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dogstile
May 1, 2012

fucking clocks
how do they work?
Reminder that if you want this and your PC is in need of an upgrade, all of the gtx 9xx series of cards are currently coming with this game.

It's what i'm doing.

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dogstile
May 1, 2012

fucking clocks
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BadLlama posted:

I mean, you could always do the DPS calculation yourself based on the damage done per shot, number of rounds in magazine, and the RPM of the gun.

:effort:

dogstile
May 1, 2012

fucking clocks
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TacticalUrbanHomo posted:

I'd rather they didn't. I'm glad it is just a generalised number that gives you an idea of a weapon's quality at a glance, and that to get a better idea you might have to put some thought into it, maybe even try different weapons out and compare.

But it's not generalised, that's the point. It's boosted or undersold based on variables that shouldn't boost/undersell it that much.

E:f;b

dogstile
May 1, 2012

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Tei posted:

Dont try this in a boat.

Also, does this mean we will not see these [Shutdown in 5 minutes for patch. Please close your game. Expected downtime: 999999 minutes] messages? Because I doubt it.

You'll still see it, having different servers on different versions would be a loving nightmare.

dogstile
May 1, 2012

fucking clocks
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Sandweed posted:

There is a contest going on with nvidia now, it's UK and Scandinavia only.

https://contests.nvidia.com/en-gb/the-division-contest

first code is here:

https://www.facebook.com/komplettno/posts/10153504539687075

Sweet, are you going to keep doing these?

dogstile
May 1, 2012

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Sandweed posted:

I don't work for Nvidia.

I meant posting the links dude.

dogstile
May 1, 2012

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So I crash every 2 minutes, which is cool. Apparently it might be caused by the snow effects!

Dammit Ubi, my rig is above the min specs, stop being a dick.

dogstile
May 1, 2012

fucking clocks
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lilspooky posted:

For those people having crashing problems, did you play the beta and did you have problems there?

Yes I did, No I didn't.

I'm pretty confused and annoyed.

dogstile
May 1, 2012

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Right, I got it working. If you're using the 6 series cards, TURN OFF SNOW EFFECTS, IT CRASHES YOUR poo poo.

Thanks

dogstile
May 1, 2012

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My experience with this game so far has been fun.

Starter area, me and five other guys stood round the laptop, making sure nobody could continue. We also had two guys in front of the door to get in.

I then joined a group of pubs, one of them started going on about the cool lesbian doctor and how its so cool they're representing her. Said pubby got really annoyed when I asked why they care so much about a pixel persons sexuality and proceeded to yell at me for five minutes until I shot a dog, at which point he quit.

Game is fun.

dogstile
May 1, 2012

fucking clocks
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Utnayan posted:

For me at any rate, it is about knowing there is mission variety so I am not doing the same mission type over and over. By that, wanting to know if it is at least disguised a bit. Say for instance, being sent in to destroy a shipment, sabotage an enemy loot cache, a mission having different objectives than go here, defend against a wave of enemies, rinse and repeat the entire game. If it has that, even if minimal and only with story missions, that would help and I would grab it over lunch on PS4. The abilities and skill options and pseudo base building look good, with a lot of customization - along with griefing the ever living poo poo out of Zaphod42 in a DZ while blasting Air Supply's "Here I am the one that you love" over my headset - can make the game epic while the little prick cries himself to sleep over his lost loot.

It's fairly new right now for a lot of folks who haven't gotten to other areas yet. If the mission types differentiate, it would go a long way. So if anyone has an example on some story missions from the gameplay perspective, I would be interested to hear about those.

For a serious answer, I've done about 10 missions. One was "defend these supply drops, they're not all in one area", two were "go through area, kill dudes", one was "find all the contaminated scanning things, go upload it. One was "defend this person", another was "free the hostages" and that's just from memory. I don't remember the rest because it was like 2am.

There are also collectables/dark zone stuff. Plenty of variety in the three or so hours i've managed to get out of it. However if you're expecting this game to be revolutionary and come up with mission objectives that aren't "go here, do this" then lol. Not happening.

dogstile
May 1, 2012

fucking clocks
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Whatever happened to that feature where you could play using an Ipad or something? I remember thinking that was cool because my little brother has one and is poo poo at shooters, so he could still participate using that.

