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Great new initial post. And thank you for including my channel in the YouTube links. Here is a tiny ASCII heart to express my appreciation for your work: <3
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# ¿ Aug 1, 2016 13:13 |
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# ¿ Apr 28, 2024 17:48 |
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Elliotw2 posted:The 3DS is the only portable to have region locking, actually. The DSi preceded it. There were maybe five retail games that made use of DSi's much-hyped under-the-hood power boosts, but the majority of DS releases quietly made use of the region lock once it became available, even if they weren't designated as DSi-enhanced release. So you could play any pre-DSi DS game on any hardware, and you could play any post-DSi DS game on DS or DS Lite, but if you used a DSi you had to be mindful of regions.
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# ¿ Aug 4, 2016 12:42 |
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There were a lot more than that. Pretty much everything from SEGA, for one — Sands of Destruction and Sonic Collection come to mind. I picked up a Japan DSi at launch and ended up having to buy an American system in order to review American DS releases. It was a giant pain in my rear end (and bank account).
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# ¿ Aug 4, 2016 13:32 |
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In any case, I think we can both agree that region-locked handhelds are Dumb and Not Good.
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# ¿ Aug 4, 2016 14:03 |
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It's interesting that people are angry at Nintendo for doing the thing most other publishers take heat for failing to do: Recognize that old properties have value. There's definitely a lot wrong with copyright law in its current form, but I can't really fault a company for taking actions necessitated by the existing system. Yeah, they're being super douchey about it, and they deserve to take their lumps for it. Still, I'd rather see them treat their archives as something with potential value and worth protection than simply shrugging and moving along like the Irems and Konamis of the world.Mace Bacon posted:Talking about the Analog NTs, I thought they were buying all the yellowed Famicoms no one else wants to buy for their boards? I don't have a problem with that really. I've seen Famicom's that look like they were played by a person playing Dragon Quest in long sessions constantly chain smoking and then buried in the dirt for 20 years. Yeah, the prevailing rumor seems to be that they got a sweet deal on a dumpster load of dyspeptic Famicoms, which were unsalable due to looking like this or even having actual physical damage to the cases. Japanese retailers are super particular about condition and will sell things at fire-sale prices for blemishes that would still constitute "NEAR MINT L@@K" for Americans on eBay, and super-grody Famicoms like these would definitely go straight into the dumpster at someplace like Super Potato. So it's hard to complain about them being given new life. Though, supposedly that's also why they're not making more NTs — they don't have a cheap source for more console guts.
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# ¿ Aug 9, 2016 13:08 |
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Don't forget the Super Mario Bros. 3 airship theme, which is basically "Mars, the Bringer of War." https://www.youtube.com/watch?v=Jmk5frp6-3Q
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# ¿ Aug 30, 2016 20:04 |
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falz posted:Cover art? They made it look like gameplay in Popeye and Q Bert were on par with Dragon's Lair. They completely cheat. All (or most of) the NES black box pixel illustrations are a lot more detailed (more colors, higher resolution, etc.) than the in-game sprites. But they get the point across clearly and I would definitely not consider them misleading. Especially compared to, say, Breakout's incredible "astronaut paddleball" painting for Atari 2600.
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# ¿ Oct 30, 2016 13:02 |
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shyduck posted:Anybody here have Rockman & Forte for Wonderswan? I'm contemplating buying it and probably will anyway, but I'm curious as to how it actually plays. The definition of hot trash. Bad level designs, bad controls, bad enemy designs, bad weapons, annoying use of screen orientation switches. I don't care how much you like Mega Man, you will not like this game.
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# ¿ Nov 28, 2016 23:26 |
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Phantasium posted:Speaking as someone who lucked into a GC component cable and tried it on his GBA games, it's really not worth it. Yeah, even with the component cables, GBA games look pretty assy on the GB Player. You need TheRedEye's 240p hack to make it worthwhile. It was posted here a long time ago, so I'm sure someone has the link handy.
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# ¿ Jan 5, 2017 03:35 |
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I bought a Doujindance Duo-R based on strong recommendations from a bunch of people, and it worked exactly once before dying. Definitely my best investment in 2016.
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# ¿ Jan 5, 2017 12:36 |
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d0s posted:not when you consider that as a medical unit it spent most of it's life displaying the inside of anuses That wouldn't be TOO bad except that the splash guard is missing.
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# ¿ Jan 7, 2017 05:24 |
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Miles McCloud posted:The "joey joe bags" is a GB/GBC/GBA cart reader/writer from BennVenn. It can dump roms and save files, as well as flash new roms to writable carts, including chinese pirates. It can also do weird things like stream live video from a Gameboy Camera but I haven't tested that yet. Friend, where can I acquire one of these magnificent devices? I need this in ways I can't begin to explain.
