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I don't know if this fits in this topic, but I somehow believe Gearbox is currently developing a Duke Nukem game, and I look forward to it one day. Always bet on Duke. I'm also pumped for the new Doom, that teaser trailer stylistically was very righteous. Cooking with gas!
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# ¿ Mar 18, 2015 01:33 |
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# ¿ Apr 29, 2024 06:05 |
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catlord posted:Also, PC Gamer gave Forever an 80? I mean, I liked it for the most part but 80? And that said, Doom and Duke 3D still blow me away, not saying games as recent as 2004 often age badly, just an example of how I think DNF is good. Somebody has to. Bet on duke that is. Plus if you like it, what score would you give? 70? Anyways, I do hope we see a badass new Duke Nukem game sometime in the future. DNF went for the Half-life formula plus comedy, as in a big non-combat flavor section and several puzzles and vehicles in a linear campaign. Would be fun to see a Duke game with more open levels, though still linear overall, not Far Cry open world or anything.
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# ¿ Jul 16, 2015 00:54 |
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IronicDongz posted:unfortunately, none of it was funny, and also the game sucked
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# ¿ Jul 16, 2015 01:06 |
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PaletteSwappedNinja posted:By "it" do you mean "a paycheck"? Cream-of-Plenty posted:
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# ¿ Jul 16, 2015 01:18 |
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david_a posted:Doesn't Blood have some bug where the difficulty level gets maxed out whenever you save/load or was that another game? quote:I did some testing and here are the numbers. So pretty much, there are no lower difficulty settings in Blood if you save/load ever. Since the one with the lowest damage has the most crazy amount of enemies. Duke 3D is way way better than Blood in my book, but I do dig Blood. Blood II The Chosen, now there's a bad game. Heavy Metal fucked around with this message at 11:25 on Jul 17, 2015 |
# ¿ Jul 17, 2015 11:23 |
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catlord posted:What would you want to see/not see in a new RotT? Very pumped for any Doom news, hell yeah.
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# ¿ Jul 24, 2015 02:53 |
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Max Wilco posted:I totally forgot that Steam has the Quakecon sale going on. Johnny Law posted:Assuming you generally like Quake SP, then SoA is totally worth it, and DoE eh maybe. General question if it goes in here, any recommendations for a really good fast-paced classic 90s or early 2000s shooter I may have missed? Especially with good level design pre-Serious Sam/Painkiller open kill fields style? (Though I like that too). I've played most I think, at least most of the notable ones, just throwing this out there. Jedi Knight, the first one, I had somehow missed that until a few years ago for example. Shot in the dark here I know.
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# ¿ Jul 26, 2015 00:58 |
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david_a posted:Well it's hard to know what you've played, but I'll try. AvP is the only game I can think of off the top of my head that had a playable character significantly faster than Doomguy. As far as more obscure stuff... Riddick? Tron 2.0? Shogo? By fast paced it doesn't have to have a really high movement speed, I guess just levels that feel fast-paced if that makes sense.
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# ¿ Jul 26, 2015 02:53 |
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catlord posted:I've heard a lot of people say that AvP2 is better single player-wise, but I haven't gotten a chance to play it. I'm also not too fond of AvP, it should be something I love but something about it just doesn't get me like I think it should. It's cheap now though, and worth a shot I'd say. Sweet, just bought Eradicator, that looks pretty nutty. Never even heard of that. I'll try to keep an eye out for some of these other ones, especially AvP 1 and 2. I've played some of these other ones or demos at least. SiN for example I liked the style of but just overall found it pretty bad. I've never played that Doom 2 No Rest For The Living thing by Nerve software, gonna give that a try sometime too.
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# ¿ Jul 26, 2015 05:08 |
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arcsig posted:I just finished Doom 3 for the first time. There's really not much to comment on because I'm pretty sure everyone's already said everything that can be said about it. It wasn't a trainwreck but it was pretty boring and felt more like a Half-Life game than a Doom game.
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# ¿ Jul 26, 2015 23:54 |
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Shadow Hog posted:Ah, so that's what that hiring experienced Build modders many months ago was about. A free new shooter episode, I dig it.
