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Weird Pumpkin
Oct 7, 2007

flatluigi posted:

the best way to play tony hawk games is on pc

http://thugpro.com/

I wish there was a way to actually get Thug 2 on PC other than :filez: or something.

I'm absolutely dying for a good tony hawk game, and a good SSX game for that matter

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Weird Pumpkin
Oct 7, 2007

Is Rune Factory 4 on switch worth getting if I already own the 3DS version?

People have been talking it up in the thread and it sounds pretty fun, I never really got into it the first time around.

Weird Pumpkin
Oct 7, 2007

Der Kyhe posted:

I really, really, like the change from the sometimes stupidly strict deadlines and manic running around where you always have too little time to actually explore the places and find most of the more tucked away stuff to the "dick around as much as you want"-approach. Only thing I sort of miss are the survivors I have to escort back. There map looks and feels nice, all stores and locations have something interesting in them and I can just blow away hour or so just collecting stuff and finding new ways to kill zombies.

Honestly the time limit and the decisions it forced is what I liked about dead rising, so the new ones don't really appeal to me as a result.

The deadlines were only super strict for 100%

Weird Pumpkin
Oct 7, 2007

Man, I absolutely love Majora's Mask

It's just so, so good in general. It's also one of the only games today shoot for the dark, dreadful tone and don't massively overshoot the mark on it. It creates such a unique, depressing atmosphere as the world comes to an end that it makes you really want to save it.

Especially when you first start playing the game and don't know the side quests. Your first few loops you'll only be able to watch as everything slides further and further to despair and you see the confident likeable characters end up crying and begging for their lives.

The thing it does really right though is it doesn't force you in ham handed cutscenes to look at things in a clumsy attempt to show you how "real" it is. In fact I didn't even realize how bleak it could get until I was a lot older.

But I'll never forget first discovering the ranch and their fate, then trying and failing to save them on the next loop when I was a kid. I felt genuinely awful about it and was motivated all the more to fix it.

And the music as the moon comes crashing down..

Man it's just such a masterpiece of a game. The more you learn about the world the more rewarding it is when you finally save it.

Weird Pumpkin
Oct 7, 2007

RGX posted:

Just put my first eight hours or so into Dragon Age Inquisition with a two handed main and I'm a little bit in love with the sledgehammer, it has a super satisfying amount of heft. I think a lot of it is down to the excellent sound design, I'm playing it with an old pair of studio headphones that are very well balanced and the combat noises are really chunky, great soundtrack too.

What isn't cool is the terrible SSAO implementation. I spent the first few hours wondering why it was running so terribly until I turned it off, literally gained 20-30 fps and now I can max out all the other settings, game looks great and stays in the 50/60fps range 90% of the time. What a terribly broken bit of coding.

Protip for two hand builds. You can actually animation cancel your swings with either the search button or the button that makes your horse sprint for a huge DPS increase

And yeah, as someone else mentioned make sure to put the 60 fps flag on!

Weird Pumpkin
Oct 7, 2007

Len posted:

As someone who recently started ff14 Jesus Christ is it slow.

The main story isn't even collect bear asses it's walk from point a to point b and back again.

Good news! The next major patch is fixing that and they're completely overhauling the base game cause.. yeah.. it's dire!

People singing the praises of 14 are honestly mostly talking about the expansions in Heavensward and Shadowbringers which are both incredibly good. Stormblood is ok if you really like political things or kinda boring if you don't and ARR is just so, so slow to start and has an awful postgame till the first expansion

Weird Pumpkin
Oct 7, 2007

Len posted:

When's that supposed to drop? Because good God this is just bad. But I'm sticking it out because I feel like I'm moving at a good pace through it? Almost level 30

Yeah June/July I'd imagine?

The good news is that if you're hitting 30 you're probably just about done with the stuff around Titan? If you haven't started Titan stuff yet then uh.. rip cause you're at the worst part.

The game picks up there somewhat and continues to be good till the credits sequence of ARR. The bad news is that post ARR pre HW is imo just as bad until the end sequence where it abruptly gets good again. From there the game rockets to really, really good till stormblood.

