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Happy Noodle Boy posted:Won’t know for sure until launch (unless this has been data mined?) but here’s the skinny on hammer Switching "down" from blue to yellow makes you dash forward a bit and instantly gives you a level 3 charge, so switching does have its uses (plus the level 3 charge attack is different between the stances). Tender Bender posted:I always have fun with Charge Blade until I hit a monster that gives me trouble, then I feel like I'm spending way too much time in sword mode just trying to get hits in to build phials and it's not very satisfying. Maybe I should keep it as my backup weapon for farming monsters I've already figured out? In theory, the silkbind counter that instantly fills your phials when it absorbs an attack should help greatly with your complaint. Badly Jester fucked around with this message at 17:01 on Mar 22, 2021 |
# ¿ Mar 22, 2021 16:58 |
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# ¿ May 19, 2024 08:26 |
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edit: loving hell, accidentally double posted
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# ¿ Mar 22, 2021 17:01 |
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It's not beyond the realm of possibility that they're using an early PC build to show off the game in videos. The demo seems to have some slow-down occasionally, so I'm bracing myself for a "less than rock-solid 30 FPS" experience.
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# ¿ Mar 23, 2021 14:23 |
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Speaking of performance, Digital Foundry just published their tech review: https://www.youtube.com/watch?v=iiVgTBROwNY TL;DW: Framerate stays at 30 most of the time, with occasional slowdowns into the mid-to-high 20s. Huge caveat: he hasn't been able to test multiplayer yet. Edit: And Arekkz has just published a spoiler-free review talk with his mates: https://www.youtube.com/watch?v=ZlZfDgSIFiE Badly Jester fucked around with this message at 16:32 on Mar 23, 2021 |
# ¿ Mar 23, 2021 16:15 |
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Harrow posted:Have any reviews talked about the variety of weapon designs? From what I can see in the videos I've watched it looks much better than World on that front, and if that's the case I'm very excited. I've seen a couple reviews that have pointed out that the weapon design is much more varied than in World, yeah.
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# ¿ Mar 24, 2021 14:51 |
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RazzleDazzleHour posted:I am going to get the physical release because I hate having to manage save data on my Switch but also so I do not stay up until 5am playing on Friday morning. Very unfortunate Are you talking about game data or your save files? Because the latter is saved on your Switch no matter whether you go digital or physical.
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# ¿ Mar 25, 2021 07:19 |
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bbcisdabomb posted:The PowerA wireless controllers are pretty good, they just feel cheap. They're $40-50 on Amazon but I could have sworn Gamestop sells them for $25. At $40-50 you're better off just getting an 8bitdo.
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# ¿ Mar 25, 2021 20:07 |
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Detective No. 27 posted:I hear good things from that one where you take the guts out from an official Nintendo dock and put it in the smaller shell. That's not going to help someone who wants a second dock to avoid having to unplug things, though. If I had to buy a dock right now, I would probably go for the one made by Genki, but that's really pricey and may be overkill for what OP is trying to do.
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# ¿ Mar 27, 2021 02:39 |
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Shipping 4 million copies is easier than selling them, though. Shipping just means that they went to a retailer.
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# ¿ Mar 29, 2021 16:25 |
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The major downside I find with using the d-pad to switch items is that you can't easily do that while you're running, e.g. away from a monster.
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# ¿ Mar 29, 2021 17:48 |
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Will I ever be able to recruit buddies that are higher than level 5? In MHGU it was tied to quests/hub progress, but I haven't found anything to that effect in Rise yet.
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# ¿ Mar 30, 2021 09:03 |
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Triarii posted:As soon as you get to high rank, the level cap for recruitable buddies jumps up to 18 or 19. That's good to know, thanks! Incidentally, does anyone have any thoughts or a guide on which skills/moves are good to have on buddies in this game? Edit: scrolled past 100s of shitposts on reddit and found this pretty decent overview. Badly Jester fucked around with this message at 11:53 on Mar 30, 2021 |
# ¿ Mar 30, 2021 11:15 |
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tote up a bags posted:Do I really just have to run rampage over and over until I guess these drat Kamura tickets No, you can just get Geologist 3 from crafting leather armor and do the first quest that has you collecting lanterns in the shrine. Takes like 30-60 seconds to complete if you have access to the subcamp. Also, is there a "best" way of going about melding things?
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# ¿ Apr 3, 2021 11:34 |
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THE AWESOME GHOST posted:
If you're worried about what you "should" do in terms of playing "optimally", you should be using a long gunlance and charged shelling, but only for the ability to get into wyrmstake faster (hold A, release > back on the stick + A), guard reload, rinse and repeat. But using blast dash to go into a full blast is a) fun and b) not the worst thing to do, especially once you have load shells active.
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# ¿ Apr 9, 2021 11:45 |
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THE AWESOME GHOST posted:What actually gives all those Artillery levels? I'm using sticky/cluster LBG so I have 3 artillery too but I think I needed to use Basarios arms until I got more of the decos. The absolutely hideous Rhenoplos Gloves provide 2 Artillery if I'm not mistaken.
