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MadHat
Mar 31, 2011

Cirina posted:

So I discovered that there's a secret game ending, which I really was not at all expecting.

Details: First you have to ask Herta about living on the station about five times in a row or so, then you have to tell Asta that you have Herta's permission, -then- you have to talk to Himeko and tell her you would rather stay on the station than join the express, which the game gives you about three chances to back out from. If you do all that the game gives you a few CGs and an epilogue narration giving you an overview of how that works out for you, then sends you back to the title screen and when you log back in you're before the choice which is also removed.

I was wondering how far that particular choice tree went, glad they went the whole way.

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MadHat
Mar 31, 2011
There is one in the railcar station that has the shiny indicator and just responds like one I have already interacted with that is driving me nuts.

MadHat
Mar 31, 2011

boredsatellite posted:

I'm going to assume the watch gets used later since it's a quest item

Not a big thing but you can find the owner and give it back, I still have this music box I got from what seemed like a ghost in Rivet town still, not found a use for it yet.

MadHat
Mar 31, 2011

frajaq posted:

God, wasn't there a brief period of time in Genshin that you couldn't? fuuuuuuck that

Yes, and for extra wtf there were not enough free characters to both have a full team and use every Expedition slot.

MadHat
Mar 31, 2011

AParadox posted:

At this point I would take any 5* game would give me, my newbie 50 pull was yanqing when I already had seele and sushang leveled up while the standard banner keeps giving me gimmicky 5* LC that I can't really use. Really glad I got tingyun at least, she is good.

Tingyun is very happy to be buffing your best DPS all the time.

MadHat
Mar 31, 2011

Ytlaya posted:

I have a pretty good roster of level 50s now: Welt, Bailu, MC, Pela, Asta, and March. Only person I still want to ascend is Sushang.

A character like Asta doesn't care that much about stats other than energy regen, right? It seems like most of her utility comes from her Ultimate (which gives flat speed and can pretty easily be maintained constantly) and her talent (that I think gives a % ATK party buff that isn't connected to her own stats, unless I'm reading it wrong and it scales off of her attack). For now I stuck a bunch of HP% relics on her just to give her more survivability, since she was my squishiest character.


Asta buff only cares about how many hits on different enemies her Skill gets.

MadHat
Mar 31, 2011

GateOfD posted:

how many credits do you get from people using you as a helper?
i seem to get about 4-6k a day

2k per use I think, or maybe pre person. Not sure obviously on exact mechanics.

MadHat
Mar 31, 2011

Kanos posted:

Same. I honestly struggle to take anything but Hunt resonance because Hunt resonance can be built to trivially delete entire add phases and do insane damage and also recharge itself constantly. I had a 3-2 run with Doctor's Robe where I dropped a hunt resonance on Gepard's fresh phase 2 shield and it did 70% to it on its own.

It also helps that hunt blessings tend to be "go faster and take more turns" which is also extremely strong.

Same issue I run into with Remembrance, never letting it be the Enemies turn is very powerful.

MadHat
Mar 31, 2011

Ytlaya posted:

How do characters with skills like Welt's or Asta's (that hit multiple times against random enemies) factor into that? Those are sorta-AoE but also get all their damage stacked on a single enemy if it's the only one left.


Welt mostly just hits like two targets hard or one target really hard. Asta is interesting in that she Breaks a single target fast but really wants a bunch of adds for her Atk Buff so she is either boosting the team or just shredding a boss. Kind of an oddball in that she is one of the only supports that really wants to match the Boss Weakness, Tingyun for example can do damage but her ability to break is basically nonexistant.

MadHat
Mar 31, 2011

Meowywitch posted:

and I've just met the suicidal origami bird

That extended quest ha some real fun bits.

MadHat
Mar 31, 2011

Clarste posted:

Yeah, figured. I assume the quest unlocks before it's available. Unfortunately I've already explored everywhere else and it'd be a pain to do it again... Other than the starter one, I've got the one with the fake map, the one hiding in the shop, the one playing with kids, the one looking for porn, and the one fighting monsters...

Sounds like you missed the massive DnD reference one? Location The docks north east ish

MadHat
Mar 31, 2011

Meowywitch posted:

every time I get a new character I take them to the Rating Pistol

O poo poo I did that for the MC and completely forgot I could change character...

