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Sarsapariller posted:Heinlein is kind of the proto-RSF both because he was actually writing in the 1950's as opposed to pining for them, and because he goes full on crypto-fascist incest porn in some of his later stuff. Thank you guys for the RSF posts (I'm assuming that's not an "official" genre because Google isn't helpful), they made good jump points through the last few pages of the thread
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# ¿ Feb 28, 2018 13:25 |
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# ¿ May 15, 2024 22:53 |
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Daztek owns, thread owns. Minionbear is particularly great. The other day a shitizen linked this for how cool the "procedural walking thingy" is IK is not even remotely new but somehow CIG manages to get the cult to be amazed over details other devs have been using for years. Every single time. Of course Star Citizen is revolutionary if the last game you played since Wing Commander was Super Mario
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# ¿ Apr 9, 2018 16:24 |
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Is there a blog where I could read about that, Dr. Smart?
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# ¿ Apr 9, 2018 16:26 |
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Lladre posted:Let's look at this cool animation. Hey are you doubting The Holy School of Fidelitiousness?
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# ¿ Apr 9, 2018 18:41 |
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Mattjpwns posted:derek banned, so what I'll go with this.
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# ¿ Apr 10, 2018 10:11 |
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Haha amazing.
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# ¿ Apr 10, 2018 14:24 |
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Can I get a Crobbear minion sixer to balance my Derek probations? (USER WAS PUT ON PROBATION FOR THIS POST)
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# ¿ Apr 11, 2018 20:29 |
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I mean, everyone who played subscription MMOs for a while probably had many months in which they were subbed but weren't playing (much). And "playtime/$" is a particularly stupid metric because MMOs and JRPGs in general, as well as lots of open-world collectathons don't respect the players' time and are chock full of padding and grinds just so people spend more on On the other hand you can play those games and if you don't value your time or have weird ideas of what is "fun", you can spend endless hours actually playing even bad games. Shitizens can't actually do that because Star Citizen is not a game. You can spend time launching it (sometimes), running it (not reliably) and pretending to experience all the amazing stories and events Shitizens tell to newbies to get them to buy ships with their referral code, but in the end you're basically "playing" the raw levels in the Star Citizen is like "playing" 3D Studio Max while you mentally write your newest BDSSE fan fiction.
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# ¿ Apr 12, 2018 17:01 |
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ZenMaster posted:He spends more than 10 bucks for a fast food meal. How much food is that? 20 tacos at JitB Fast food meals are at least 15 bucks here
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# ¿ Apr 12, 2018 18:19 |
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Taintrunner posted:Going through the shop and it’s 925 pounds... for a loving box. A box! What the gently caress are you doing trying to interior decorate with this poo poo? You could certainly make your own... for like 1/10th the loving price, and it’s not like it’s something complicated, it’s basic loving woodworking! It's for the same idiots who buy Restoration Hardware crap, so...
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# ¿ Apr 13, 2018 13:18 |
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Very good. Do you have a kickstarter for your JPEGs?
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# ¿ Apr 13, 2018 13:55 |
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Scruffpuff posted:This is the most central question regarding Star Citizen and more specifically, Chris Roberts. Gamers are notorious for holding devs' feet to the fire for the smallest infraction, the most mild exaggeration, the most innocent mistake, the slightest variance from a promise. What SurfaceDetail says is one part, I think the other is precisely that Clown Robbers didn't have his name on recently released failures. He may have scammed Microsoft with Freelancer money to be spent on his pet movie and had to be booted off the project by the publisher, but the game came out and was good (just not even nearly what he promised). Few people care enough to check the actual history of Freelancer and Chris' lies. The games that were made Meanwhile Molyneux' games have been falling well short of his lofty promises for over a decade before he was publicly described as a liar by the gaming press. For all his faults he's also someone who generally accepted his own responsibility in his games' failures. Garriott has a trail of failed, abandoned and otherwised hosed up projects ever since UO. Broussard is directly tied to DNF's crash which unraveled over so many years, no one can ignore that. And Romero, well Romero made you his bitch a long time ago - but after he delivered Daikatana as a substandard product he basically disappeared and went on to make mobile games or something - so the last impression was "Romero the failure". Meanwhile Chris doesn't have any such blatantly obvious flops with his name on them, especially not recent ones. Despite the parallels to other games which eventually failed like Firefall and DNF, this allows CIG and the cultists to point to his "flawless" record and pretend everything is fine (for now) - the game is just not done but it will obviously be perfect when it is, just like all his previous games! orcane fucked around with this message at 20:21 on Apr 15, 2018 |
# ¿ Apr 15, 2018 20:14 |
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After the first Derek-induced refund of a Constellation package with physical rewards I had 15 bucks in useless skins in an OG backer account left until September 2016 but even that was more than I wanted Crobber and his scamming band of liars to have
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# ¿ Apr 16, 2018 12:13 |
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Thread is bad again.
