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Kaldaris posted:After having completed the Main Story Quest for Stormblood, I would like to thank Raubhan for being the best Scion and getting all the work done. When we were busy putting giant rhinos in burlap sacks. You were doing the heavy lifting. so true.
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# ¿ Jun 23, 2017 19:43 |
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# ¿ May 11, 2024 12:18 |
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SKULL.GIF posted:Would someone unfamiliar with the game look at Yda and Lyse and reasonably conclude that they're the same character? Probably not. Lyse was fine to me, but it was clear to me since the beginning that Lyse's character was created co's they wanted a new blond waifu to replace Minfilia.
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# ¿ Jun 25, 2017 03:52 |
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vOv posted:I don't think so. He looked at Lyse and the Mol girl, but not her. I did enjoy Suda going EIIIIIIIIIIIII????? at that one point though when he dissed her. Actualy, I remember that too. He gets all pissy when he hears her name at first and then some underling explains that she gave jerklord the boot last time he started having ideas.
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# ¿ Jun 26, 2017 12:05 |
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Countblanc posted:Do not shout about Donald Trump memes, please. Make kugane great again.
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# ¿ Jun 29, 2017 03:27 |
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"An issue wherein the scholar action Fey Union would always restore critical HP under certain conditions." lol
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# ¿ Jul 4, 2017 06:35 |
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Truga posted:Sounds like all the cool people left to Omega, we're having the opposite problem. As a healer I can attest to that. More than once have I asked if anyone wanted to queue with me and got no one. I think goons hate me.
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# ¿ Jul 4, 2017 08:39 |
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Wow, that was one really bad q&a.
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# ¿ Jun 12, 2018 20:01 |
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Sarrisan posted:i, for one, love missing half of my aoes because the tank cannot loving chill for 5 seconds My biggest trouble as a perma-noob tank in ffxiv is getting the mobs to pack together like in wow.
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# ¿ Jun 15, 2018 09:49 |
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Ytlaya posted:So I think the song that plays in the Ala Mhigan resistance base is apparently the Imperial anthem? Kinda goofy if so, lol. The Imperial anthem is good btw, it is a very realistic sounding anthem. Let me be a little passive aggressive here, to point out that I feel like most of what made WoW story bad was Chris Metzen's cheesy, over the top, loktar'ogar, "epicness" bullshit.
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# ¿ Sep 26, 2018 14:43 |
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LITERALLY MY FETISH posted:Yeah but if you take that away there’s nothing left. True, I guess. But It's a such wasted oportunity. Their setting and art style would be so perfect for a more Terry Pratchet kind of "gentle" and humorous social critique. drat with all those mmos out there we ended up without a discworld mmo. Maybe is for the best, but a guy can dream... edit: On the subject of statics now that I'm leveling a NA character I might consider looking for a goon static if I can find some time to play during the week. The thing is, I bounced really bad from this game on SB release due to a bad pub static experience. I announced in that lfg discord that I was a new player looking for a static that wouldn't mind me being bad. They seemed fine at first, but after a while, everyone started bickering with each other and being super frustrated and passive aggressive to the point where I started dreading when Tuesday was getting close and just stopped logging in at some point. Pigbottom fucked around with this message at 15:02 on Sep 26, 2018 |
# ¿ Sep 26, 2018 14:54 |
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Magil Zeal posted:Yeah I have a real problem with how almost casually the WoW team goes about retconning the old bits whenever they don't fit with whatever they have in mind. I totally agree. I may be wrong, but I imagine Yoshi P being as prominent in the head of the team allows them to have a better "bigger picture" view on the game and to keep a consistent story and then proceed to make content that fit into it. I still really enjoy wow, but it feels like they just build whatever they think sounds cool and then they find a way to And it's not just the lore, blizzard must be the most ADD-riddled developer in the history of video-games by now. Every expansion they seem compelled to ditch whole game systems just because. The game is full of vestigial systems hanging in there to rot. On that note, I know it's almost unthinkable (see SE own ARR story + blizzard and cataclysm), but I still would love to see another "back to the tree cities" expansion. Pigbottom fucked around with this message at 18:10 on Sep 26, 2018 |
# ¿ Sep 26, 2018 18:03 |
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Ok, I think I'm done with my seasonal cycle. Every time I try to roll a new char in NA, I decide I'm done with healing, it's to stressful (and mouse over macros in this game are a bit lovely) and I'll be better rolling as a PLD. Then halfway there I get bored and go back to healing, but promise this time I'll main WHM co's SCH is too clunky and I'm still pissed that I can't heal with my good pal carbuncle. And now here I am, playing SCH again... I'm still at arcanist and I haven't logged in with my EU sch to try it. Did they really make controlling the faerie better?
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# ¿ Sep 26, 2018 18:18 |
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homeless snail posted:Even the itemization in WoW is starting to become more like this game, I guess its what the people want And it's a shame. The itemization is by far my least favorite feature of XIV. It might work well, but it's so god drat boring.
