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Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Freaking Crumbum posted:

nah, though. if the general trend of increasingly civilized settings continues apace, FO5 is going to involve your character living a normal post-post-apocalypse life where you have to prepare for your job interview as a computer programmer for the NCR and fret about whether or not you can afford your apartment rent after the landlord just raised the rate to 1200 caps. you'll enjoy exciting things like eating lunch at a functional restaurant and paying for a ride on working public transportation.

I genuinely want to play It's Always Sunny in Boneyard, where seeding thread to the game is you have to come up with 1,200 caps every week or risk losing health insurance.

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Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

ApeHawk posted:

The fact that the last Fallout game to have a working vehicle for the player was made 20 years ago is both baffling and sad.
Given how horses worked in Skyrim, I'm not terribly surprised.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

chitoryu12 posted:

I do a yearly airsoft Fallout LARP sort of thing that takes place in its own canon for Florida. They played off Walt Disney's original plans for EPCOT as a futuristic city working on experimental technology tested on the residents and set the main city for the field as the remains of that settlement, which was occupied by wealthy celebrities and scientists hiding from the Great War. There's an East Coast Brotherhood branch, the Sunshine Steel, which came into conflict with a group of technology-worshiping Russians whose repaired oil tanker crashed into the beach to try and invade in the name of finding more tech. There's been some efforts for someone to come in a "gatorclaw" costume.
Russians? I'm surprised they didn't go with Cuban Conquistadors who happened to overthrow the American presence on the island when the bombs fell. It could've been thematic as hell.

Fountain of Dreams was an awful game, but the general idea was neat. Florida becoming an island teeming with mutating diseases after the bombs fell and the quest to acquire the ultimate cure could make for a solid game. Have the diseases/mutations as a game mechanic, where some are beneficial in the short term (like Strength and Endurance maxed out at 10, but Intelligence and Perception are reduced to 1), or prevent worse diseases from taking hold at the cost of minor SPECIAL stat penalties.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Neurolimal posted:

Legit question, what was wrong with it? I'm starting to feel suckered in over the box art and screenshot of three-eyed mole enemies.

Leroy Dennui posted:

From the five minutes I can remember playing, the interface is lovely, the character customization is lacking compared to Wasteland and you can't walk five feet without being killed by juggalos.

To explain a little further: the world map is pretty small and has the entire gamut of leveled enemy encounters equally distributed, meaning you're just as likely to run into a level 1 Beach Bum as you are a pack of Level 50 Killer Clowns with fully automatic popcorn-poppers (which will wipe out an entire level 1 party before they can react). You can run from some encounters, but you then have to break eyesight on the overworld map like a buggy 4-bit Metal Gear Solid.

edit:

dead comedy forums posted:

I would play the poo poo out of a Fallout: New Soviet Union tbqh

Fallout: New S.S.R.

Father Wendigo fucked around with this message at 01:47 on Apr 25, 2018

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Sheen Sheen posted:

There is no :jerkbag: big enough to respond to this post

It is the last time we had a multiplayer Fallout game. Also the last, curiously enough.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

dogstile posted:

This actually reminds me of when Yahtzee reviewed Deus Ex: HR and he said something along the lines of "don't give me that bullshit about designing your own character, this is your character, a stealthy hacker type who sneaks his way around everything and then you grab combat skills because holy poo poo that boss was hard".

I'm willing to bet 90% of players who play fallout pick the same stats for the first runthrough. At least before 4.

Luck 10, everything else 5.

loving 4, making me have to invest in Agility to level Explosives... :mad:

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

StandardVC10 posted:

I listened to "Roland the Headless Thompson Gunner" by Warren Zevon and now I want to play Honest Hearts and grab myself a .45 SMG. Not sure what mod I'd need to play a headless Courier, though.

Just go through Old World Blues and don't take your brain back when you're given the opportunity. Bing bong, so simple!