MadHat
Mar 31, 2011

Motto posted:

the taunt is 100% to begin with (to be affected by effect rate/res after), it's damage reduction that's scaling

The orange numbers are always the scaling so I expect the Taunt chance will never go up and you have to gear for it.

MadHat
Mar 31, 2011

Ibram Gaunt posted:

Just get the randomizer dice like I did to un-own yourself. It's that simple.

Or the couple events that let you discard Curios.

MadHat
Mar 31, 2011
If it follows Genshin we are going to feel resource starved right up till we not. All it is going to take is time.

MadHat
Mar 31, 2011
Honestly once you hit the content end just walking away till the next content drop like it was a RPG mini expansion is a totally fine way to play. The only thing you really would miss is some resources from Daily/Weekly stuff, and if you are not gonna be trying to pull for many characters that is not an issue anyway.

Play the way that makes it fun for you, stop when you are not having fun.

Screw FOMO.

MadHat
Mar 31, 2011

Ibblebibble posted:

IIRC there is a weekly mat drop cap but it's invisible and independent of the weekly rewards track.

The number I have seen is 100 Elite/Boss kills per week before stuff stops dropping.

MadHat
Mar 31, 2011

Ytlaya posted:

Speaking of the last two relic slots, is the CDMG one best for general DPS (or at least DPS that involves crits in some way)?

Also, how should Effect Hit Rate be dealt with (or Break rate for that matter)? Both can be main stats on an artifact (I think chest), and one of the 2-pc artifact sets converts 25% of Effect Hit Rate to attack (which only seems to make sense if you're stacking Effect Hit Rate). But it's not clear to me what sort of characters would want that. Debuffers presumably, but the debuffers I have are also damage dealers.

Does it make sense on someone like Welt? My Welt has that 2-pc set (just as a coincidence because I got a nice 5* orb with Imaginary damage on it), but he only has like ~30% effect hit rate. I'm not sure if it actually affects much aside from the slow chance on his skill though (and I don't know if that slow can stack).

The rule seems to be Slows only stack if they are from different sources, Dan Heng and Welt for example can both have their slow on the same mob but they each only refresh the slow they give. Welt really likes Effect hit rate to get both the slow and Imprison off consistently, he also has a really good damage boost for having those active anyway.

Basically are you landing his Debuff constantly you can build for Crit, but for example Bosses that have a double activation if you can hit Welts Ult between the two actions and Imprison goes off you completely shut that second action down so I personally really like having enough Effect Hit Rate.

MadHat
Mar 31, 2011
Got like E20 Serval as expected but some Luka and Sampo as well as couple Light Cones I did not have which is actually nice cause I had some holes in my coverage.
Was on Guarantee so Kafka eventually popped up and had 2 more 10 pulls so dropped those just for kicks.

First was Kafka again, next was Himeko...

What are you doing game?

MadHat
Mar 31, 2011

boredsatellite posted:

I've gotten that but am missing one random event I have no idea what it is

Same, have literally everything but a single event. Was two till a couple days ago so progress I guess?

MadHat
Mar 31, 2011

ExtrudeAlongCurve posted:

It might be the other side of the Sal and Leo ones. I had to look it up and it's a little absurd but basically the first time you run into them you choose to let one out. Then you are locked into that one unless you choose the shittier option when their event pops up (which is decline reward in favor of resetting the event). Then you have to run into the first part again where you get to make a choice of which one you let out. Let out the one you haven't let out before. And then you can run into the event featuring them and that's a separate event from his brother.

Yeah this was it, went looking in my list and had 1 and 3 so just have to watch out for it now.

MadHat
Mar 31, 2011

Eej posted:

I don't know if I'm working off old info but I'm pretty sure she still wants an ATK chest which should ease farming substantially

Her primary damage is DOT and they cannot Crit so base level she just wants Speed and Attack.

Her needed Effect Hit Rate is almost nothing and she can quite literally ignore Energy Regen.

But she still does damage outside the DOT stuff so you can invest and raise her personal damage.