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# ¿ Sep 28, 2018 12:49 |
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Argas posted:Yeah, it's an island far east of Eorzea. The city-state of Radz-at-Han is located there. Thavnair and Radz-at-Han sort of get conflated in the terminology. Alchemy is a big thing there. Two popular sets of cosmetic armor hints at an Arabian Nights aesthetic to the place. drat, isn't ul'dah and gyr abania enough Arabian nights? It's enough for me.
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# ¿ Sep 29, 2018 09:02 |
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Ytlaya posted:The main difference with FFXIV is that many moves also have positional or proc-based requirements that mean you can't just turn your brain off and do stuff by muscle-memory. You have to constantly check whether various things are active and mentally do an algorithm to select what the optimal thing is at that time. I used to play a DPS monk during Mists of Pandaria in WoW, and I actually got near the top of DPS lists in that because you really could rely almost entirely on muscle memory, but in this there's too many things that require active consideration. I'm just returned to the game, so don't take this as expert advice or anything. But I spent a lot of time lately adjusting my ui to make it easier to keep most important information close together and having more open screen state. I feel like it already made a huge difference and I'm already playing the game way better than I ever did in the 800+ hours that I have played before.
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# ¿ Sep 30, 2018 05:32 |
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EponymousMrYar posted:Black Desert Online has a pretty cool crafting/gathering/hireling management system that's neat and interesting and absolutely ruined by the rest of the game it supports. Didn't yoship mention, not even that long ago, that they were still stuck in development hell? edit: I imagine that by development hell he meant pre-production of sorts.
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# ¿ May 1, 2019 22:31 |
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The Grimace posted:So far the only thing Trusts seem to have in common with XI is the system's name. We have no reason to believe that Trusts can be used outside of dungeons (I guarantee they won't) and it seems like for starters they'll only be for ShB dungeons. I imagine they'll gradually add more NPCs and dungeons to the mix, but don't expect to be able to have your own FATE companion party at your beck and call. This is gonna be a real 'test the waters' type of content for the foreseeable future. Hopefully it'll make a reliable way to solo queue for ShB's dungeons. Being a socially anxious person myself I have no trouble understanding why people would want to solo dungeons. I sometimes skip playing online games just co's I'd rather not interact with people on that particular day. But honestly, this being an mmo, the idea that they are using development time on this instead of the actual mmo game, bugs me a little bit.
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# ¿ May 7, 2019 13:10 |
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I don't know guys, but I feel like I'm missing something here. Everyone seems so hyped about GNB after that job action while I felt all their spells/abilities effects looked super boring and underwhelming compared to all the other classes (even warrior)... Maybe there's some cool stuff mechanically, but visually it was just some sword slashes and some lame explosions.
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# ¿ May 26, 2019 12:24 |
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Leofish posted:Given the lore around Gunbreaker being a Hrothgar thing, and how Hrothgar are all about their queen, I hope the GNB relic is Save the Queen. That sword hasn't appeared in XIV yet. That's actually pretty interesting since I was planning on going Hrothgar and it makes GNB somehow more appealing to me. It's weird that they never show a GNB Hrothgar in any of the promotional material (I suspect even the GNB armor they show wasn't made with the Hrothgar model in mind). I don't know anything about final fantasy outside of this game and until you mentioned I had no idea.
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# ¿ May 27, 2019 12:20 |
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Leofish posted:They've released a bit of lore on the official site, which is where we learned that the Gunblades we're getting are based on technology used by the Hrothgar in Ilsabard. The current speculation is either that the Garleans stole and modified the tech or they developed different gunblades independently. So, does that mean that the Hrothgar come from our world and not the First?
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# ¿ May 27, 2019 13:51 |
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I saw an article that mentions player farms in ShB. Is that for real?
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# ¿ May 27, 2019 16:18 |
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That would be really great though. Stardew Valley: Eorzea edition
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# ¿ May 27, 2019 16:26 |
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Arist posted:Stormblood overused its main leitmotif and it kinda sucks because it peaks with Royal Menagerie and then you have to listen to the less interesting versions for five patches. And I still don't understand why the resistance and the garleans use the same melody for their anthems. It seems really weird. And it really gets old fast.
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# ¿ May 27, 2019 21:30 |
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unseenlibrarian posted:Me, I'm aiming for as much eighties knock-off action figure of the He-man toyline as possible. More like thundercats
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# ¿ May 28, 2019 12:32 |
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A-fflatus misery
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# ¿ May 29, 2019 14:16 |
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Cabbit posted:Kotaku interview with Yoshida. Some interesting excerpts: It seems in this case those Koreans are the ones being ridiculously ignorant...
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# ¿ May 29, 2019 21:31 |
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amaranthine posted:if everything's a coffer, it's nice but also potentially really boring I agree. loot in this game is already kind boring, they don't need to make it any worse.
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# ¿ May 30, 2019 00:52 |
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Yes, he is. But I totally disagree with him on this: "In terms of values and our players, it’s a time when there’s a lot of changes in perspectives, but we can’t ignore the people who refuse to make changes in their values." Yes, we can and we should.