Also the dark zone is fun but the level difference is insane. Four level 10's were struggling to down a level 14 (granted when he did go down and got back up its because none of us realised the medic bag let you do that). Definitely worth staying out. My group are generally rogue hunters but we go rogue on occasion if its funny, we took out six people in one blast earlier and ended up having a rolling firefight all through the dark zone, even into the levels where we couldn't see the enemies levels as it was so high.

Baiting people into high level looters/cleaners is loving great. Getting your filter up to level 4 seems important too, as anyone chasing you after you've gone rogue will have to gently caress off if you sprint into the subway.

dogstile
May 1, 2012

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Floppychop posted:

I tried Seeker Mines and they seem like duds.

Seeker mines are really good for dark zone fuckery. Just dropping them will make them follow you around. If you're planning on jumping an extraction, drop the mines early and stand around. When its time to kill people throw in a nade with your buddys. The mines will follow up to kill the downed players with no additional input from you.

dogstile
May 1, 2012

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Found that IPAD article

http://kotaku.com/the-divisions-most-interesting-idea-is-happening-on-an-512908592

I assume they just dropped that as I can't see anything about it.

dogstile
May 1, 2012

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Zaphod42 posted:

Yeah, we talked about it a loooong time ago in the thread.

It was quietly cancelled a long time ago when they realized that having 4 people playing an next-gen shooter with amazing graphics but having 1 friend playing on a tablet pushing buttons in 2D or whatever was something that didn't really work out so well.

Its a cool idea but trying to actually make it work with the game just didn't pan out.

Darn, I see why did cancelled, but that would have been cool.

dogstile
May 1, 2012

fucking clocks
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If you specialise in tech and get the sticky bomb mod that applies bleed + the talent that increases bleed, you can single handedly clear entire extraction zones.

I'm level 14, so are all my buds. We're all using level 4 gas masks and just run into the sewers once the manhunt is on. We've had at least 5 pubbies die before they realised where they were.

dogstile
May 1, 2012

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TG-Chrono posted:

Does bleed stop you from using abilities and medkits like burn does?

It doesn't, but i'm even when I took all the tech items off I was doing 300 tick damage, which after the initial blast is enough to kill most players. With it a player would die from full health from the DOT.

dogstile
May 1, 2012

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The dps jump between level 12 and 14 is insane. If a group of lower levels starts shooting a level 14, the level 14 can just stand there and shoot back. 90% of the time they'll die before you will.

dogstile
May 1, 2012

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SpaceDrake posted:

Definitely having fun with this at the low levels - I still have problems with some of the enemy faction concepts (the "Rioters" feel like pandering to every Trump supporter's fever dreams of Violent Minorities and open license to shoot them, and the Rikers invoke all sorts of stereotypes about our manufactured prison population that I dislike; Cleaners and LMB own tho) but Third Person Cover Manshoots Diablo is far more enjoyable than I ever thought it would be, especially when I can roll around in the most ridiculous looking John Lennon sunglasses and stylish-as-gently caress jackets. If anyone wants to hang for lowbie nonsense ATM, Uplay name is TheSpaceDrake.

Why are you bringing real world poo poo into a video game though?

Like seriously, I see "angry dude with gun, angry biker dudes with guns, mental sanitation workers with guns and military gun dudes". I don't understand how people can look at everything they touch and go "you know, I wonder what political design this had". Its mindboggling.

dogstile
May 1, 2012

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Waffles Inc. posted:

media is a mirror of reality though?

i love this game a gently caress ton, but if you stop for one second and think, it's pretty brutal that we're straight up murdering people who are likely in need of help, supplies, food and whatnot--at least in the Rioters' case. The other factions seem like legit organizations, but the Rioters all seem like generic non-white dudes who deserve to die for...reasons...


dogstile
May 1, 2012

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Lumpy the Cook posted:

Er... Anybody think it's kind of messed up that Ubisoft would release a massive big budget action game about desperate American citizens gunning each other down in the streets when that's almost certainly going to be commonplace IRL in a few months time?

