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OwlFancier posted:Kuma is like a big destroyer, I don't personally like it because I would rather have an actual destroyer but if you are fond of gunnery but also like torpedoing things, the Kuma fills that role. Svet is good against destroyers but its golden moments are when another cruiser shows its sides near you. Stalin's lasers will citadel anything it can face (that isn't a german BB).
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# ¿ Oct 11, 2016 18:03 |
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# ¿ May 12, 2024 17:20 |
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Played a few games in the NC after finally reaching it, and this is so much better than the earlier BBs. Am I crazy for picking the secondary range/acc mod over AA range? Most CVs avoid NCs anyways, and getting those turrets out to 7.6km seems like it will be useful when I inevitably get into a brawl.
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# ¿ Oct 15, 2016 03:05 |
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I was curious, so I tried it out: You can't reload a partial torpedo mount. So fire all the torps from a given mount when you decide to fire.
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# ¿ Oct 19, 2016 17:04 |
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Wicaeed posted:Am I just utter poo poo with German BB guns post-tier 6 or are is it completely luck to land more than 25% of your salvo from anything more than 5km out? If your secondaries aren't firing you're too far away.
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# ¿ Oct 23, 2016 01:35 |
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I really need to learn some restraint when playing the Gneisau. Out of 28 games so far, I have survived none of them. North Carolina continues to be amazing and I'm not sure I want to bother moving on to the Iowa. Regarding T7/T8 German BB citadels, it seems like there's a spot just front of the leading turret that can be hit with plunging fire for citadels, but otherwise you need a lucky ricochet.
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# ¿ Oct 30, 2016 05:47 |
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Ice Fist posted:After my first 10-20 games in my NC I was longing for my Colorado. The play-style is so different if all you've ever known is American standards. I'm pretty sure this is known as Stockholm Syndrome. A bow-on NC tanks at least as well as an angled Colorado, you can actually move in an NC, the NC has better range, dispersion, and shells than the Colorado even though they're both 16-inchers, and the NC gets the magical 5/38s that eat planes and uncautious DDs. Also the NC looks much prettier than the USN Standards.
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# ¿ Nov 1, 2016 16:14 |
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Cippalippus posted:Weird. So premium ships in this game are actually better than the regular counterparts I'm finding. In WOT premium tanks aren't nearly as good as regular ones. Not universally, and the degree varies. I think Prinz Eugen is just a Hipper that's in the US tree, for example. On the other hand things like the Saipan stomp over their competitors.
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# ¿ Nov 2, 2016 03:40 |
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Hazdoc posted:Don't charge DDs in smoke if they have friends. All you're doing is giving the DD a free lunch on stealth firing you into a pile of fire, and you're also sailing straight into hostile fire to boot. But yes, if you're 1v1 against a DD, and they DON'T have torps (or killing them would end the game), go right ahead and charge them. Or if you're in a Gneisau. At least half the time the DD never fires torps because he's waiting for a broadside and he's so sure that'll you'll turn away because only a madman BB would charge smoke, and then suddenly he's spotted and a dozen HE shells cripple him/DD gets torped/DD gets rammed.
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# ¿ Nov 5, 2016 05:19 |
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E Equals MC Hammer posted:Fixed front firing torpedo tubes would be fun. Lets get some of that going. Better yet, let's get really old school. Torpedoes mounted on a lance extending from the bow.
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# ¿ Nov 5, 2016 14:51 |
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Sometimes, your Independence gets put in a T6-8 match. But it's all worth it when you see an enemy NorCar stationary in smoke, do a long-range torpedo drop, and hit a magazine for a 100% to 0 'Detonation' kill.
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# ¿ Nov 8, 2016 04:53 |
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Chill la Chill posted:Wait, am I supposed to get the AA captain skill for NC? I don't notice NC's AA being any more powerful than my other ships Only if you want to delete planes even faster. I thought it was superfluous, so I grabbed secondary/concealment mods and skills instead.
