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JayMax posted:Isn't Warrior the least popular class? What kind of bizarro world is this where the MMO class called "medic" is second most popular and the one called "warrior" is least?
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# ¿ May 26, 2014 07:29 |
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# ¿ May 18, 2024 14:39 |
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Ad by Khad posted:I played healer-medic during beta and I don't recommend it. The only times the class felt unique to me were the times where it pissed me off. That said, some goons in this thread really enjoyed medic dps. Why did it piss you off? Genuinely curious, I didn't get to play beyond fiddling around with the char gen. I usually play the healer to my friend's tank and medic seemed the most appealing. I got the impression spellslingers will be a dime a dozen and espers stand in place a lot.
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# ¿ May 27, 2014 06:37 |
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I think chua is the only race's run/jog animation I like so far. Fem granok, mechari and mordesh look stupid and feel really slow to boot. I'm guessing the other races are better if only because they're tinier but I'm not really interested in rolling any of them.
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# ¿ May 28, 2014 22:00 |
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Sab669 posted:They are the one true master race. And I'm pretty sad I can't play a Chua Stalker They're definitely one of the best made in this game. I would make one but I'm bored with the whole conniving race of midget geniuses theme after playing a goblin in WoW and an asura in GW2.
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# ¿ May 28, 2014 23:05 |
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blueberrysmith posted:Medic's much lower in this round of census taking. You're better off using your intuition in these matters anyway--those polls are practically worthless. No way medics are going to be more popular than warriors/stalkers/spellslingers. Unless they are flavor of the month OP, but even then that will take a few weeks for your average player to catch on to.
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# ¿ May 29, 2014 01:19 |
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Is the naming system like GW2's where your name has to be unique across literally ever server in your region, or is it by per server basis like WoW?
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# ¿ May 29, 2014 02:00 |
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angrynaut posted:The lack of Oceanic PVP server makes things needlessly complicated. Do I roll on this "unofficial Oceanic PVP" realm in Widow that is also the home to RP-PVPers and redditors (and likely queues) or just hit up Pergo and risk missing all the fun due to time-zone differences? Pergo is going to have tons of players, probably more than Widow. So I wouldn't worry about queues.
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# ¿ May 29, 2014 08:32 |
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Normal Adult Human posted:A bunch of stuff that's still easier than heroic arcatraz. I'm gonna light you up sweetcheeks
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# ¿ May 31, 2014 07:38 |
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Interstellar Owl posted:So what seems to be the most popular class? And how is the lag on headstart day? Is the optimization better? Rather not plop 60 bucks and have my GTX670 still chug on the game. I have a stock 670 and am running everything maxed with no issues. Spellslingers are probably the most popular, I guess. All of the classes seem fairly well represented.
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# ¿ May 31, 2014 15:49 |
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I mailed some money and decorations to a level 1 alt after I deleted a level 9 character (I was changing classes and wanted to free up the name). Is there no mailbox at all in the tutorial zones? Do I literally have to quest for an hour or two to get to the first town or can I run past everything?
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# ¿ Jun 2, 2014 14:37 |
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First Bass posted:I understand that a lot of development time had to be devoted to making the game PLAYABLE (i.e. optimizations, server stabilization), but a lot of stuff seems... unpolished, to put it lightly. They contribute more to kill challenges compared to regular mobs. In my experience the extra time it takes to kill them still doesn't make it worth it, unless you're in a group.
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# ¿ Jun 4, 2014 15:13 |
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panda clue posted:Why even have alternate classes? It just makes the game needlessly complicated. Why even have extra abilities at all for that one class? Lets just make one class, one race, with one ability and be done with it. You're an idiot.
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# ¿ Jun 5, 2014 00:24 |
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I'm fine with it on foot but don't make me do it on my mount
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# ¿ Jun 5, 2014 00:31 |
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Can someone please recommend an addon that lets you move the resource bar (thing that tells you how many actuators you have as medic, etc.) around? Being locked at the bottom of the screen above the hotbar has to be one of the worst places possible for such an important feature.
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# ¿ Jun 5, 2014 18:47 |
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Tupper posted:Look into Medicate. The dev ducked out, but it still works for now. Another dev is likely to pick up the project next time it needs work Thanks. I actually came across that before but passed it over because I assumed it didn't work anymore. Zoness posted:I believe Candybars lets you move a lot of UI elements around. You can get used to anything. I had no huge qualms with it until I started healing groups, when occasionally losing track of my actuator count during hectic moments resulted in the tank dying. The UI works but it's far from "really quite good" unless you're comparing it to WoW circa 2005.
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# ¿ Jun 5, 2014 19:02 |
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Ciaphas posted:The base game doesn't offer switchable gearsets anywhere that I can't see, does it? If not is there an addon out there already? Best you can do is turn off inventory sorting and leave your second set of gear at the bottom for fast swapping. Yes it's stupid.
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# ¿ Jun 6, 2014 00:22 |
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Should I fit Shield Surge into my ability set when healing 5 mans as medic? I tried replacing Crisis Wave with it but that seemed like a bad idea as the sole healer. I'm only 26 so I don't have the last ability slot yet.
