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The INN thing is funny because both groups did hosed up shady poo poo. Wolf exploited free labor while taking money from CIG. The INN crew literally vandalized the website, copied everything, stole the twitter and patreon (a crime if he wanted to be an rear end in a top hat about it), and stole his brand. Not because wolf was screwing them, but because he wouldn't let them do stuff outside SC as well (prob violated his marketing agreement).
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# ? Dec 13, 2016 23:40 |
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# ? May 28, 2024 14:49 |
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This will never stop baffling me, why not play E:D instead?
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# ? Dec 13, 2016 23:41 |
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MeLKoR posted:This will never stop baffling me, why not play E:D instead? *reasons*
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# ? Dec 13, 2016 23:43 |
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The internal schedule being updated is hilarious. People are saying 2.6 is delayed and then they get dogpiled by saying "look at the website, it clearly says the 16th"
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# ? Dec 13, 2016 23:45 |
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ManofManyAliases posted:Oh - we'll get it this year, just not by Friday. ManofManyAliases posted:What - why do I care to defend it? Because I see a lot of misinformation thrown around by both camps- misinformation based on speculation and lack of insight by all of us. Not one of us is close enough to the project to say definitively how something is or should be, and yet, we all act like we know.
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# ? Dec 13, 2016 23:46 |
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ManofManyAliases posted:12x12 is a lot of fun currently. Can you say how, or would that break the NDA?
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# ? Dec 13, 2016 23:49 |
MeLKoR posted:This will never stop baffling me, why not play E:D instead? Elite: Dangerous is just a big empty wasteland. They relied on procedural generation which is for lovely baby games like No Man's Sk...
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# ? Dec 13, 2016 23:50 |
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MeLKoR posted:This will never stop baffling me, why not play E:D instead?
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# ? Dec 13, 2016 23:55 |
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Can you walk in a corridor and press <<USE>> and then continue in Elite? No, no you cannot
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# ? Dec 13, 2016 23:57 |
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shrach posted:So RSI UK filed their accounts today. There isn't much to see, for reasons that will become immediately apparent, but they confirm the money moves around needlessly. I made a flow chart in MS paint for 2015 of the information so far. Nice effortpost, german auditor guy
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# ? Dec 13, 2016 23:57 |
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moma remember when you said if 2.6 didn't release this year you'd be worried about the project lol
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# ? Dec 13, 2016 23:58 |
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TheAgent posted:moma remember when you said if 2.6 didn't release this year you'd be worried about the project I think the 12x12 has put his fears to rest as it is a lot of fun
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# ? Dec 13, 2016 23:59 |
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tooterfish posted:Because when you spent most of 2012/13 calling David Braben a hack fraud and setting Chris Roberts up on a hundred million People don't invest in Star Citizen to play a game. They buy ships to enjoy a dream. It's no different from buying a lottery ticket and fantasizing about what you'll do with all that money, except that they have never had a drawing and nobody knows how much the pot will be.
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# ? Dec 13, 2016 23:59 |
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ManofManyAliases posted:The last major addition for SQ is in July and most of the levels are already complete. They just need to turn it over to art/design. As for the focused bug groups: they're NDA'd because the levels/assets/and adjusted flight mechanics have heavy elements of SQ42 interspersed and they obviously don't want that out in the public realm just yet. ManofManyAliases posted:The Dragonfly will likely be flyable this year. The Drake pipeline has been completed so we're going to see the Caterpillar this year as well. ManofManyAliases posted:If they're able to deliver SQ42 (or at least some first iteration of it) by Q1 or Q2 of next year, I expect much of those mechanics and assets can be used to complete the PU. Despite Derek's accusations of a skeleton team working on PU, my belief is that with 300 people, they have enough people working on PU to continue it's advancement while SQ42 work is ongoing. ManofManyAliases posted:I know I said it a number of times: I really expect at least a mission or two out of SQ42 this year as a teaser, with release of SQ42 next year (summer maybe)? And I'm thinking we'll enter beta by the end of next year with full release in 2018. That said, my 'oh-poo poo' moment will likely be observation of progress by end of Q2 next year: if procedural tech, netcode and and other gameplay mechanics aren't more refined at that point, it's probably too far past a salvage point. Then again, I fully expect the grey-market to still be a viable alternative to offload most of my assets, even by Summer of next year. ManofManyAliases posted:Like I said: I think they have a lot of this planned out behind the scenes and are not being open about it (nor have they implemented anything yet) because (possibly) they're saving it for bigger reveals this year and next. It does go against the 'open nature' of development that they have claimed though. ManofManyAliases posted:There are over 150 employees in UK between those two offices working on "refactoring" the engine, procedural gen, etc. Like I've mentioned before: I feel there's a lot yet to be revealed. ManofManyAliases posted:CR said in the latest 10FTC that we'll Stanton system with Nyx debuting in 2.7, which is supposed to be out by the end of the year. ManofManyAliases posted:Even though there is "open development," I never once expected to see their roadmap. They're a private company with competitors in the field. A company like Elite's can choose to show whatever the gently caress they want. That doesn't mean it's precedent to do so. ManofManyAliases posted:You cannot be sure of anything.