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# ¿ Aug 10, 2018 08:25 |
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TheAgent posted:hello uhhhhhhh okay haha yeah right We all know Ms Best Criminal Since She Was A Little Girl would have shouted "we made 600 million and beat Rockstar & Co" to the world a long time ago.
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# ¿ Aug 12, 2018 21:04 |
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peter gabriel posted:I think this may have already happened then, in 2014. I'm glad you're back.
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# ¿ Aug 17, 2018 17:25 |
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Daztek posted:
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# ¿ Aug 18, 2018 11:39 |
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Redundant posted:Is there a kind person or bot who could link me to the Crobblers letter to the escapist? Its for a Hello commando: https://archive.is/33W9O
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# ¿ Aug 22, 2018 12:35 |
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Redundant posted:It's so beautiful Neltharak posted:Jesus fidelitious christ I had forgotten how bad it was. Before the letter, I stopped paying attention to Scam Citizen around the time the hangar module was released. I tried it, my computer couldn't handle it at all, so let's wait for the final game, right? It was always clear to me that Clown Robbers promised too much, but in the first ~2 years the had other people in the team that helped with the illusion that competent people were actually making a game while was the guy for the cameras - I thought those guys could get a modern Freelancer on track with a realistic scope DESPITE of Chris. And Dr Smart making noise wasn't exactly new anyway. But " I spent 8 hours writing this " while trying to paint the reporter as an infernal agent of Derek out to ruin his pet movie project was too much, and I wrote the ticket for my big refund immediately.
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# ¿ Aug 22, 2018 13:15 |
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Also my favourite part is how the letter and later interviews with Chris and Sandi confirmed most if not all of the allegations, no Derek involvement necessary.
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# ¿ Aug 22, 2018 13:18 |
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Sunk Cost Galaxy fits even better now, thanks Chris you stupid idiot
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# ¿ Aug 22, 2018 20:40 |
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I was on Lorville yesterday, city is freakishly huge. The train trip from Lorville central to gate 5 was several minutes. For me the lag was massive, don't know if I was on a busy node. And how much playing on a US server affected it. Still is early in the testing phase, and performance will increase again. Normally I have 70-100fps, but Lorvill was 0,1-30fps for me.
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# ¿ Nov 19, 2018 16:33 |
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I also think the Object Container Streaming system, struggles with that many objects. Turn fast around, and you see things being loaded and popping into existence. If you turn around 180, and then back again. Same items loaded again. Seems everything not in your FOV is removed instantly.
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# ¿ Nov 19, 2018 16:54 |
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I was going to post this as an unattributed quote again, but it's just too great. Background: This guy is a serious idiot on a forum for former EVE Online players who was defending Scam Shitizen and Clown Robbers for years. Everyone who criticized the game didn't understand game development, did it to be edgy and cool, was a Derek Smart lover, or all of those things: quote:Ok, logged into PTU. quote:I see it as a clear display of intent in their design bringing out the dire issues with the player experience. Also utter incompetence at designing a good intuitive experience. Some of the core issues that have been with the game forever that are just getting more obvious. I love how they cant even manage to give you a reminder for which hangar your ship is in anywhere if you get in queue for a slot (really, such a massive city has only a couple hangars and you cant get your ship?). It's been like this for as long as i remember. Or a simple easy to navigate map for places. The UI is loving awful and will stay awful because the chief moron in charge doesnt realize it just doesnt work and is completely committed to this design mess. Yes. This is all news and totally surprising. There was no indication for the past
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# ¿ Nov 20, 2018 14:03 |
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Agony Aunt posted:I guess he doesn't understand fidelity development. But if you still thought that after the release of the "social" module and then the "baby PU" (what was that, alpha 2.0?), that's on you.
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# ¿ Nov 20, 2018 14:28 |
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Hav posted:Yes, but don’t spring for anything less than a $500 ship, and be ready for that 2020s release date.
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# ¿ Nov 20, 2018 15:29 |
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Hav posted:Hey, i’ve been following the most transparent development ever, and like bitcoin it’s a solid investment for the future. I still think it's amazing that big publications have no problem making GBS threads on Bethesda games like that, but plucky little outfit CIG is only ever handled with kid gloves, despite (apparently) having collected 200 million of backer funds over 6 years while openly (and sometimes secretly) spending some of it on frivolous crap and only barely making GBS threads out an utterly broken mess that's only good for screenshot albums, while selling macrotransaction that put even EA to shame.