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

A 50S RAYGUN posted:

play thru Morrowind a few times and you will never get lost again ever. this applies irl as well.
I love the Morag Tong quest where you're given orders to assassinate someone and nobody on the drat island has the slightest clue where he hosed off to. The only hint given is something like "I think he mentioned going West (...from the Eastern-most point of the map).

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

SwitchbladeKult posted:

That's really interesting. I wonder how that's going to play out in game. Didn't one of the designers mention in an interview they were toying with the idea of being able to trade perk cards to your friends?

The card leveling system sounds an awful lot like how the Star Wars: Battlefront game handled leveling.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Donovan Trip posted:

What mental illness is this

It's called ESL.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Jeff Goldblum posted:

a flintlock jury rigged to a mini nuke, with the trigger tied to a piece of string, so when you trip the rope, you nukey go bye bye

Cut out the middle-man and just throw it like a football

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Jeff Goldblum posted:

Only if the game permits me to become a Super Mutant.

Maybe try Investing more than 4 points into Strength, string bean. :mad:

Realtalk, being able to lob mininukes like grenades is what a STR 9-10 perk should look and feel like.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Azhais posted:

Or you could just not launch the nukes

Screw that, launch 'em all. Gotta get that sweet Powder Ganger rep! :c00l:

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

SwitchbladeKult posted:

Did the 200+ years of stasis fry House's brain? His plan is almost as dumb as Caesar's. He thinks that breaking his treaty with the NCR and forcing them to sign a new treaty at gunpoint will result in Kimball getting voted out of office and the NCR citizens just paying the extortion money for the water and electricity on top of continuing to frequent Vegas when things "calm down"? The minute General Oliver gets back to California (dead or alive) and people find out what happened the entire NCR is going to come down on Vegas. House's army of upgraded securitrons isn't going to be able to protect Vegas from an entire nation-state. If the NCR was able to defeat several squads of BoS paladins armed with Gatling lasers, Gauss rifles and T-51 Power Armor using basic ballistic weapons and explosives then I think they would be able to handle a few thousand securitrons if they put their minds to it.
Kimball's ​popularity is already in the shitter when the game begins. The campaign to secure Hoover Dam has been stalemated by tribals in sports equipment wielding pointy sticks and lawnmower blades for almost half a decade, and mismanagement is so rife that they kept reassigning troops off guard duty at the NCRCF until the prisoners managed to take the facility with nothing but a crate of dynamite and sheer numbers. Speaking of those prisoners, the railroad that promised to allow commerce to safely traverse Nevada and was to be built with prison labor is effectively on hiatus for the foreseeable future.

Kimball came, saw, and then hosed everything up repeatedly for years. His stupid PR stunt at the dam might as well be a desperate attempt to ensure the public that the lights coming from the kitchen are merely Aurora Borealis. If the second battle of Hoover Dam ended up being won by some dumbass in a party hat who showed up out of nowhere with an army of killer robots, the public would crucify him burn him alive on a pile of tires.

Father Wendigo fucked around with this message at 16:52 on Jul 23, 2018

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

SwitchbladeKult posted:

I would totally agree with all of that if the Courier chose the Independent Vegas ending. There is no recovering from the PR nightmare of losing years of blood and treasure to a pissed off mailman. While House's plan is to give Kimball a "Mission Accomplished" moment I feel it would turn into a Pearl Harbor moment instead. Remember, House's plan is to let the NCR win the battle for Hoover Dam then stab them in the back, stealing it out from under them. Any savy politician could capitalize from House's plan even if it isn't Kimball. The narrative is clear: the good and smart NCR defeated the Legion only to be betrayed by their friend and ally Robert House in the 11th hour! At the very least the NCR would refuse to let it's citizens go to New Vegas and they would never buy any of House's water and electricity. Vegas would wither and die leaving House the immortal technocrat of rumble and robots.
I don't think an already war-weary republic would be too keen to the pitch of "I know these past 5 years fighting tribals in sports equipment have been rough, but due to another unforseen Turn of events I now need you to fight an army of killer robots that poo poo rockets because the guy who runs New Vegas says I'm not competent enough to govern it. The nerve of that guy!" outside of the hawkiest of the war Hawks. Would the public swallow starting new-game+ mode of the campaign to tame the Mojave given how it ended the last two times, or just pay a little extra and not send their kids to die in the desert?

