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No game in the series draws a normal crowd like Smash 64. It's easy on the eyes, the stages are simple. I find people get overwhelmed with new-anything when it comes to Nintendo, unless you're a Nintendophile. Some people will look at a newer game in a series and be like, "This is objectively better in every way. The graphics are better, the sound is better, it has everything the old game had and more," but these things don't necessarily make a game fun. There are supposedly better shooters than Goldeneye 64, but whenever I throw on a newer title at a party, people lose interest, I find. Bomberman, again, there's a great 8-player version on the Wii, but people would rather play 5-player Bomberman '93.
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# ¿ Nov 27, 2014 03:51 |
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# ¿ May 14, 2024 18:33 |
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Cake Attack posted:smash64 is not easy on the eyes, it's super ugly and choppy There is such thing as too beautiful.
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# ¿ Nov 27, 2014 04:02 |
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Regy Rusty posted:And that's the end. Incredible final bosses and final level. And with that I've finally played through all of the Metroid Prime Trilogy.
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# ¿ Feb 12, 2015 04:08 |
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Watrick posted:I picked up Paper Mario with my coins. I'm going to play it eventually, but how does it compare to TTYD? I adore that game and I don't want to get my hopes up too high and be disappointed. Both Paper Mario and The Thousand Year Door have this thing where every character has new dialog after every chapter, which is pretty huge. The battles might seem a little less complex because TTYD just builds off this game. Music's perfect.
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# ¿ May 18, 2015 19:28 |
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PRADA SLUT posted:I doubt Nintendo will ever get "real" 3rd-party support again.
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# ¿ Dec 6, 2015 04:48 |
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The Taint Reaper posted:Actually most people did not buy the wii or the wii-u for nintendo games.
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# ¿ Dec 6, 2015 04:52 |
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Grandpa Goodtimes posted:Is it possible to play DS games with 2 people at the same time? I'm interested in doing a game of Mario and Luigi: Superstar Saga co-op and was wondering if Partners in Time could work the same way? e: Thought you were talking Partners in Time.
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# ¿ Dec 6, 2015 10:28 |
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Spectacle Rock posted:So, as far as the Wii U goes we've got the following in the future.
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# ¿ Dec 17, 2015 19:59 |
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Mercury Crusader posted:How does the Mario RPG fandom compare to, say, the Final Fantasy fandom, in terms of complaints and arguments?
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# ¿ Dec 18, 2015 21:12 |
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Sometimes you just gotta admit that you're Mario'd out
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# ¿ Dec 29, 2015 07:32 |
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raditts posted:The link cable was justified by Pac-Man Vs. and Four Swords alone. Ironically, since the DS line, they haven't made a Four Swords game or anything nearly as cool as the GBA to Gamecube, which is a shame 'cause that was really fun and it's easier than ever now that you don't need link cables and batteries.
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# ¿ Jan 4, 2016 07:56 |
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greatn posted:I really don't understand people who think 3D World isn't a fully fledged 3D Mario game. So we got what was supposed to be a game that bridges the gap between 2D and 3D Mario games. Things like fixed cameras, the goal pole, and the timed levels make it a completely different experience. But for some reason they brought that style of game to the home console. Maybe they thought it would be a better fit for 4-player co-op, but it's kind of disappointing for people who wanted to see the next Galaxy (or Sunshine!). I don't think the people who really like Galaxy games wanted this style of gameplay to steamroll over the star-collecting 3D games.
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# ¿ Jan 6, 2016 17:54 |
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IDK, Galaxy gives me chills sometimes it's so cool. When I hop into a level in 3D World, I'm just kinda playing it and it is evoking no emotional response from me. Everything is beautiful and clean and nice but I know I'm going to be in the level for a minute 30, there's gonna be a secret room with a P-switch halfway through the level, and I'm gonna have to stop and touch the screen or blow on the mic to make a platform come to me. I like breaks in the action, where you can just stand around soak in the atmosphere. Or like, low-key poo poo like the levels where you pull Mario around on those gravity wells with the cursor, that stuff was really neat and tense sometimes.
