|
Hooplah posted:my friend bamboozled me into buying this game by saying it was better than d3 and was more like a mix of d2 and d3 with a dash of poe, so i figured i'd post my thoughts to him here u could play barb and make a double swing build if u wanna ignore the dumb lost ark cooldown bs. it's what I'm playing rn and while it isn't an amazing clearing build, I kill every boss (including most world bosses) in the first stun. Most of the legendary aspects u need could be picked up in dungeons and the only required affix is +x double swing.
|
# ¿ Jun 11, 2023 16:54 |
|
|
# ¿ May 12, 2024 12:01 |
|
HopperUK posted:Enough of that poo poo. arpg threads belong in quarantine and should be studied
|
# ¿ Jun 16, 2023 22:07 |
|
They really need to add an additional tier of rolls on gear in season 1, I've been wearing some of the same pieces I've gotten 20 levels ago now. If not that, at least adjust the band so it's not the same poo poo for 30 levels.
|
# ¿ Jun 24, 2023 14:53 |
|
double swing does work sometimes
|
# ¿ Jun 29, 2023 21:15 |
|
AAAAA! Real Muenster posted:What did you do to get the stun bar to max out so fast? I'm lucky hit stacking with multiple lucky hit = stun/cc procs. If I put on fists of fate, I can stun her in like 10-15 seconds lol. All forms of applied cc add to the stun bar.
|
# ¿ Jun 29, 2023 21:25 |
|
Guillermus posted:Only used double swing a few times while leveling, mind linking a build? I don't think there's a build guide out there for double swing and mine's all messed up for lilleth attempts, but I'll throw something together for u and post it later today
|
# ¿ Jun 29, 2023 21:32 |
|
Guillermus posted:Only used double swing a few times while leveling, mind linking a build? https://d4builds.gg/builds/e013c0e1-7df5-4128-94e6-af6a296fd8d3/ I was able to clear a tier 90 (slowly) with this build. All the gear itemization is detailed in the notes section.
|
# ¿ Jun 30, 2023 00:21 |
|
Verviticus posted:for anyone whos tried it, is there anything that would make it especially dangerous running around grabbng the last altars in the pvp zones with an elixir of cheat death and a scroll of escape? as long as i save my uncontrollable to get away from someone trying to cc me in that 2s i guess just make a fresh character and death run it if you're concerned. the alters count for all your characters and a fresh character will have the waypoints
|
# ¿ Jul 1, 2023 02:31 |
|
euphronius posted:90 hours to level 63 be careful what u ask for, ur at the end of the content as is
|
# ¿ Jul 2, 2023 06:04 |
|
Thom and the Heads posted:Has the latency in this game been awful for the past like 2 weeks for anyone else or is it just me? nope, it's the game (ddos people)
|
# ¿ Jul 3, 2023 21:26 |
|
wuffles posted:Are people able to get that many cinders in one helltide? I thought I was doing pretty good opening 6 of the mysteries chests and one legguards chest. That’s “only” 1125 cinders. I've seen a couple druids out there that output so much aoe damage that everything on screen is permanently dead, and following them around netted me like 2500 cinders in the past
|
# ¿ Jul 3, 2023 22:45 |
|
no mention of world tier 5, nor a tune to the band of gear tiers. they still might tackle this with seasons but not holding my breath on this. not feeling great about the longevity of the game when they're gonna make all the casuals cry over seasons and not offer longevity to the core base
|
# ¿ Jul 6, 2023 20:48 |
|
RC Cola posted:lol so there is almost nothing new for season 1? I didn't see set items either they only shown the core mechanic and a trailer, then went on to do q&a. if they did more, it got memory holed due to a dev's lapse of judgement about their first colonoscopy
|
# ¿ Jul 6, 2023 20:52 |
|
Mr Beens posted:People convincing themselves that t5 was coming in season 1 just because of the datamine was always a big stretch. yeah I recognize it was always pure copium. my logic behind it was there is a huge gap between when ancestral gear starts dropping, and lilleth, where you're really just farming xp for 20-25 levels, which also accounts for like 70% or so of the total xp required to 100. it just doesn't make sense for the final tier of upgrading to have a band that large, unless you plan on adding on another tier of loot relatively quickly.
