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Not sure why people are ok with this. This is not a real time character. I guess the argument could be made that it'll be used for normal maps. But that's probably not reality. Reality is this is a render-worthy character with tons of specific shaders for the high detail render. You don't really need texture mapping of this caliber for normal mapping. This, like the Luke Skywalker character, are for CGI renders. They'll be looking fine too! Too bad CGI movies do not make a game. I'm convinced though. Buying a completionist package because I think this project is looking great!
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# ¿ Sep 16, 2016 23:54 |
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# ¿ May 19, 2024 17:23 |
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thatguy posted:For better or worse; it's happening. I think this is s good thing. I hope it happens!
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# ¿ Sep 21, 2016 18:56 |
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Mirificus posted:A Socioeconomical Perspective on Grim Hex I too, earnest traveler, oft find myself going to such undesirable locations such as Somalia to rub elbows with literal pirates for the sole purpose of perusing their shirts and shoes collections.
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# ¿ Sep 22, 2016 01:50 |
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starkebn posted:how can they claim fidelity of simulation if not for 1st and 3rd person synched animations? Next you're going to tell me simulating the oxygen level in the bloodstream is too much effort and they should just have a oxygen meter? I understand that each oxygen particle is an AI agent, tracked inside each character. This is how being a doctor will work in the game. You will get addicted to morphine, but only able to hold the rubber rope around your arm for so long before the agents pile up at where you tied your arm, and clip outside your body causing your arm to blow off. Since limb loss is coming in 3.0, right now all it does is make your arm become completely broken and stretch and stuff. Right now CIG has computers dedicated solely to modeling how blood and air particles move in not only human bodies, but alien bodies too. It's a simulation running next to the computers running the economy simulation constantly. It's very important both of these work in conjunction with each other, and supports the first. By keeping the blood flowing, the money will keep rolling, and the drugs will always be there. It's CIG's critical path.
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# ¿ Sep 22, 2016 02:38 |
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I like these guys best. It's that they fight, yet CIG is busy doing exactly the opposite of this, and trying to "patch in" gameplay behind tons and tons of highly polished fluff. And I know it's been said a billion times, but how does it happen??? How can they say these things and not see how it's so wrong?? The best one is always the "you don't understand game development" because they'll say something, and then CIG will do exactly what they said is bad. It's Chris Roberts, guys. Chris Roberts doesn't understand game development. The failure to understand game development is inside the house already.
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# ¿ Sep 22, 2016 02:58 |
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These are the next best. "We have the most open development ever! We will show you EVERYTHING!" *NDA's everything. Secret evocati testing* And the backers think it's ok! I love their community! It's literally the most easy going, money filled community in gaming history I think. Of course the sad part is the reason they are upset about these breaches. The people breaking the NDA's and evocati junk are saying the game still sucks.
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# ¿ Sep 22, 2016 03:20 |
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D1E posted:Oh yeah? Well you've obviously never heard of the Wing Commander series, or a little game called Freelancer then goonie. You joke, and it's funny. It's even funnier because these are genuine arguments. Like saying a guy made a game with highly skilled professionals 20 years ago, who all basically said he was a dick, and who even himself has gone on record as saying he wished somebody could have reigned him in, can today make a game beyond the capability of all games. Not only a game, but a life replacer. A life replacer that, when played currently, is terrible and broken and doesn't even resemble the vision that has been given. It's only sad because it's all built on lies. The man literally lies constantly for money. And it works. Sometimes I wonder, could I have done this? Just lie and lie and lie? Even for $120 million, I don't think I could do it. I would literally hate myself. I would just live in a world of drugs and fakery to hide to myself how I get there. I would never interact with my community either, because how could I put real people emotions behind the lies I'm selling them? What if I got to be e-friends with them? What if they told me about their families, or how their kids are missing Christmas or a birthday because of a ship sale I'm doing? What if they tell me how awesome I am and how great I am? How could I lie, bald faced, to these people I can put real human traits behind? I couldn't. I don't believe any human being can. It's why Chris only sells, sells, sells. His interactions are about only telling lies. He can lie so long as he doesn't put people behind his lies. It's steeling yourself. It's hardening your heart. Ignoring the humanity behind your actions doesn't make it suddenly acceptable though. And it adds up. I have a strong suspicion that it won't be jail or some magnificent Derek Smart vs Chris Roberts takedown in court that does him in. I bet it will just be an OD one night.
