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graybook posted:Mercenaries talk: How the hell did you actually interact with them? I remember hearing you could do this, but there's no button prompt or anything. haveblue posted:I never tried that, but I did appreciate how larger and larger orders (like tanks instead of jeeps) are delivered by larger and larger helicopters. The best thing was planting a couple of C4 bricks on top of the smoke grenade, and then detonating right as the helicopter releases the jeep you ordered. The jeep flies up an destroys the helicopter, and it's exactly as hilarious as it sounds.
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# ¿ Jun 10, 2014 18:09 |
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# ¿ Apr 27, 2024 17:46 |
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Starhawk64 posted:The enemies in FEAR also swear. You have bullet time powers. It's hilarious chucking a grenade, activating the bullet time, and hearing someone go "HOLY gently caress!" in slow motion. Rainbow Six Vegas had some fun enemy dialogue too. My favorite was the deadpan "poo poo. Bitch owed me money." when you killed someone.
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# ¿ Jul 10, 2014 18:45 |
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timp posted:I appreciate it when a game can find a good way to tie in a co-op player in campaign mode, especially if it changes the story or dialogue. It's pretty easy with a random war game like CoD or Gears of War; just let player 2 control a redshirt soldier. But with more character-based games like something from the 007 world it gets tricky. in Halo 3, if you played two-player the story altered slightly so that the Arbiter was always hanging out with the Chief, and I think they even changed some dialogue and cutscenes to reflect that. If you added players 3 and 4, they were a pair of Elites with their own unique models, but I never played that so I don't know how much else was changed.
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# ¿ Sep 10, 2014 17:05 |
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Lotish posted:I remember Rainbow Six Vegas 2's co-op was fun. The Terrorist Hunt missions were a lot of fun and often very challenging, and in the campaign the second player just dropped in as another Rainbow operative. Having another player in the co-op campaign made things much more pleasant because if one of you hosed up and died you got a respawn timer instead of having start a section over again, so it made everything much more lenient. Say what you will about Call of Duty, but the Modern Warfare 2 Spec Ops missions were the most fun I've ever had in a co-op video game. When my PS3 died and lost all my save data I was actually excited because I had an excuse to play Overwatch again.
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# ¿ Sep 10, 2014 23:41 |
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mng posted:Brutalize looks like a prison shanking. Having seen one of those on video it makes me just a tiny bit uncomfortable, but you can't argue that the result isn't glorious. What I love about Brutalize is that it's not just a fancy animation, but it also has a distinct mechanical niche: It's not quiet, like a stealth kill, but it's specifically for murdering someone in such a grotesque fashion that the other orcs watching it get scared and back off, giving you some breathing room. The best one is when you're hanging: Talion jams his dagger into the orc's arm and uses it to pull himself up, stabbing as he goes.
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# ¿ Oct 14, 2014 22:12 |
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TontoCorazon posted:I just love ripping out the throats of orks. Especially that one ork who keeps on coming at me at the worst moments. Yeah, the combat system in SoM might be pretty derivative of Arkham, but goddamn it feels good. My favorite execution is the one where Talion sweeps the orc's legs and then impales him as he's falling, mostly because it goes into way more slo-mo than is probably necessary and a really really loud SCHWIIIIIIING as his sword comes down.
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# ¿ Oct 15, 2014 07:09 |
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Kennel posted:Hah, just noticed that in Metal Gear Rising your tiny tripod robot tries to plug an USB cable wrong way and then turns it around. My favorite part is the the robot actually takes a look at it before turning it around. I like to imagine that they just put motion-capture dots on some developer without telling him why and then just left the recording equipment on until that happened.
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# ¿ Jan 21, 2015 01:03 |
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ImpAtom posted:The reason is supposedly that RDR's code is a giant horrific mess and the job of fixing it for PC porting would be substantial enough to not be worth it. I would do horrible, shameful things for RDR on PC, but yeah, it's basically held together with prayers and bubblegum. It's a miracle that it runs at all. Hopefully Red Dead Revengeance will be on PC, but that announcement is probably far, so far away.
