tank. BadLlama posted:Does ships have the same spotting system as in tanks so a giant battleship will just disappear? Destroyers have to get fairly close to be spotted, if they don't fire. In the previous patch, you could invisiboat people with destroyer guns if you were careful about staying at maximum range. I haven't tried this patch because Japanese destroyer guns are now too bad to bother firing. Firing torpedoes doesn't reveal you.
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# ? Mar 11, 2015 18:09 |
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I said come in! posted:World of Warplanes was a gigantic disaster, so i'm not nearly as hyped for Warships as I was two years ago. World of Tanks is still really solid though. What made warplanes a disaster?
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# ? Mar 11, 2015 18:21 |
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They should have a patrol boat and landing craft tier.
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# ? Mar 11, 2015 18:23 |
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Does this run on the same, stupid lovely engine as World of Tanks? The games don't look that good, but they always run like crap, even if you tweak them to low-spec. I remember World of Warplanes somehow made things run even worse, so I'm not too optimistic about my toaster's chances of running this.MoraleHazard posted:What made warplanes a disaster? Wargaming
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# ? Mar 11, 2015 18:23 |
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MoraleHazard posted:What made warplanes a disaster? They kept loving with the flight model and the control model and I think they were on their worst iteration when they launched? Balance was screwy too but I'll let someone who actually played the game cover that part.
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# ? Mar 11, 2015 18:28 |
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There will be an explosion of reviews, screenshots and videos when the NDA ends tomorrow. Here are a few videos you might want to watch if you haven't seen them yet: General overview by Jingles. Battleship and Cruiser games Battleship and Carrier games Destroyer and Cruiser games IJN Yamato game Might be worth adding to the OP even with the beta coming, they're good videos.
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# ? Mar 11, 2015 18:40 |
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James Garfield posted:Firing torpedoes doesn't reveal you. Firing from within the cover of a smokescreen also. Not to mention right now you won't even see them if they are launched from a ship until they are nearly on you. You can maneuver to try to avoid but a well placed spread catches you in a slow ship in the middle of an inconvenient situation and you are boned. Dumb firing from a distance and hoping someone manages to get hit as they are going through a lane has become common now too and smart when you think about it. If your torps have long range and you know you are firing into a common lane of travel just fire the poo poo and move on.
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# ? Mar 11, 2015 18:44 |
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Vengarr posted:There will be an explosion of reviews, screenshots and videos when the NDA ends tomorrow. Here are a few videos you might want to watch if you haven't seen them yet: Done thanks!
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# ? Mar 11, 2015 18:52 |
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So I did both WoWS weekends, that means I am auto in for the beta tomorrow right? I should be expecting an email then?
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# ? Mar 11, 2015 18:58 |
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demonR6 posted:Firing from within the cover of a smokescreen also. Not to mention right now you won't even see them if they are launched from a ship until they are nearly on you. You can maneuver to try to avoid but a well placed spread catches you in a slow ship in the middle of an inconvenient situation and you are boned. It was pretty common in Navyfield to have to brave a loving (layered) fan of long lance torpedoes at the start of any game when the japanese got going. Not sure if WoWs models different range on torpedoes between types/nations (or how much if so).
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# ? Mar 11, 2015 18:58 |
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Axetrain posted:So I did both WoWS weekends, that means I am auto in for the beta tomorrow right? I should be expecting an email then? Yes, theoretically. But if you saw the conversation a while back in the thread we mentioned after the last beta weekend the rocket scientists at WG managed to accidentally grant alpha access to beta players. To add to the comedy element not only did they tell everyone about it but the lead guy asked the people who got this access to please contact him so that it can be removed. Yeah, right. Pimpmust posted:Not sure if WoWs models different range on torpedoes between types/nations (or how much if so). Yes, currently the IJN torps are better than their USN counterparts.
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# ? Mar 11, 2015 19:02 |
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Ugh, might come back for this because gently caress WoT. On the other hand, I can see dropping it the second WT comes out with their version since its pretty likely they'll have planes mixed into the battles too.
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# ? Mar 11, 2015 19:04 |
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I heard that, unlike WoT and WoWP, this game is actually fun and not chock full of stupid bullshit?
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# ? Mar 11, 2015 19:09 |
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Pimpmust posted:It was pretty common in Navyfield to have to brave a loving (layered) fan of long lance torpedoes at the start of any game when the japanese got going. Not sure if WoWs models different range on torpedoes between types/nations (or how much if so). I played primarily DDs on the beta weekends and yes they model different speeds and ranges of various torpedoes. You won't have to run a navy field style gauntlet of torpedoes but you will have to avoid your own pubbies trying to replicate this. Also I personally did it with the lances because of the 13km range...drop a spread towards a lane pivot pop smoke and drop the other broad before deciding where to go. By the time you know what you're doing the tubes have loaded so there really isn't any risk. Just make sure you do it from way out in front to avoid moronic teammates.
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# ? Mar 11, 2015 19:13 |
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To be fair, that was kinda the IJN's strategy too. Dump long lances in the general direction of a fleet group and haul rear end. Here's a video of an Essex-class carrier game. It looks fun to play but not particularly thrilling to watch. These nerds need to switch to plane view when they drop bombs or torps if they want things to be interesting
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# ? Mar 11, 2015 19:26 |
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Is there a limit on number of torpedoes or is it just the reload time? Carrier view look like full on RTS-mode, somewhat annoying sound-effect from the waypoint marking, TDUNK TDUNK TDUNK. Getting into a match with like 50% carriers (on perhaps only one side) would be... interesting? Does an equal number of carriers just poo poo on their battleship counterparts, or what's the "counter" besides other carriers/trying to cut them off with destroyers? Pimpmust fucked around with this message at 19:31 on Mar 11, 2015 |
# ? Mar 11, 2015 19:27 |
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Pimpmust posted:Is there a limit on number of torpedoes or is it just the reload time? You have two squadrons of six torpedo bombers that will vomit the same number of torpedoes. You also have to manage them insfoar and telling them to return to reload so you can go back out to drop you long hot loads on people. And don't forget all the while ppl are shooting at your planes with AA so once they are all shot down you are hosed.
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# ? Mar 11, 2015 19:34 |
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So if I was in both of the beta weekends, do I just need to reinstall it or what to play botes when they come out?
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# ? Mar 11, 2015 19:42 |
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Pimpmust posted:Is there a limit on number of torpedoes or is it just the reload time? Limited by throw weight and reload. No ammunition considerations. Also in tier 4/5 and maybe t6 games seemed to mostly hinge on who had more carriers due to the lack of AA weaponry and the awfulness of pubbies. If memory serves the US t5 cruiser gets a very good compliment of AA however not a lot of people played it because no torps and not some Japanese super undefeated battleship leading to very very little AA even in groups.
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# ? Mar 11, 2015 19:45 |
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# ? May 16, 2024 17:37 |
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Figured that would be the case, how's the rewards for CV-fighters shooting down other planes? Or does every CV stock up on as many bombers as possible because it's most rewarding?
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# ? Mar 11, 2015 19:52 |