|
# ¿ Jul 6, 2023 22:01 |
|
Swilo posted:between the colon cancer jokes and calling one of the critical seasonal items "the turkey baster from hell" it was pretty grim, but not in the cool Diablo way was expecting a producer to vaudeville hook them off stage they "joked" about turning his mic off twice but i wish they just did. that would have been pretty sick actually
|
# ¿ Jul 6, 2023 22:05 |
|
Astryl posted:So what happens when I find a shako with an infested socket and then at the end of the season I get hit with the "but Season-specific features such as Malignant Hearts will no longer be accessible."? At this rate it'll be a problem that tens of people will experience
|
# ¿ Jul 6, 2023 23:05 |
|
I see blizzard has nerfed fun again, but at least someone gets to experience those items
|
# ¿ Jul 7, 2023 07:06 |
|
Enigma posted:What does the mechanic "up to a X% chance to [do a thing]" mean? What is the "up to" based on, and why isn't it just always X%? not sure if this has been answered yet but the way luck works from my understanding is that each skill has a lucky hit % that is unchanging, and that all your lucky hit on gear/skill tree is additive to your lucky hit procs, and you need to hit both to get a lucky hit. to get an accurate lucky hit chance you'll have to take the lucky hit proc you want, add your lucky hit bonuses, then multiply it by the lucky hit chance of the skill you're using.
|
# ¿ Jul 7, 2023 22:57 |
|
King Cocoa Butter posted:Edit: people saying leveling alts is fast, how many hours is it taking you to get to WT3 solo? What are you running? it took me 5 hours to take my first alt (blizzard sorc lol) to 50 solo, but i also kept all my main's banger drops while leveling and am just running the same dungeon on repeat. having 10 points at level 1 is pretty busted for power leveling tbh, and I imagine having 6 at season start will be pretty gross too.
|
# ¿ Jul 8, 2023 01:45 |
|
WIFEY WATCHDOG posted:this sounds like good and normal gameplaying that many people will do I already completed everything on my main and the meaningful part of the progress transfers over in season so why would I be doing anything else on my main before it can farm helltides or nightmare dungeons? pay for power or straight up content skipping is something that a fairly large percentage of gamers do regardless if it's part of the game they play or against tos. a large part of the players who don't do that, will just follow someone else's guide on how to get to the "fun" part of the game as quickly as possible, or even what to play when builds start coming online. if it wasn't normal or common, then the gaming industry (especially online services) as a whole wouldn't be building around taking advantage of these things. you don't even have to leave the franchise to see this in action very blatantly.
|
# ¿ Jul 8, 2023 02:20 |
|
Jaytan posted:Can say more about the distinction you are making here? While the renown poo poo is absolutely garbage, it isn’t clear to me how running nightmare dungeons & helltides is meaningfully different from running whispers except that the early part of the game has a much better gear progression. It seems you’re saying you want to just play the most grindy part of the game? I find making builds and then testing the limits of said builds the most fun part of any arpg I play. pre 50 was really all I cared to zoom past because then you have access to all your skill tree points which gives a fair amount of customization. unfortunately due to how level scaling works in the game, you don't really get to push or test limits until you can reach sigils, or if your build sucks.
|
# ¿ Jul 8, 2023 02:39 |
|
satanic splash-back posted:No. Playing the same dungeon on repeat for multiple hours is not normal behavior and your attempts to normalize this is straight up fuckin weird. I never said that it wasn't extremely boring, but I'd be nearly as bored doing the same lovely escort missions or run across half the zone missions for a cutscene and maybe 1 pack of mobs a second time, and that would take thrice as long. again, this is for an alt. not a main. my main has completed very quest sans 10 split between all the zones that I can't seem to find. what content would you like me to do to reach my desired level of play, which is 50+?
