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Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
Personally I love being a Sorcerer. It gives you a great view of all the stuff you're fighting and lets you see pawns get hilariously thrown around like ragdolls, and casting things like Bolide and Gicel makes you feel powerful like nothing any other class can do.

MK, MA are okay too but I wasn't really feeling them as much when I tried them out. Also my dude was so magic focused going for a physical class seemed like a terrible idea.

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Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Count Uvula posted:



Dunno if you're talking about the non MK/MA classes, but neither of them needs strength at all. You can also be a melee mage as a MK by casting Abyssal Anguish and using a staff, since it deals like twice as much damage on a staff as it does on a melee weapon. It's pretty fun but Great Cannon is the only way that the Mystic Knight really approaches the Sorceror in feeling of raw destruction.

Yeah, I just meant I never really tried Assassin/Ranger/Warrior/Fighter/Strider because I stuck with magic classes leveling up.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Electric Lady posted:

Been wanting to play this game since it came out but didn't have the console. Thanks for the heads up on Page 1 about the GMG coupon.

I'd like an invitation to the group. Looking forward to having my pawn fight with everyone. =) http://steamcommunity.com/id/electric_lady/

Can you make multiple pawns or is the Main Pawn the only one you can customize?

You only get your main Pawn. You can buy (expensive) items with RC to recustomize them once during the main game and a permanent version in the post-game (also works for the main Character).

That's if you want to change Height/Weight/gender. You can change hairstyles and some minor cosmetic stuff at the barber shop at any point.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

LoG posted:

Does anyone know if just being in the Steam group will allow Pawn sharing or do we need to be friending everyone in the group?

You need to be steam friends for it to work.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Vargs posted:

Spellcasting in this game is mostly about tucking yourself away at the edge of a battle, starting a cast when you feel comfortable, and tensing up when something gets close enough to interrupt you. When you do get a big spell off though, it can end the fight right there.

That being said, not all of your spells take as long to cast as the high end sorcerer stuff. You've got your medium-length spells like Comestion which you can get off fairly reliably while doing great damage + crowd control, and are usually the best option imo. You've also got super quick casting spells like Ingle or Levin, but they're pretty weak. And lastly, you have charge attacks from your staff which you can charge while moving and can be fired while jumping. Depending on what weapon enchant you're using, those charge attacks can behave quite differently. The most generally useful is holy, which homes in on enemies. It isn't super flashy, but it works well and is extremely important in situations where mobility is key.

Also you can make a whip out of lightning and kill the poo poo out of small enemies/stunlock big dudes.

Its my favorite spell :allears:

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Tallgeese posted:

Does anyone have advice on making a good Sorcerer pawn? Feel free to tell me minmax strats.

The idea is to be a buffer/healer that then proceeds to burn things a lot when buffing/healing is not needed.

Sorcerers can't heal, only mages can. You can give them a full complement of Buffs and things like Exequay, which poisons poo poo, though.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Control Volume posted:

When is this game going to unlock i.e. am I going to be sleeping tonight or not

Tomorrow, normal Steam rollover time (10am PST, 1 PM EST)

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

CJacobs posted:

The game automatically puts the eternal ferrystone in your inn storage once you reach Gran Soren.

You also get two port crystals fairly easily. One is from the story quest to explore to the bottom of the Everfall, the Portcrystal is right in the middle of the bottom level so make sure to grab it. There's another roughly due north of Gran Soren, on a Hill your pawns will comment on. Once you get pulled into the cutscene, explore the house to find it.

Port crystals can be placed anywhere in the world to teleport you. And you can carry one around and drop it to warp back to Gran Soren to sell/store/level up poo poo then warp back.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Tae posted:

Is crafting/combining actually useful to do, or just meh?

Some of it is good. Moldy (not rotten) Apples/Grapes plus water makes wine which is an amazing healing item and that stuff is super common.

Also can let you make some items you need for weapon/armor enhancement. Pretty meh otherwise until postgame when you get some crazy things opened up.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Illegal Username posted:

edit: wait can Pawns change classes like my main character?

Yeah, but they can't be any of the Hybrid classes. They're locked to Warrior/Fighter/Strider/Ranger/Mage/Sorcerer no Magick Archer/Mystic Knight/Assassin.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
So they're rolling out a fix for the pawn bug.