As for preventing people from going to The Strip, the mega-rich are already a privileged class in the NCR. The Strip is a hot new toy, and trying to take it away would just result in lobbying money moving to different senators.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

StandardVC10 posted:

House is attached to the Strip, but there's little reason why Joe Sixpack from the NCR should be. The NCR opens a few casinos in their core territories, or even just has a major recession cutting into discretionary travel budgets, and he could be looking at sizable loss of business. See what happened to Atlantic City IRL once gambling got legalized in more places.

This is a really good point!

But there's something House wants, something the NCR isn't even considering, that's already budded in his backyard - space travel. Provided you took the best choice, House is poised to stumble onto a trained, flight-tested posse of ghouls and one scientist who have backwards engineered functional space travel. The husk's withered dingus would probably ejaculate dust when he realizes space travel isn't a decades away pie-in-the-sky dream, it's years away at most. Even if it's still years away, but just imagine the crazy poo poo everyone had in orbit before everything fell apart.

Father Wendigo fucked around with this message at 04:15 on Jul 24, 2018

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

goatsestretchgoals posted:

House can also rescue the kids from Little Lamplight after it flooded if someone would just listen to his plan to repurpose Pulowski Preservation Shelters.

:golfclap:

I smell a quest mod!

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Keeshhound posted:

Then you get quests to impose harsh quotas and institute gulags, because we need to have moral choices, and nuance is hard.

Look rear end in a top hat, if you've got a better solution to the Garvey and Piper problem, please tell me.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Autism Sneaks posted:

Cream-of-Plenty is the best poster itt

Monster Brew was the best part of Fallout 4. :hai:

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Jeff Goldblum posted:

"I was okay with putting visual novels full of transvestite porn on Steam, but when Todd Howard sussed me with that drat CREATION CLUB, I had to draw the line somewhere!"
- Gabe Newell, a time that actually happened when he said those exact words

Newell then went into detail on how Todd Howard lost the Snow Dog Challenge.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Cyberpunkey Monkey posted:

Get over your lovely gimmick posting plz.

A take with irony so hot it burns! :stare:

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Psychotic Weasel posted:

Uh.........

I honestly don't know what I was expecting to see when I started watching that but my two take aways so far is that this game utilizes super advanced upgrades such as netcode taken from Quake 3 Arena and leveling up in this game is the most convoluted nonsense in a Bethesda game yet; now featuring some bizarre trading card game you're forced to play.

Gotta get in on that sweet lootbox cash while the gettin's good!


What do you mean 'where have you been for the past year?'

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

I'd make Vaults dedicated to denying or subverting one of the five senses.

Sight - outside of pipboy screens and computers, the vault has no functional lighting system. Even the pipboy's flashlight function is disabled.

Sound - the reactor powering the vault emits a deafening white noise that drowns out sound throughout the entire vault.

Taste - the vault is fed exclusively by Nutripaste, a pulpy substance that contains all the nutrients of a balanced diet... and tastes like paper.

Touch - vault suits are replaced with bulky, heavily rad-insulated onesies that cover the entire body and must be kept on at all times for safety and radiation concerns.

Smell - the ventilation system constantly pumps random essential oils and perfumes throughout the vault.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

StandardVC10 posted:

I could see the Enclave making a completely unlit Vault in an effort to evolve night-vision or morlocks or something like that.

An Enclave squad arrives at Vault 10 after receiving word that the experiments in darkness have yielded the ultimate night-time combatant. The entire population masses at the opening of the vault door waiting to receive their orders. The sudden introduction of light causes the vault dwellers to collapse in seizures and convulsions.

