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Lemon Curdistan posted:He doesn't even have a boss soul or drop anything useful. There's basically no reason whatsoever to fight this perfectly peaceful and helpful NPC. Edit: Woops, for some reason I thought you were talking about Vendrick. Raygereio fucked around with this message at 19:02 on May 11, 2014 |
# ¿ May 11, 2014 18:59 |
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# ¿ May 12, 2024 18:57 |
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Mordiceius posted:There's another belfry?
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# ¿ May 11, 2014 19:19 |
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Mister Blueberry posted:Hey guys, I bought this yesterday, and I realized this is pretty unplayable on a laptop K&M In game, bind the mouse buttons to "nothing" and then use an AHK script to jurryrig the mouse clicks to the keyboard keys you've assigned to attacking. This solves both the input-delay a lot of people have and the double-click issue.
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# ¿ May 12, 2014 10:51 |
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Relin posted:Wow that's terrible, burning an effigy doesn't stop belfry invasions. Guess I gotta turn off my internet since steam in offline mode apparently only turns off the community! I'm not sure yet, but I think burning an effigy only stops invasions in the area that bonfire is in. And the bonfire for the Belfry Luna is after the Gargoyles fight.
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# ¿ May 12, 2014 22:35 |
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Inspector_666 posted:How would one skip both the Pursuer and Flexile Sentry? So if you do enough grnding, co-op and whatnot all of the bosses before Drangleic Castle are optional for the "main quest". Except for The Last Giant: You need the Soldier's Key in order to get the Giant Lord.
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# ¿ May 12, 2014 23:07 |
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Internet Kraken posted:Where are Dark Souls 2 saves stored?
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# ¿ May 13, 2014 13:30 |
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Heliosicle posted:Every person I've thought was cheating has just turned out to be really laggy, I think people see cheaters when they aren't there. And as the You Died message pops up and the screen turns dark, I see the guy taking 5 hits out nowhere and die as well.
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# ¿ May 14, 2014 12:20 |
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If you use a magic weapon buff on Blue Flame, does that also boost the damage from spells cast through it?
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# ¿ May 14, 2014 17:26 |
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AlternatePFG posted:Aren't the player summons for him also limited to NG+ for some reason? How I think the Mirror Knight summoning works is that when you activate a red eye orb or a red soapstone sign while in Drangleic Castle or the King's Passage, the server checks if there's someone fighting the Mirror Knight and is in need of a summon. If yes, then you get a "The Looking Glass Knight summons you" message and you get stuck in loading screen limbo until the boss fight has progressed enough for you to enter the arena. If not, then the server has you attempt to invade normally with the red eye orb, or place a red summon sign with the red soapstone. So if you want to get summoned for the Mirror Knight fight, place down a red sign in the King's Passage and if you're not sumoned after 30 seconds, refresh it. It's not all that fun though: I tried it for an hour yesterday and 8 times I got kicked back to my world before I even entered the arena because the host died. 1 time I got a sunlight spear in my back just as I spawned in and during my last attempt I got mobed by the host and his 2 phantom buddies. Raygereio fucked around with this message at 10:13 on May 15, 2014 |
# ¿ May 15, 2014 10:00 |
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my cat is norris posted:Going back a couple of pages, I see a lot of grousing about Shrine of Amana. I personally didn't have much trouble with it. What's the source of the discontent? Is it just because it's so thematically different from the rest of the game? Is it because of the tongue dudes?
