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ACES CURE PLANES posted:Man, I envy you guys going with digital. The sheer concept of an english SRW game was enough to drop dough for the physical version. Monday Would've if it hadn't sold out so fast.
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# ¿ Aug 5, 2016 17:35 |
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# ¿ Apr 30, 2024 06:29 |
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LORD OF BOOTY posted:Christmas Island is where Goatse was originally hosted, if I remember right. Yes, Christmas Island has the .cx tld.
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# ¿ Aug 6, 2016 06:28 |
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Samurai Sanders posted:Watching Eva 1.11 again for the purpose of comparison with Shin Evangelion, I am wondering, outside of Eva and SRWZ2's dimension beasts, are there any other media were rainbows are menacing? Katamari Damacy.
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# ¿ Aug 7, 2016 07:48 |
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Helion posted:I was a huge fan of the game boy games, so I was incredibly excited to get this. Bought from Play-Asia and even paid the extra shipping to get it here as quickly as possible. This morning it was to be delivered, when I realized I had a doctor's appointment. Thinking fast, I left a note asking for it to be dropped on my doorstep, normal procedure for an indirect signature package. That blows. Sadly with the customs declaration form on the outside it's often really easy to tell what's in there.
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# ¿ Aug 10, 2016 01:59 |
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Policenaut posted:Doesn't PS4 work the same way as PS3 where DLC downloaded onto one system can be used by all accounts on said system? I haven't actually used the DLC in my copy of GB3 yet to check. The DLC in Breaker 2 only worked on the account from the same region the game was from.
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# ¿ Aug 25, 2016 05:30 |
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Raxivace posted:So uh I just noticed the OST for Alpha is for sale on American iTunes. Someone got a deal on licensing.
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# ¿ Sep 1, 2016 22:05 |
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Policenaut posted:Seriously, what the hell happened to Bandai Namco to make them change their tune? A decade of "lol gently caress you" turned into "LET'S GIVE THEM EVERY GAME!" Whatever Bandai's model division was smoking in calendar 2015 (we got some crazy kits) got passed to the video game guys this year.
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# ¿ Sep 7, 2016 04:24 |
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EthanSteele posted:Do you lot think it succeeded as a supposed entry point? Being available in English probably helped it more than anything else there.
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# ¿ Sep 7, 2016 20:13 |
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HitTheTargets posted:You think that's nuts, some OG mechs like the Grungust run on Nuclear Pulse Generator. Near as I can work out, that's either meaningless technobabble or they use nuclear fuel for loving internal combustion. We tried it: https://en.wikipedia.org/wiki/Nuclear_pulse_propulsion Also see https://en.wikipedia.org/wiki/Project_Excalibur for nuclear powered lasers.
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# ¿ Nov 19, 2016 02:44 |
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Prism posted:Project Orion doesn't really detonate nukes internally so much as poop nukes that push it forward. You could detonate the bombs inside a spherical pressure plate and convert the push to some other form of energy, which is basically nuclear internal combustion.
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# ¿ Nov 19, 2016 03:19 |
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Prism posted:I thought those were disposable (and in fact would have been mounted on a launch system of some sort - booster rockets maybe?), though they were designed to be directional. More or less. Within ten or fifteen degrees, anyhow (which is to be fair a hell of a lot more directional than most nuclear explosions). But it wouldn't be something you could fire while holding without blowing yourself up. http://toughsf.blogspot.com/2016/06/the-nuclear-spear-casaba-howitzer.html
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# ¿ Nov 19, 2016 06:46 |
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Kingtheninja posted:So my first effort trying to order from PlayAsia to Finland is a hassle (UPS here sucks, turns out). I've decided to just make an HK account instead to save myself the trouble. It seems easy enough to create the account, but do I need a separate memory card as well (separate from the current US based account mem card I have)? Yes, you need a separate memory card or will have to erase it. Account switching on Vita is unpleasant.
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# ¿ Nov 28, 2016 16:16 |
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Samurai Sanders posted:https://www.youtube.com/watch?v=JNrK1npQIiQ
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# ¿ Dec 9, 2016 03:46 |
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Brunom1 posted:And you can't even chalk that up as otaku/japanese weirdness, considering things such as My Little Pony's fandom. It didn't cause it, but it seemed to happen around the time Sailor Moon showed up on US broadcast TV.
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# ¿ Dec 11, 2016 21:08 |
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Endorph posted:Magical Princess Minky Momo is a Japanese magical-girl anime franchise by Production Reed. The original series ran between 1982 and 1982 on TV Tokyo and inspired three OVAs between 1985 and 1987.