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# ¿ Jun 6, 2014 05:35 |
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a cat on an apple posted:I have limited experience since I've been gearing myself more towards questing than grouping, but Shield Surge is an absolutely amazing skill. If you have T4 in it, then whomever you land Shield Surge on will take literally no HP damage until they run out of shield. It effectively becomes like any other healer's Absorb skills except with no cooldown but requiring 2 Actuators. I've most commonly duo'd with an Engineer who loves his Shield Bot, and between the two of us his HP bar just seriously never budges. The only way he ever takes damage is if either I get CC'd and can't work on building or he takes a telegraph to the face, which is bad on the tank's part. I was running T4 Shield Surge and Probes for the detonate with Flash. Got 1/3 of the way through healing Stormtalon before I went back to Crisis Wave primarily because I kept running out of focus. I attributed that to SS's higher cost, but the tank might have just been undergeared, so I guess I'll try it again another time and see how it works out. It was alarming because I've never run out of focus in either of the level 20 dungeons so far. I know the obvious regarding shield healing being medic's shtick, I was just uncertain of whether it's viable at my level. I also do not want to feel responsible for wipes while experimenting with builds if this stuff is already mostly common knowledge.
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# ¿ Jun 6, 2014 06:11 |
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a cat on an apple posted:Honestly if you never ran out of focus in the Dungeons before then you must have been incredibly lucky with your groups or have innately amazing sense with your heal power. Never had a major problem with focus until that run. Probably ran ST/Kel Voreth about 6 times now and the level 15 adventure several times. I run with guild groups so maybe that's why. The tank was taking damage that required me to spam the big stuff, so I'll just chalk it up to crappy gear. I use all those abilities except Barrier, which I replaced with Recharge. I think I'll give that a shot too. Ciaphas posted:It almost sounds like healing is more complicated than tanking in this game? I've been playing healing classes in games for a long time and Wildstar's implementation is the most fun I've had with it in an MMORPG folgore fucked around with this message at 06:28 on Jun 6, 2014 |
# ¿ Jun 6, 2014 06:26 |
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Kerrrrrrr posted:Pffft. Scientist has you doing more legit exploring than explorer does, I think.
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# ¿ Jun 8, 2014 18:57 |
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I usually abandon challenges when they first pop up and retry when the situation is optimal for a silver or gold, i.e. you're not competing with 3 other retards or there's actually enough spawns around to complete the poo poo. There's no wait time if you drop out before getting a medal. The difficulty of challenges is all over to place regardless. Sometimes you get ones with copious amounts of time that you would have to try to fail, while others flat-out are too short, or have too few spawns, or too little credit per kill etc. etc. There seems to be no rhyme or reason to it.
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# ¿ Jun 10, 2014 02:37 |
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gigawhite posted:I was really enjoying this game up until we got to the first pair of dungeons at 20. Jesus christ what a screwjob those things are for barely any reward. It was satisfying to finally beat one of them but half a level and one crappy blue item for two hour's work doesn't justify it at all. I get that dungeons are supposed to be challenging with adventures being a little more forgiving, but I'm a guy who likes running 5 man dungeons while I'm leveling and I don't want to set foot into another one of those again at this point. Even if you enjoyed the dungeons (like I do) there aren't a lot of them leveling up. After Stormtalon/Kel Voreth you won't see another until 35. In between, you have the snoozefest DOTA adventure and the Siege of Whatever, which I haven't run but have not heard a single good thing about it from the people who have.
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# ¿ Jun 10, 2014 16:24 |
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Poultron posted:No seriously, what do people use for soloing as a Medic? Not PvP, I couldn't give less of a gently caress. Soloing. Questing. I'm doing alright but I'm the kind of guy who likes to optimize his leveling. https://forums.wildstar-online.com/forums/index.php?/topic/29581-medic-leveling-guide-updated-527/ just follow that
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# ¿ Jun 11, 2014 01:03 |
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BadLlama posted:My Build Without gamma rays or quantum cascade I think "doesn't have the highest TTK" is huge understatement.
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# ¿ Jun 11, 2014 01:04 |
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A Tartan Tory posted:People seem to have this crazy idea that the Esper has mobility issues. The game would benefit from a trial system for classes that lets you see how they play at high level before you invest time into actually leveling them. People are writing off espers based on the newbie zone experience.
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# ¿ Jun 11, 2014 01:10 |
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cathead posted:Yeah god forbid they listen to people who have actually played the class. Ok great, they should still let people trial level 25 characters at a minimum, like GW2 and I believe Tera did. There are no significant downsides to this. Everyone becomes more knowledgeable about the game and you can stop pissing your diaper every time a goon posts something stupid about espers.
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# ¿ Jun 11, 2014 01:19 |
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Is there a way to make friendly nameplates not disappear behind large enemies? This is making healing during giant bosses a chore. I don't have occlusion turned on under the Bijiplates menu either.
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# ¿ Jun 12, 2014 06:45 |
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Running Skullcano earlier, I swear there were several instances of my heals doing absolutely nothing to the tank even though he was well within the green. I'm tempted to start recording my dungeon runs to see if this stuff is actually happening or just me imagining things in the heat of the action.