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# ? Dec 14, 2016 00:00 |
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peter gabriel posted:I think the 12x12 has put his fears to rest as it is a lot of fun
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# ? Dec 14, 2016 00:00 |
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TheAgent posted:merry citmas All hail santaball
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# ? Dec 14, 2016 00:03 |
So....They want a safe place, but don't want it called that. And they think there will be character lockouts or prison even. What in the gently caress is wrong with these people. And they consider themselves PVE? Carebear tears indeed!
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# ? Dec 14, 2016 00:04 |
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Yo moma remember how I said that they had until like wednesday before thanksgiving to get 2.6 out to the ecovati before the holiday hosed them up and they had to wait till the next week to try again? Yeah its like that but worse with christmas. They know they have till the 16th for release, anything after that and its pushing too close into the holidays and all the vacation time that most employees take.
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# ? Dec 14, 2016 00:04 |
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Star Citizen: Everyone is full of poo poo.
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# ? Dec 14, 2016 00:04 |
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DapperDon posted:So....They want a safe place, but don't want it called that. And they think there will be character lockouts or prison even. What in the gently caress is wrong with these people. And they consider themselves PVE? Carebear tears indeed! They also basically describe what happens in WoW with guards but don't let them know because they will explode in fits of impotent rage
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# ? Dec 14, 2016 00:06 |
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Cao Ni Ma posted:Yo moma remember how I said that they had until like wednesday before thanksgiving to get 2.6 out to the ecovati before the holiday hosed them up and they had to wait till the next week to try again? Yeah its like that but worse with christmas. They know they have till the 16th for release, anything after that and its pushing too close into the holidays and all the vacation time that most employees take. lol so lol
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# ? Dec 14, 2016 00:06 |
TheAgent posted:2.6 is fuckin broke as gently caress lol it is? Care to share?
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# ? Dec 14, 2016 00:07 |
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You guys won't find ME in a sketchy place like GRIMHEX. I'm a law abiding citizen!
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# ? Dec 14, 2016 00:08 |
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DapperDon posted:it is? Care to share?
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# ? Dec 14, 2016 00:09 |
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MeLKoR posted:This will never stop baffling me, why not play E:D instead? Because E:D is a lovely exploitative game, with its ridiculously expensive episode DLC and silly ship skin MT, its lazy procgen design, and its unrealistic flight model that limits how quickly you can yaw so as to not break your neck. Oh, and it has completely fractured the community by having this nonsensical single-player/co-op/MMO-style multiplayer split, and DBOBE stole all his ideas from Chris anyway which is why he's only ever produced the same Elite game over and over again. He's so desperate he's jumped on this VR dead-end, which just makes the game look stupid. And, I mean, the game is two years old by now. Yawn-o-rama. It doesn't stand a candle to SC, with its sweet episodic content, its excellent ship store, its revolutionary procgen design, and its hyper-realistic flight model where they've tweaked the thruster response curves so tightly that it almost seems like you're not flying a huge space ship at all. Oh, and to appeal to the largest possible audience, it will have single-player, private co-op servers, and MMO-style multiplayer. It takes the tried and tested ideas of games such as Frontier and WC:Privateer and adds an exciting new Chris-style twist to it, like the eventual addition of VR to offer unprecedented immersion. When it comes out in two years, it'll be great.
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# ? Dec 14, 2016 00:10 |
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TheLightPurges posted:Serious question. Now that even you have acknowledged 2.6 isn't gonna be live this year. Going below even your most modest expectation. Take a peek at your prior hopes earlier this year. theres a massive disconnect here. Are you disappointed? Is your faith shaken? Im not trying to troll I'm honestly curious. I didn't say it wasn't going live this year. I said it won't be ready by Friday. My faith is not shaken by a video game.
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# ? Dec 14, 2016 00:10 |
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DapperDon posted:it is? Care to share? The below is what I imagine 2.6 to be in trailer form, Paul Dano is Chris Roberts and the Cryengine is Daniel Radcliffe. https://www.youtube.com/watch?v=hd1cO46_Ob4
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# ? Dec 14, 2016 00:10 |
peter gabriel posted:They also basically describe what happens in WoW with guards but don't let them know because they will explode in fits of impotent rage I remember some really fun times in WOW back in the day when we would form small groups of maxed out toons and would come and gently caress poo poo up inside those protected towns and kill all of the guards and everything else that was there. Good times.
