|
HughGRect posted:Issue 7 won't boost the numbers, 8 might bring in more due to more end game content being added, issue 9/Tokyo will be the big one for bringing people back which should drop near the end of summer. I think Tokyo's more likely for Christmas at their current pace.
|
# ¿ Jun 9, 2013 18:44 |
|
|
# ¿ Apr 30, 2024 20:10 |
|
Section Z posted:Huh, I know I've been too busy to actually PLAY, but I just got a Steam message saying my card has charged back my The Secret World purchase. Game remoevd, the account will be restricted for 9 weeks (sept 10) etc, and "Once the restriction has been lifted, the mastercard will no longer be an accepted method of payment on steam". I do since Funcom is based out of Europe that it can cause some funky stuff with CC companies (mine tried to block a transaction as potentially fraudulent and I had to call in to lift it), but if you bought it through Steam shouldn't the billing have gone through Steam?
|
# ¿ Jul 10, 2013 17:15 |
|
Seventh Arrow posted:Question for those who have finished a large chunk of the game's content: Are there any references anywhere to The Longest Jouney or Dreamfall? In the intro there's a Dreamfall poster in your character's room. But no, there's no real connection between the two.
|
# ¿ Jul 11, 2013 21:16 |
|
Aphrodite posted:I assume I'd have the context for this if I was in game, but what happened? It renewed on its own or something? Yeah, I looked at the chat transcript and don't see what the dude's complaining about either.
|
# ¿ Jul 12, 2013 15:08 |
|
Toshimo posted:I don't remember if it was by unlinking my paypal account or not updating my card details when I got a new card, but it was a failed transaction. Still, and unremovable failed transaction shouldn't auto-bill when you purchase an entirely separate item. So.. wait.. you didn't actually tell Funcom to cancel the subscription. You just let a transaction (that in their minds was previously agreed to, since you didn't cancel) fail, and then you're surprised when the system tries it again when you add funds to the account, since you never actually told Funcom "PS- I don't want you trying to bill me any more, I'm canceling." Yeah, no. Sounds like this one's probably on you dude.
|
# ¿ Jul 12, 2013 16:43 |
|
Cleretic posted:The trouble is that we're both seeing a really bad slump in the game development cycle (according to one of the devs on the main forums, the Transylvania DLC had really hindered development because of the big shift to NorCal; it's all sorted now) Just to correct you, the dev team moved to North Carolina, not NorCal. (Funcom's customer service dept. was already in NC)
|
# ¿ Jul 17, 2013 17:21 |
|
Lutha Mahtin posted:Avoid them while not on the quest...just because they're difficult and don't give you anything? They don't give you anything if not on the quest. WarLocke posted:Also because if you kill them you gently caress up the quest for the person who's actually on it (until it respawns, I assume)? Actually the game is pretty generous with that stuff. If a player was actually on the quest and engaged with it, if you kill it they still get quest credit. There isn't kill-stealing in TSW.
|
# ¿ Jul 19, 2013 18:26 |
|
rizzen posted:So is it worth doing Polaris at all? Just about finished all the quests in the first zone, wondering if it's worth finding a group for this early on. Yes. Polaris is awesome. Do it.
|
# ¿ Jul 23, 2013 21:25 |
|
Pound_Coin posted:Is it possible to restart the storyline on an existing character? I played at launch and got to the second area? before stopping, now I have a character with a bunch of account awards but I can't remember most of the plot other than zombies. No, unfortunately not. You can always roll another character to catch up, or just watch stuff on Youtube.
|
# ¿ Jul 28, 2013 03:51 |
|
Len posted:Someone with a live forum account ask why grandmasters aren't getting all scenarios for free. Are you being serious or facetious? Because I'm pretty sure the scenarios will be under the point threshold subscribers get, as usual.
|
# ¿ Jul 31, 2013 17:14 |
|
BigRoman posted:Alright, well I've started playing this game. In as Anthony "CarlosDanger" Wener on Daemon server east. I will try to get this mumble thing to work, but feel free to stop by and say hi. No no no, they said the Secret World. Not the front page of Politico, man.