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# ¿ Jan 6, 2016 19:12 |
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PaletteSwappedNinja posted:Does anyone really want a multiplayer FPS that plays like a Prime game, though? Like, who actually thinks the shooting was Prime's strong point and is something that can carry an entire game? It's not what I wanted but I understand what they're (were?) going for
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# ¿ Jan 14, 2016 02:29 |
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jivjov posted:I know Nintendo has a repair/replace shop...but if I send mine in, will I get the same one back? My system was the Legend of Zelda edition and I'd really like to keep the special game pad...
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# ¿ Jan 23, 2016 23:37 |
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Dr. Fetus posted:I was pleasantly surprised by that. Had a bit of a laugh at Wendy beating up Roy if you counter one of his attacks properly. To AlphaDream's credit, they're doing way more with existing Mario stuff in Paper Jam than what Intelligent Systems did with Sticker Star.
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# ¿ Jan 25, 2016 04:11 |
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PaletteSwappedNinja posted:To be fair, the feedback they got from people who played Super Paper Mario was that only a tiny percentage of the people surveyed thought the story was interesting. Like they based that poll off of a hosed up game so of course they're going to get strange results from it. You rewrite that poll for TTYD and I'm sure story would get some love. Spellman fucked around with this message at 05:16 on Jan 25, 2016 |
# ¿ Jan 25, 2016 05:12 |
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Suaimhneas posted:I'm pretty sure "kinda funny" was most people's response to that part of Prime 1's intro. The loss of weapons between games had only ever been treated as a joke rather than a serious writing problem, because it's a videogame and story can't always mesh perfectly with game mechanics. I'm not super concerned with how she starts from scratch in every game but that game did it well.
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# ¿ Jan 26, 2016 00:20 |
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noirstronaut posted:super paper mario is the best bad game to ever exist
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# ¿ Jan 26, 2016 03:11 |
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Looper posted:miyamoto didn't like the storybook stuff in galaxy
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# ¿ Jan 26, 2016 06:47 |
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Tender Bender posted:The art direction in that game is so loving bad.
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# ¿ Jan 26, 2016 07:50 |
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Dr Cheeto posted:I'm looking for good games for 3+ people. Mario Kart, Smash, and 3D World are the obvious answers, and I've had a good experience with Game & Wario. Is there anything else really worthwhile out there? https://www.youtube.com/watch?v=hceteWT7Jfg If you don't mind taking a trip to the old Wii Channel for games, there are some good choices there, too. https://www.youtube.com/watch?v=89u2GcVYACw ^this one's 8 players! https://www.youtube.com/watch?v=9EzmBXf_514 Mario Tennis 64 and Bomberman 93 are also great. Spellman fucked around with this message at 00:29 on Jan 27, 2016 |
# ¿ Jan 27, 2016 00:27 |
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You lose the Gamecube Controller support which stinks, but there's really only a handful of situations where there's literally no other option for functionality. (A fun FYI is that you can play 4 Wii Remotes, and one GC controller for 5 player Bomberman '93 on the original Wii)
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# ¿ Jan 27, 2016 02:44 |
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They just sapped all that was interesting out of Paper Mario in the newer efforts. Paper Mario has always been a love letter to Yoshi's Island and Super Mario RPG, but Sticker Star kind of ruined that. And now they're doing it to Mario & Luigi too.
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# ¿ Feb 16, 2016 23:03 |
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Definitely. I mean I have an idea as to why they'd make these choices. You look at some of their most creative titles like Galaxy and they don't sell as nearly as well as New Super Mario Bros. NSMBW is one of their best selling titles, ever. So let's standardize the look and feel of Mario games across the board so they're more accessible to fans of Mario. It's like a branding thing I guess.
