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Pharnakes posted:EU IV: Common sense. Steam reviews are terrible, but the op says to get it but is only 1 line. Has it been patched into a good addition? Almost all the bad reviews are 'protest' reviews about how development is locked to people who own the expansion and buildings are limited by development. It has nothing at all to do with the quality of the expansion which blows everything other than maybe Art of War out of the water.
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# ¿ Oct 2, 2015 17:23 |
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# ¿ Apr 27, 2024 10:31 |
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Elias_Maluco posted:Not that it makes any difference to me (I already bought CS), but thinking about it, they do have a point: it makes CS kinda of a mandatory DLC, dont it? You never need to develop any provinces and it is almost never the optimal use of monarch points. The only countries where I ever had to upgrade development to fit buildings in that I wanted were starts in South America or Africa. Europe and Asia tend to have high enough base tax that you don't need to worry about it at all.
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# ¿ Oct 2, 2015 18:17 |
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gradenko_2000 posted:Civ 3 was the biggest leap-forward as far as converting unit support to an empire-wide calculation, fleshing out the concept of national borders (that SMAC kinda toyed with), introducing culture, strategic resources, and even the domination victory. But Civ 4 had Rhye's and Fall of Civilization easily securing it 'best nostalgia civ game' by a mile.
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# ¿ Oct 21, 2015 15:31 |
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Kavak posted:After a little experimentation and reading, I figured out EU 4's trade system- push towards monopolized or near-monopolized nodes, collect when there's more than one node between you and your destination, etc. What I don't quite get is what it represents. What is steering and collecting abstracting? I've always imagined it as your merchants' ability to buy/sell/transport goods around the world. So placing a merchant in Alexandria would be the equivalent of setting up an import/export business where your country's merchants buy local goods and ship them back home for sale. Your trade power is an abstraction of the budget your merchants have to buy with and their ability to have the ships actually make it home uninterrupted. Also I always thought 'protecting' trade was funny way to put it because I always imagine my light ships sailing up alongside neutral/rival merchant vessels and herding them into my node like cattle.
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# ¿ Oct 23, 2015 10:30 |
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ThePutty posted:if paradox ever makes victoria 3, one thing i'd genuinely want to see is the ability to make your own provinces. europeans basically just reorganized everything into their own spheres of influence in the victorian period, which would be cool to do in victoria 3. you could make your own sykes-picot and ruin everything for the next 100 years in whatever region you choose I would rather see you be able to create your own client/puppet states out of friendly local pop groups kind of like a more in-depth version of the EU4 mechanic. Choose the primary culture, government type and corresponding pop class (Soldiers for Military Juntas, Capitalists for Banana Republics, etc.) and of course their flag and map color. Then you release them and they get cores on all the land you gave them and any other provinces with a majority of their primary culture.
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# ¿ Nov 3, 2015 09:12 |
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Vivian Darkbloom posted:Twilight Struggle is my favorite game right now, it's an amazing design. I'd really like to see Paradox take on the period too, though. Compared to other historical eras I think there is a lot of room for Paradox to do something really interesting. Twilight Imperium is a hell of a drug
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# ¿ Nov 9, 2015 09:45 |
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Darkrenown posted:HoI 4 supply DD: Please tell me the dog commander popup in the bottom right will survive to release
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# ¿ Nov 13, 2015 21:15 |
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Egypt has been running out of arable land for decades. Ever since the dam on the Nile there is significantly less flooding on its banks so every year less land is enriched with silt and more land is made available for housing and other development.
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# ¿ Nov 15, 2015 19:19 |
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Would it actually be conceivable for a pre-spacefaring civ to defeat one of the galactic civs in game or would that be like AI Cherokee getting the No Trail of Tears achievement in EU4?
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# ¿ Dec 15, 2015 16:34 |
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Japan DLC with a Kaiju national focus
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# ¿ Jan 9, 2016 04:24 |
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Randarkman posted:There's some Ottomans in Britain, mostly descended from the female line I think. They all look like pasty englishmen by now.
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# ¿ Jan 14, 2016 01:35 |
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hexal posted:Every pop is precious. I'm from Buenos Aires and I say 'Kill 'em all!'
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# ¿ Jan 17, 2017 18:12 |
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Anyone who might be interested who has not heard yet, we're doing a goon multiplayer game of the Apres Moi Le Deluge mod for HoI4 this Sunday and it isn't too late to sign up! https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3826003 We play in 3hr blocks starting noon pacific time every sunday If you want to play just sign up or join the mapgoons discord for more info https://discord.gg/7dntMWA
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# ¿ Jul 13, 2017 19:55 |
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We're playing a multiplayer Hearts of Iron 4 game using goon-mod Apres Moi Le Deluge come sign up! https://forums.somethingawful.com/showthread.php?threadid=3855139 Game starts Friday May 4th and goes for 3 hours every week starting at 22:00 UTC
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# ¿ Apr 25, 2018 10:57 |
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sheep-dodger posted:I'd be down for a fantasy steam punk game that is about industrialisation, colonialism and copious tesla coils. My economy is tanking because airship maintenence is through the roof and I need more steel production but my supervillain pops keep building nothing tesla coil, cogwheel, and monocle factories! e: If I had known alchemists would eventually invent the elixer of life for themselves I never would have given them retirement pensions
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# ¿ May 17, 2018 20:16 |
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Hremsfeld posted:Brazil's also a great starting nation for HoI. You've got enough industrial capacity to build a couple things at once, but without getting overwhelmed by choices; you've got the oceans between you and Europe, but you've got coasts so you can get your happy selves over to Britain to help out when it's time for D-Day. Plus, if someone tries to declare on you unexpectedly, the US'll kick 'em in the dick. At least in Victoria Brazil can actually do something, if you told a new player to try Brazil for their first HOI4 game they would be bored to tears
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# ¿ Nov 25, 2018 03:44 |
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Funky Valentine posted:Has there ever been a Paradox battle system that didn't boil down to "more guys wins". lmao have you ever played a paradox game?
