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carry on then posted:Anyone know what this is about? They didn't terminate the string properly and.. I guess never bothered to patch it because it's not a big deal and nobody reads that poo poo anyway.
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# ¿ Jun 5, 2013 05:40 |
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# ¿ Apr 28, 2024 23:41 |
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GreatGreen posted:How is it even possible? It's a scripted event that is supposed to be the exact same every time and it's at the absolute beginning of the game so no player input can be made to screw it up at that point. Have you played a Bethesda game before?
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# ¿ Nov 20, 2013 23:45 |
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m2pt5 posted:The fake resets in the developer's room endings of Chrono Trigger/Cross are pretty evil too. Hell there was one half-way through Chrono Trigger, in the monster town.
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# ¿ Feb 22, 2014 02:08 |
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Toad on a Hat posted:Wait what? Where was this? One of the houses has an imp who says he's going to turn your game off for barging into your house, then it blanks the screen and mutes it for a few seconds.
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# ¿ Feb 22, 2014 03:31 |
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Johnny Aztec posted:I put it on him to post a gif or a link to a video, because I am calling bullshit on that. I'll see what I can do, depends on how fast I can get to Medina, I guess.
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# ¿ Feb 22, 2014 08:05 |
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I had this happen to me in MGR Revengeance after a fight in the office building. https://www.youtube.com/watch?v=itn6PDl0Rmc
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# ¿ Apr 4, 2014 00:41 |
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The White Dragon posted:It did? I wouldn't have noticed it if someone had told me. Even after I learned that tripping was a thing, I kept an eye out for it and never really saw it happen to anyone. I've still never seen tripping. I think they toned it down in the PAL version or something, that's the only explanation I have
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# ¿ Sep 29, 2014 06:55 |
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Rorac posted:Crossposted from the World of Tanks thread, the devs added a racing mode recently using a special vehicle. I think I just found a reason to even consider trying World of Tanks.
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# ¿ Oct 3, 2014 11:44 |
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Stuntman posted:gently caress the copy of Smash, what the hell is going on with that guy's camera? It's Youtube's anti-shake thing.
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# ¿ Feb 5, 2015 03:14 |
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Your Computer posted:A new and hilarious frontier for game glitches as more and more games include jiggle-physics. https://www.youtube.com/watch?v=t9nwPK1nyI0
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# ¿ Jun 18, 2015 06:23 |
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Powaqoatse posted:Is there a new grief thread btw? Rectus posted:Someone made a new griefing thread a while back. Might be a good idea to post your griefing stories there too. Right on this page, my dude. It didn't really get the same traction as the old one though.
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# ¿ Dec 27, 2016 06:30 |
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https://twitter.com/UltimaBlues/status/843906346273689601
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# ¿ Mar 21, 2017 02:33 |
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BattleTech posted:I posted about this in the Discord but I figured I'd post here for people without it.
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# ¿ Jul 3, 2018 04:51 |
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Ariong posted:To be perfectly honest, even having been told ahead of time, I don’t really see the glitch. The two gfycat links certainly have (slightly) buggy animation, but the amount of damage these attacks are doijg doesn’t seem out of the ordinary. Rig is really not meant to be that fast. https://www.youtube.com/watch?v=VawWmcKUqS0
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# ¿ Jul 3, 2018 06:08 |
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Gearbox was too busy sacrificing Timegate Studios to care.
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# ¿ Jul 16, 2018 08:52 |
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FactsAreUseless posted:Comics art got real bad Oh, I dunno.
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# ¿ Sep 10, 2018 02:51 |
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Double Punctuation posted:Unless you were stupid enough to open WMV or WMA files, or you didn’t know any better. Microsoft decided it would be a really good idea to let developers implement their own DRM with them, meaning they could have them pop up a webpage or run scripts when opened. Yeah, took me by surprise the first time that happened.
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# ¿ Apr 6, 2019 05:22 |
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Double Punctuation posted:Fun fact: The UI is made in Flash. Yes, that Flash. Not all that uncommon and still happens from time to time these days. Thankfully it's uh, a bit more responsive than say, the Flash UI in Secret World.
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# ¿ May 24, 2019 09:03 |
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Hackers film 1995 posted:im confused. are companies excited about/promoting their games glitches? “lol wasnt that funny how defective this game is? haha you should buy it.” Have you just never seen a blooper reel before or what.