Nah, they started developing this years ago, they had no way to tell.

dogstile
May 1, 2012

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Holy poo poo this is the thread that keeps on giving.

dogstile
May 1, 2012

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Mokbek posted:

Apparently, it's possible to get nearly unlimited ammo from just a talent in the game.

https://youtu.be/zW5Ab3HfHfw

I'm a bit annoyed that other people have discovered that because i've been abusing it all week.

dogstile
May 1, 2012

fucking clocks
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Anime Schoolgirl posted:

problem is, you have to use shotguns

Shotguns are amazing for subway clearing

dogstile
May 1, 2012

fucking clocks
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Feenix posted:

2 questions:
1: why can I put performance mods on some gear and not others. Just trying to understand the logic is all.

2: didn't the season pass supposedly do a Battlefield Premium-like thing where you got regular daily/weekly rewards?

1. The stats will usually have a +1 gear mod slot if you can. This is way more noticeable if you get the recalibration bench.

dogstile
May 1, 2012

fucking clocks
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KFBR392 posted:

It's just a weird coincidence that people talk about "Trayvoning" the looters, right?

Its actually because it gets insecure nerds worried, hth

dogstile
May 1, 2012

fucking clocks
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I can see them needing to implement DZ by gear score at some point rather than just levels. I've hit 70k damage today and ran into a few guys who I couldn't dent at all, chatting to them after they're all fully yellow'd out.

dogstile
May 1, 2012

fucking clocks
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Sober posted:

Uggggh a bit as I read more about the endgame. It seems so cumbersome. And I used to play WoW back in TBC and so forth. Maybe I've just grown out of that loop or I know I don't/won't have the time to invest in too much.

I mean yeah it's not as easy as gearing up for Diablo 3 but this sounds like a real chore I was not expecting.

It's not that bad, i'm DZ'ing for fun with a group of buddies and we're getting birdcoins for simply loving around, which is pretty cool.

comatose posted:

Post more about how the game industry is instigating violence against minorities and promoting racial hatred so I've got something to read while the servers are down TIA

Talk about how the thugs get Treyvon'd and play spot the D&D poster.

dogstile
May 1, 2012

fucking clocks
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I was roguehunting with my twink account and I ran into what I assume was a 13 year old doing the same thing and dancing around a dude he just downed.

I double headshotted him with my sniper, picked the dude up and let him curbstomp the little fucker. DZ is fun.

dogstile
May 1, 2012

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Rabble posted:

I actually think how rogue status works in the DZ is pretty perfect. The penalty is harsh enough that your average player isn't going to go rogue but still not stiff enough that the people who get entertainment from PvP wont group up and roll over pubbies. I get that people want PvP deathmatch but that's not what this is. Maybe in the future they'll have a wargame expansion with capture the flag and whatnot.

If anything I think there should be a "safety's on" option that you can toggle to turn on/off friendly fire in the DZ. That way you don't have to worry about greifers who run in your line of sight to try and make you rogue. Though, its not a big deal as long as you're aware of your surroundings.

What do you mean not stiff enough, my buddy got dropped as rogue and went down 2 DZ levels and lost 50,000 DZ credits. That's insane.

dogstile
May 1, 2012

fucking clocks
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Sandweed posted:

EDIT: How does chest work, sometimes I can open chests again and sometimes I can't is it on a timer?

Yeah its a timer. An hour per chest, so if you're being picky and slow, you can nab DZ chests on your way in and out of a zone.

Zaphod42 posted:


There is an incentive for going rogue; you get xp for killing people and you get to take their loot. I really wish people would stop ignoring this just because its convenient for their arguments.

This reward is literally gently caress all compared the the penalty for loving up. You are betting an hour of progress on not making any mistakes for five minutes and the reward is... five minutes of progress? That you could have done safely without setting the entire server after you?

dogstile fucked around with this message at 16:02 on Mar 15, 2016

dogstile
May 1, 2012

fucking clocks
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Sandweed posted:

What skills are good for PvPing anyway? Sticky Bomb and First aid?