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# ¿ Sep 22, 2016 03:54 |
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D1E posted:Where is the "burn leakers at a stake" option? That's the hidden option underneath the conveniently placed Robot Warning. PS: it's checked by default
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# ¿ Sep 22, 2016 04:00 |
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lazorexplosion posted:the top comment about how they should close the subreddit to information about development so as to preserve CIG's open development. If development of your fantasy involved "it's a horrible mess of lies and poo poo, and the only saving grace is that it looks good" you too would want to silence that. It's hard to fantasize about my 500k polygon ship's Chippendale contingent when my threads keep getting overrun by how my dream will never become reality. Top it off that each patch makes it further away from happening. They need to change their motto from "you don't understand game development" to "I don't care about game development". It'll make their fantasy 100% easier to have.
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# ¿ Sep 22, 2016 04:08 |
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Marching Powder posted:They are the most pathetic, sycophantic community I have ever seen in my entire life. Further, it would be great if an intern from CIG could poo poo into my open mouth. I don't care what people say about you. You're ok with me!
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# ¿ Sep 22, 2016 04:17 |
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A Neurotic Jew posted:https://www.reddit.com/r/starcitizen/comments/53wrwo/meta_the_evocati_nda_breaches_and_rstarcitizen/d7x0bbw One day, he will realize that Star Citizen only exists as hype. Today is probably not that day.
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# ¿ Sep 22, 2016 04:52 |
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Sankis posted:Are NDAs that are just glorified TOS anymore of a "legally binding agreement" than said terms of service agreements? An NDA is, for gaming, more of a media flow control system. It's a lot more personal than a ToS because you actually receive it and sign it personally. So it feels like they will actually uphold it if they want to, as opposed to a check box ToS that is very impersonal. In reality, a game NDA is basically a joke. Where NDAs really come into play is in the business world, where you may be privy to critical corporate information or technology that, if it got out, could seriously hurt your bottom line if some upstart got the jump on you to market because of a leak. "poo poo gameplay" in a game is not really worth an NDA. But since a lot of companies in gaming are making poo poo games, can't be arsed to host their own legitimate QA teams, they use the free-pool of backers and early access people to not only do their dirty work, but also iron grip them to not discuss it. The NDA gamers are basically an employee who works for free.
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# ¿ Sep 22, 2016 13:46 |
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MeLKoR posted:L-O-L, how old are you? Probably in the upper age level of the forums, unfortunately. I could ask you the same, since you believe lying doesn't weigh you down. Now of course there are genuine crazy people out there who can do it. I should have taken the mentally ill into perspective. There's always a person for some subset of crazy. But for your average person, eventually you'll feel the weight. It's inevitable. It might take until your death bed, though. But you'll hurt eventually. A good thing to keep in mind is the atmosphere Chris Roberts is in, the people he's chosen to surround himself with, and his history. - Used car salesman. Sorry, this counts against you as a "understanding guy" - Married to a woman who is proven time and time again that honesty is for the lesser people - Ortwin - Money - Drugs - Seemingly unlimited freedom and vacations - Rabidly loyal "fans" Figure each one of these is a limb in a tree. Each limb would have to break off before Chris can feel that human emotion known as grief for his actions. And of course, he may be beyond capable of getting there; ever even. I'll concede to your point of my ignorance. I should not have said that, there are always exceptions and circumstances that prevent some basic humanity from taking place. These guys may be some of those people!
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# ¿ Sep 22, 2016 14:16 |
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MeLKoR posted:I'm an old aswell, that's why your naivete astounded me. I've been around enough assholes that lie and lie even when they have nothing to gain from it. Throw money into this mix and you're incredulous someone could lie without feeling an ounce of remorse? poo poo, I've known people that could beat someone up and be laughing and playing like nothing had happened 2 minutes later. You're 100% correct. I should have worded it better. I always hope for the best in people, but reality is harsh.
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# ¿ Sep 22, 2016 15:30 |
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MeLKoR posted:
I remember at one point Roberts promised there would be nudity in the game. Maybe I'm misremembering or getting this crossed with the Chuthulu offshoot attempt. I think a Star Marine, with the Star Citizen level of character deformation of limbs randomly, and naked men, would make very many good YouTube videos.
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# ¿ Sep 22, 2016 15:43 |
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As a female gamer, all of your points of view this are super nice. I'm mostly numb to what the avatar looks like. You pretty much have to be if you want to enjoy the best games. If there is a female option it's more of an "oh that's nice" more than an "about drat time" emotion. But these days it is getting closer to the latter, only because now it's a matter of laziness (depending on the game!) rather than by technical limitations. I'm not going to go into the women in the military issue. That's for a different thread. Women in Sausage Citizen will happen eventually. I will play as the Sandi avatar.