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# ¿ Apr 14, 2021 12:04 |
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Wildtortilla posted:So I'm finally at HR stuff. I just upgraded my basarios armor to level 5 because I was starting to take way too much damage at the end of normal. AFAIK, an "extra damage level" of WS makes it so that a GL with, for example, a shelling level of 4 puts out WS at shelling level 5. So, in other words, it's completely wasted on a weapon that already has shelling level 5, and I can't think of a good reason not to run one of those as soon as you have access to them. Defense boost should just be a straight-up defense increase (added to the defense from your armor), but someone please correct me if I'm wrong.
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# ¿ Apr 14, 2021 14:42 |
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Oxyclean posted:I thought I saw some big long theory craft thing with a tldr of "use the narga GS if you're getting literally any kind of attack up buff" (horn, petalace, etc.) Yup, that seems to be the meta. But as always the question is: will the average non-speedrunner even notice the difference?
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# ¿ Apr 14, 2021 15:49 |
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Saint Freak posted:Having an an entire 50 less raw damage hurts big time. Apparently it doesn't when you account for affinity and sharpness. Here's the effort post on reddit where someone crunched the numbers.
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# ¿ Apr 14, 2021 15:55 |
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Batterypowered7 posted:Is there a way to signal your Palico/Palamute to knock you out of stuns/sleep in this game? Pinging does nothing. Pretty sure they do it automatically. Unless you have Flinch Free, in which case they don't, because they can't.
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# ¿ Apr 14, 2021 16:10 |
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mightygerm posted:Which weapons are really good at breaking multiple parts on a monster? I would guess GL and CB, but anything else? I'm thinking of making a partbreaker build for multiplayer. Git you some blunt force trauma. I have no issues breaking parts with a hammer, though obviously that doesn't help with tails.
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# ¿ Apr 14, 2021 18:14 |
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^^^ Sure you can ignore the urgent quests, but then you won't be able to move on to the next tier of quests and thus monsters. I didn't particularly enjoy the rampage quests, but they'll take ~20 minutes of your time (each) to complete. It's bearable. Improbable Lobster posted:I've only been playing the singleplayer missions because my internet is rural garbage Just out of curiosity: have you tried playing online? Monster Hunter seems to be extremely forgiving in terms of connection. I'm from Germany and seem to get paired with Japanese people almost exclusively (), but can play with them without any issues. Badly Jester fucked around with this message at 23:25 on Apr 14, 2021 |
# ¿ Apr 14, 2021 23:21 |
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Is there a recommended LBG or HBG build for dummies? All I'm really looking for is something that lets me get through rampages with even less brain activity than it currently takes with me hammer.
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# ¿ May 2, 2021 10:41 |
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Anyone else playing on Steam Deck get significantly worse performance in Elgado and the first Sunbreak map than in the base game? The base game has been very smooth, but now that I've made it to Sunbreak, it looks like performance has become a lot worse. The fan starts going all-out, temps go up to 80-85°C and even though it stays at 60 fps, something feels off - like the frame pacing is no longer consistent. This is at default ("average") settings that I also haven't changed between finishing HR and starting MR.
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# ¿ May 14, 2023 21:11 |
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Happy Noodle Boy posted:Are you playing modded? and what Proton are you using? I had to switch to GE-Proton for sunbreak because the default compatibility layer would not player nice with reframework and cause all sorts of hitching issues in the framerate. I'm not using any mods and haven't even set up GE, but that's a good idea, so I'll try that next. Thanks.
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# ¿ May 15, 2023 06:45 |
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Rinkles posted:Should MH have transmogs? It already does, so I'm not sure where you're going with this?
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# ¿ Aug 30, 2023 06:07 |
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Rinkles posted:Oh I guess I never unlocked it in Rise? It's called "layered armor" in Rise, and while I don't remember exactly when you unlock it, I think it's pretty early on. Maybe with HR quests or something? Edit: HR8 is when it becomes available.
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# ¿ Aug 30, 2023 06:18 |
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Vitamean posted:my work has a ton of PoIs on campus and best I can tell they just are big gathering nodes that give three attempts of bone/ore/etc. instead of just one from the random nodes that spawn. maybe they influence what type of biome spawns around them too but idk for sure. If you look at the mats in your inventory, they show you where they can be found. It seems like the small nodes have the same contents in all biomes, but the large nodes have different contents per biome. E: just realized that the large nodes are exclusive to one biome each, so what I said is kind of a moot point. Badly Jester fucked around with this message at 06:15 on Sep 15, 2023 |
# ¿ Sep 15, 2023 06:07 |
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CB certainly isn't more complex than trying to remember which button does what during gunlance combos. That the buttons/outcomes switch around is just
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# ¿ Oct 15, 2023 09:30 |
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Someone translated it in the comments. Just server maintenance that affects the availability of some things for a short period, apparently.
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# ¿ Oct 17, 2023 11:19 |
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# ¿ May 19, 2024 08:26 |
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Agreed, but at least there's an option to switch between name and effect.
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# ¿ Nov 21, 2023 11:05 |