Shadowbringers is seriously one of the best final fantasy games in a very long time though so there's that at least!

Weird Pumpkin
Oct 7, 2007

Rigged Death Trap posted:

Joke suggestion: 40k simulated wargame but with you get units through gacha

Woah woah let's not give them ideas... that we can document and definitely pitch as just the kind of stupid thing they'd be into

Weird Pumpkin
Oct 7, 2007

I actually liked brutal legend enough that I've played through it multiple times. One of my favorite things in the game is swooping down onto the battlefield to hack and slash my way through a skirmish, especially once you start unlocking the more ridiculous combination actions.

I also think Jack Black's performance was really good as the lead. It helps that the world they created was honestly really cool as well. It's sad that they'll never be making the sequel that the game clearly sets up at the end.

Weird Pumpkin
Oct 7, 2007

Nuebot posted:

It's an even bigger contrast - just because you brought up the arena scenes and it reminded me right away - when Haseo first joins the arena he literally wants to cheat just so he can win. He doesn't even want to play fair, he wants to use his special anime powers to bullshit it all so he can go fight the guy who called him a loser and then cheat to beat him, too. He's down for being an rear end in a top hat just so he can say he's the strongest person in an MMO; but by the time you reach the third game he's absolutely not someone who would want to do that poo poo.

It's even more extreme than that because he's specifically told that it's extremely dangerous to use his anime powers on people without said powers. Like, put them in a coma or outright kill them dangerous and he STILL is chomping at the bit to use them.

The other great game that does something similar is Tales of the Abyss In which Luke starts the game as an enormous rear end in a top hat and, by the end, is a completely different person. Depending on your choices, possibly literally :v:

Weird Pumpkin
Oct 7, 2007

Speaking of Saints Row, that series minus the first one is honestly really good in general.

Saints Row 2 stands out as easily the best GTA clone. It's ridiculous and over the top in all the right ways to be amazing.

Saints Row 3 is really good as well, but honestly suffers from having the absolute best set of opening missions of any game I've ever played. They're so good that, despite the introduction of some great characters, the rest of the game feels a little bit flat in comparison until the incredible end game missions.

Saints Row 4 is even more ridiculous than the previous games, and stands out to me as one of the most fun super hero games I've played. You really get a sense of how powerful you become towards the end game when you're ripping your way through entire hordes of enemies by the end game with the greatest of ease. Though, the super powered enemies were a little annoying to fight.

Gat out of Hell is interesting, but aside from the first game I think it's the weakest of the games. It's really just an expansion pack, and while they're are some good weapons that they added to the game there's not really a story tying it all together. It's more of a collection of side activities

People used to always make fun of the poop truck missions, and those are still ridiculous, but the games are honestly really fun and just ooze personality. I really enjoy the one-upsmanship in each game as well as the Saints get bigger and bigger. They're also really fun in co-op

Weird Pumpkin
Oct 7, 2007

Tiggum posted:

GOoH is the best one. Yeah, it's short, but it was also way cheaper than the others :shrug:. The side activities are the best bits anyway. I will say though, the price of unlocking stuff is stupidly high. You can finish everything in the game and still not even come close to accessing everything.

SR2 is the best one, except that it's barely functional and extremely dated. But if you can get past those issues it's still super fun and has the best story and characters.

SR4 is really funny and great to play once. After that, you've seen all the set pieces and heard all the jokes and the flaws stand out a lot more. The radio gets super repetitive, the wardens get in the way of the fun, there are some really tedious missions to get through and the powers and weapons just aren't that great once the novelty wears off.

SR3 improves a lot of the gameplay from 2, but the story and tone are all over the place and there are some really awful characters (eg. Zimos :barf:) and plot points. It also has the same issue as 4 where the jokes and set pieces are a chore to sit through the second time around. And it's sort of a weird halfway between 2 and 4 thing where it's not really sure what kind of game it's even trying to be. It's the only game in the series (other than the first, which I've never played) that I just wouldn't recommend at all.

The original Saints Row you can watch on YouTube and then you'll get the callbacks and references in SR4.