The Enclave commander sighs and tells the squad captain to get the miniguns warmed up.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Cream-of-Plenty posted:

A novel idea, but you can't remove the flavours from the people themselves, so the vault would still be exposed to tastes. I bet that people would have even stronger tastes if that's the only thing that had any true flavour.

:thejoke:

Of course it would start out much more innocently with people experimenting with adding bodily fluids and industrial waste to nutripaste. But when a minor radroach infestation pops up in November and there's a riot over who gets to take home a radroach for Thanksgiving, There's suddenly a lot of corpses and then things get interesting just in time for Christmas. In conclusion, long pig is very easy to come by in a vault.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Clawtopsy posted:

kellogg would've been way more interesting if he was a synth with backups, so when you get to the institute you have to choose if you work with him or not, rather than all dialogue options pointing to murder

kellogg was so wasted

Kellogg outright demanding you kill him is actually kind of understandable. If the Institute was running a corrupted version of Asimov's three laws of robotics on Kelloggs cybernetics, Kellogg was as much of a slave as the synths constantly shining the floors back home. Namely, he can't hurt Institute personnel, he can't inflict self harm, and he can't disobey orders - if he did, all that robotic crap would just kick in and do it for him, leaving him a passenger in his own body.

That said, the Memory Den seems to be able to edit or remove these rules in Synths. It would have been nice to plunk his conscience into a synth body and have him be the quest giver for destroying all three factions.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

steinrokkan posted:

I thought the Mothman was a good guy

Cryptid chat time: the Mothman is a harbinger of coming disasters. Whether it's trying to warm people of the impending doom or actively responsible for it is up to interpretation. For further reading, check out John Keel's Visitors From Space, also known by its subtitle The Mothman Prophecies.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Savidudeosoo posted:

It 100% tore down that bridge

Ahem, it was trying to warn the people of Point Pleasant that the Silver Bridge was deeply structurally flawed. Also, gently caress you very much. :mad:

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Savidudeosoo posted:

He's a killer under the employment of the men in black! All this Mothman love is normalizing a killer.

One, that's exactly what the MiBs want you to think. Two, you're being pedantic since protagonists of most Fallout games kill literally hundreds of people and nobody so much as bats an eye. Three, Mothman does *NOT* consume blood; it is sustained by a psychic energy that evolution mercifully muted human senses to.

Also flannel. Socks are 'sometimes' food.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

MariusLecter posted:

Tell that to the bloodmobile drivers.

Those are giant carnivorous Devil Bats, dumbass. Totally different cryptid. :rolleyes:

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.


Just because a genetically engineered gargantuan bat has to have a steel reinforced skeleton grafted onto it's existing bone structure to keep it from collapsing like a paper bag full of raw meat does not make it mechanical.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

steinrokkan posted:

With 76 they will have an excuse to ban all mods that aren't monetized by Bethesda.

Or make non-Creation Club mods require a private server [$14.99/month].

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

FlamingLiberal posted:

When does this BETA start?

October, a month before release. But let's talk about happier things.

Did you know that one of the most common explanations for the Mothman incidents was that the 'Mothman' was actually a particularly large and territorial (or playful or perhaps even curious) Barred Owl? It's true!

But do you know what else is true? Contrary to the white man's depiction of owls as wise and knowledgeable teachers, Native American mythology recognizes owls as bad omens. Some tribes even view them as the harbingers of death. Perhaps this 'Owl' was actually a spirit biding its time waiting for the Silver Bridge collapse, where it would snap up forty-six souls and deliver them to The Beyond.

This is just another wrinkle in the mystery of Point Pleasant!

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Wrr posted:

Called Fallout: Wasteland Warfare or something.
I checked that out and nearly keeled over at the Kirby-era Games Workshop tier pricing for resin minitures. The rules and combat better be spectacular.

Werix posted:

I do have the FFG board game they did a year or two ago and, it's alright. Initial set up is complicated, but once you get going for a couple rounds the turns go fast enough. It is one of those few games you can play alone, since it's a players vs the game type game.
They've announced releasing a California Expansion for the FFG boardgame sometime in the near future, for what that's worth.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.