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# ¿ May 15, 2014 12:57 |
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Opposing Farce posted:Are there any good guides to doing all of the NPC questlines? I think I could probably work out most of them myself at this point if I was diligent enough but I'd kind of like to just have a checklist I can run down and make sure I'm not missing anything. Lucatiel: Talk to Lucatiel in the following places: - No-Man's Wharf: Right next to the Unseen Path to Heide bonfire - Lost Bastille: In the tower, straight ahead from McDuff's Workshop - Earthen Peak: Next to the Lower Earthen Peak bonfire - Black Gulch: From the Black Gulch Mouth bonfire, head into Black Gulch while sticking close to the edge on the right. Before the first black pools, there's a ledge you can drop down to. You will probably need a light source to spot it. When you talk to her a second time she'll give you a Human Effigy and the third time a Ring of Steel Protection +1. After talking to her all 4 times, she'll move to the Foregarden bonfire in Aldia's Keep. After talking to Lucatiel here, she'll disapear from the game. Lucatiel can be summoned for the Flexile Sentry, Lost Sinner, Smelter Demon & Rotten. To get her "happy end", you need to summon her 3 times and beat the boss with Lucatiel surviving through the fight. You don't need to beat 3 different bosses, beating for example Flexile Sentry 3 times via Ascetics counts. If you had 3 succesfull bossfights with her, she'll give you her sword & armour set when you talk to her at Aldia's Keep. Benhart: Talk to Bernhart in the following places: - Shaded Woods: At the entrance to the area - Drangleic Castle: Next to the Central Castle bonfire - Forest of Fallen Giant: Next to the fallen giant past the Persuer boss area - Memory of Orro: In front of you where you enter You can summon him for the Prowling Magus, Looking Glass Knight, Giant Lord & Nashandra. You can also fight Throne Defender and Throne Watcher with Benhart, but this fight does not seem to count. Again, just like with Lucatiel you can also fight one boss multiple times with Benhart via Ascetics. Talk to him after 3 succesfull bossfights and he'll give you the Bluemoon Greatsword & his armour set. Mild Mannered Pate & Creighton The Wanderer Talk to Pate in the Forest of Fallen Giants & Earthen Peak. After surviving the trap Pate is sitting next to in the Forest, he'll give you the White Sign Soapstone. In Earthen Peak if you summoned him for the Last Giant and he survived the fight, he'll give Pate's Spear, Pate's armour set and the Ring of Thorns. Talk to Creighton next to the Undead Lockaway bonfire in Huntsman's Copse, then again next to Ruined Fork Road bonfire in the Shaded Woods. If you talk to both in all their locations and didn't kill them, they'll show up at Brightstone Cove Tseldora fighting eachother: If you don't join the fight on either one's side, you'll get no reward other then the drop from whoever dies. If you do pick a side and join in, the surviver will give you the Tseldora Den key. Navlaan: If you free him, you can buy stuff from him immediatly. However, he'll invade in several spots and you can't start his assassination quests. If you talk to him while he's still imprissoned and you're hollow, you can start an series of assassination quests. You don't need to kill the NPCs. The items Navlaan wants as proof can be recieved as gifts or bought. Also turning in the assassination quests does not remove those items from your inventory. - Gilligan: The Ladder Miniature can be bought from Gilligan. Reward: Dispelling Ring. - Cale: Cale's Helm can be recieved by talking to Cale after lighting all the fires on the map. Reward: Simpleton's Spice. - Felkin: The Sunset Staff can be recieved by talking to Felkin with 20+ Int and 20+ Faith. The mimic outside Aldia's Keep also drops it. Reward: Forbidden Sun. - Emerald Herald: The Aged Feather can be recieved by talking to the Herald at the Dragon Aerie. Reward: Unleash Magic. After turning all the assassinations, Navlaan will open his shop and reward you with the Chaos armour set. Presents from NPCs: Agdayne: After defeating Velstadt and picking up the King's Ring, talk to him to get his armour set & Darkdrift. Captain Drummond: Exhaust his dialogue in Memory of Vammar. Return to him after beating the Giant Lord and he'll give you the Drangleic Helm. Cale: Talk to him after you've lit all the fires on the map to get his armour set. Carhillion: Talk to him with 30+ Int and he'll give you the Northern Ritual Band +1 ring. Chloanne: Talk to her after spending 20.000 souls with her and she'll give a Twinkling Titanite. Crestfallen Warrior: Gives you a Ring of Steel Protection after you've died 100 times. Gives a Soul Vessel after 4 new NPCs have arrived at Majula. Cromwell: Talk to him with 35+ Faith and he'll give you the Ring