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# ¿ May 30, 2019 01:00 |
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I haven't healed since 4.0 release, so I don't have much skin in the game when it comes to this healer changes. But I'll give my hot take on it anyway, co's I'm supposed to be studying right now, so of course, I need to find something else to do at any cost. It seems to me like their solution to the healer imbalance is akin to a doctor treating a brain tumor by sawing the patient's head off. Sure, maybe now they have a better balance for healers, but at what cost? edit: but I still have some confidence in the devs. They had a similar problem with tanks, especially paladins, and even though tank balance went through some weird times until they found their footing, in the end, they did a really good job with it. Pigbottom fucked around with this message at 08:16 on May 30, 2019 |
# ¿ May 30, 2019 08:12 |
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Veev posted:All the impressions I've seen say that Trusts are really slow and just about any group will be better. It'll be cool for flavor and maybe for when dps queues really slow down but I can't see using them beyond novelty. This trust system is something that bugs me a little. I've seen yoship often try to explain how the dev team is stretched thin and how hard it is to balance their need for new content and to add new features and their ability to produce them. But then they go and waste a load of time and resources in something that, although cool, seems way more like a gimmick that seems totally at odds with the whole point of an mmo game.
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# ¿ Jun 6, 2019 10:18 |
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^^^ edit: I'm not saying the system is useless. I can imagine it will be good for many people. It's just that the nature of the game and game development constraints, makes me think that it's just a gimmick that will be dropped down the line. UnlimitedSpessmans posted:the trust system is just a way of getting all the really antisocial people who get angry when people wipe once out of the duty finder. Now... that's a good point. That I can support, but from what I know about people, that kind of rear end in a top hat is exactly the one who will make a point of not using the trust system ever. Pigbottom fucked around with this message at 10:37 on Jun 6, 2019 |
# ¿ Jun 6, 2019 10:31 |
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Magil Zeal posted:The Trust system is awesome and I will use it at often least enough to see every bit of dialogue/banter from the characters. But I doubt we'll be able to use them for duty roulettes for tomes so it's not like groups won't still be running. I think it's a dumb take to suggest it's a "waste". Yeah, maybe waste was a little bit too far. I like that they are constantly trying to put in new systems in the game. I too love games with banter/npc squad dialog systems. I'm just not sure if the game wouldn't be better served by a system that actually fosters more player interaction then trusts. But that just my opinion, clearly the devs think different, and I bet they have better arguments then I do.
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# ¿ Jun 6, 2019 10:45 |
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Kaubocks posted:the new interview makes me realize it's kinda extra lovely that hrothgar hairstyles are tied to faces. in order to put out new hairstyles for them, they'll have to add new "faces" in the future, so if a hrothgar player ever wants to get a haircut they have to pony up $10 for a full fantasia lmao this sucks Yeah, I was thinking it might be a problem in the same way that headgear was a problem. That is, I mean, a matter of dev time. But if it's really that the hairstyles are attached to the body/face geometry, that's a real wtf moment for me. edit: Also now, instead of making one hairstyle that can be used by all races, they also have to make stuff for each of the new races, it's just mind-boggling. This must be due to some very weird and specific technical issue that we don't know about co's I can't possibly imagine anyone creating this much headache for themselves on purpose. Pigbottom fucked around with this message at 17:33 on Jun 12, 2019 |
# ¿ Jun 12, 2019 17:27 |
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I for one am extremely relieved that I won't have to subject myself to the stormblood theme song anytime soon.
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# ¿ Jun 24, 2019 19:32 |
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Are there garleans in the first? I haven't heard any mention of it.
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# ¿ Jun 24, 2019 20:03 |
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Cleretic posted:I'd say the biggest problem across XIV's expansions on the whole are that they go too hard on their respective themes. I don't even care if you like the themes of Heavensward and Stormblood, you're not going to after they get played forever! I was complaining about the theme earlier in this thread too. But at the release of SB I actually found it really nice, it just got old pretty drat fast co's they used it everywhere. For me the best parts of this expansion where: 1. Kugane. That place is just so awesome and I wish they would use it more in the future. 2. The new classes. I think they really nailed it with both of them.
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# ¿ Jun 25, 2019 10:13 |
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Ethiser posted:As someone who likes beast races I’m pretty bummed that they just made another cat person. They should have made the lizard or pig race from XII since they were already using the bunnies. For obvious reasons, I would be all over a badass looking pig race.
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# ¿ Jun 26, 2019 00:46 |
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Did I understand the patch notes right and the game can only run at 90fps max?
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# ¿ Jun 26, 2019 10:03 |
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# ¿ May 11, 2024 12:18 |
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Die Sexmonster! posted:nah, that isn't right Yeah I'm finding that hard to believe too. That is how it's stated on the patch notes: edit: maybe now you can simply turn off the frame rate limit instead?
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# ¿ Jun 26, 2019 11:37 |