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# ¿ Dec 11, 2016 21:19 |
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Samurai Sanders posted:I played some Gundam Breaker 3 today after a while off and it is still pretty awesome. For you guys who have played this series longer than me, do your MS designs ever settle down or is it a neverending parade of swapping out parts with slightly better ones? Usually changing something every mission until about 75% through the game then I settle on a favorite configuration and make those parts stronger.
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# ¿ Jan 3, 2017 19:52 |
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Ryoga posted:It is literal and to the point. It is an orthodox translation. Nice.
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# ¿ Jan 7, 2017 22:36 |
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I'm sure most of you guys are long done with it, but I just finished GB3 today. Well, half of it anyway. I am not happy that they got lazy and/or greedy in this one. Previous games had a long campaign in which you started with HG parts and upgraded to MG about halfway through. In this one, you beat the game with only HG parts and then get the message "NOW YOU CAN REPLAY THE GAME AND EARN MG PARTS THIS TIME." The DLC missions may be the missing half of the campaign, in which case booo to Bamco, kind of, for making me pay twice as much for the same amount of content we had in GB1 and 2.
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# ¿ Jan 9, 2017 04:45 |
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Tae posted:I hated the Gundam Musou games because they didn't have any gundam music. The Japanese versions did and it was some really really bad music. Real bad.
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# ¿ Jan 25, 2017 04:43 |
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ZuljinRaynor posted:For the Barrel is that thing with like (weird) different character designs for everyone, correct? The mechanical designs are also weird as hell.
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# ¿ Jan 28, 2017 19:49 |
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ACES CURE PLANES posted:So I'm trying to order SRWV off of play-asia, and I went though the whole paypal thing and authorized payment but on my play-asia account, in the My Purchases section, there's a "pay" button under actions that whenever I click it, it sends me to my shopping cart, which it shows as empty. And nothing's been pulled from my paypal yet. Something is wrong, play asia always charges immediately. Ask customer support, they've always been quick to help.
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# ¿ Feb 4, 2017 18:43 |
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PurplieNurplie posted:http://www.play-asia.com/super-robot-wars-v-english-subs/13/70a98f That's the right on on play-asia. They often copy the first (usually Japanese) description they get to the Asian product pages.
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# ¿ Feb 5, 2017 17:49 |
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Captain Rufus posted:Don't worry about the songs when you can put this in your custom playlist: http://gundampilotssmokingweed.tumblr.com/post/62139935571/we-have-more-incredibly-fresh-beats-were-those I miss that blog. The author went through some tough times and never returned.
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# ¿ Feb 19, 2017 19:48 |
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Supremezero posted:I don't suppose there's been any confirmation as to whether the Vita English version will be available digitally? Really rather not wait like a month for a physical version when I wouldn't have to. I know it's not up for pre-load like the PS4 version (or at least, not on Singapore's PSN), but that doesn't necessarily mean much. It almost certainly will. While the Vita is largely abandoned, Sony has always pressured publishers to make everything available on PSN for the Vita. Only one game that I know of tried to go physical only, and it ended up on PSN eventually.
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# ¿ Feb 19, 2017 23:33 |
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Supremezero posted:Any idea how much it'd be? Trying to figure out how many (if more than one in the first place) of the prepaid cards I'd need. First time I've really done the import thing. Is it just $40 converted straight into Singapore Dollars, or what? It won't be more than the PS4 version; maybe a few dollars less. I don't remember there being any tax on my Singapore PSN purchases.
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# ¿ Feb 20, 2017 01:15 |
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Doc Quantum posted:So funny story. I pre-ordered Z3-2 when it came out, but was never able to play it due to reasons (mostly related to finishing my thesis and getting started in a new job). Fastforward to today when my new copy of V arrives and I open the box to look at it. I notice the DLC code included in the box has an expiry date. You're probably out of luck.
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# ¿ Feb 24, 2017 20:03 |
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MonsieurChoc posted:The funniest thing is I got my copy of SD Gundam GGeneration Genesis I'd preordered at the same I got Super Robot Wars V. Same, I didn't pay attention to the release dates and play asia will hold the shipment till everything in it is released.
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# ¿ Feb 25, 2017 18:38 |
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Samurai Sanders posted:Do Mao and Kurz never get anything but M9s through the whole novel series and/or this game? Don't they feel screwed out of the fancy custom robots that Sosuke, Cruzo and all the enemies get? Kurz gets a Shadow at the very end of the books but yeah, M9s are it for Mao.