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# ¿ Nov 20, 2018 16:26 |
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Star Citizen: literally nothing to do apart from flying around.
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# ¿ Nov 21, 2018 11:14 |
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The most advanced games company on the planet.
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# ¿ Nov 22, 2018 18:12 |
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trucutru posted:I have you on ignore so I won't ignore your post welcome back to my ignore list to be ignored. At least Derek was consistent and kept people on ignore forever
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# ¿ Nov 22, 2018 20:20 |
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Nice little bit of game play today. A contract waypoint puts me on Yela in the middle of nowhere. I'm to collect three toxic waste boxes and transport them off world. - I know, it was the highest paying contract at the time - Smooth arrival, I'm alone so I put down my Drake Cutlass to one side of the habitat. In I go. I locate the boxes and bring out the first one. Hovering over the front of the habitat as I exit, pointing right at me is a rather fetching looking ship. All pointy and menacing. I'm assuming an Arrow at this point. I play it calm and walk to my cutlass and place the first box inside, close up and head back to the habitat. Once inside I hear bangs and explosions. I fear the worst. After it's all calmed down I exit with the second box and straight away notice a Connie parked near the habitat. Turning to find my ship I see it smoking and minus it's two engines. The Arrow is hovering a little way off following my every move. It's pilot has purposely pinpointed the engines to save the cargo inside but ensuring I can't go anywhere with it. Feeling totally trolled I continue towards my cutlass. I have a thought. After placing the second box in the hold I repower up the ship, leave the pilots seat and enter the upper turret. I slowly slue it around until it's facing the Arrow. It doesn't move and seems unconcerned. I fire 6/8 rapid shots taking away the front shield. Clearly the pilot is spooked and turns very quickly away. Straight into the mountainside. Hassar. A small victory! Unfortunately doesn't' change the fact I'm stranded. I try and reach the Connie pilot on local chat but I'm ignored. I decide to go over and start face to face communication, but as I approach the Connie takes off and leaves me with no further options. That is until I see a dark shape slowly coming towards me low over the distant mountains. Fearing the worst and thinking I'm going to get strafed I hide behind the nearest rocks. The dark shape turns into another Cutlass and proceeds to land. It's pilot lowers the rear ramp and runs out towards the habitat. LEAVING THE RAMP DOWN! This is too good a chance not to take. I sprint over to the Cutlass and as I get very close shots are starting to land close by. I run straight into the cargo hold, through the front airlock and into the pilots seat thinking there is no way this is going to work. The engines start and I lift off closing all external doors as I do so. I spin the ship around and see a small person firing up at the ship. It's previous owner. As I fly up out of the atmosphere setting a course for PO it occurs that the last 5/10mins have been enormous fun.
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# ¿ Nov 26, 2018 09:54 |
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Moving high fidelity digital assets around in your glorified model viewer = GAMEPLAY. I mean, I loved using the WoW model viewer to check out armors and weapons back in the day, but I would never have tried to convince people that I was playing the game while doing that...
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# ¿ Nov 26, 2018 11:44 |
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Beet Wagon posted:Maaaaaaaaaaaan that looks like poo poo lol This looks like something out of Mass Effect (the 2007 game) or maybe Mass Effect 2 (from 2010). My fidelity!
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# ¿ Nov 26, 2018 18:12 |
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Ghostlight posted:gee, gio get jealous, it's almost like the quality of the streamer is more important than the quality of the game when you're watching a stream rather than playing a game. But but HE WAS FIRST
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# ¿ Jan 31, 2019 23:50 |
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Morphix posted:anyone with play wanna do me a favor and find me the overwatch thread if one exists? I tried manually searching but gave up around pg 11 https://forums.somethingawful.com/forumdisplay.php?forumid=259
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# ¿ Feb 1, 2019 18:11 |
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http://askagamedev.tumblr.com/post/182062052551/related-to-the-video-on-your-last-post-willquote:Q: Related to the video on your last post, will studios actually pass up a potentially great and profitable game if the pitcher comes across as a pain in the rear end to work with?
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# ¿ Feb 5, 2019 14:54 |
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# ¿ May 15, 2024 22:53 |
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Rotten Red Rod posted:The article doesn't even claim they've run out of money, right? Just that they've had to continually raise more to fund the game, if I recall. That would require reading the article instead of going in full defense mode for Lying Chris. Also, CIG would actually be out of money if not for the "marketing" injections by third parties, and their own sugarcoated numbers suggest they're still spending about or more as much as they make, despite of the magic money dropping from the sky. But yeah sure, record funding year blah blah blah. I'm sure that will turn the model viewer sandbox into a proper game soon(TM).
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# ¿ Jun 4, 2019 22:41 |