Two whole weeks of bug testing to bring you that classic Bethesda feel.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Wrr posted:

The only thing I know about West Virginia is Mothman & The McElroys and if there isn't a lot of those two things I'm gonna flip.

Teach me some West Virginia history Fallout 76.

How do you not know about the Flatwoods Monster?! Better yet, how has nobody brought up the Phantom of Flatwoods? Seriously thread, you're disappointing me.

CRYPTID CHAT TIME



quote:

At 7:15 p.m. on September 12, 1952, two brothers, Edward and Fred May, and their friend Tommy Hyer said they saw a bright object cross the sky and land on the property of local farmer G. Bailey Fisher. The boys went to the home of Kathleen May, where they told their story. May, accompanied by the three boys, local children Neil Nunley and Ronnie Shaver, and West Virginia National Guardsman Eugene Lemon, went to the Fisher farm in an effort to locate whatever it was that the boys said they had seen. The group reached the top of a hill, where Nunley said they saw a pulsing red light. Lemon said he aimed a flashlight in that direction and momentarily saw a tall "man-like figure with a round, red face surrounded by a pointed, hood-like shape".

Descriptions varied. In an article for Fate Magazine based on his tape-recorded interviews, UFO writer Gray Barker described the figure as approximately 10 feet (3.0 m) tall, with a round blood-red face, a large pointed "hood-like shape" around the face, eye-like shapes which emitted greenish-orange light, and a dark black or green body. Kathleen May described the figure as having "small, claw-like hands", clothing-like folds, and "a head that resembled the ace of spades". According to the story, when the figure made a hissing sound and "glided toward the group", Lemon screamed and dropped his flashlight, causing the group to run away.

The group said they had smelled a "pungent mist" and some later said they were nauseated. The local sheriff and a deputy had been investigating reports of a crashed aircraft in the area. They searched the site of the reported monster but "saw, heard and smelled nothing". According to Barker's account, the next day, A. Lee Stewart, Jr. of the Braxton Democrat claimed to discover "skid marks" in the field and an "odd, gummy deposit" which were subsequently attributed by UFO enthusiast groups as evidence of a "saucer" landing.

According to former news editor Holt Byrne, "newspaper stories were carried throughout the country, radio broadcasts were carried on large networks, and hundreds of phone calls were received from all parts of the country". The national press services rated the story "#11 for the year". A minister from Brooklyn came to question the May family. A Pittsburgh paper sent a special reporter. UFO and Fortean writers like Gray Barker and Ivan T. Sanderson arrived to investigate.

Long story short, the Flatwoods Monster is intertwined with the UFO hysteria of the 1950's. Fallout 76 won't be the Braxton County Monster's video game debut, either! It was used several times in 80's and 90's as the boss of shoot-em-ups like Amagon for the NES and Space Harrier 2. It's even in Legend of Zelda: Majora's Mask!

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Space Cadet Omoly posted:

Here's concept art for Fallout 76's take on them:

That looks like a particularly short marital aid styled like you'd see it in sword catalogs... being orbited by Hitachi egg vibrators.

Which reminds me, I really need to check in on the BUDK thread in GBS.

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Wolfsheim posted:

Can we at least go back to talking about how the settlement system is bad or the BoS being fascist is actually good or something drat
Isn't there a terminal that indicates that Maxson is more or less taking orders from someone in the Circle of Steel, or was that something from TCRF?

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Mr Hootington posted:

Yeah I am seeing a bunch of articles and videos being published.
For example, here's an article by beloved video game publication Newsweek!

quote:

What follows is a solid gameplay loop. You go to a cool place, fight, get loot and then craft things. If it sounds repetitive, it’s not (much).
:thunk:

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Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

heard u like girls posted:

:hfive:

voted 5 for making a friend on the internet

Taking a page from Destiny 2's endgame, I see! :thumbsup:

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