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# ¿ Nov 10, 2016 17:55 |
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Aramoro posted:Anyone got any tips for the low tier US DD's. I love the Japanese ones, dropping torps whilst concealed dodging around but with the US ones I have real trouble closing the gap and escaping consistently like you can in the Japanese ones. Is it just a problem of the low tier ones? Work your way to the T4 Clemson and buy the gun upgrade. US smoke lasts longer than the counterparts, so you can use it for stealth fires more. Hug islands if you're going for a torp run, and know the range at which your guns switch from being guns to being catapult launchers.
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# ¿ Nov 14, 2016 14:49 |
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Aramoro posted:The Clemson is the one I'm in just now and it just feels such a contrast coming from the Isokaze where you can pick up 2 or 3 devastating strikes a game to one where you get stuck in a kind of no man's land if you want to drop torps. Unless you are near islands or ready to go for glory or death, forget you have torps. Instead, use your 6-gun arc to punish enemy DDs and burn battleships. If you can sneak up to a group of enemy BBs, though, start spinning around and fill the ocean with torpedoes.
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# ¿ Nov 14, 2016 15:29 |
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kaesarsosei posted:I absolutely cannot remember a single instance of this happening with the Emerald whereas it happened on at least 80% of my smoke deployments with the Leander. Anyway, I just moved up to the Fiji so I will see what it is like later today. I just made the move to Fiji myself, and things went great until I failed to account for stock maneuverability and exploded. Is the torp upgrade really just ~400 more damage, or is it a stealth upgrade like the Clemson's guns?
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# ¿ Nov 14, 2016 16:22 |
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I have 12. I wonder if I would have more or less if I stopped making puns
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# ¿ Nov 15, 2016 06:08 |
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So there are rumors that the Missouri will get a radar consumable. Just to make sure that CAs had no unique capabilities any more.
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# ¿ Nov 15, 2016 20:49 |
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Rorac posted:So, uh... It gets better. Though to be honest if I don't get a Dreadnought achievement I feel like I've done something wrong.
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# ¿ Nov 16, 2016 03:02 |
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Vengarr posted:What a coincidence, I was just thinking that battleships really needed another buff against destroyers On the bright side, it means that bad players will be crippling themselves to make up for their lack of awareness. What'll be the the BB/non-RN CA Tier 1 skill? Preventative Maintenance?
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# ¿ Nov 16, 2016 15:41 |
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NTRabbit posted:Depends how the new tree functions Regardless, it's at least 4 points that can't be spent on improving your ship's capabilities.
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# ¿ Nov 16, 2016 15:57 |
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E Equals MC Hammer posted:I say this as a person that took the 5 point secondary skill and the secondary modules on his midway. Is there a mod to make your captain William Adama?
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# ¿ Nov 16, 2016 18:52 |
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Hippyflip posted:oh and sorry for all the questions but i shouldnt really try and take out US ships first as a cv right casue ive been told they have some of the best AA No, you should tell your team to do that and then weep as they ignore you.
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# ¿ Nov 20, 2016 14:40 |
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Vengarr posted:Another thing I haven't been able to test much is the AP capabilities of the IJN 203 guns vs. battleship armor. Can you really get citadels on the squishier BBs at close range? Sometimes there is simply no choice but to play the hero. Yes. Sailing a Myoko against a greedy Kongo I've seen it happen. Not sure about 'real' battleships, though.
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# ¿ Nov 22, 2016 20:24 |
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Ice Fist posted:This game is so depressing sometimes. I've just set Nachi as my universal voice to help chill. I've actually researched the Iowa, but don't have the credits for it yet. Are Iowa and Montana worth getting, or does the US BB line peak with the NC?
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# ¿ Nov 24, 2016 02:08 |
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Huh. Between the free port slots from the IJN split, and a 20mil credit supercontainer, looks like I'll be getting an Iowa after all
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# ¿ Dec 2, 2016 15:46 |
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I think the Iowa goes too fast for me. I keep overextending in it.
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# ¿ Dec 2, 2016 22:54 |
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Durendal posted:Alabama is going to be a premium at T8 apparently. With a tighter turning circle than the NC and 51% torpedo reduction, just in case you were worried that DDs might still be able to hurt your battleship.