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# ¿ Mar 9, 2015 05:40 |
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More GTAV (Online at least, not sure if this happens in single player): If you're listening to the radio in your car, even if you're blasting along at full speed, sometimes your character bops his head along to the music. The best part? I'm not sure if this is actually the case, but it seems like your dude grooves differently to different tunes. It was different between Bob Seger and Snoop Dogg, anyway.
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# ¿ Apr 23, 2015 05:26 |
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CJacobs posted:It is fake. I wish it wasn't though. Goddamn it. I wish this was like the Battlefield: Hardline goofy reloads, just a silly thing that has like a 0.5% chance of happening every fight.
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# ¿ May 4, 2015 11:24 |
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LawfulWaffle posted:I love shooting robots, particularly when the robots dynamically react to being shot. Like in the arcade game Gunblade N.Y. or L.A. Machineguns, or more recently in Binary Domain. I like when they take cosmetic damage but keep coming, to the point in BD where robots would be crawling towards you with one arm if you didn't finish them off. It's a much better alternative to having normal human enemies who would just tank a bunch of shots and only lose limbs upon death. Play Vanquish. Robots react wildly differently to various bits being shot off, including their IFF systems malfunctioning when they're decapitated and shooting friend and foe alike. My favorite is when the grunt robots lose their legs or weapon arm, they deliberately overheat their reactor and charge you before they detonate.
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# ¿ May 19, 2015 19:41 |
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I think you're in the wrong thread, dude.
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# ¿ Jun 23, 2015 09:29 |
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The only proper way to play Blood Money.
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# ¿ Jul 3, 2015 01:23 |
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I'm not trying to argue with you or anything, I'm just having fun with this. I have a box of old Playstation games and my Steam library open in another window for reference!Sleeveless posted:Yeah, video game villains who aren't well-intentioned extremists are as rare Expanding on Morpheus' list. I'm excluding dragons and demons and poo poo, although aliens with humanlike qualities (think Star Wars or Mass Effect) are included. Knights of the Old Republic (any SW game really), Just Cause, Modern Warfare 1, 3 and Black Ops, all GTA games, Red Dead Redemption, Max Payne 3 Also any villain whose main motive is 'revenge.' And there are a hell of a lot of those. quote:as video game religions that aren't secretly evil all along or Elder Scrolls, Warcraft III (Kel'Thuzad's cult never pretended to be god guys, and the mainline not!Catholicism doesn't turn out to be evil, just kinda incompetent) quote:video game chancellors who don't betray the king or Crusader Kings! ...Okay, you've got a point here. quote:video game home bases that don't get invaded in the game's third act. Pretty much every Assassin's Creed game, with the exception of Brotherhood. Which barely counts, because it was your home base from II and it happened in the first hour of the game, and then you got another base that stayed safe.
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# ¿ Jul 27, 2015 18:48 |
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Smiles posted:There's a lot I love about Ace Combat Zero, from the soundtrack, the live-action interviews between missions and the knight motifs (that plane jousting at the end ), but yeah the allied/enemy chatter is also pretty great, starting from the B7R mission: Ace Combat 04 did this really well too, culminating with the final mission: You're not gonna believe this, Jean-Louis! They ALL have ribbon insignias!
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# ¿ Aug 11, 2015 03:52 |
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The Division: During whiteout conditions (which thanks to the awesome lighting mechanics are loving gorgeous, and in the Dark Zone also pretty terrifying) your Agent's standing and walking stance changes so he/she is huddled up against the cold, even dynamically turning their shoulder slightly against wherever the wind is coming from and tucking their head down to cover more of their neck with their scarf. Not only that, but snow gradually accumulates on your hat and shoulders and backpack and melts away when you go indoors. And after that, your hat and jacket turn shiny because they're now covered in water. Goddamn, I love this game.
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# ¿ Mar 15, 2016 16:42 |
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haveblue posted:All the boss songs have lyrics that relate to the boss and their situation. This also happens during Jetstream Sam's fight, although in that case the lyrics only play when he's holding it. It's the same sword, though!