Of course now I can't tell if I'm still affected or if nobody has hired my pawn :negative:

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

ymgve posted:

Where is the witch in witchwood? I only found her hut, and some girl that said she wasn't allowed to talk to strangers or something.

congrats, you found the witch

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

ymgve posted:

How do I turn in the quests for her then?

Did you do the quest where you escort Quina to meet her? (This locks when you go into the Everfall beneath the Pawn's guild)

If you didn't I'm not sure you can turn in the quest. I couldn't until I completed the follow-up to that one.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Josuke Higashikata posted:

Caxton himself is the true masterwork.

Just lol if he's not your love interest at the end of the game.

Having him not in Gran Soren is annoying.

I usually hit him with a meteor so I can get someone I don't care about as my beloved. or Feste.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
Anyone got any advice for what/how much Everfall to do immediately in the postgame? I've taken out the not-Beholder and run around picking up absurd amounts of Wakestones. Anything exciting or unique to do down there or am I safe just heading off to BBI.

My dudes are both level 47, and I've been tearing through most of the BBI rooms though the overworld Hellhounds and Succubus' tore me a new one on the way to Gran Soren.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Karanas posted:

Ur-Dragon be dead

Thanks, took him out with a level 47 Arisen easily and immediately gained four levels.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
God I love the character creator in this game.

Here's my goblin Arisen and his pawn,





seriously cutscenes are great when you're like four feet tall.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Elderbean posted:

Fighter is fun as gently caress, what other classes pair with it?

Assassin is great, mostly because you can sword or dagger plus shoot a bow which is fun. Also has great stat growths and makes you a melee monster.

Warrior has must-have augments, especially the one that boosts your strength 20%.

Strider has some climbing augments if you're into stabbing the poo poo out of dudes while climbing on them.

Mystic Knight also has a lot of overlap, it shares a bunch of skills and lets you still be a sword and shield (or mace).

Ranger/Mage/Sorc are nothing like them really, they all focus hard on range.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Tae posted:

Don't you have to pick up a goblin corpse and drop it for the mandatory griffin quest?

Technically they don't have to be dead.

And you can use anything. Like the spiders that are 5 feet away.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Broken Cog posted:

Yeah, it doesn't seem that bad at paper, but once you reach the latter parts of BBI and first notice that you need to reach a damage threshold to even punch through the defenses of certain enemies, those extra points into strength sure feels useful (Not sure if it works the same for magic, haven't played much of the magic classes).

Yeah, that graph is actively misleading for 99% of the game. If you have access to the literal best equipment in the game, sure, you can pretty much get away with being anything you want.

If you don't, or when you're leveling, missing 100 strength is loving huge when that's what you need to punch through the next tier of monster defenses and your best gear caps out at 400 strength or so. It makes leveling or using other classes to dragonforge their gear a pain in the dick too.

Zore fucked around with this message at 01:42 on Jan 22, 2016

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Tae posted:

So I finally got my mystic knight setup because Grand Cannon looked cool.

Uh...I didn't realize it was a set-up spell and lasts like 10 seconds. And the damage isn't that great. Did I make a major mistake?

No, its one of the most potent damage sources in the game.

The trick is that it takes on whatever element you're buffed with, any damage triggers it, and you can have multiple out at the same time.


put down a ruinous sigil and two cannons and lure a boss over. it'll die basically instantly.

Or summon two and be a literal artillery turret.


Also make sure to use good use of your Magick Shield buffs! Fire in the main game, Lighting in Bitterblack and Holy for select fights (ie. Cursed Dragons, Bitterblack bosses) will make mincemeat of basically everything.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Hocus Pocus posted:

Its funny how you get attached to other people's pawns. I had goon pawns Shaggy and Aricka (sorry I didn't give you a gift - I buttoned past it and couldn't go back :ohdear:) yesterday/today and kept them on even when I gained about ten levels on them.

When picking pawns out, somewhere between their inclinations, and copying the habits of their owner, it really does feel like you're looking for the right personality/behaviour to suit your playstyle/team.

I'd had a string of pubbie striders/rangers, and they'd all been really frustrating. Then I picked up Shaggy and he balanced daggers and bow like I did when I was a ranger. Dumping ten fold flurries into the big meanies, and saving daggers for tight spaces and weak enemies - as it should be.

Oh man, glad to hear he works pretty well for other people. I think the fact I've played a sorcerer most of the game and never climb enemies makes him actually use his bow a lot of the time because he almost never jumps on anything (except giant skeletons weirdly).