|
# ¿ Aug 3, 2013 20:10 |
|
Bauxite posted:I wouldn't be surprised to find out that they made the Orochi group to have enough bodies to fill a quota for aesthetics. You can't swing a dead chicken in TSW without hitting a dead Orochi scientist. I think at a certain point the TSW devs realized that dead Orochi had become a running joke and decided to just go with it.
|
# ¿ Aug 5, 2013 12:53 |
|
Brain In A Jar posted:Am I missing something or is the Savage Coast designed to just completely gently caress you up? Savage Coast and Blue Mountain are sort of the game's built in build-check for leveling. You can have a pretty broken build and still get through Kingsmouth OK since its the relatively-easy newbie area, but if your rear end keeps getting handed to you in SC, then that means you should probably re-examine your build.
|
# ¿ Aug 16, 2013 02:42 |
|
I don't think the FF14 crowd and the TSW crowd have many overlapping demographics.
|
# ¿ Aug 24, 2013 14:16 |
|
Kaethela posted:I don't remember many details, but wasn't the first XIV launch a hilarious failure? Yes, which is why they're taking a mulligan. The two can't really be compared though because they basically gutted and rebuilt the entire game. Square made a pretty vocal mea culpa over it.
|
# ¿ Aug 24, 2013 20:21 |
|
Len posted:I don't do this often but in Funcoms defense Ragnar did say monthly content then gently caress off to a different project, then Funcom started slashing staff numbers. To be fair: Funcom only started slashing numbers when they had projected TSW getting 1 million+ sales, and it struggled to get to 300k. It significantly missed its sales targets.
|
# ¿ Sep 5, 2013 22:35 |
|
Brackhar posted:Unfortunately I'm kinda miffed that as a lifetime subscriber I didn't get access to them for free, so I dunno if I will. If you don't spend your monthly free points on Barbie dressup you do.
|
# ¿ Sep 24, 2013 14:12 |
|
Len posted:And where are they doing this testing at? It's certainly not testlive. They have an internal QA server. Stuff goes there before it goes to Testlive. This has always been the case.
|
# ¿ Sep 30, 2013 18:46 |
|
orcane posted:Grindy events are the best events. I guess I won't even bother I'm interested in knowing this too if anyone else knows.
|
# ¿ Oct 13, 2013 20:40 |
|
AlmightyBob posted:Wow, sounds like they didn't learn anything from the end of the world event last year. More like "The people who learned things got laid off."
|
# ¿ Oct 25, 2013 22:42 |
|
regulargonzalez posted:Sorry for a question that's surely been asked too many times to count, but didn't see it in the last few pages: Standard edition is worth it, yes. Also good summary of people's thoughts on the matter.
|
# ¿ Jan 2, 2014 19:03 |
|
Saxophone posted:Are there any sales on this? I kind of want to play, but I missed all the half off deals they were running and 30 bucks feels kind of steep. Frequently. It's been marked down for pretty much every major Steam sale in the past year.
|
# ¿ Feb 1, 2014 19:14 |
|
Pilchenstein posted:http://www.thesecretworld.com/news/game_director_letter_january_2014 This thread has non-spoilerish hints progressing til the answer.
|
# ¿ Feb 3, 2014 22:44 |
|
Tallgeese posted:Leen? Turns out that when you aim to have your MMO support 1 million players and get 250k that your income comes in a bit lower than expected.
|
# ¿ Feb 15, 2014 20:32 |
|
Every time I see a bunch of new posts in this thread I get a little excited that there was some news on Tokyo or something. Then disappointment sets in.
|
# ¿ Mar 4, 2014 03:50 |
|
Len posted:There was news the other day! It was delayed for quality. Considering Funcom's current staff that means we should expect it in... 2018?
|
# ¿ Mar 4, 2014 04:01 |
|
The other numerical clues in the game have been converting decimal to ASCII. (For example: in the first puzzle "98 101 110 103 97 108" translated to "Bengal") The 1-5 counts just signal start and end of message. It's possible you got some digits wrong with that one though because it translated to "0l8DMYW", which doesn't make a lot of sense.