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# ¿ Dec 11, 2018 01:39 |
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Demon_Corsair posted:I want to love Hoi. The economy management stuff and the trees are right up my alley, i just really don't care about ww2 anymore. Hopefully some good total conversion mods are out there. loads of them half of them are even finished of those, a third or so are good!
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# ¿ Dec 16, 2018 16:12 |
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420 Gank Mid posted:"Hey, you."
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# ¿ Mar 2, 2019 12:09 |
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Ivan Shitskin posted:I think my favorite dude was Ferdinand I, King of Naples
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# ¿ Mar 3, 2019 22:52 |
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45 ACP CURES NAZIS posted:is there a SA discord for hoi4 Yes! Well technically its for all map/grand strategy/paradox games but we have a weekly Hearts of Iron game ongoing currently https://forums.somethingawful.com/showthread.php?threadid=3883522
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# ¿ Apr 1, 2019 08:16 |
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Speaking of all the nazis who play hearts of iron, come play multiplayer hearts of iron with a group that actually bans nazis! https://forums.somethingawful.com/showthread.php?threadid=3888422 Crazycryodude posted:I'm still sad this mod got abandoned sometimes that mod was made by a goon in our mapgoons discord, come pester them about it and say you love it and maybe it'll get updated
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# ¿ May 1, 2019 02:23 |
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Crazycryodude posted:That would require entering the blasted hellscape of the damned that is mapgoons tho at the peak of SPQR season no less
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# ¿ May 1, 2019 03:21 |
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AnEdgelord posted:Is there a reason hoi4 multiplayer always has such a large amount of rules? Surely just saying "last alliance standing wins" and letting everyone tear each other to pieces or backstb their way to the top on their own initiative would be more interesting than dourly trying to roleplay your way through ww2. if you think that thread has a lot of rules in it I have some bad news for you about the 'par for the course' as it were as far as organized team game vs free for all, well we do play both but ffa's are much better suited for one-off games that last 2-5 hours because everyone ended up being at war with everyone in 1937 and 3 out of 4 of Germany, UK, USSR, and France have been annexed by someone who now has 800+ factories in 1939 while team games let enough pre-war buildup occur that multiple factions can have huge war economies churning out planes and boats and tanks for properly epic-scale military operations and maximum blood for the blood god to keep people coming back every Sunday
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# ¿ May 1, 2019 04:05 |
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Stairmaster posted:Hoi4 would work better as a game if peace treaties didn't magically disappear partisians
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# ¿ May 1, 2019 05:06 |
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dont forget the inevitable rehost when someone playing an italian minor is overthrown by rebels who then form italy for them for free
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# ¿ May 3, 2019 03:35 |
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Morrow posted:Are there any mods for MP a la Armageddon for HoI2 that have relatively balanced starts? https://steamcommunity.com/sharedfiles/filedetails/?id=946684259 Apres Moi le Deluge is probably the closest thing to that where France is the world's super power and the rest of the world is split up into several theatres that are balkanized along roughly balanced lines. https://steamcommunity.com/workshop/filedetails/?id=851283534 Honorable Mention to the 1984 Mod which is an almost perfectly even matchup of "Oceania", "Eurasia", and "Eastasia" going at it with a handful of independent minors to gobble up as appetizer before the main event. Sadly it's not been updated for Man the Guns
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# ¿ May 3, 2019 08:13 |
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Paradox needs to hire this guy or buy/copy/steal whatever script he wrote to make flags https://twitter.com/FlagsMashupBot/status/1168501336280903681 https://twitter.com/FlagsMashupBot/status/1168667431239344128 https://twitter.com/FlagsMashupBot/status/1168169147840249857 https://twitter.com/FlagsMashupBot/status/1166392868501643264 https://twitter.com/FlagsMashupBot/status/1168607034624921600
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# ¿ Sep 3, 2019 02:49 |
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catlord posted:"27 people are talking about this" it posts a new one every 30 minutes, bound to be some hilarious/touchy ones https://twitter.com/FlagsMashupBot/status/1167863409418727424 https://twitter.com/FlagsMashupBot/status/1168682561985552384
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# ¿ Sep 3, 2019 03:32 |
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ilitarist posted:I don't think people here don't want you to like Vic2, the problem comes when ignoring the flaws is combined with romantic/reactionary lust for a past that didn't really exist. That video is an example of it. Are you under the impression people here ever stopped playing vicky 2?
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# ¿ Oct 6, 2019 18:33 |
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cheesetriangles posted:Add even more micromanagement to Vicky 3. Let me direct where trains go to optimize my goods to market.
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# ¿ Oct 6, 2019 23:43 |
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Sun God cheevo run is still the most fun i've had playing singleplayer eu4
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# ¿ Nov 1, 2019 03:59 |
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Lotti Fuehrscheim posted:The Paradox devs have always said that 'gaming fun' is more important than historicity. if in real history a disembodied spirit had taken complete control of the roman state in the 1400's and had unlimited retrys it would have eventually managed to turn things around at least once
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# ¿ Dec 3, 2019 21:40 |
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x-posting from the hearts of iron thread420 Gank Mid posted:Mapgoons are playing a new, weird, completely a-historic Hearts of Iron game starting this next Sunday January 12th at 8pm UTC and running 3 hours sessions every following Sunday until we're all dead!
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# ¿ Jan 6, 2020 03:10 |
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# ¿ Apr 27, 2024 10:31 |
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Hellioning posted:CK3 does not have a sunset invasion and it is the lesser for it.
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# ¿ Apr 14, 2022 03:25 |