Yeah it's a shame that saints row 2 is really unplayable these days on PC at the very least. They're allegedly reworking the code or something very slowly to get it playable again. Mechanics wise I don't think it's really any more dated than, say, playing San Andreas or anything like that?

I dunno, GooH was fun, but the story being kind of non-existent just didn't really gel with me for whatever reason. I totally agree though that it had a really good collection of side activities, and for the price its worth playing. And anything that includes insurance fraud can't be all bad!

Truthfully, I think the middle part of Saints Row 3 was a bit of a chore the first time. I still had fun with it, but man was the pacing uneven. I would agree though that, unless you played 2 and 4 and you're looking for more i wouldn't really push for someone to play it. If there was a way to just play the set pieces at the beginning and the end though... I honestly do think if they ironed out the pacing here and included more of those high moments the game would be fine.

I haven't played Prototype, so I dunno about that being a better implementation, but I mostly really enjoyed the fourth game. I'll totally agree though that the wardens are a huge pita, especially towards the end game. It wasn't really enough to ruin my enjoyment though.

Admittedly I've got pretty low standards for entertainment however so :shrug:


Even then, no one should subject themselves to Saints Row 1. That is one of the most boring GTA clones I've ever played

Weird Pumpkin
Oct 7, 2007

Smirking_Serpent posted:

reminds me of Asura's Wrath, which I think was made by the same developer. In the final fight, you do your QTEs, and you overwhelm the boss so much that you see him failing his own QTEs.

Man, asura's wrath was such a cool game in general. Though iirc the DLC expansion was way better than the base game? I think it has the fight where you knock the boss to the moon, then follow him up there too keep kicking his rear end

Weird Pumpkin
Oct 7, 2007

Push El Burrito posted:

In Avengers when you get Captain America back every room he goes to he puts his hand on the scanner and walks on in. Except Kamala's, he knocks on her door :3:

Is that game good? I seem to remember all the advanced press seeming kind of weak, but I love me a good super hero romp

Weird Pumpkin
Oct 7, 2007


AC: Odyssey in general is so, so good :allears:

Weird Pumpkin
Oct 7, 2007

Don Gato posted:

There was more than just an opening cutscene spread over 3 games?

Yeah, you have to get lost in a ship while delivering a character curry for awhile too

Weird Pumpkin
Oct 7, 2007

Son of Rodney posted:

Again with ac odyssey, my main strategy for difficult forts above my level is to sneak around, backstab people, and then lure them on top of something to spartan kick them off. The fact that spartan kicking is actually a skill shows that the devs actually want this to work. It's so satisfying to kick someone off and see the huge damage this does.

The fact that i have to use a tactic like this instead of choosing it, is however an unfortunate consequence of the worst decision the series had ever done, the leveling system. But that's for the things ths tbother you thread.

Iirc you can basically turn off the leveling system now with the customizable difficulty by having every enemy everywhere be the same level as you

Honestly that's another thing Odyssey did well, they added really customizable difficulty settings and modifiers in, it's just such a good game

Weird Pumpkin
Oct 7, 2007

My Lovely Horse posted:

I just out of nowhere remembered the pappapishu bush in Monkey Island 3 and it's all I can do not to burst out laughing at work

MI3 is so good!

One interesting favorite thing about this, speaking of little favorite things, is that looking at that sign for the pappapishu plant is actually optional! If you don't look at it then for the rest of the game Guybrush will just say "ouch" instead of "pappapishu" whenever he gets hurt

Weird Pumpkin
Oct 7, 2007

Necrothatcher posted:

It's not really IN a game, but I'm replaying Snatcher on Mega CD and there's a site that adds achievements to retro games that features it. It's a really fun list of stuff to do!

https://retroachievements.org/game/10067

That's really neat, gonna have to check out some other older games as well and see what's on there

Weird Pumpkin
Oct 7, 2007

TooMuchAbstraction posted:

Right, it's been there from the beginning but it was pretty easy to ignore up until relatively recently. That's all I was trying to say.

Heck, there's even a code that puts Samus into her zero/bathing suit thing the whole time in metroid one.