of Resistance. Emerald Herald: Talk to her at the Dragon Aerie to get the Aged Feather. Felkin: Talk to him with 20+ Int and 20+ Faith and he'll give you the Hexer set & the Sunset Staff. Gavlan: Gavlan wheel? Gavlan deal! Talk to him after spending 16.000 souls with him and he'll give you the Gyrm Greataxe. Gilligan: Talk to him after buying the 12.000 souls ladder and he'll give you Melu Scimitar Head Of Vengarl: Exhaust his dialogue to get Vengarl's helm. Lenigrast: Talk to him after spending 8000 souls with him and he'll give you the Blacksmith's Hammer Magerold: After spending 10.000 souls with im, talk to him to get the Covetous Gold Serpent Ring +1. Manscorpion Tark: Wear the Ring of Whispers in order to talk to him. After beating Najka, he'll give you a Fragrant Branch of Yore. After beating the Duke´s Dear Freja, he´ll give you the Second Dragon Ring. Maughlin: Expands his shop inventory twice after you spend 1.000 & another 16.000 souls with him. After you've expanded his inventory twice, talk to him while you have 0 souls on you and he'll give you the transparent Aurous armour set. McDuff: Light the brazier at the other end of the room from where McDuff's sitting. Rest at the bonfire and McDuff will have moved, allowing you to open the chest he was sitting on. Talk to him after spending 12.000 souls on infusing weapons to get a Titanite Slab. Melentia: Talk to her after spending 10.000 souls with and after she's moved to Majula and she'll give you the Covetous Silver Serpent Ring +1. Milibeth: Talk to her after defeating the two Ogres near the coffin on the beach in Things Betwixt to recieve the best weapon in the game. Milfanito in the first hut: Exhaust her dialogue to get a Smooth and Silky Stone. Talk to her after defeating the Demon of Song to get a Divine Blessing. Talk to her after freeing the Milfanito in Drangleic Castle to get another Divine Blessing. Milfanito next to the Altar: Exhaust her dialogue to get a Smooth and Silky Stone. Talk to her after defeating the Demon of Song to get a Divine Blessing. Talk to her after freeing the Milfanito in Drangleic Castle to get a Fire Seed. Licia: Talk to her with 30+ Faith and she'll give you the Saint's set and Idol's Chime. Old Firekeepers: Talk to them after getting the King's Ring and they'll give you 6 Human Effigies. Straid: Talk to him after trading 4 boss souls and he'll give you the Black armour set. Targray: After reaching rank 3 in the Blue Sentinel covenant, talk to him to get his armour set. Wellager: Talk to him after beating the Giant Lord to get the Royal Dirk & Espada Ropera. Raygereio fucked around with this message at 17:42 on May 15, 2014 |
# ¿ May 15, 2014 15:53 |
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This is the only correct outfit for Rosabeth.
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# ¿ May 15, 2014 18:38 |
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Zedsdeadbaby posted:- disable black separation crystals for small white soapstones, because the number of abusers who throw out near-complete shades are getting pretty high now
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# ¿ May 15, 2014 20:55 |
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Motherfucker posted:So I recently discovered the channelers trident is a baller poison weapon, one handed strong attack causes three four hits in rapid succession and is extremely long range, perfect for poisoning' dudes. Unlike a spotted whip you can get the long range AND if you land it they'll be stunn
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# ¿ May 16, 2014 13:05 |
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Tallgeese posted:Not that I use KB+M for this, but don't you need an AHK script to fix issues with basic mouse clicking? That really doesn't signal well. The input from the mouse buttons has a delay. Pressing the keyboard attack keys has your character respond immediatly, while attacking via the mouse buttons has your character wait fraction of a second before starting the attack animation. This isn't a universal issue though: On my system I don't have this delay. The second problem is that in the controls you can assign actions to not only left and right click, but also to double-clicking, holding shift + clicking, etc. And if you assign "nothing" to for example double-click, the game will literally interpret this as you wanting to do nothing when it registers a double-click. So if you mash the mouse button because you panic or just want to chain a lot of attacks, your character will just stand there. A simple autohotkey script that binds the mouse buttons to the keyboard attack keys fixes both issues. To be fair: This is still a huge improvement over DaS1. Without an AHK script, the KBaM controls are at least playable. Which is more then can be said of DaS1. Without DSFix DaS1 didn't even capture the mouse.