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# ¿ Jun 14, 2019 13:44 |
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I love Bionic Commando Rearmed 2's HYPE MODE, seen at about 2 minutes in here https://www.youtube.com/watch?v=tK6v0QrIXa8
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# ¿ Sep 22, 2019 10:18 |
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https://twitter.com/_taylorswope/status/1205252714680045568 Excellent payoff
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# ¿ Dec 13, 2019 06:31 |
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https://twitter.com/TheShiningDown/status/1212216796700430336 WWWE2k20 just keeps on giving
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# ¿ Jan 1, 2020 06:47 |
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Lord Lambeth posted:Does Deus Ex: Invisible War still have it's engine restart while you're playing it? I actually bought it recently after having played all other mainline deus exes. There's a thing to make it less uh janky but yeah it does. The "Flesh Engine" was a mess quote:Actually, it was a heavily modified version of Unreal Engine 2, disgustingly dubbed the Flesh Engine (Unreal 2 was made on Unreal Engine 2.5 iirc). The limitations weren’t because of Unreal Engine 2, but because of the fact that the architect/lead programmer of the Flesh engine departed part of the way through the project and left behind no documentation, leaving both the Thief and the Deus Ex teams to work with a semi-broken engine that the programmer they hired to rework could only partially fix, due to the lack of documentation. The unfinished modifications to the engine also stripped it of a lot of things (like the ability to render and process water, oddly), and pushed the limitations of the amount of memory on the Xbox. The game was developed with the Xbox in mind, because Eidos and Ion Storm wanted to expand both Thief and Deus Ex series into the profitable console space, with PC capabilities of the time a complete non-concern. Which, I guess, makes it bad design. The reloading thing is due to hitting the Xbox' RAM limit and the poor bastard who took up the mantle not having the resources to fix it.
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# ¿ Apr 18, 2020 14:09 |
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Jasper Tin Neck posted:Isn't this why console speedruns usually use Japanese versions of games? Usually it's because of things like faster text boxes (thanks kanji), bugs and exploits that were fixed in localised versions etc
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# ¿ Apr 19, 2020 12:59 |
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It wasn't to do with autoaim as such.A Dude at 343 posted:The Halo 2 projectiles issue was fun…. the first time it happened.
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# ¿ May 30, 2020 10:24 |
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flatluigi posted:i *think* these are stories of the bugs for the console release of the collection which is over half a decade old, not the recent arrival of it on pc Nope The worst of the MCC stuff is being/already is fixed up and I don't really blame 343 for it - MS is really breathing down their necks to get it all out there fast.
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# ¿ May 31, 2020 08:56 |
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The best part is that there's 11 total engines involved. Legacy UUI Halo: CE legacy engine Halo: CE remastered engine Halo 2: legacy engine Halo 2: remastered engine Halo 3 ODST Halo 4 Halo 2: Anniversary MP Halo: Reach UE4 (MCC menus)
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# ¿ Jun 1, 2020 10:52 |
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It's either Mudrunner or Snowrunner
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# ¿ Jun 4, 2020 05:18 |
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Sonic Heroes (and Secret Rings) had a bunch of bad translation stuff because they didn't check for plurality, so you get "Look at all those Eggman's robots!" (there's one of them) and "You can get the pearl" (you get a lot of them).
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# ¿ Sep 6, 2020 09:46 |
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Wasabi the J posted:LMAO my face dumb glitch was how the mouths didn't match the dialogue in ANY language in Sonic adventure 1 & 2 *extreme mouth movements* "oh no."
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# ¿ Sep 6, 2020 12:53 |
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Dareon posted:I don't think I'll ever get over my least favorite scene in Robot Alchemic Drive. The main character has a giant robot land practically on him, crushing the convenience store he was about to enter and sending him flying. The dialogue box has him going "Aaaaaaaah!" The voice actor goes "Ah?" That's exactly how RAD should be, though. Nob Ogasawara posted here on the forums about getting people in to do the voice acting for RAD (hell if I can find that post now) and how the guy who played the professor was ex-military and really wanted to talk about VCRs or something weird like that.
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# ¿ Sep 6, 2020 22:19 |
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Oh that ain't no glitch (though I think they adjusted how much affection shop keepers got in Dark Arisen).
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# ¿ Nov 1, 2020 23:48 |
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moist turtleneck posted:just had a strange encounter speen
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# ¿ Nov 14, 2020 02:05 |
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https://twitter.com/Froste/status/1328924490072350721 someone please help miles
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# ¿ Nov 18, 2020 13:30 |
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Looks like Red Dead Redemption 2's online thing
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# ¿ Nov 28, 2020 02:42 |
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Not..really a 'glitch' I guess, but..Remember how Halo was clever with checkpoint issues, where if you died really fast after loading a checkpoint a few times it'd roll back to the previous one? https://www.youtube.com/watch?v=aPpvHeSzc-E I wish more games did that..
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# ¿ Nov 30, 2020 07:13 |
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Reive posted:'Game isn't great' is basically Jeff Gerstmann's middle name at this point, he's worn out and cynical as gently caress. Literally the only passion for gaming I see from him anymore is in his retrogame streams and even then he can still be depressed and dismissive of a lot of things. Thanks for psychoanalyzing someone you don't know
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# ¿ Dec 9, 2020 20:47 |
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He's already said one of his favourite things this year was Control but nope, he's an old husk only pleased by shoddy Sharp X1 games, so it is told.
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# ¿ Dec 9, 2020 21:47 |
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evobatman posted:I was playing Cyberpunk earlier today, and in the Corp Rat prologue, apparently trees and shrubbery have no z-depth or whatever it is called, and are displayed on top of everything else. Very disconcerting to have a bunch of tiny trees crossing over the floor in your helicopter as you fly over a park. That's a driver issue
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# ¿ Dec 14, 2020 23:08 |
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# ¿ Apr 28, 2024 23:41 |
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They stopped taking payment for subs in 1.2x or something
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# ¿ Dec 18, 2020 04:19 |