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# ¿ Dec 3, 2016 05:26 |
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Why does the Iowa have better secondary range than the NC when they have the same guns? Just noticed that Iowa was hitting past 9km where the NC peaks at 7.6km.
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# ¿ Dec 4, 2016 02:33 |
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I just saw NTRabbit in the wild for the first time. Before First Blood his Hipper was torp'd and sunk by a TKing ARP Takao. Maybe he really is cursed.
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# ¿ Dec 4, 2016 18:55 |
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Rhopunzel posted:Trying out this game, heard there's bonuses if I give someone a referral. Who wants it? There's better rewards for using a referral (free boats). Please use mine, unless you've already received an invite: http://playtogether.worldofwarships.com/invite/qYYr3a4
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# ¿ Dec 4, 2016 23:14 |
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jownzy posted:750k feels about as much as I thought it would be. I had saved up about 86k since the rumors started, but with 750k confirmed and already owning an Iowa I opted to use it to jump up the IJN DDs to Shiratsuyu instead. EDIT: Actually, want captain skills do you want on the Shiratsuyu? The first three are easy (BFT -> Last Stand -> Superintendent), but after that should I pick up Expert Marksman, or Demolition Expert? AfroSquirrel fucked around with this message at 17:50 on Dec 6, 2016 |
# ¿ Dec 6, 2016 17:33 |
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Space Flower posted:you mean AFT? that's what i went with since it's going toward Akiducky who is not an HE monster. if it was purely for shiratsuyu, demolition must be pretty drat good for when you're trying to bait out someone's damecon with flooding and fires. I wasn't actually planning to move on to T8, since I like having both torps and guns. Still, looking at concealment and IJN arcs AFT might beat out DE. The real question was more whether or not EM is worth it to deal with that painful DD turret turn.
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# ¿ Dec 6, 2016 18:05 |
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Gearhead posted:Japan doesn't think Carriers are sexy. I wonder why... But yeah, Japan hates carriers so much that they've taken to calling their new carriers 'destroyers'.
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# ¿ Dec 6, 2016 19:54 |
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Just had a game where an NC suicided by broadsiding an Iowa, Bismark and a Tirpitz and then asking how he could possibly die after crossing the enemy's T. When he was called out on how dumb that is in any ship, let alone an NC, he claimed that the had trouble not doing it after 'cross the T' was drilled into him for so many years. I think I've discovered an actual ghost playing WoWs.
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# ¿ Dec 8, 2016 19:20 |
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Shiratsuyu is the best and I hope that its torp reload doesn't get nerfed. Even if the guns are pretty weak, they have a nice stealth fire window and great arcs. Also it's very sneaky and great for recapping late in the game.
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# ¿ Dec 10, 2016 05:18 |
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It's beautiful.
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# ¿ Dec 12, 2016 04:35 |
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E Equals MC Hammer posted:What the hell gently caress is this? I just got this, but for Type 5.
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# ¿ Dec 13, 2016 21:04 |
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Forward torp mounts on the T4? sounds like a new seal clubber, if that means I can go bow-on against a BB and still fire torps at them!
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# ¿ Dec 14, 2016 17:53 |
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Hazdoc posted:ok North Carolina is the best because she's a modern USN BB without the Iowa's fat rear end. She's so quiet and demure that she can get within 11km of the enemy without being noticed before flashing her 16-inchers.
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# ¿ Dec 19, 2016 01:19 |
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Rorac posted:The tier 8-10 RN cruisers get a unique heal. Nearly all other ships that get a heal get up to 14% health back over 28 seconds (a very tiny number of ships get a little more, but never more than 16% I think). So what I'm taking away from this is that RN cruisers should never not be ramming DDs, even more so than every other ship.
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# ¿ Dec 19, 2016 04:42 |
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# ¿ May 12, 2024 17:20 |
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OSad posted:What's good about the Gneisenau: it goes really fast. The real problem is that it has a BB icon so people think that they're in a battleship, when it's really a superheavy cruiser.
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# ¿ Dec 20, 2016 04:50 |