Metroid man horny (and a terrible writer, but that probably goes more in the other thread that I assume exists)

Weird Pumpkin
Oct 7, 2007

RareAcumen posted:

I don't have a ton of experience with Metroid games- I never played Samus Returns to be honest- does she ever talk or have any dialogue at all besides Fusion and Other M? Aside from Prime 3, the Metroid series is pretty cast light franchise as far as I know so she doesn't do a lot of talking to people or even her self as far as I know.

TBF she didn't really have a personality in Other M either

I was going to say that I felt bad that Jennifer Hale was done dirty like that in Other M, because she's a fantastic voice actress otherwise, but upon googling it I just learned that it was an entirely separate voice actress named Jessica Erin Martin.

I still feel bad for her though because, man, that was one of her first acting credits (on IMDB at least) and what a bomb to start with. Least she's still working though!


I really want to play that spiderman game, it's a dang shame it'll never release on PC most likely as I'd way prefer to play it there. I guess maybe when I eventually get a PS5

Weird Pumpkin
Oct 7, 2007

Ghost Leviathan posted:

There's a gag where the little girl gets Blade Wolf to shake, and Raiden fails at it and briefly goes Ripper Mode because of it

MGR is almost cheating because basically every part of it is a favorite thing. The whole game is just insanely good

Really the only negative thing I can even think of is the weirdness with having to buy essential moves like dodge

Weird Pumpkin
Oct 7, 2007

ImpAtom posted:

Hair is one of those things that is incredibly hard to model well especially realistically, and usually the amount of time and effort needed to make hair look good is not remotely even with the actual benefit of it.

TressFX wins again :shepface:

Though in all honesty it really does help. Even in the first Tomb Raider where it makes Lara's hair look salon fresh despite literally rising out of a pool of blood, it looks so much better

Weird Pumpkin
Oct 7, 2007

Dewgy posted:

Similar note, I love that the AI system in the original game is so fickle that a decent group with guns and a waypoint to go for turns into a nigh unstoppable death squad somehow.

I think that's mostly because they get unlimited ammo and never have to reload. And also when they have guns they won't have to run into melee range and get themselves grabbed like dummies

Set them up with some shotguns and they'll hold a point forever. Unfortunately leaving them on a different map still kills then just as fast, even if they're fully loaded


Man I miss those games though. The first two were so fun till they started messing with the formula and removed the time pressure. I think that's actually one of my favorite little/big thing about games: games with "fixed" time limits where they're actually fairly generous unless you're going for 100%. Like lightning returns, persona post 3, dead rising

Just adds a fun extra element

Weird Pumpkin
Oct 7, 2007

You can adjust the scaling to be what you want now at least. You can make everything scale with you or I believe completely turn off scaling so that going back to earlier zones means running around one shotting everything, and going to higher level zones is probably death.

They didn't add that in till later I believe though? Still doesn't actually change the enemies you fight really, outside of them wearing fancy armor and such

Weird Pumpkin
Oct 7, 2007

Lunchmeat Larry posted:

That's genuinely the hardest fight in the game if I'm thinking about the right one. Lead some mercenaries into it

Honestly I think I just kited it out with poison and fire arrows, plus abusing the slow motion dodge to the side.

The adds though.. god the adds are just the worst. Easily the hardest fight in my play through so far

Weird Pumpkin
Oct 7, 2007

NoneMoreNegative posted:

I think that's Pig #1 you're talking about with the mini-pigs who blindside you FFUUCCK OOFFF :o:

If so, you really won't like Pig #2 (but it's fine, it has no add helpers) :twisted:

Nah I beat the whole thing already, I did confuse them in my head though! Pig 2 I killed mostly through stacking hunter damage and poisoning/lighting on fire. It took a while to get him but it wasn't too bad that way. Just had to plan ahead to keep the poison he drops from taking over the field

Pig 1 was way more annoying to me because I didn't have a good plan and I kept getting comboed out of the game by pig chaining

The easiest one was definitely the giant deer!

Weird Pumpkin
Oct 7, 2007

Cythereal posted:

I feel that when Odyssey is good, it's really good.