|
# ¿ Jul 8, 2023 02:46 |
|
Hauki posted:Really? I’ve done virtually nothing but NMDs and helltides since 50 and I have never seen one in a helltide. Generously, I will maybe see one in ten or more dungeons*. I can solo the bug reasonably quickly if it doesn’t get stuck in geometry, but I’ve never gotten anything more notable than the mats. I've found that the faucet for uniques in dungeons really turns on around nightmare 65, where I was experiencing a unique every 2-3 dungeons if I also did the side poo poo. like 4-5 if you skip them, which there are def several not worth doing
|
# ¿ Jul 8, 2023 02:52 |
|
Herstory Begins Now posted:arpgs are the nascar of gaming Diablo IV: The Nascar of ARPG's
|
# ¿ Jul 8, 2023 07:43 |
|
I've come to the conclusion that all the barb ultimates are just rear end and I won't be selecting one until they're at least on par with one of the shouts
|
# ¿ Jul 8, 2023 14:59 |
|
SettingSun posted:I stole a walking arsenal build someone posted a while back and Iron Maelstrom is a giant aoe deletes whole rooms. My favorite ult of barb’s so far. don't get me wrong, I know that maelstrom does work, but my evaluation from it is that it's something u get to use like 5-8 times in a dungeon if you're walking around vs taking steel grasp which if your core skill is strong enough, gives you a similar effect, but on nearly every screen. it also provides on-demand vuln and berserk, along with having the ability to reposition enemies out of death circles. I have a walking around build brewing up around death blow but want to clear lilleth before moving on from my current build, especially when there's a good chance it'll just be hot trash lol
|
# ¿ Jul 8, 2023 16:13 |
|
Verviticus posted:lol i actually ran out of loving silver ore because everything that drops is rare and mobs drop MORE veiled crystals you can get more by salvaging your jewels/weapons
|
# ¿ Jul 8, 2023 18:51 |
|
Tarnop posted:I think if you're a barb main like he is then it feels extra bad going to the classes with much less unstoppable uptime going from barb to sorc, I get stunned even less by simply not being in melee range of the stun mans
|
# ¿ Jul 9, 2023 02:10 |
|
Walked posted:You know. I am an old that has never played a seasonal game. there's nothing stopping you from ignoring seasons entirely if you don't care about a dumb cosmetic battle pass. it's basically an offline game despite being "always online with mmo world mechanics" due to the account bound trade restrictions. whenever I have the itch to play a seasonal live service game but not the time to play out a season, I just hop on a legacy character and gently caress about until I'm bored.
|
# ¿ Jul 9, 2023 02:32 |
|
GreatGreen posted:Ok fine I'll beat the dead horse one more time, hah. This post I agree with. Maybe I should change, or at least further develop, my opinion here, and then I'll drop it. It's not that anything that removes your ability to totally freely control your character in every game is always always always 100% unacceptable, it's that I feel the way Diablo 4 enemies do it feels terrible because it isn't implemented in a way players can positively engage with. Somebody called out Sub Zero freezing as to how I was wrong and to me that's a good example of control being taken away in a way that feels fine, or at least agreeable. Being frozen in MK is a clear punishment for a mistake. You don't take damage for it though, it's just a pause so Sub Zero can set himself up for a free extra hit. Getting frozen in MK makes you think "dammit, I screwed up." In WoW you can get dazed, sure, but it mostly only happens when you run away from a losing fight you're under leveled for, and even then you can still at least cast spells and try to defend yourself. With most games that snare or disable the player in some way, there's at least something you could have done beforehand to stop it, or during to negate it. the problem you're having is you're standing in the death circle too long and expecting not to be punished for standing in the death circle until it explodes
|
# ¿ Jul 9, 2023 02:39 |
|