Yeah, first aid lets you save medkits for when you really, really need it, sticky bomb for first encounters. I have a friend who drops his seeker, fires a sticky into a group extracting and then watches as the seeker sets all the downed guys on fire but that's because he can rely on us to heal.

Dudes a loving cleaner in disguise.

dogstile
May 1, 2012

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Zaphod42 posted:

Read the rest of my post :rolleyes:

I did, but you're still claiming that there is an incentive.

There isn't, if you want to go rogue, you are doing it for fun, not progress. People aren't ignoring loot and xp because its convenient, they're doing it because its like adding 1 damage to your pistol. Its negligible. Sure you agree that it isn't perfect, but that's not what i'm talking about, i'm just reaffirming that rogue has literally no upsides. None. Zero.

:rolleyes:

dogstile
May 1, 2012

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Zaphod42 posted:

You can't say its negligible and then say its literally none and zero. That's a contradiction. You do get money and experience. You can argue you'd get more if you just hunted NPCs instead, but what if you hunted NPCs and players both? As long as you aren't dying, its a positive gain. You can say its a negligible gain, but its not zero.

That's my point man, it might as well be nothing. I'll drop it because its a dumb thing to fight about and I don't actually want to die on a hill over my wording though.

Sandweed posted:

Every time I reached the max level for a DZ bracket i went in and farmed some loot.

All my buds said they were going to do this, then they skipped 19/24/29. Now they're "not sure about the endgame".

Motherfuckers I told you it was all grind!

Phoix posted:

Going from rank 1 to rank 30 takes ~130k xp and going from 30 to 50 takes ~487k xp. You can use +xp gear to make it slightly less awful but it's going to be a slog no matter what. I can't imagine they even intended for people to hit 50 before the DZ content patch in May.

If they didn't they have vastly underestimated how much free time people have.

dogstile
May 1, 2012

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I would definitely pay good money for an extra area that you have to take bird coins into as a huge risk/reward thing. Maybe the more you take in the higher quality drops you can expect?

A daily's worth of bird coins at a minimum but add half a percentage point for every extra coin you take in or something stupid.

dogstile
May 1, 2012

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Knifegrab posted:

So is the DZ really as inflated with OP players due to the currency glitch as I keep hearing about?

Not really, you'll definitely know if you come across one though. In my experience, they're always Eastern European and take four players focus firing to down one.

E: Seriously, every drat time.

dogstile fucked around with this message at 17:52 on Mar 15, 2016

dogstile
May 1, 2012

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exquisite tea posted:

Goons are experts at analyzing a game concept that isn't quite working and discussing elaborate ways of making it less fun, while also more complicated. For their efforts they are all rewarded with jobs in the video game industry.

poo poo man sorry for talking about a thing we're enjoying in the games forum of all places.

dogstile
May 1, 2012

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The DZ03 extraction point with all the boxes and the ground helipad is amazing. Just met up with two random guys to clear it and help out the guy trying to extract alone. Another non english guy wades in and the place loving erupts with gunfire. The named boss spawns, cleaners come in from the north, enemies are pouring all over the place, at one point we must have been fighting 40+ enemies, including the named boss, an lmg elite and a cleaner elite. I don't think i've ever had that much fun in a game in the last few months.

dogstile
May 1, 2012

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Yeah i've got a purple aug that i've been using. I have around 1000 ammo for it and it takes me 10 minutes at most to burn through it, its insane.

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dogstile
May 1, 2012

fucking clocks
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Evernoob posted:

What is the advantage of a burst weapon? Better for triple headshots?

For killing elites a constant stream of lead has been more effective for me.

Burst weapons have no advantages aside from making you use less ammo than your friends. I use an AUG smg and it has absolutely no recoil with my mods/talents. I just tactical move (less damage while tactimoving and more once i'm there with less recoil) and then open up on their head. Will drop most enemies in half a clip (50% chance of keeping my bullet on a headshot) and the clip empties in a second or two.

Yesterday I put the damage sig on, opened up on a named DZ enemy and obliterated the guy before he could react, was great. Stream of lead all day every day.

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