Just, shame about the other 90% of the game. And the absolutely reprehensible DLC that goes out of its way to butcher Kassandra's character.

Haven't played the dlc but I've heard it's kind of a disaster. Outside of that though most of my sidequests have been "go kill this guy" with kassandra then chiming in that she already did cause I like clearing things

Outside of those pretty generic quests all the full sidequests with plot have been really good I felt, the game is honestly insanely good and I'm like 60+ hours in and maybe halfway through the story?

Weird Pumpkin
Oct 7, 2007

rydiafan posted:

Were you all about the "pride and accomplishment" you felt unlocking Vader in Battlefront 2?

The games with experienced boosters aren't fine as is and the boosters are a way to play them faster. They are slow as is and the boosters are a way to pay to play them normal. And I know this is a fact, because whenever they remove things like experience boosters they always have to rebalance the game to account for that. If the game was fine without experience boosters in the first place why do they need to rebalance it when they remove the experience booster? See Shadow of War and the aforementioned Battlefront.

Fwiw I never felt limited in aco, and unlocked abilities at a quick enough clip that I got to learn how to fully utilize one before I got the next. I never felt like I'd need to spend money to have fun, because I felt like the base tools were already pretty fun. Heck, I'm still unlocking new tools to mess around with which is always fun, not to mention gear sets that give me even more options

Plus if I unlocked things like assassinated bodies disappear instantly really early it would have made the game very boring

To me that's way different than limiting multiplayer features I guess

Weird Pumpkin
Oct 7, 2007

SubNat posted:

Sorry to burst your bubble, but this is just because their renderer isn't able to render the depth-of-field/out of focus blur through transparent objects.
If you keep an eye out you'll see it regularly happen with drinking glasses and the like as well, it's just rare for transparent/glass objects to be super obvious in a scene that also uses a high amount of background blurring.

Also to hop back like 2 decades, I've recently been playing a bit of a Chrono Trigger randomizer run, and I still really appreciate all the little things that go into the courtroom scene early on in the game.
(The game keeps track of a couple small things you do in the prologue of the game, and the things you do get used against you to prove your character in a courtroom scene where you're accused of kidnapping the princess.
You can end up with the court declaring you not-guilty, but the guy that accused you will doctor your case to set up an execution regardless, because their criminal system is horrid and backwards. )

It very much is a game of a lot of small, neat things, and I'd kind of forgotten most of them since it's been over a decade+ since the last time I played it.

Woah wait there's a chrono trigger randomizer???

Got a link? It's my all time favorite game that I know front to back, I'd be insanely into that!

Weird Pumpkin
Oct 7, 2007

oldpainless posted:

Two pages ago but someone was talking about Kimahri from FFX and I would just like to ask that we refer to him by his full name of Kimahri Ronso.

Small horn small horn

The hanz and franz ronso are so ridiculous

Weird Pumpkin
Oct 7, 2007

Len posted:

Pretty sure the narrator is the same as dungeon keeper

Edit: it is https://m.imdb.com/name/nm0725956/filmotype/actor?ref_=m_nmfm_1

Man I loved that game, and I've never been able to get DK2 working properly off GoG

It always runs at clockspeed a million and spams "The <something> yawns in anticipation of your next move" constantly. Gonna have to pick this one up on sale.


Actually that reminds me, Evil Genius 2 comes out pretty soon I think? And it always scratched that same itch for me

I especially loved the trap combos. Getting a trap combo just right to pinball a hero around to your death chamber and get bonuses for it was so fun.


I wish there were more "trap based" games. I feel like there was a PS2 game that had that theme as well, but it was a third person thing? Those style games are great

Weird Pumpkin
Oct 7, 2007

Mierenneuker posted:

Tecmo's Deception series.

When I played through the original Evil Genius I barely used traps, because the good guys would be absolutely enthralled by locked doors. You could have two corridors at the entrance of your base and if one of them was high security locked door after locked door it would keep invading forces absolutely focused on trying to get in that way.