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# ¿ Jul 31, 2015 05:14 |
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Overbite posted:There is nothing about Doom 4 that seems good. They talk like they're trying to recapture what made the original Dooms so good but they're missing all of it. Though we also have not seen all that much so far. We know you fight a lot of demons and in tight atmospheric areas, sounds kinda like the original game Doom in a lot of ways. Though I still have the original, was playing it yesterday. With the sourceports and community it'll never stop, so we don't need a copy of it. For better or worse, they've gotta try something new in some way. I don't want to walk in a straight line and watch scripted cutscenes of Marine Jocky Dingdong telling Colonel John Doom his next objective. But that crisis is averted when they canned "Call of Doom" and started over, and we get Doom guy ripping and tearing big guts, I'm optimistic. I'll need to play a level or at least see say 20 minutes in the middle of the game to know how they're doing it. Hopefully they do have some semi-open hub style levels at times, and maybe finding a more clever way to navigate that than the ol' keycard thing. Granted I'm gonna pre-order the hell out of it. Heavy Metal fucked around with this message at 06:50 on Aug 2, 2015 |
# ¿ Aug 2, 2015 06:47 |
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Overbite posted:I've been playing through the Duke 3D expansions and Duke it out in DC is amazing in how bad it is. That Smithsonian level is the best example of putting more effort into making a believable area than a fun level. http://hrp.duke4.net/download.php ADG Episode is a random good one from way back I just played. BobSP is also cool. Fusion is a good crazy total conversion with weapons and enemies from Quake, Half-Life, etc. I'm still checking out lots of these thingies. Heavy Metal fucked around with this message at 09:10 on Aug 3, 2015 |
# ¿ Aug 3, 2015 09:06 |
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Klaus88 posted:
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# ¿ Aug 6, 2015 05:18 |
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While we're talking, any really good single-player Quake mods? I'm knee deep in Doom and Duke3D mods and wads, but I haven't heard of many SP Quake mods getting the buzz.
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# ¿ Aug 6, 2015 05:23 |
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closeted republican posted:I've been doing mini-reviews of Q1 SP maps for a bit.
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# ¿ Aug 6, 2015 06:56 |
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Quake 2's soundtrack is awesome, sounds more like industrial than groove metal to me. Though Doom did borrow a Pantera riff, the premier groove metal band. (edit: several Pantera riffs) (Might as well post the ol' Doom metal comparison thingy in case somebody somewhere hasn't heard it, good stuff https://www.youtube.com/watch?v=8Y3RWlDz_AA) Heavy Metal fucked around with this message at 04:18 on Aug 9, 2015 |
# ¿ Aug 9, 2015 04:09 |
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Commander Keenan posted:Blake Stone is one of my favorite games. To my knowledge, the fanbase to the series is just "I liked Blake Stone," and nothing further. Maybe Interceptor could do it justice. I say we make Blackthorne vs Blake Stone Begins: Soldiers of Fortune - Rise of the Chaos Engine. In all seriousness I'd obviously play that game.
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# ¿ Aug 9, 2015 23:42 |
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Rupert Buttermilk posted:I see everyone is skipping over this post, so I just wanted to bring to your collective attention the fact that this opinion right here is the one, true opinion.
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# ¿ Aug 10, 2015 00:21 |
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Woolie Wool posted:https://twitter.com/doom_txt/status/627263344760745984
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# ¿ Aug 10, 2015 01:28 |
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Maybe this is less of an oldschool specific question, but what are all the FPS games with mixed akimbo weapons? Halo 2 and 3 do it, and I seem to recall some older FPS doing it, but I can't recall. I know you can do a lot of akimbo stuff in GoldenEye and Perfect Dark, I forget if you can mix and match though. Also, what are some games that let you do akimbo for guns other than pistols? Blood letting you do guns akimbo with bigger guns is the first one to come to mind. And dual Uzi's in Shadow Warrior I suppose. Looking for the John Woo history of the FPS genre.
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# ¿ Aug 12, 2015 00:39 |
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girth brooks part 2 posted:You could mix and match a lot of weapons in Goldeneye, but it was actually a bug from cycling weapons a certain way.
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# ¿ Aug 12, 2015 01:00 |
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drrockso20 posted:if we're counting Mods, then quite a few Doom mods will have at least one dual wieldable weapon(Project Brutality for example allows for both Pistols and Rifles to be dual wielded, and if you have a Chainsaw equipped and a Super Shotgun in your inventory than you get access to a special attack that lets you shoot the Super Shotgun while using the Chainsaw)
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# ¿ Aug 12, 2015 04:18 |
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Johnny Law posted:Also I went back to play The Altar of Storms tonight. Man that's an impressive stretching of Quake's capabilities... both the map geometry and also the gameplay coding for effects and new weapons/monsters.
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# ¿ Aug 12, 2015 07:14 |
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Woolie Wool posted:Architecture and layout are an integral part of enemy encounters so yes it's still an issue. Random note, I've never tried one of those options to play a game in mirrored mode. I wonder if there's any appeal to that. DNF lets you do that, oddly enough. Heavy Metal fucked around with this message at 03:38 on Aug 13, 2015 |
# ¿ Aug 13, 2015 03:36 |
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I only played 1 (part of it), and 3 (liked that one). Just for the record I think Cortana's design in 3 is better. Being naked doesn't count if you're blue, like Mystique in the X-Men movies. I don't see the big deal, she's blue. Hell, Doctor Manhattan's blue dong is a celebrated piece of history. Rightfully so.
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# ¿ Aug 13, 2015 23:15 |
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Zaphod42 posted:Look at how drastic those changes are. Halo 1 is a purple tomboy girl from Tron. Halo 4 is a Sports Illustrated Swimsuit Edition model with painted on clothes.