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# ¿ Feb 26, 2017 23:31 |
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Supremezero posted:Did they never, like, get around to making an M10 or something. The US military was using M6's, and Mithril jumped to M9s, did they really never come up with anything past that that wasn't just a super one-off like Arbalest and Laevateinn? It's been a long time since I read the books, but if I recall correctly the M9 was top-of-the-line tech that was still being evaluated by the US military though Mithril had already adopted it. We never heard anything about the other M(x) units though since FMP! parallels the Cold War, they were presumably other designs that never made it past the experimental stage. The whole FMP! story takes place over the span of 2 or 3 years so there wouldn't really be enough time to develop and field an M10 even with Whispered pushing technology faster than normal. http://fullmetalpanic.wikia.com/wiki/Arm_Slave FMP! Invisible Victory should come out this fall and chronicle the rest of the story.
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# ¿ Feb 27, 2017 00:15 |
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Hunter Noventa posted:So how much in Singapore PSN dollars do I need tog et allt he DLC? My copy has been sent to America, so it'll be here in...a week or two. There's a pack with all of them for 45 SGD.
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# ¿ Feb 27, 2017 01:37 |
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Broken Loose posted:This is the last I will say anything on this topic, because if you don't understand after this point there's no hope: sir, this is a taco bell drive thru
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# ¿ Mar 12, 2017 20:28 |
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Tae posted:Nah, it's Sentai. You get ranges for both the zords and Kame Riders power suits like the Tekkaman guys. I think that game was called Lost Heroes for the PSP.
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# ¿ Mar 21, 2017 02:09 |
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Is there a "how to SRW" guide somewhere? I dusted off my GBA to play SRW OG to learn these games, and I've gotten to level 17 where if anyone on my side dies it's game over. All my robots can be two shotted by just about any enemy, and it takes at least three attacks to kill even the weakest enemy. I think I'm underleveled, or upgraded incorrectly, or am not using Spirits right since my people run out of energy after one or two uses. All the FAQs I find say it's a great easy level to make mad bank on, but they're much better than I am.
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# ¿ Mar 24, 2017 17:30 |
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Broken Loose posted:I'm assuming you're playing OG1 and you're taking the Kyosuke route. Thanks, this is the sort of thing I was looking for. Before I saw your reply, I ended up beating that level by not moving the battleship while mobbing my entire force against one enemy at a time, then suiciding all but two of my forces and parking the survivors where the robot objective squares would appear after the Hagane reached its objective. Then just moved the Hagane straight for its objective square. It worked, but it cost just about all the money I earned on the level to resurrect everyone and I was wondering how you were supposed to turn a profit on this level. Didn't realize you could land robots on a carrier though, I could have parked the lovely Gespensts in there and not had to worry about them. I also didn't realize you could retry the stage while keeping the money and experience; I reloaded my save as soon as I saw the game over screen. How do you get to the point where counterattacking isn't suicide? My units can't take more than two hits so evading is really the only thing I can do if I don't want everyone to die in the first four turns. Also it sounds like some pilots have spirits that are worth using so far everyone seems to have garbage like "+10% to your next evade" which isn't worth going into the menu to activate. Davzz posted:If you're having trouble killing Grunts in OG1/2, you should fully upgrade M950 Machine Guns, which are pretty terrible at Base but have an upgrade power/cost ratio that's so high it's basically one of few usable Equippable Weapons in the game. This seems like it would work but literally none of my force can withstand more than about 5 hits from anything. This is why I was thinking I was underleveled; for a game called "Super Robot Wars" all my robots are pretty loving weak. I started this before Moon Dwellers and V were out; I have both but wanted to get through OG1 first. Would those be better to learn on?
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# ¿ Mar 25, 2017 03:30 |
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I'll go back and see what my pilots have. They were all pretty worthless early on and I never got into the habit of using them; the ones you describe sound more useful. Alert is one I think is crummy since you can't control if the next thing that shoots at you is a popgun or a Death Star laser, though.
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# ¿ Mar 25, 2017 06:39 |
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The GIG posted:https://www.youtube.com/watch?v=Fr-W5LDUg18 Well hey Policenaut, they didn't wait until Japanese release day to announce it. Our curse is broken, and we are no longer forced to buy Asian discs to bring the Gundams westwards.
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# ¿ Apr 28, 2017 03:36 |
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Samurai Sanders posted:Where is that option though? Is it treated as an MS somewhere in the MS list like a fighting game, or something else? If you go into the mode where you can select all four players, at the end of the MS list are the random choices.
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# ¿ Jul 6, 2017 03:02 |
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Raxivace posted:
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# ¿ Jul 30, 2017 18:58 |
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MarsDragon posted:I think "don't hold your breath" is good advice for
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# ¿ Aug 10, 2017 03:54 |
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# ¿ Apr 30, 2024 06:29 |
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Policenaut posted:Mobile Suit Gundam: Senjou no Kizuna is coming back as a VR game. Ohh yeahhhhhhh
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# ¿ Sep 3, 2017 07:56 |