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The bow always took energy! It was just some trivially small amount of energy that typically regenerated before you fired a second shot. Not sure if it's changed in a recent patch or if it just scales up in higher tiers or something.
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# ¿ Jan 2, 2014 09:52 |
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# ¿ May 13, 2024 23:17 |
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Falsum posted:Haha holy poo poo why. (Even if the first one is a bug, the second one isn't.)
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# ¿ Aug 10, 2014 09:02 |
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dis astranagant posted:SaGa Frontier 2 has a system you'd never notice
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# ¿ Aug 16, 2014 08:15 |
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Seriously though, most of the complaints would go away if you could: 1) Mine twice (or three, or five times...) as fast as you currently do 2) Mine 4x4 instead of 3x3 since the character is four blocks tall 3) Have combat actually be balanced so it isn't rocket tag depending on which side outlevels the other I mean the game would still be sparse with a lot of unnecessarily tedious grindy bullshit, but the first two at least are completely trivial changes done by modders within the first week and there's really no excuse for things to be this awkward almost a year out from retail release.
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# ¿ Sep 15, 2014 22:37 |
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IronicDongz posted:they don't need to protect the sanctity of the grindfest Which is why this game is tedious and unfun and will continue to be so until they change their minds and become less dumb grog nerds.
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# ¿ Sep 17, 2014 08:44 |
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Zombie Samurai posted:Gee, I wonder how Starbound is doing, I haven't checked the thread in like a y
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# ¿ Sep 18, 2014 20:30 |
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Minrad posted:uh no there's the nightlies that have added...
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# ¿ Sep 19, 2014 05:24 |
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They're selling it in a store for cash money. It's been released.
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# ¿ Sep 19, 2014 19:48 |
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E-Tank posted:No, You can buy and pre-purchase Starbound. You just gain access to the alpha as a bonus. It doesn't matter if they call it an alpha, beta, epsilon, or whatever the gently caress. It's a product that is for sale. "It's a beta!" is not and has never been a valid excuse for a game that is available for immediate purchase and play being bad, and the fact this hardly unique to Starbound doesn't change that. oddium posted:Starbound is about two things: building and exploring. The matter manipulator/pickaxe situation is a trainwreck and combat is staggerly worse than Minecraft's. But it's okay because they're going to change things at random in the nightlies until they find what people like Yeah, that isn't really a fair comparison. You regenerate health in minecraft so you can actually explore without having to use five hundred loving bandages or drop a tent after every third fight.
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# ¿ Sep 24, 2014 23:23 |
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"I bought this suit from a tailor, but it doesn't fit and weirdly smells like cheese for some reason. But it's okay, they're a good tailor and they promised to fix it eventually. I mean they never gave a date and their last suggestion was to dye it puce but I'm sure it will be fine eventually!" I can make meaningless analogies too!
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# ¿ Sep 24, 2014 23:49 |
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Babe Magnet posted:it's just that you proved your point all to well, that analogies are useless when you try to apply them without consideration
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# ¿ Sep 24, 2014 23:59 |
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A-are you sure...? And really, 99% of the annoyance over Starbound will go away if and when there's an actual live patch that fixes core issues and adds a degree of content. But there hasn't been that, and mocking the game as it stands is perfectly fine. Because it's all that's there.
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# ¿ Sep 25, 2014 00:07 |
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Literally Kermit posted:You willing took the suit away before the tailor was done with it, after the tailor explicitly said that they were not done with it. Babe Magnet posted:analogies are useless when you try to apply them without consideration OwlFancier posted:Matter manipulator/other tools as permanent mining boosts, and picks as power ups is interesting as it offers a potential subversion to the material tier-gating system.
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# ¿ Sep 25, 2014 00:24 |
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RareAcumen posted:Chucklefish should've gone the Far Cry 3: Blood Dragon way and made everything neon. Neon pickaxes and bows and guns!
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# ¿ Sep 25, 2014 01:50 |
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Forcing people to dig for ores won't be fun until actually digging through the planet isn't a slow, tedious loving slog. Just for the record.
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# ¿ Sep 27, 2014 10:47 |
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Yeah, it's not a hard change really. It just needs to be done.
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# ¿ Sep 27, 2014 12:59 |
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It's okay, the next one will be good!
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# ¿ Sep 28, 2014 08:44 |
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Sadly, this is not a just world.
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# ¿ Sep 28, 2014 09:41 |
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Agent Kool-Aid posted:why the gently caress i would get either of them when i fully well know how to play dwarf fortress is beyond me, though. Never bought or played Towns and never will so can't comment there.
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# ¿ Oct 2, 2014 07:07 |
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It's not their fault, it's only a beta!
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# ¿ Oct 4, 2014 06:48 |
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Psygnosis posted:I'm kind of sad they're removing the survival aspects of this game. I thought they were interesting. No, it was stupid and was always stupid. You can make hunger-style mechanics work, but the game literally has to be designed around the resource management. In something like Starbound it's just a tedious timesink and distraction.
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# ¿ Nov 8, 2014 20:43 |
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It's what the developers did, after all.
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# ¿ Nov 23, 2014 03:29 |
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# ¿ Nov 23, 2014 06:31 |
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Please continue the LP. Think of all the content that hasn't been shown off yet.
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# ¿ Nov 23, 2014 16:06 |
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Ahundredbux posted:Seriously though whens stable
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# ¿ Nov 28, 2014 19:51 |
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BARONS CYBER SKULL posted:Hey has this stupid loving game updated since they lied about the artist leaving and then didn't update it for months upon months?
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# ¿ Dec 2, 2014 10:44 |
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Mom dad please don't fight
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# ¿ Dec 2, 2014 19:58 |
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Any day now!
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# ¿ Dec 2, 2014 22:03 |
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# ¿ Dec 5, 2014 22:33 |
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grimcreaper posted:Ive come to the conclusion that most of you don't deserve the awesome that is starbound. I think most of you deserve a good starpounding for being terrible posters.
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# ¿ Dec 6, 2014 02:57 |
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Starbound!
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# ¿ Dec 6, 2014 05:41 |
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In fairness, the stable update has to not be poo poo too.
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# ¿ Dec 9, 2014 19:04 |
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Won't somebody please step up and defend the honor of Starbound.
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# ¿ Dec 9, 2014 22:39 |
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IronicDongz posted:nuclear throne is the only good early access indie title
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# ¿ Dec 10, 2014 03:12 |
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Asimo posted:Won't somebody please step up and defend the honor of Starbound.
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# ¿ Dec 10, 2014 05:59 |
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XboxPants posted:The game's so early right now Those silly AAA developers with their "actual schedules" and "completed products" have no idea what they're missing out on.
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# ¿ Dec 10, 2014 21:38 |
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God bless them.
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# ¿ Dec 10, 2014 21:43 |
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Ahundredbux posted:When will it stop being "early" though?
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# ¿ Dec 10, 2014 22:12 |
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Ahundredbux posted:See this is the real problem people have with this game, a lot of time has passed and they don't really seem to have much to show for it. But they haven't, and probably can't. So the shitposting shall continue unabated.
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# ¿ Dec 10, 2014 22:34 |
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# ¿ May 13, 2024 23:17 |
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Reiley posted:The game is full of things which attack you on sight. Having a good system to interact with these things in an enjoyable way is pretty high up the list. There are plenty of other games for tedious grinding and getting lost in anonymous landscapes, this one had the unique potential to let you go on a hunt.
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# ¿ Dec 11, 2014 01:28 |