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# ¿ Aug 13, 2015 23:37 |
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Mak0rz posted:Only tangentially classic FPS related but I figured you guys would get a kick out of this glitch I'm experiencing in Google Music.
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# ¿ Aug 14, 2015 07:28 |
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Hmm what's the most obscure FPS I own. Gore: Ultimate Soldier, I think. I remember being mildly entertained at some points.Zaphod42 posted:SGT Mark just posted a screenshot from his set of levels meant to be played with brutal doom:
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# ¿ Aug 14, 2015 23:09 |
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Mak0rz posted:quake is about shooting grenades into the faces if eldritch horrors while running and jumping circles around them at half the speed of sound and laughing at the flying meat and gurgling sound produced when they explode hth In general it's nutty fun like you mention, but Quake does have a lot of ambiance. The crazy NIN ambiance though really takes it to another level.
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# ¿ Aug 15, 2015 20:47 |
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laserghost posted:no one wants new Duke game This is a topic where people play almost any FPS they can get their hands on, you think people aren't interested in a new Duke game. C'mon now.
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# ¿ Aug 19, 2015 21:34 |
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Kazvall posted:I'll take an actual Duke Nukem game anyday. Another note on how I keep seeing people saying "DO we really need a new Duke Nukem game?". It's an FPS franchise with two games in the past 19 years. They're not exactly oversaturating the market. If it's not something somebody is personally interested in, okay. But we have about fifty Wolfenstein games so far and nobody is saying "Enough is enough! I've had it with all these nazi fighting Wolfensteins on this Monday to Friday plane". Random note, let's give it up for Allen Blum. It is pretty fun that he worked on every Duke Nukem game since the first sidecroller, and he was even the lead level designer on DNF. And he kept it going after 3DR shut it's doors. That guy pretty much is Duke Nukem, well him and Jon St. John. Heavy Metal fucked around with this message at 22:05 on Aug 19, 2015 |
# ¿ Aug 19, 2015 21:54 |
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Commander Keenan posted:Does anyone care for the Duke persona anymore?
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# ¿ Aug 19, 2015 22:08 |
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Minidust posted:This is going several pages back, but what was that front end for downloading/launching Doom mods? I'm trying to decide if I should go with something like that, or just make a bunch of custom library entries in Steam. Really wanna get Reelism and that Contra mod going.
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# ¿ Aug 19, 2015 22:39 |
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RyokoTK posted:I guess the difference is that every Wolfenstein game is good, and Duke has maybe two good games total if you allow fractions. The Duke Nukem series doesn't capture your imagination, that's cool, but what's your point really? Just saying, my point was you never see somebody say "No more Wolfensteins!", even if they don't happen to be interested in Wolfensteins. But people who aren't into Duke will let you hear about it. Poor guy, he just wants some R&R on a curvaceous beach. Minidust posted:Aha! By adding that first pk7 as an "External File" in ZDL, and then running Doom II, it worked: Heavy Metal fucked around with this message at 06:01 on Aug 20, 2015 |
# ¿ Aug 20, 2015 05:53 |
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Colon Semicolon posted:Duke never actually ran for president it was just a Proton robot. Geight posted:This is the only interesting interpretation of Duke Nukem that would be worthy making another Duke game about. Set it after he's lost his presidential election bid because he knows literally nothing about being the president, just sitting in an apartment watching old pulp movies like the washed-up has-been that Duke Nukem truly is, and boom aliens attack. Time for Duke to be relevant again! Also, what you're talking about is how they're doing Ash vs The Evil Dead, which looks terrific too. They're doing lots of jokes at Ash's expense, him having dentures etc, so I can dig that style. But that style of self-depricating humor I think works better for Ash than Duke. A character like Duke exactly as is could be used in all sorts of entertaining ways by any good creative writer. Plus, you're pretty much describing Travis Touchdown. Duke is clearly a very different sunglasses wearing asskicker. Heavy Metal fucked around with this message at 18:51 on Aug 20, 2015 |
# ¿ Aug 20, 2015 18:37 |
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elf help book posted:The Duke Nukem Lore
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# ¿ Aug 20, 2015 18:42 |
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Woolie Wool posted:An indie studio could do it using the Build engine or Id Tech 1/2/3 or Unreal Engine 1. That's what the indie market is for--making stuff that somebody wants whether or not its focus group approved.
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# ¿ Aug 20, 2015 18:52 |
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elf help book posted:. . .
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# ¿ Aug 20, 2015 19:00 |
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# ¿ Apr 29, 2024 06:05 |
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It would be cool if they did include an episode of meticulously designed maps. Even if having randomized levels is their main thing, you'd think they'd have a few levels they specifically designed and are proud of they'd want to put out there.
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# ¿ Aug 20, 2015 21:10 |