MadHat
Mar 31, 2011

Zurai posted:

They're better than random completely useless stats (like break effect on a healer, for example). I definitely wouldn't auto-trash because of them. It's extremely, extremely rare to get three actual desired stats as substats on the same piece of gear, so two being less good is not instant trash.

From a more mechanical perspective, I believe that flat stats actually get added to the character's base stats before multipliers. So, if for example your ATK% is already extremely high, it's conceivable that flat attack might do more for you than more ATK%.

Flat stats are after multipliers so they only really make sense at low base numbers. 2 Flat is generally bad but 1 Flat is could be alright.

Speed being the exception obviously but that i smore about the small base number for that again..

MadHat
Mar 31, 2011
I am burning my guarantee on Fu Xuan.

Also finally chased down that last Event in SU today so capped out right before it expands.

MadHat
Mar 31, 2011

Pain of Mind posted:

So the Deer's head attack thing sure does a lot of damage in the swarm SU. Am I doing something wrong where you are supposed to interrupt it, or even at level 3 is it expected to take over half the hp from soft level 80 characters.

Does it have the adds still up, I think that buffs the damage, but it also hits hard by default and everything hits harder in Swarm than anywhere else.

MadHat
Mar 31, 2011
The same thing everyone was doing in early SU days, will balance out as we get farther into the Buffs I bet.

MadHat
Mar 31, 2011

Genovera posted:

The Abundance path buffs are what makes it powerful. With mercy, you're able to gather up a ridiculous number of blessings and curios. I also use Luocha and Blade on my team, so the outgoing healing boost for having a high count basically just means that whenever I do anything the entire party is back up to full health.

The resonance is less important, but it is handy to auto-apply whatever buffs you have from your abundance blessings and to cleanse debuffs.

I imagine it works better for some teams than others, like any of the paths, really.

Blade is the poster boy for the path. really loves Max HP, has a self Heal and while he cares less about the sub Nihility Path the Basic Attack buffs from Propagation are great.

quote:

Note to self - avoid the "you get double the currency but no blessings after battles" Curio

I feel like the only situation where that'd even remotely be worthwhile is if you had literally every other Curio that gives currency-based buffs, and even then I kind of doubt it. It should be way more than just double currency to make it worth it - double just means you get like 56 for a regular combat node, which is half of a 1* blessing lol

It can work but you have to really look for the other currency based Curio's and rely on buying you rBlessings.

MadHat fucked around with this message at 22:32 on Sep 11, 2023

MadHat
Mar 31, 2011

GateOfD posted:

wish there was a better way to keep track of when Fu Xuan's matrix is over.
i know its 3 turns but wish there was an indicator so I don't have to always mentally keep track.

Doesn't the buff icon blink when it is going to drop next turn like every other buff?

MadHat
Mar 31, 2011

JT Jag posted:

Ah, so I gaslit myself somehow

Probably by seeing Welt's walking around tech saying one at a time and superimposing it onto Luocha

Yeah for whatever reason the Welt and Himiko overworld "dimension" things cannot stack.

MadHat
Mar 31, 2011

GateOfD posted:

So 7 paths in Swarm V done.
So am I suppose to just spam Propagation, use the cheat roll to teleport to the boss room in lv1 Swarm and pick my path answer, exit and repeat like 80 times?

in essence yes, rerolls can get it as well obviously. and you can keep going to get more possible answers, not sure if quitting is good or bad.

MadHat
Mar 31, 2011

bitprophet posted:

In true "complain for success" fashion, I literally just now beat Propagation V. Didn't actually do anything differently; did get pretty lucky re: the state of the board and the dice (eg, I skipped most of the 2nd phase with the golden die face when like 2/3 of the board was bug-colored, and eventually entered the final boss with literally every single Propagation blessing in hand).

I did have a small pile of non-Propagation blessings such as some (not all) of the Hunt extra turn and heal/energy on break/kill ones. (Also Macrosegregation picked up early and then...zero other Preservation blessings so it didn't do jack, heh.)

But yea: having so much Propagation oomph behind QQ meant I did have plenty of DPS; she just went beast mode and I blitzed through the entire boss fight very quickly.

I'm always leery of getting unlucky and not hoovering up enough Abundance blessings for the no-healer approach to work, but I also haven't tried it much because I'm risk-averse, so maybe I'll give it more of a try under other paths where I can replace Lynx with a 2nd path-friendly DPS.