macnbc fucked around with this message at 03:00 on Mar 21, 2014 |
# ¿ Mar 21, 2014 02:55 |
|
Len posted:Yes Funcom that's what I want to do, spend more money on your game. Azubah posted:It says a free year subscription though, does this mean that that ARG will require a sub fee? I think it's an intriguing idea. I do think the crowdfunding campaign is being absolutely horribly run though. Granolaman posted:I know it's an ARG and it's supposed to be mysterious and stuff, but they better drop some more details before they expect me to actually purchase it. macnbc fucked around with this message at 20:47 on Apr 17, 2014 |
# ¿ Apr 17, 2014 20:43 |
|
Len posted:I did a Flappy raid last night where the pubbies were arguing about whether or not EA was to blame for all the bugs and lovely ideas/content in TSW. EA-hate is probably one of the most rabid phenomenons in gaming aside from Valve-love.
|
# ¿ Apr 25, 2014 13:08 |
|
HughGRect posted:Maybe in 10 years Ragnar will come back to TSW, start the kickstarter campaign now. Isn't that what he did with Dreamfall? I'd much rather Tornquist stick to single player games rather than MMOs. It's clearly where his strength is.
|
# ¿ May 8, 2014 22:58 |
|
The monthly director's letter gets straight to the point this time.quote:Hi everybody,
|
# ¿ Jun 3, 2014 16:01 |
|
I believe before Tornquist went off to do his own thing he wrote up a full story bible for the TSW team with the arc planned out years ahead, so I imagine whatever content comes out for quite some time to come has already been written.
|
# ¿ Aug 11, 2014 13:09 |
|
Megazver posted:https://www.shadowrealms.com/blog/game-overview Except it's being done by SWTOR developers at Bioware Austin, so it'll probably be way more MMO than they admit. They'll also likely give up on those episodic plans just after the game comes out and pretend they never made them.
|
# ¿ Aug 13, 2014 21:33 |
|
Edit: Double post, oops.
|
# ¿ Aug 13, 2014 21:33 |
|
MMORPG did a short interview with Bylos about plans for TSW. Nothing huge and earthshattering in there, though.
|
# ¿ Sep 3, 2014 15:04 |
|
TGG posted:The game is populated enough and frankly it's best played as one of the best single player rpgs made in ages. Why did this have to be an mmo!?!, is a question I ask myself frequently while playing. Because Funcom stopped producing single-player games after Dreamfall had the poo poo pirated out of it and they lost a lot of money on it. It's pretty difficult to pirate an MMO.
|
# ¿ Oct 10, 2014 20:58 |
|
SNAKES N CAKES posted:I think that had more to do with Dreamfall than anything else. And yet it was so horrible that its sequel got over $1 million on Kickstarter.
|
# ¿ Oct 13, 2014 03:38 |
|
Pesterchum posted:Subscription gets you 10 dollars towards item shop stuff, 10 veteran points to buy veteran stuff, a thing that gives you 100% more XP from monster kills for an hour a day, an item of the month and a 10% item shop discount. You'll have to pony up the cash for the DLCs, only the first one was free and I think that wasa just for people who owned the game before a certain date. For the record the subscription credit can be used towards the DLC. My understanding when they switched to the current model is that the subscription would pay for the DLC in the months it came out, and you can get item shop stuff on the (many) months without any new content.
|
# ¿ Nov 4, 2014 04:02 |
|
Len posted:So I finally did Halloween 2014. It's uh...not really all that great. Bummer. I was thinking of loading it up tonight too.
|
# ¿ Nov 11, 2014 02:12 |
|
|
# ¿ Apr 30, 2024 20:10 |
|
orcane posted:Both, they accumulate until Funcom decides date X is a cutoff and bonus points will expire then (bought Funcom points never expire). I think they let bonus points expire once so far? Not sure. I think the cutoff is 6 months from earning them.
|
# ¿ Dec 21, 2014 14:10 |