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# ¿ May 17, 2014 00:35 |
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Hyper Crab Tank posted:There is clearly some point in between "grand total of zero red phantom invasions in an entire playthrough" and "players can't progress through the game because of invasions". The game would not become an unplayable mess with a functioning eye orb system. Hyper Crab Tank posted:The fact that the covenants are in the game at all is, I hope, clear indication that From Software did intend them to actually be used, and designed accordingly. Dark Souls 1 was not perfect in how it handled it's invasions. Low-level invasions in particular drove some people away from the multiplayer aspects and they never unhollowed, or they even dropped the game completely. And yes, I know some here in this thread will say that they thought being invaded by some twink when they were fresh out of the Asylum and getting killed in an unwinnable fight was super fun and anyone who didn't think that is just a stupid scrub. But clearly not everyone thought that was fun. The number of people who flipped out when it became known that there would be no DaS1 style "hollow == opt out of multiplayer" mechanic in DaS2 is a good indicator of that. And From is not a bunch of idiots who write those people off as a stupid scrubs. They want people to play their game and engage in the multiplayer aspects. One of the things From talked a lot about was them wanting to make the game more accessible. And this seems to be From's attempt at making the game more accesible for those player who opted out of multiplayer before. Their intention seems to be restrict how often invasions happen in a New Game by making Darkwraiths work for their Cracked Red Eye Orbs. Given that From put quite some effort into making NG+ more interesting to play through and made cracked eye orbs infinitely purchasable in NG+, the idea likely was for the majority of invasions to happen in NG+.
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# ¿ May 17, 2014 20:51 |
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Lunatic Sledge posted:Unless he kills me outright. Any time he caught me in a bad roll or halfway through a swing, I was auto-dead from full. Also Vendrick can bleed. It's only for 200 damage (I think?), but every little bit helps. Gilligan sells Bleeding Serum. But yeah, Vendrick's a rather dumb fight. I kinda feel you basically have to get lucky and have Vendrick's AI not constantly back himself into the wall.
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# ¿ May 18, 2014 10:30 |
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Captain Oblivious posted:No, we don't know why the Blue Sentinels and Brotherhood get screwed like that either Raygereio fucked around with this message at 20:15 on May 18, 2014 |
# ¿ May 18, 2014 20:10 |
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Lemon Curdistan posted:Looks like the Llewellyn set, which drops off the stone guards in Drangleic, and the dark mask, which you get by killing a mimic in Shaded Woods. The Llewellyn set looks baller as gently caress. Raygereio fucked around with this message at 16:39 on May 19, 2014 |
# ¿ May 19, 2014 16:28 |
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Opposing Farce posted:You know I don't think there's anything in NG that can't be reasonably dealt with as a pure melee build
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# ¿ May 21, 2014 16:48 |
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FirstPersonShitter posted:have blue sentinels be bound to like a blue ring that dr depression gives you, where if you get invaded while wearing it a blue sentinel can get summoned. So then people can be in a different covenant and still receive help from the blue sentinels. The issue with Way of the Blue is more that people ought to switch to the Way of the Blue when they're not actively engaged in any other covenant's activety. But I reckon most people either don't know they can easily switch covenants without any penalty, or just don't bother.
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# ¿ May 22, 2014 17:12 |
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RBA Starblade posted:Also I forget, will upgrading my pyromancy hand increase the duration of flame weapon?
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# ¿ May 23, 2014 16:44 |
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Fuzz posted:This is incorrect. See above. You can use Lingering Dragoncrest Ring to increase the duration by 15%, but that's not scaling.
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# ¿ May 23, 2014 17:01 |
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How do people even find stuff like this?
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# ¿ May 27, 2014 12:08 |
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Manatee Cannon posted:I dunno, I think Dark Souls 2 is a step down from Dark Souls or Demon's Souls so far as plot goes. In DaS1 I knew what my goals were and why I was trying to accomplish them. In DaS2 on the other hand I knew where I was going, but had no real idea why I was going there. I had the impression they were building up to some sort of revelation about that with the whole "You're going to do this, without knowing why"-thing and I was kinda surprised when that never happened.