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# ¿ Feb 16, 2016 23:23 |
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Dr. Fetus posted:If you're referring to the lack or original characters or whatever, that was a decision on AlphaDream's end, due to issues with handling the crossover. It's like Bowser's face is stuck like that. It just sucks. It was ugly by design, but wonderfully animated.
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# ¿ Feb 17, 2016 00:29 |
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Help Im Alive posted:Petey Pirahna is bad no matter how you draw him
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# ¿ Feb 17, 2016 00:49 |
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ThisIsACoolGuy posted:Bowser has some over the top cartoon expressions in Paper Jam, you're just posting his normal talk cycle jeez. Help Im Alive posted:I actually am legit surprised to see someone complain about the Dream Team/Paper Jam art style though, the Mario + Luigi sprites/models/whatever are especially great Spellman fucked around with this message at 01:15 on Feb 17, 2016 |
# ¿ Feb 17, 2016 01:07 |
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Dr. Fetus posted:But his Dream Team sprites were reused? Dream Team was kind of where they started making the sprites a bit more consistent. In Dream Team, they frequently used animation smears and gave the characters expressions as they did in the older games. Spellman fucked around with this message at 04:22 on Feb 17, 2016 |
# ¿ Feb 17, 2016 01:26 |
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Detective No. 27 posted:I hope I get to keep the same screen name as my Nintendo Network. I don't wanna lose HollandOates.
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# ¿ Feb 17, 2016 07:56 |
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PaletteSwappedNinja posted:Meteos is Sakurai's puzzle game.
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# ¿ Feb 18, 2016 03:41 |
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Neddy Seagoon posted:
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# ¿ Feb 19, 2016 08:29 |
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Jarakchan posted:I'm sorry to break it to you, but Twilight Princess looked like garbage when it was new. There's only so much you can polish a turd. There were some videos on IGN that showed the footage in the trailers was inexplicably ugly, because the actual game looks pretty decent. http://ca.ign.com/articles/2016/02/04/the-legend-of-zelda-twilight-princess-hd-looks-and-plays-better-than-you-think Spellman fucked around with this message at 11:43 on Feb 20, 2016 |
# ¿ Feb 20, 2016 11:36 |
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AfroGunsou posted:she is anime, sorry
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# ¿ Feb 24, 2016 05:05 |
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Trent posted:No, they are worse. But this character has a nose. That's the best thing I can say about it at this time. Bratz are unique individuals, Trent
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# ¿ Feb 24, 2016 11:58 |
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ThisIsACoolGuy posted:To be fair the Japanese direct showed nearly a full battle which uh, you know. Such standardization
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# ¿ Mar 5, 2016 02:25 |
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Electric Phantasm posted:Bring back the Yoshi Island boos, but keep the dry bones the same since they weren't in Yoshi Island and the newer design is better anyway.
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# ¿ Mar 5, 2016 03:53 |
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Motto posted:He's not talking about quality, but maintaining a single, unified style for all incarnations of the series. I think it's an overreaction, but some think that every recent Mario game has been forced to be NSMB-esque in one way or another.
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# ¿ Mar 5, 2016 04:34 |
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Jumpingmanjim posted:Anyone got twilight princess HD yet?
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# ¿ Mar 5, 2016 05:47 |
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# ¿ May 14, 2024 18:33 |
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Yea it seems kind of dumb to focus just on the EXP, but it is an element RPG fans universally enjoy. But it's usually just there, people don't question it. Sometimes seemingly superfluous things in games are inexplicably fun, like Achievements. And Nintendo will often avoid the obvious answer in the spirit of doing something new or original, but it doesn't always work. "Hey people who play RPGs like a diverse cast of characters. Let's remove this entirely. Let's put a map screen, let's put all this poo poo that nobody wants", like stop it. Personal feelings on Color Splash: if they fixed all of the mechanically broken elements in Sticker Star and it's now a functional game... it's still gonna suck because it was just not fun, even when the game was working. They just made a... not fun game. It was really draining to play.
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# ¿ Mar 7, 2016 00:05 |