Not so great when he was a strider/warrior. Ranger definitely suits him best.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

pineapple3k posted:

Hahaha drat, does the game pause when I alt tab?

Yep. You can get out with a skeleton key or a bribe. Dont kill the guard for the cells in the future or remember to bring a skeleton key.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

pineapple3k posted:

Yea, lesson learned, I had a key which I used to unlock the the cell with that guy in it, and realized I needed 2, so I just decided to try and murder my way out cause I only saw a few guards. But then that guy just ran back to his cell and a guard came running down the stairs to arrest me.

Tip: theres a free key in both the locked cells that dont lead to the sirface. Just smash everything.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Onmi posted:

I really need the RNG to give me some Wakestone shards or just Wakestones, Each room is tending to spawn a Necrophage encounter, I don't think I may survive to the final boss.

Go to the Everfall for a bit. You'll get wakestones like crazy and iys a good bit easier. Even ignoring the Ur-Dragon's 20 almost every big monster drops 2 and little ones drop shards frequently.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

FrickenMoron posted:

What are good inclinations for warrior pawns?

Scather/Challenger/Mitigator


Avoid Medicant/Guardian at all costs.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Martout posted:

Post-game world is loving ugly, jesus. Is there much of a point to doing post-game everfall except for the "real" final quest bit and Ur-dragon? I went to check Ur-dragon out and couldn't dent him so just kinda gave up on that for now. Going to save that stuff for NG+ and when I get some BBI gear for both me and my pawn.

I'll chime in and say switch your pawn to whatever you want. Mine was Mage/Sorc, then I messed around and got him all the good augments from other classes and then I realized 3-star rusted weapons inflict poison and torpor and made him Strider then Ranger. Update on that: been keeping him as Ranger for a good while now, put all the multi-hit longbow attacks on him (Spiral, Endecad, Tenfold) and he's once more dishing out Torpor like nobodys business. Gorechimaeras get slaughtered.

Having your pawn as Sorc to rank 9 for the 20% magick attack augment is not a bad idea since it affects weapons with magick damage components.

Everfall is great to farm up Arch-hydra, Gorechimera, Golem, Lich and various small enemy parts (Snow Harpies, Gargoyles, Hellhounds and Succubi most notably).

Also it shits out wakestones like crazy, which are hella useful for BBI. You can get like 2 per large enemy and with any BBI weapon you should be cutting through them like butter. They're much, much rarer in BBI and feel a lot more necessary easpecially if you're squish (Elder Ogres one-shot me when enraged as a level 70 Sorc with all Everfall Dragonforged gear :cry:)

Zore fucked around with this message at 21:41 on Jan 23, 2016

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Night10194 posted:

Why do idiots keep making their pawns Guardians? I have no idea why there are so goddamn many of those out in the Rift.

Because when they're picking the personality having a pawn who 'stays close and protects you' sounds good, like they wont run off like an idiot and kill things you're trying to avoid. And you can raise the inclination super easily by trying ti corral your pawns in battle.

Most people do not read forums or analysis, or even know what inclinations are or what they do.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Head Hit Keyboard posted:

What reasons are there to keep poking around post-game Everfall after getting the 20 wakestones? And is there any reason to explore the post-game overworld?

Getting more Wakestones, it shits them out at you like crazy and they're incredibly useful if you want to explore BBI.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Ulvirich posted:

Any tips on taking out a drake in a fairly brisk manner? The one I stumbled upon in Devilfire Grove was a bastard and the fight lasted an incredibly long time even with me, a strider, shooting/stabbing the poo poo out of his heart.

Ice. Hire a pawn with Frigor or Glicel, or Ice Boon, and go to town on the heart.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

2 SPOOKY posted:

This is... Confusing to me. Is the list on the wiki under Bitterblack Weapons #1 shown in the order you'll get them, then? (The one grouped into 3 columns, 1 for each color).

When I was purifying level 1 bitterblack weapons I had like 5 copies of Noble Limbs before I ever got a Herald's Helix. Or at least saw 5~ copies, and generally took the red/blue result instead.

Basically when you generate your game it generates a BBI item list

So

Yellow 1 Weapon (Noble Limbs)
Yellow 2 Weapon (Noble Limbs)
Yellow 3 Weapon (Not Noble Limbs)

etc for everything.