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# ¿ Sep 22, 2016 17:38 |
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Charles Get-Out posted:But what if Star Citizen starts having too many women in it??? Think about immersion. The toxic community will prevent that problem from happening.
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# ¿ Sep 22, 2016 17:56 |
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Beet Wagon posted:The thing is, the whole "women in the military" argument doesn't even apply here. It's a future space ship game set in the FUTURE. There are spaceship windows that are as tough as armor, and spooky aliens whose spaceships defy the laws of physics, and all sorts of other magical bullshit that they had to handwave away with some "lore". So just say "Ah poo poo I dunno, we cracked the genetic code so all commandos are equally whatever at shooting mans" and bam, job done. Nope, it doesn't at all. I actually don't believe this is a wide spread opinion too, even as terrible as the Star Citizen community is, I'd like to think this is just a very smallish fraction of people with these thoughts. It's still something CIG can lore away though. Your clone has all your skills and your crotch of choice! It doesn't matter!
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# ¿ Sep 22, 2016 18:14 |
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trucutru posted:You'll probably have to pledge at least a thousand buckaroos to be able to use that specific skin. Well I'm out! Hello bald white guy!
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# ¿ Sep 22, 2016 18:15 |
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Barn Folk posted:Wulf Knight will be the one man welcoming committee. You just have to give him your phone number. There's guys like that in every community. And not to say it doesn't go both ways. I'm sure there's women out there who would easily flash tits to get something they want in a game too. People in general can be scummy on both sides of the gender equation. Although I will say that Wulf did take it that extra step in that it was unsolicited. Usually both parties at least have an agreement to send their junk to each other.
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# ¿ Sep 22, 2016 18:19 |
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"Men (and women haha), I want you to be aware of our enemy. Blogging even now against us."
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# ¿ Sep 22, 2016 18:35 |
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Raskolnikov posted:I enjoyed your heartfelt post commando. It made me think. o9
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# ¿ Sep 22, 2016 18:44 |
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Mirificus posted:
Well he is right. When this goes to hell, because the game is impossible to make as stated, Derek will very quickly fall to the background. All lights will instead be on how Chris Roberts managed to squander away millions of dollars. The nepotism, and the evil fan base. They'll also remember the cancer survivor the community attacked too probably, because it helps drive home how vile they are. If the media get a hold of it, Star Citizen won't even get a designation more than "a video game" with a footnote to the title. They'll probably rub salt in and call it Space Citizen or Space Marine. At best he'll get the NMS treatment for whatever the Minimum Viable Product ends up being.
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# ¿ Sep 22, 2016 19:00 |
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A Neurotic Jew posted:https://www.reddit.com/r/starcitizen/comments/540a1m/can_we_please_refer_to_the_pu_as_the_verse_from/ They should stick with "The PU". At least its original. http://firefly.wikia.com/wiki/The_Verse
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# ¿ Sep 22, 2016 19:06 |
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Hav posted:lotta cis-facist heteronormative's ITT with their binary agenda. Bet you're a shoe-haver as well. I don't even know what this means. But, yes. I have shoes. I don't have an agenda I don't think.
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# ¿ Sep 22, 2016 19:54 |
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Probably the wooden (plastic? Toy?) models they used in motion capture didn't line up with the 3D models they made? I'm really not sure how difficult working with motion capture data is.
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# ¿ Sep 22, 2016 20:22 |
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If the only thing your company can do is graphics, you show the graphics. We see how nice the programming is already. There's not much to look forward to there. But just imagine how awesome some HBO star will look crinkling his brow on your monochrome HUD TV screen as he goes "Ahhhhhhhhkksskt!" And blows up.
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# ¿ Sep 22, 2016 20:32 |
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Marching Powder posted:i really want to know where it is. the tipping point for this clown car. it's easy to think that cig is able to gently caress up with impunity, but we've had a 10k backer refund with a hilarious accompanying begging letter indicating that a) cracks are showing for the insanely invested and b) cig are more than a little desperate. The tipping point may be Squadron 42. I don't think anybody really wants it. Nobody bought ships so they could play a corny FMV with Team Bondi type actors. People want Star Citizen. People want their harems in their $2000 ships they ate ramen for 2 months for. People will be on the aftermath of CoD:IW, possibly Mass Effect, or serious hype for Mass Effect. Squadron 42 will dump out, with a mission or two maybe? Even if it's great, people don't want it. And they'll only hear how Squadron 42 is still being developed, and Star Citizen continues to limp along, and more ship sales. CIGs focus on the wrong product to bear to the market may be their death march. Who knows!