Speaking of Fu and shields, btw, it's not clear to me how those interact with her ability. It sounds like, because the ability says "redirection happens before shields are calculated", that a shield on her will absorb redirected damage? Thus why having a shield on her can help (orthogonal to the blessing that gives % dmg-reduction of shielded characters - agree that's fantastic if you get it)?

You can start with a Healer and rotate them out when you get the right Blessings, just add whatever you want to switch to when you have the chance, they can stay available without being in your party of 4 if you add them at a Adventure tile for example.

Short answer redirected damage pretty much acts like normal damage so any damage mitigation still works, so Defense and Shields or DR is good.

MadHat
Mar 31, 2011

Meowywitch posted:

Yeah! you beat the crap out of someone then you have a tea party, that's how it's supposed to go

It's friendship through blood

Ah the Nanoha method.

MadHat
Mar 31, 2011

The Shame Boy posted:

Speaking of QQ, does a Crit Rate chestpiece not get you enough Crit Rate on it's own to activate Rutilant Arena set bonus? It activates at like 70% and with a maxed out +15 Crit Rate chestpiece i'm still quite a bit short.

You need quite a few sub stats for Crit sadly.

MadHat
Mar 31, 2011

bitprophet posted:

I just finished what I thought was the tail end of the not!Pokemon event, got every reward I can see, but I’m missing some final aether chip for an achievement. What gives?

Also, my Silvermane Lt, Silvermane Cannoneer, Chunky Chops, and Dracolion team did real well in the final stretch, even if going up against another player’s Lt team made for some hilarious counter-counter-counter spam.

You missing a Chest?

MadHat
Mar 31, 2011
The main trick to V is knowing which defensive blessing you need/want and having a cleanse, cause the stacking Wind dot will ruin your day eventually from the Bugs.

The big ones

Damage Reduction at Full Health
Damage Reduction with Shields
Damage Reduction with the Enhanced Damage Sharing

So you try and grab any of those and whatever other defensive Blessings synergize with your team.

If you are going Destruction there are also a couple ones that work if you are at low HP but you kind of need to be going hard that route since it takes multiple Blessings of Destruction to get rolling.

Edit: Bailu is very good in general since she heals when you get attacked.

Also you do not have to do a run in one sitting, you can save a run midway.

MadHat fucked around with this message at 00:10 on Oct 26, 2023

MadHat
Mar 31, 2011
Huh did Sushang get a visual upgrade on her Technique?

MadHat
Mar 31, 2011

Clarste posted:

Nihility seems a little bad because you have to wait for the enemy to get turns to deal damage.

You need Kafka, otherwise yeah damage could be an issue.

MadHat
Mar 31, 2011

Eimi posted:

Yeah it really is awful, which is why they are changing so much with part 2. I just worry about them swapping to a Genshin/Star Rail style protagonist. Because they are easily the weakest part of those two game's stories, and the fact that Kiana is an actual character is a big part of why I glommed onto HI3's story as much as I did.

I'm glad it's art style doesn't appeal to me because three of these games is by far the limit. Probably also too much as is but I'm an idiot.

They at least seem to know that is an issue since Stelle is very much her own character and Traveler has been getting more personality shown.

MadHat
Mar 31, 2011

Endorph posted:

for the record it seems to only be if you manually add them, not if you quick select

it seems pretty expansive tho. seemingly all the astral express crew comment on each other, all the stellaron hunters do, etc. theres the other obvious one like the landau siblings, blade and dan heng, yanqing and jing yuan, herta and asta, etc.

havent really found any you wouldnt expect though. the only slightly odd one was Hook and Luka having lines for each other.

the only thing i noticed is that the protag does have lines for the astral express crew (though not for kafka), so they have some more voiced lines.

Hook hangs out around the Fight Club on the map so entirely possible they know each other. Was it her group that you did the little rock paper tournament with or another group of kids?

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MadHat
Mar 31, 2011
March works too, she can shoot much farther then it seems so she can stand outside of activation range and pick them off.

Still not sure how to perfect the Space Station barrel shoot though, done it only once.

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