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# ¿ May 12, 2016 06:12 |
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Rise of the Tomb Raider: You can pick up bottles lying around huck them at walls to distract enemies, or you can fill them with gasoline and make Molotov cocktails. What I also discovered today, completely by accident (I honestly forgot I was holding it), is that they also have a special stealth kill animation. And it's loving incredible: https://www.youtube.com/watch?v=r34xOrvwrwk It's even a cheevo!
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# ¿ Jun 25, 2016 03:51 |
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I'm 90% sure its organized by class. Was Speedy an Assault? They tend to get names along the lines of "holy poo poo this dude is loving crazy." I think some names are gender-specific too, i.e. 'Big Momma' vs 'Big Daddy' or whatever.
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# ¿ Jul 8, 2016 02:23 |
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Cythereal posted:You're correct on both points, but there's also genuinely some weighting for different kinds of behavior or even luck. D.O.A., for example, is weighted for assaults who spent a lot of time in the infirmary, while Hex and Cyclops are both snipers who missed a lot. I love how mixed in with super-badass Top Gun-esque callsigns, there are a few really silly ones that you know started out as an embarrassing barracks story or inside joke between your soldiers. ninjahedgehog has a new favorite as of 01:38 on Jul 12, 2016 |
# ¿ Jul 12, 2016 01:34 |
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MeatwadIsGod posted:I'm way late to the party and recently bought Black Flag. I love that the shanty singers are clearly professionals who sound like they're drunk and intentionally sing off key and hoot and holler. The pirate elements of the game are great. The Assassin's Creed parts are lame. The original subtitle was Edward's Floating Pirate Glee Club but the suits at Ubisoft thought it wouldn't sell.
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# ¿ Jul 18, 2016 21:04 |
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Croccers posted:Takes guts to wear that! Was there a way to get that rear end in a top hat to say anything else? Even when you walk out of the store with a matching suit jacket and slacks he still gives you sass. Alternately, was it possible to find that guy and beat the gently caress out of him?
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# ¿ Aug 26, 2016 16:34 |
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TontoCorazon posted:Which button is this cause I tried every button I think it's Circle on PS3, but it's context-sensitive so John will only do it when someone is nearby.
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# ¿ Aug 30, 2016 18:31 |
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Ugly In The Morning posted:Max Payne 3's weapon system was really simple but really cool. I didn't end up missing having fifteen different guns at all times like in the first two, because of all the cool poo poo like grabbing an assault rifle off the ground, emptying its only magazine, then tossing it aside to go all John Woo on some motherfuckers with dual handguns. Yeah, it was surprisingly refreshing playing as someone without magnets surgically implanted into their back. If you're carrying a long gun, you either shoot it or carry it in your off-hand, and if you want to dual-wield pistols or SMG you've gotta drop it.
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# ¿ Oct 7, 2016 02:39 |
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Judge Tesla posted:Leading enemies to Giant camps in Skyrim is always good fun, seeing Wolves go flying into space is never not funny. My Favorite Little Thing about this is that they're not punting you into orbit-- they're pounding you into the ground so hard that you bounce into orbit.
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# ¿ Nov 23, 2016 16:17 |
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Starhawk64 posted:Also, renaming Link to I say makes everyone talk like Foghorn Leghorn. Well, I know what I'm doing from now on with every game that allows it.
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# ¿ Dec 21, 2016 16:17 |
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Pocket Billiards posted:QTE button prompts that are located on the screen according to where they are on the gamepad was good too. God of War III also has my favorite QTE in gaming: Kratos gauges out Poseidon's eyes with his thumbs. The prompt for this is L3 + R3. Guess which fingers you're going to use?
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# ¿ Feb 7, 2017 20:36 |
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Action Tortoise posted:Vanquish is finally on Steam Holy loving poo poo, I had no idea! Everyone buy this game it's amazing. ninjahedgehog posted:Play Vanquish. Robots react wildly differently to various bits being shot off, including their IFF systems malfunctioning when they're decapitated and shooting friend and foe alike.
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# ¿ May 28, 2017 00:36 |
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# ¿ Apr 27, 2024 17:46 |
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I think in the first game someone mentions that when Germany started winning the war, the Jewish super-scientists tried to share some of their tech with the Allies, but then the Nazis had the bomb and it was too late.
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# ¿ Nov 3, 2017 19:30 |