Pellisworth posted:That might help a little but it still does it quite a bit. Disconnecting in the middle of a dungeon and you lose your progress or rubber banding around the outdoors and you suddenly die or w/e the hardest part about clearing lilleth on a non insta gg build is finding 15 minutes where the server doesn't rubberband once
|
# ¿ Jul 9, 2023 03:47 |
|
socialsecurity posted:The season 1 storyline quests/mechanics aren't going to be in Eternal and probably won't be brought to eternal ever though. The Grumbles posted:It’s hard to stress just how much Diablo games after your first run through the campaign are the seasons. Like, that’s the real meat of the game. You may find it tricky to wring fun out of the game if you’re not wanting to engage with seasons. my post was mostly addressing people who are extremely casual for arpg standards. those who might have 10-30 hours per season to play, or even less. their progress with the map and statues are all going to be saved, for when they decide whether they got their $70 worth or would like to dabble into seasons to try the seasonal quests. you can absolutely fly through the leveling process, but if you're just trying to do everything and get the full story like you would in, say, the witcher, there's at least 60 hours of content to be had for the casual gamer. Time posted:Unrelated but are people going to play a class you haven’t played before for the season or do one you have already played and liked the latter. barb was extremely fun and actually has a wide variety of builds u can play. I want to try druid, but the tales I heard about the uniques struggle is pretty off putting. saving druid as an alt in a season
|
# ¿ Jul 10, 2023 00:13 |
|
I have to stop reading the lepers colony before this thread because some of y'all can't behave lolAsproigerosis posted:Very upsetting that the barbarian weapon master stuff is all useless and there are 0 viable builds for it there's a fairly solid walking around build you could make where you use a well rolled Overkill and Ancients Oath, and you pull the mobs in with steel grasp, ground stomp, and drop the hammer. it's kinda hard to test how good it actually is since Overkill is required and Ancients Oath, while not required, brings fairly significant cdr to chain grasp, and also requires 3 glyphs nobody would otherwise give a poo poo about. you can also drop walking around and just run lunge, and when you reach a boss throw on your rage of harrogath for cdr procs since boss damage in this game is pitiful.
|
# ¿ Jul 10, 2023 18:09 |
|
GoGoGadgetChris posted:The 18th patch is when we can 'lock in' our shrine/renown progress by logging in to a character, right? I can do it ahead of the 20th season start date? they said anytime after the 18th patch but there's plenty of time for them to mess it up
|
# ¿ Jul 11, 2023 07:32 |
|
Herstory Begins Now posted:have they released the list of gems yet? they released a little more, but not yet on this
|
# ¿ Jul 11, 2023 13:28 |
|
GoGoGadgetChris posted:So what was the source of the "No XP benefit for killing enemies more than +3 levels above player level" rumor?? Was that BS? +3 is the end of the xp multiplier, but the base xp continues to grow as levels do
|
# ¿ Jul 13, 2023 00:46 |
|
whenever they say "x pages" in the future, just assume those pages are meant to be looked through the device they tried to paypig people on with immortal
|
# ¿ Jul 13, 2023 00:59 |
|
the hardest part about equipping Overkill is throwing away a 200% aspect
|
# ¿ Jul 13, 2023 03:56 |
|
MMAgCh posted:Many uniques seem pretty poorly thought out. I just found a pair of the unique sorc boots, for instance, and while I could perhaps be bothered to build around their particular aspect, their immutable affixes simply don't make the cut. One of them is shrine buff duration, for god's sake. The problem with uniques, besides losing an aspect slot you might not be able to afford, is that you can't force the good damage bucket rolls and the bonus aspect has to be better than the sim loss of those. More uniques would be viable if they changed that, or given more options on gear for defensive affixes.
|
# ¿ Jul 13, 2023 12:01 |
|
|
# ¿ May 12, 2024 12:01 |
|
Mikojan posted:Nobody here better be contemplating paying money for a battlepass You posted this on the pay to post website
|
# ¿ Jul 13, 2023 13:31 |