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# ¿ Sep 23, 2016 00:37 |
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D1E posted:Not after it wins ten Academy Awards including best picture and best director! This is what motivates Chris Roberts. But is this what motivates his money? Looking forward to that turning point has been my soap opera for years.
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# ¿ Sep 23, 2016 00:43 |
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Derek Smart vs Star Citizen fans (I almost wrote players, but there aren't that many) is so crazy. Going after his game is silly. It may not be AAA quality, but it's his own money used to make it. He didn't con 120 million dollars out of people with false promises and zero ability to back it up. That's a claim only Chris Roberts can make. If Derek, all the sudden, had a heart attack and died (don't actually do this!), this isn't going to make Star Citizen suddenly better, feasible, or happen. It's still going to be poo poo with or without Derek, SA, or anybody else. That failed game smell isn't something you can fight away by winning an argument on the Internet guys.
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# ¿ Sep 23, 2016 03:59 |
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Daztek posted:http://www.kotaku.co.uk/2016/09/23/inside-the-troubled-development-of-star-citizen These are nice. Oh wow, top of page. I have no cats. Promise I will make it up next time. Have this fish instead to feed a cat: <>< The Titanic fucked around with this message at 21:30 on Sep 23, 2016 |
# ¿ Sep 23, 2016 17:47 |
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AP posted:CIG shouldn't have responded to questions for that I think, there's just more blood in the water now for the media. Responding let them try to spin it but Citizens will actually read it now for the buried CIG quotes. I think the ego of key players would prevent them from allowing unstable underlings from making statements. The amount of strangle hold control evident in these is startling. I'm shocked they have any employees at all.
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# ¿ Sep 23, 2016 19:58 |
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Hav posted:Roles. 'Skank #4' usually requires a neck tattoo. I was thinking this, but didn't want to write it.
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# ¿ Sep 23, 2016 21:42 |
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nigga crab pollock posted:i read this bit on the toilet when google now gave me that kotaku article and i honestly can't believe he said this I'm pretty sure Chris Roberts doesn't even play Star Citizen. It's probably just him watching videos people make of their progress. He has no idea how to play the game. You'll never see him play it again for the life of the project outside of those old YouTube videos of him looking like he's never seen it in action before. Also it's important to note that videos look best from the graphics people, since programmers can't make videos of their progress as well. From that perspective, Star Citizen looks like it's making great progress to him. People should be appreciative to him for letting them work on such a AAAA game.
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# ¿ Sep 23, 2016 21:55 |
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This is crazy. From the insanity, down to the 36 hour day. How can you defend that? I'm sure shills will find a way. Though not here. I think SA has fallen off the threat radar for a while. Might be a while before this mess clears before we see fresh shilling again.
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# ¿ Sep 23, 2016 22:07 |
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Tijuana Bibliophile posted:He somehow thinks his generic grey babby's first spacey game in 12-16fps looks as good as or better than the Order 1886 so take that as you will The Order may have been a bad game, but it looked phenomenal. I don't even see how Chris can look at his game and say "Nailed it!" Unless he is literally making the Pinterest of video games.
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# ¿ Sep 23, 2016 22:23 |
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D1E posted:I'm pretty sure he has three more Porsches than you, and probably sleeps on six-thousand thread count sheets with a famous actress by his side. And this is why Star Citizen must go on. It must, because it can. It will also have many attempts to duplicate its success. The long con is that Star Citizen is only the first of many like this. So long as there are Star Citizens, there are never ending escapades of failure waiting to be had.
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# ¿ Sep 23, 2016 22:55 |
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This is a fan site. Definitely not a paid professional marketing site.
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# ¿ Sep 24, 2016 01:28 |
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Charles Get-Out posted:There's something I don't understand. The more international borders the money crosses, the easier it is to "use it for game development" that will be very difficult to track. I wish 90% of things CIG does wasn't designed from ground up to feel scummy and scammy. Who knows though. Maybe I'm wrong.
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# ¿ Sep 24, 2016 01:35 |
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# ¿ May 19, 2024 17:23 |
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# ¿ Sep 24, 2016 02:46 |