Oh yeahhhh that's the one! Never got to play those, I wonder if they're worth it on an emulator or something

And yeah you can just sorta cheese it with locked doors forever. The original Evil Genius didn't exactly have the smartest good guys. But it was way less satisfying then elaborate fan and spring based contraptions imo

Weird Pumpkin
Oct 7, 2007

Gaius Marius posted:

Tbh that's pretty on brand for Trevor

Trevor's the reason I've never finished the game. I kinda enjoy the other two protags, but when the game makes me play as Trevor I just absolutely hate it.

The Saints Row protagonist is a sociopath in a fun way. Trevor's just miserable and sucks all the fun immediately out of the game.

Weird Pumpkin
Oct 7, 2007

SodomyGoat101 posted:

Really more of a puckish rogue, I'd say.

I mean in Saints Row 2 the protag does some pretty amazingly terrible things

Man I love the Saints Row games (minus 1, which is just a bad GTA clone). Really jonesing for that kinda fun take on the genre once again

Actually, where is my Bully 2 Rockstar? I think it's my favorite of their games, solely because of the smaller scale of the whole thing and how perfectly terrible the villain is. I don't think there's ever been a villain in a game that I've looked forward to punching more tbh

Weird Pumpkin
Oct 7, 2007

The best GTA will honestly just always be Saints Row 2 and 3, though maybe more 2

And the best GTA minigame will always be the insurance fraud games in those

Weird Pumpkin
Oct 7, 2007

flatluigi posted:

i don't really want them to do bully 2 because bully 1 benefitted a lot from the limited scope and also from being focused on a lovely, rebellious teen. given how bad and out of date GTA's politics continue to be i'd easily imagine jimmy going from a guy who gives presents to his five boyfriends to a terrible adult who drops gay and transphobic slurs b/c he hates he was like that as a kid

I kinda hope that they'd change protagonists tbh rather than it being a direct sequel, like they do for GTA

Weird Pumpkin
Oct 7, 2007

Gay Rat Wedding posted:

there are criminally few cowboy games in general. There’s what, RDR2, hunt showdown, and a scattering of indie games most of which no one has heard of?

That and pirate games

I would love a pirate game in the vein of ME2 style bioware. Gather your crew across the caribbean, help them accomplish their goals, defeat the uh.. pirate ghost is a classic. Combine that with some sailing mechanics and pirate management, like some people being better at certain jobs etc and you got a heck of a game

Weird Pumpkin
Oct 7, 2007

Jeza posted:

Yeah, it's probably the only halfway believable romance in a game I've played. Witcher 3 gets touted for being amazing for a lot of reasons, but the transcreation/adaptation writing teams (at least for English, no idea elsewhere) did an incredible job. You'd never know it wasn't written from the ground up in English, honestly. And the voicework helps to nail it, too.

Witcher 3 has been on my list forever, and I'm a sucker for romance stuff so this definitely intrigues me. I just can't get into the combat at all, it feels so clunky whenever I've tried to play it

Maybe the remaster will make it feel a little smoother, or I guess I could just stick it on the easiest difficulty and steamroll my way through the game

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Weird Pumpkin
Oct 7, 2007

TooMuchAbstraction posted:

In Going Under, one of the perks you can equip at the start of runs is a credit card, which allows you to buy items you don't have enough money for, in exchange for going into debt. Debt is represented by shackling you to an iron ball, whose size is proportionate to the amount you owe. The iron ball drags behind you when you run, slowing you down, but you can also pick it up and use it as a weapon...and there's some set of conditions I haven't fully sussed out yet where it'll automatically attack enemies for a bit. It's a neat game mechanic, especially when a run's gradually going poorly and you have an incentive to go way deeper into debt to buy healing items to stay alive a little longer...

(the whole thing is of course a big reference to the punishment system in NetHack, which similarly attached you to a ball and chain which limited your movement and could be thrown at enemies)

Literally the only benefit to a tourist start

Honestly nethack is such a great game, but there's really not one little thing I could point to as to why. I guess it's just frustrating enough to make you want to try again, and while there are a ton of ways to die the game never cheats

Though arguably a cockatrice falling through a trap door above you and bonking you on the head killing you is maybe a little bit unfair! :v:

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