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# ¿ Mar 9, 2017 15:40 |
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Miles McCloud posted:I got mine here, a bit pricey but it was worth it to me. Thank you, you're a saint.
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# ¿ Mar 9, 2017 18:57 |
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al-azad posted:Xenogears and Tool must've made for a lot of annoying 12 year old atheist weeaboos ordering $50 3 episode VHS subs of Evangelion from Yahoo Auctions. ExCUSE me there were only TWO episodes per $50 Evangelion tape. [hearty sobs]
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# ¿ Mar 14, 2017 13:04 |
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Jim Silly-Balls posted:Even at that level of collecting, you have choices at MGC. Also it's an unwritten rule that the prices on whatever are almost always negotiable other than super low or super high prices (hello $1500 Little Samson cart). I had to laugh at that $1500 cart-only copy when there was a CIB Little Samson around the corner priced at $1400. Which is still insane, but not outright rapacious like that cart was.
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# ¿ Apr 10, 2017 20:21 |
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worthless. posted:I'm also a member of the El Gato HD and Framemeister club. Works great Yep, same here. I use the Elgato/Framemeister combo both for my produced video projects as well as for live streaming to Twitch/YouTube. It's a pretty painless setup and yields good results, once you recover from the agony of the initial sticker shock. My one frustration with using Elgato is that the software's color/brightness adjustment options are pretty limited, but most people probably won't be bothered by that.
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# ¿ Apr 23, 2017 21:33 |
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8-bit Miniboss posted:Retro_console_accessories is where I tend to get my cables. On occasion she has the cable up for sale. You could contact her and ask when she'll put up another batch. I picked up my Toro box cable from them and would definitely recommend doing the same. They do great work at a reasonable price, and I find that if you ask about a specific type of cable, a batch of those cables will suddenly appear on their shop a few days later.
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# ¿ May 4, 2017 12:22 |
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Random Stranger posted:I can't say I'm really surprised since it's the name everybody knows. The Famicom throne was removed sometime after the 2011 earthquake, sadly. The Akihabara Super Potato has been largely picked over, but there are other locations for the chain. The one in Ikebukuro is a lot smaller, but it was pretty well stocked when I visited it recently.
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# ¿ Jun 10, 2017 14:34 |
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Random Stranger posted:I wonder if there's a particular reason that Virtual Bart is so expensive. Obviously being a western developed game on a dead platform in Japan meant that it sold very few copies but that's usually a couple of hundred dollars (see Battletoads sitting next to it on the shelf or the Spider-Man beat-'em-ups). Yeah.. there are several Acclaim games from the late 16-bit era, almost all of which are licensed titles (across both Super Famicom and Mega Drive), that have inordinately expensive ($600-1500) Japanese releases. They've been this way for several years, and all I've been able to come up with is speculation along the lines of what you've posted: Low print runs on moribund consoles, franchise ties that lead to high desirability among completists, etc.
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# ¿ Jun 18, 2017 03:49 |
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My understanding is that the PS1 translation of FFV came from a script originally slated for the abortive PC adaptation of the game in the mid-to-late ’90s. That port obviously never happened, but supposedly they salvaged its localized script, and clearly didn't bother to do any polishing.
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# ¿ Jun 23, 2017 17:37 |
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fishmech posted:That still pales in comparison to getting the full setup for Game Boy Faceball 2000. OK, I need to make this happen at the Retronauts PRGE meet-up this fall.
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# ¿ Jul 24, 2017 14:24 |
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Pastry of the Year posted:Son of a bitch, that absolutely is it! Holy wow. Are we really sure it's the same game? I don't see any carpet on the cabinet in the flyer.
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# ¿ Jul 27, 2017 21:04 |
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Mak0rz posted:I also remember the dungeons in Legend of Mana being basically straight lines. Is that accurate? Pretty much. Also, you can only attack on a horizontal line, so it essentially plays like an open-ended magic-fueled brawler. If you approach it from that direction (rather than from the "Secret of Mana sequel" direction) it works pretty well.
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# ¿ Aug 26, 2017 15:20 |
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Kid Fenris posted:He's done a few other projects, like this adapter for plugging Famicom peripherals into an NES, but no Kickstarters yet. This is incredible!
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# ¿ Sep 19, 2017 12:50 |
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# ¿ Apr 28, 2024 17:48 |
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DoctorWhat posted:The Switch uses USB-C for charging and connecting its Pro Controllers. Yep. Being able to charge my Switch and MacBook with the same charging cable has slightly reduced my travel tech burden, which is a pleasant reversal of the usual trend.
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# ¿ Oct 8, 2017 19:07 |