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# ? Dec 14, 2016 00:10 |
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Tippis posted:Because E:D is a lovely exploitative game, with its ridiculously expensive episode DLC and silly ship skin MT, its lazy procgen design, and its unrealistic flight model that limits how quickly you can yaw so as to not break your neck. Oh, and it has completely fractured the community by having this nonsensical single-player/co-op/MMO-style multiplayer split, and DBOBE stole all his ideas from Chris anyway which is why he's only ever produced the same Elite game over and over again. He's so desperate he's jumped on this VR dead-end, which just makes the game look stupid. And, I mean, the game is two years old by now. Yawn-o-rama. a good post
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# ? Dec 14, 2016 00:11 |
ManofManyAliases posted:I didn't say it wasn't going live this year. I said it won't be ready by Friday. My faith is not shaken by a video game. The gently caress you didn't. Are you high? ManofManyAliases posted:Oh - we'll get it this year, just not by Friday.
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# ? Dec 14, 2016 00:13 |
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ManofManyAliases posted:I didn't say it wasn't going live this year. I said it won't be ready by Friday. My faith is not shaken by a video game. The problem is that you need to have faith at all.
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# ? Dec 14, 2016 00:15 |
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DapperDon posted:The gently caress you didn't. Are you high? ? Are you ok commando? I said we will get it this year, not by Friday. Purges said: TheLightPurges posted:Serious question. Now that even you have acknowledged 2.6 isn't gonna be live this year. Going below even your most modest expectation. Take a peek at your prior hopes earlier this year. theres a massive disconnect here. Are you disappointed? Is your faith shaken? Im not trying to troll I'm honestly curious. Am I missing something?
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# ? Dec 14, 2016 00:16 |
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# ? Dec 14, 2016 00:16 |
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D_Smart posted:The money isn't moving around needlessly. They're playing a shell game, not only for tax reasons, but also for liability reasons. Because, you know, it's perfectly normal to have 3 (!) corporate entities in the same country, one of which doesn't do anything, while another is a shell, and yet another is the one with ALL the liabilities. I'm not sure where you are getting those 75% figures from. You should check the links. Foundry 42 Ltd and Roberts Space Industries UK Ltd are both owned 100% by Cloud Imperium Games UK Ltd. RSI UK Ltd only has one share in issue for example. I should have been clearer. It's needless to move the money around like this from a neutral or professional point of view. I'm sure there are reasons they WANT to do it this way but it's needless and it's going to end up looking dodgy...especially if there is any "friction" in the money movement. I also think this needless separation of companies is one of the reasons that Foundry 42 Ltd should not be legally entitled to the UK video games tax credit but that's for another day. Here is something I am trying to get my head around, because it's going to be the correct way to show it: When the group accounts are filed I'm expecting to see the bottom line figure of ~£15m received for pledges effectively counted twice. With £30m income (£15m in RSI from customers + £15m in CIG UK received from the USA group) and £30m expenses (£15m in RSI to USA group + £15m in F42 for running costs). The £15m income in F42 is netted off with the corresponding expense in CIG UK to prevent them being counted twice as inter-group transactions and this is correct. You can't net off the transactions between the two UK companies and any US companies though because they are not part of the same group. While it doesn't necessarily make a profit difference yet, it does effectively double most of the numbers. It's somehow apt to this project I think. Bookkeeping schmeg.
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# ? Dec 14, 2016 00:16 |
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Beer4TheBeerGod posted:The problem is that you need to have faith at all. George Michael is not wrong.
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# ? Dec 14, 2016 00:16 |
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And I'm technically not wrong.
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# ? Dec 14, 2016 00:17 |
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The faith that I have in a video game is not shaken by the video game
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# ? Dec 14, 2016 00:17 |
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ManofManyAliases posted:I didn't say it wasn't going live this year. I said it won't be ready by Friday. My faith is not shaken by a video game. Why do you keep faith in Chris Roberts? I mean, the only good game he has his name on is Freelancer and that had to be salvaged by Microsoft of all lovely companies at the time. And it was good IN SPITE of him. He's a literal Manthumb with no cognizant understanding of how to make a good game. Or a game at all rather.
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# ? Dec 14, 2016 00:17 |
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I'm with moma on this one, faith implies lack of evidence.
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# ? Dec 14, 2016 00:18 |
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# ? May 28, 2024 14:49 |
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2.6 is totes coming out this year you guys https://zippy.gfycat.com/InsecureCoolAzurewingedmagpie.webm peter gabriel fucked around with this message at 00:26 on Dec 14, 2016 |
# ? Dec 14, 2016 00:18 |