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# ¿ Jun 12, 2014 13:29 |
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Sab669 posted:Was he an Engineer? They're extremely buggy. Like, literally "cannot be healed" level of bugs. A few pages back but yes, he was an engie. That's retarded. At least I know now.
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# ¿ Jun 12, 2014 20:26 |
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There's the skeech in the Farside biodome who has a hat on that makes him smart and his quests have the player trying to "improve" the skeech race via reeducation and other hamfisted crap. Then his hat starts to fail and he becomes dumb again and the other exile NPCs say "welp, guess it was just the helmet that made him smart, skeech will always be drooling savage retards after all--go kill this idiot and bury him somewhere remote" The end.
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# ¿ Jun 13, 2014 02:13 |
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LF Skullcano run where the tank doesn't try to skip a million packs that inevitably end up getting pulled by accident and wiping the group, costing more time than skipping them would have saved in the first place.
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# ¿ Jun 14, 2014 05:49 |
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boho posted:Note in the ad he says "I don't care if you're studying for your SAT or your PHD." Those are the alpha and omega of their lifespans. congrats you cracked the case
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# ¿ Jun 14, 2014 19:21 |
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Demiurge4 posted:Is there a place to get your science outfit if you accidentally sold a piece or two? Not yet, but IIRC someone from Carbine said they're looking into path vendors or something along those lines to give people a way to buy the specific costumes if they've accidentally vendored them.
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# ¿ Jun 15, 2014 20:40 |
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Strange Horizon posted:I mentioned this in the Terrible Secrets of Space chat earlier but something I've noticed I really miss from playing WoW is that I used to enjoy leveling up by chain-running dungeons. It's a bit slower than just questing, but with a tank or healer you get a fast queue and level up by performing a role you want to play at end game. I'm about to hit 40 and feel the same way. The XP rewards from running dungeons are very weak considering the effort involved. I think this is primarily why people don't run them. If it was actually worth the time, maybe your average player would be willing to tolerate a few wipes instead of quitting at the first sign of trouble. Not to mention loot can drop from bosses that is unusable by anyone in the group. It's quite a kick in the balls when you get through a tough run and 3/4s of the poo poo that dropped was worthless. Carbine are outspoken about rewarding players that put the effort in for difficult group content (i.e. raiders) at level 50. I don't see any convincing arguments for why 1-49 has to be any different.
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# ¿ Jun 16, 2014 02:10 |
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nopantsjack posted:Okay I'm slowly coming round to this MMO after looking at the addons and I desperately need something to play. I have no stats to support this, but judging by queue times with my warrior friend, there are a lot less tanks than anything else. My friend and I queued for the first adventure with me as healer/dps and him just as DPS. A few minutes of no pops, we re-queued with him as tank and got a group instantly. People are afraid to tank apparently. Queues as healer on my level 40 medic are long enough that there doesn't seem to be a shortage of healers either.
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# ¿ Jun 17, 2014 08:17 |
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kingcobweb posted:People that do adventures/dungeons as a medic healer, what does your skill bar look like? How does your gear vary from standard questing fare? For the first two dungeons and level 15 adventure you can just slot Emission/Crisis Wave/Dual Shock/Mending Probes/Flash and Paralytic Surge for helping stun mobs. Also Barrier for emergencies. Start using Shield Surge as soon as you unlock it at level 24. For gear, you want insight instead of tech and resonators with more support power than assault. Maybe some focus regen items too. Other than that, the stats effective for questing are good for healing too (moxie, brutality)
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# ¿ Jun 17, 2014 08:39 |
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Commissar Budgie posted:I'm not sure if this is common knowledge or if it's the best kept secret of Wildstar, but I found out last night that if you hit the wrench and open your bag options, you can set it to auto-sort by alphabetical, category of item, or quality of item. Last I tried using that, it was a permanent sorting that made every item in my bags unmovable manually for some reason. I had to turn it off because it made swapping into my second set of gear a pain in the rear end.
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# ¿ Jun 17, 2014 18:36 |
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So have any other goons tried to quest with a friend in this game? We just entered Hycrest and the utter shitload of quests you are bombarded with there coupled with a bare minimum of support from the default UI has resulted in an unpleasant experience to say the least. Shared quests completions seem entirely arbitrary--either you're competing with each other for quest or challenge objectives or you aren't, there is no consistency. Most quests are unsharable and you can't see what ones your groupmates are currently on let alone the progress they've made with any. Are there any addons that make this less of a chore?
folgore fucked around with this message at 11:06 on Jun 18, 2014 |
# ¿ Jun 18, 2014 11:03 |
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I just want an addon that lists the rewards for a challenge before I spend the time to complete one. Dye kits/decors or bust!
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# ¿ Jun 19, 2014 15:54 |
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# ¿ May 18, 2024 14:39 |
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straw man posted:Stalker is a great class that will make a lovely alt. But, in the long run, and Granok eyebrow clipping issues aside, the Sawbones is kind of the best class in this game, thematically. The problem is that resonators look criminally stupid. They really should come with a backpack if they're going to hover over my character's back like a pair of luggage handles.
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# ¿ Jun 19, 2014 20:31 |