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# ¿ May 29, 2014 23:31 |
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Manatee Cannon posted:Those aren't actually the bosses armor, you buy lookalike sets from the armor merchants. The big guys/bosses don't just drop their armor upon death.
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# ¿ May 30, 2014 20:50 |
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ninjaiguana posted:Question for people - is it ever worth using a Slab to upgrade armour or shields to +10, or should you save your slabs for weapons alone? Schmetterling posted:What does the bell ringing guy do in the Undead Crypt? I tried killing him, but the corridor behind me filled up with pyromancers and I died
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# ¿ May 31, 2014 12:48 |
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Captain Oblivious posted:I pretty much won by accident when Faraam guy did a jumping R2 at me when the priest was right behind me. He flattened his own team mate when I rolled. I didn't even know friendly fire like that was possible.
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# ¿ Jun 1, 2014 19:38 |
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killstealing posted:What's the season pass thing mean anyway, do you get all dlc released but only for a short while or?
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# ¿ Jun 4, 2014 21:40 |
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xNarUtoRKOrton420x posted:There's been a patch recently right? Where can I find the patch notes, from what I understand it's mostly PvP balancing? "DaSII official site posted:-regulation ver.1.06 note-
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# ¿ Jun 5, 2014 13:01 |
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Honest Thief posted:The red lizard crystal thing in brightstone? The fucker died and what I suppose was the drop went into the big gapin sandhole
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# ¿ Jun 5, 2014 13:52 |
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Bakanogami posted:So how are the mouse/keyboard controls for this? I remember hearing they were putting some extra effort into them. A lot of people report that the mouse buttons have a delay. Pressing the keyboard attack keys has your character respond immediatly, while attacking via the mouse buttons has your character wait a fraction of a second before starting the attack animation. Another problem is that in the controls you can assign actions to not only left and right click, but also to double-clicking, holding shift + clicking, etc. If you assign "nothing" to for example double-click, the game will literally interpret this as you wanting to do nothing when it registers a double-click. So if you mash the mouse button because you panic or just want to chain a lot of attacks, your character will just stand there. A simple autohotkey script that binds the mouse buttons to the keyboard attack keys fixes both issues. With that the kbam controls are fine.
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# ¿ Jun 6, 2014 13:07 |
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Alabaster White posted:I hear that Sunlight Medals drop from the Falconers in NG+, but how often? Is it feasible to grind out your Sun ranks that way? So it's technically feasible, but be prepared to spend a lot of time grinding.
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# ¿ Jun 8, 2014 13:24 |
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Time_pants posted:What utility is everyone using to back up their saves. I had a scare earlier today and I don't want to lose 72 hours of progress.
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# ¿ Jun 8, 2014 13:27 |
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lordfrikk posted:Wow I didn't even realize she was the nameless usurper, is it mentioned somewhere in the game? I probably missed it.
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# ¿ Jun 22, 2014 20:40 |
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Tallgeese posted:By the way... What sort of effect did they put on the item that can wreck a save?
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# ¿ Jun 29, 2014 22:20 |
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Mr Dog posted:If only they didn't do that silly single/double click discrimination which introduces a significant mouse button lag then the mouse buttons would actually be useful as controls. They could have just made Shift+Click a strong attack instead.
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# ¿ Jul 15, 2014 09:15 |
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wilbur.walsh posted:Also, Xbox360 Pad or mouse+keyboard? Note that the vanilla mouse&keyboard controls - while not completely broken like they were in Das1 - still have problems. A simple autohotkey script that binds the mouse buttons to the keyboard attack keys fixes them though.
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# ¿ Jul 15, 2014 18:36 |
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Mr Dog posted:yeah but then you'd be able to see where all the completely arbitrary instant death pits are efb
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# ¿ Jul 15, 2014 22:47 |
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# ¿ May 12, 2024 18:57 |
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xNarUtoRKOrton420x posted:Do we know when we can get this entry item? I'm going to start a fresh DLC character tomorrow and I don't want to beat The Rotten just to find out I need to go to the Dragon Aerie to get the entry item or something like that.
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# ¿ Jul 21, 2014 22:59 |