If you're purifying BBI cursed weapon level 1, and you have 2 yellow classes, you will always get the two Noble Limbs before you get anything else. Even if you switch it up and purify for the Red or Blue result, the next yellow result will always be that Noble Limbs.


Basically you've got a number of lists. You can never skip ahead on the list, but you can force it to pull from a different one instead. If you're set on Yellow items, you're going to have to grab that Noble Limbs before other Yellow poo poo will start showing up in the Level 1 BBI weapon pool though.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

sicDaniel posted:

Yes, limiting your class choices because "numbers" is just greatly reducing your enjoyment for completely negligible benefits. I'm pulling these numbers from memory but the difference between going Assassin only and just switching every once in a while is about 200-300 points in base attack strength for your character. The weapons that you'll find in the endgame give you 1000-2000 points on top of that, and in practice such a tiny difference means killing an Elder Ogre in 20 seconds vs killing it in 23 seconds.

Likewise, everything in the regular game is easy as long as you keep your weapons upgraded. Postgame gets a bit more difficult but the game just straight away gives you a set of weapons that are twice as good as the regular ones as soon as you enter postgame.

This is only true once you have the best gear though. Before then playing an Assassin who switched to Sorcerer after 90 levels loving sucks.

Trying to switch my level 70 Sorc to a Warrior ended horribly with me being unable to scratch anything in BBI

Zore fucked around with this message at 00:29 on Dec 28, 2016

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Pierson posted:

I'm coming back to this game after an extremely long time and all I remember of leveling is what vocation you are on level-up controls your stat growth. How important is that on a scale of "you can gimp yourself significantly so pick a playstyle and stick with it" down to "you'll never notice and it's for minmaxing tryhards, max every vocation any order you want"?

You'll probably notice. Most of the people saying you won't are right... once your dude is level 100+ and you have a ton of BBI gear. Until then your stats make up an extremely large part of your damage output and you won't be able to scratch hard enemies/bosses without chugging periapts which I find incredibly tedious and boring.

Like leveling 1-10 as mage and then 10-76 as a Sorcerer with tier 1 BBI stuff I still have times where my magic feels anemic or is only barely good enough to kill BBI stuff. I turned into a warrior for a bit, stole my pawn's gear, and I couldn't even scratch most poo poo.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
Sorcerer is the most fun class because you can summon meteors, whip people with giant electric whips, create giant spears of ice and summon a tornado that will tank your framerate.

it rules.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Phlegmish posted:

It is in fact impossible for me to upgrade fully since I failed Lost And Found, which locks me out of the part of the Witchwood where you can find the King Bay leaf, which also means several quests in my log are impossible to finish. I was a little miffed when I found out about that. Another reason to ditch the princess dress.

On a more positive note, I got my first three stars in the Bestiary yesterday. I now have three stars in goblins, hobgoblins and bandits. Wolves are next on the list. About the Bestiary - the third and fourth positions, where it still says Unfamiliar foe for me, are types of goblin, right? It seems like I have an awful lot of Unfamiliar foes for having explored most of the map.

There are a lot of enemies locked to the post-game or Bitterblack Island.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Norns posted:

Dragons Dogma has a story?

A by the numbers thing that goes hilariously insane in the endgame/Bitterblack island.

It was supposed to be even trippier in the original design documents when the moon was a zone. "Moon Goblins ill like fire, Arisen"

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Shear Modulus posted:

Yeah, the three ways to kill the gorecylops are 1. Use sixfold bolt a zillion times, 2. stand behind his left (i think) foot where his stomping animation is easy to dodge and hack at his ankles for ten minutes, or 3. get extremely lucky to get off several sorcerer spells

It's like you said, it seems impossible to get on his head after he starts moving

You don't need to be lucky to get spells off, every Gorecyclops in the game has some spot you can stand to avoid literally all their attacks. Then you just spam things like Glical until dead.

Their def is way too loving high though, its hard to pierce without really good Bitterblack gear which you almost certainly won't have the first few times you run into them. It makes them a fairly boring fight because either they murder you or you plink them to death from complete safety.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
The real question is why they're releasing the same goddamn game again. Give us a real sequel already :argh:

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
My pawn is literally a lanky dude with red pants and gets hired plenty :shrug:

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Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Annath posted:

What determines the cost to summon a Pawn? The interface seems to suggest it's the difference in level between yourself and the Pawn, but some are free?

Ones at your level or lower, or Pawns that belong to someone on your friends list, are free.

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